pokeemerald/src/hall_of_fame.c

1536 lines
43 KiB
C

#include "global.h"
#include "hall_of_fame.h"
#include "task.h"
#include "palette.h"
#include "sprite.h"
#include "pokemon.h"
#include "text.h"
#include "text_window.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "main.h"
#include "sound.h"
#include "constants/songs.h"
#include "decompress.h"
#include "save.h"
#include "strings.h"
#include "window.h"
#include "credits.h"
#include "bg.h"
#include "constants/game_stat.h"
#include "util.h"
#include "string_util.h"
#include "m4a.h"
#include "international_string_util.h"
#include "scanline_effect.h"
#include "trig.h"
#include "random.h"
#include "event_data.h"
#include "overworld.h"
#include "menu.h"
#include "fldeff_misc.h"
#include "trainer_pokemon_sprites.h"
#include "data.h"
#include "confetti_util.h"
#include "constants/rgb.h"
#define HALL_OF_FAME_MAX_TEAMS 50
#define TAG_CONFETTI 1001
struct HallofFameMon
{
u32 tid;
u32 personality;
u16 species:9;
u16 lvl:7;
u8 nick[POKEMON_NAME_LENGTH];
};
struct HallofFameTeam
{
struct HallofFameMon mon[PARTY_SIZE];
};
STATIC_ASSERT(sizeof(struct HallofFameTeam) * HALL_OF_FAME_MAX_TEAMS <= SECTOR_DATA_SIZE * NUM_HOF_SECTORS, HallOfFameFreeSpace);
struct HofGfx
{
u16 state;
u8 field_2[16];
u8 tilemap1[0x1000];
u8 tilemap2[0x1000];
};
static EWRAM_DATA u32 sHofFadePalettes = 0;
static EWRAM_DATA struct HallofFameTeam *sHofMonPtr = NULL;
static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL;
static void ClearVramOamPltt_LoadHofPal(void);
static void LoadHofGfx(void);
static void InitHofBgs(void);
static bool8 CreateHofConfettiSprite(void);
static void StartCredits(void);
static bool8 LoadHofBgs(void);
static void Task_Hof_InitMonData(u8 taskId);
static void Task_Hof_InitTeamSaveData(u8 taskId);
static void Task_Hof_SetMonDisplayTask(u8 taskId);
static void Task_Hof_TrySaveData(u8 taskId);
static void Task_Hof_WaitToDisplayMon(u8 taskId);
static void Task_Hof_DisplayMon(u8 taskId);
static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId);
static void Task_Hof_TryDisplayAnotherMon(u8 taskId);
static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId);
static void Task_Hof_DoConfetti(u8 taskId);
static void Task_Hof_WaitToDisplayPlayer(u8 taskId);
static void Task_Hof_DisplayPlayer(u8 taskId);
static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId);
static void Task_Hof_ExitOnKeyPressed(u8 taskId);
static void Task_Hof_HandlePaletteOnExit(u8 taskId);
static void Task_Hof_HandleExit(u8 taskId);
static void Task_HofPC_CopySaveData(u8 taskId);
static void Task_HofPC_PrintDataIsCorrupted(u8 taskId);
static void Task_HofPC_DrawSpritesPrintText(u8 taskId);
static void Task_HofPC_PrintMonInfo(u8 taskId);
static void Task_HofPC_HandleInput(u8 taskId);
static void Task_HofPC_HandlePaletteOnExit(u8 taskId);
static void Task_HofPC_HandleExit(u8 taskId);
static void Task_HofPC_ExitOnButtonPress(u8 taskId);
static void SpriteCB_GetOnScreenAndAnimate(struct Sprite *sprite);
static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u8 unused2);
static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2);
static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2);
static void Task_DoDomeConfetti(u8 taskId);
static void SpriteCB_HofConfetti(struct Sprite* sprite);
static const struct BgTemplate sHof_BgTemplates[] =
{
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
},
};
static const struct WindowTemplate sHof_WindowTemplate = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 2,
.width = 14,
.height = 6,
.paletteNum = 14,
.baseBlock = 1
};
static const u8 sMonInfoTextColors[4] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
static const u8 sPlayerInfoTextColors[4] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
static const u8 sUnusedTextColors[4] = {TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_TRANSPARENT};
static const struct CompressedSpriteSheet sSpriteSheet_Confetti[] =
{
{.data = gConfetti_Gfx, .size = 0x220, .tag = TAG_CONFETTI},
{},
};
static const struct CompressedSpritePalette sSpritePalette_Confetti[] =
{
{.data = gConfetti_Pal, .tag = TAG_CONFETTI},
{},
};
static const s16 sHallOfFame_MonFullTeamPositions[PARTY_SIZE][4] =
{
{120, 210, 120, 40},
{326, 220, 56, 40},
{-86, 220, 184, 40},
{120, -62, 120, 88},
{-70, -92, 200, 88},
{310, -92, 40, 88}
};
static const s16 sHallOfFame_MonHalfTeamPositions[PARTY_SIZE / 2][4] =
{
{120, 234, 120, 64},
{326, 244, 56, 64},
{-86, 244, 184, 64}
};
static const struct OamData sOamData_Confetti =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(8x8),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd sAnim_PinkConfettiA[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_RedConfettiA[] =
{
ANIMCMD_FRAME(1, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_BlueConfettiA[] =
{
ANIMCMD_FRAME(2, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_RedConfettiB[] =
{
ANIMCMD_FRAME(3, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_BlueConfettiB[] =
{
ANIMCMD_FRAME(4, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_YellowConfettiA[] =
{
ANIMCMD_FRAME(5, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_WhiteConfettiA[] =
{
ANIMCMD_FRAME(6, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_GreenConfettiA[] =
{
ANIMCMD_FRAME(7, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_PinkConfettiB[] =
{
ANIMCMD_FRAME(8, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_BlueConfettiC[] =
{
ANIMCMD_FRAME(9, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_YellowConfettiB[] =
{
ANIMCMD_FRAME(10, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_WhiteConfettiB[] =
{
ANIMCMD_FRAME(11, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_GreenConfettiB[] =
{
ANIMCMD_FRAME(12, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_PinkConfettiC[] =
{
ANIMCMD_FRAME(13, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_RedConfettiC[] =
{
ANIMCMD_FRAME(14, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_YellowConfettiC[] =
{
ANIMCMD_FRAME(15, 30),
ANIMCMD_END
};
static const union AnimCmd sAnim_WhiteConfettiC[] =
{
ANIMCMD_FRAME(16, 30),
ANIMCMD_END
};
static const union AnimCmd * const sAnims_Confetti[] =
{
sAnim_PinkConfettiA,
sAnim_RedConfettiA,
sAnim_BlueConfettiA,
sAnim_RedConfettiB,
sAnim_BlueConfettiB,
sAnim_YellowConfettiA,
sAnim_WhiteConfettiA,
sAnim_GreenConfettiA,
sAnim_PinkConfettiB,
sAnim_BlueConfettiC,
sAnim_YellowConfettiB,
sAnim_WhiteConfettiB,
sAnim_GreenConfettiB,
sAnim_PinkConfettiC,
sAnim_RedConfettiC,
sAnim_YellowConfettiC,
sAnim_WhiteConfettiC
};
static const struct SpriteTemplate sSpriteTemplate_HofConfetti =
{
.tileTag = TAG_CONFETTI,
.paletteTag = TAG_CONFETTI,
.oam = &sOamData_Confetti,
.anims = sAnims_Confetti,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_HofConfetti
};
static const u16 sHallOfFame_Pal[] = INCBIN_U16("graphics/misc/japanese_hof.gbapal");
static const u32 sHallOfFame_Gfx[] = INCBIN_U32("graphics/misc/japanese_hof.4bpp.lz");
static const struct HallofFameMon sDummyFameMon =
{
.tid = 0x3EA03EA,
.personality = 0,
.species = SPECIES_NONE,
.lvl = 0,
.nick = {0}
};
// Unused, order of party slots on Hall of Fame screen
static const u8 sHallOfFame_SlotOrder[] = {
2, 1, 3,
6, 4, 5,
};
// code
static void VBlankCB_HallOfFame(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void CB2_HallOfFame(void)
{
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static bool8 InitHallOfFameScreen(void)
{
switch (gMain.state)
{
case 0:
SetVBlankCallback(NULL);
ClearVramOamPltt_LoadHofPal();
sHofGfxPtr = AllocZeroed(sizeof(*sHofGfxPtr));
gMain.state = 1;
break;
case 1:
LoadHofGfx();
gMain.state++;
break;
case 2:
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 7));
SetGpuReg(REG_OFFSET_BLDY, 0);
InitHofBgs();
sHofGfxPtr->state = 0;
gMain.state++;
break;
case 3:
if (!LoadHofBgs())
{
SetVBlankCallback(VBlankCB_HallOfFame);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
gMain.state++;
}
break;
case 4:
UpdatePaletteFade();
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_HallOfFame);
PlayBGM(MUS_HALL_OF_FAME);
return FALSE;
}
break;
}
return TRUE;
}
#define tDontSaveData data[0]
#define tDisplayedMonId data[1]
#define tMonNumber data[2]
#define tFrameCount data[3]
#define tPlayerSpriteID data[4]
#define tMonSpriteId(i) data[i + 5]
void CB2_DoHallOfFameScreen(void)
{
if (!InitHallOfFameScreen())
{
u8 taskId = CreateTask(Task_Hof_InitMonData, 0);
gTasks[taskId].tDontSaveData = FALSE;
sHofMonPtr = AllocZeroed(sizeof(*sHofMonPtr));
}
}
void CB2_DoHallOfFameScreenDontSaveData(void)
{
if (!InitHallOfFameScreen())
{
u8 taskId = CreateTask(Task_Hof_InitMonData, 0);
gTasks[taskId].tDontSaveData = TRUE;
sHofMonPtr = AllocZeroed(sizeof(*sHofMonPtr));
}
}
static void Task_Hof_InitMonData(u8 taskId)
{
u16 i, j;
gTasks[taskId].tMonNumber = 0; // valid pokes
for (i = 0; i < PARTY_SIZE; i++)
{
u8 nick[POKEMON_NAME_LENGTH + 2];
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES))
{
sHofMonPtr->mon[i].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
sHofMonPtr->mon[i].tid = GetMonData(&gPlayerParty[i], MON_DATA_OT_ID);
sHofMonPtr->mon[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
sHofMonPtr->mon[i].lvl = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
GetMonData(&gPlayerParty[i], MON_DATA_NICKNAME, nick);
for (j = 0; j < POKEMON_NAME_LENGTH; j++)
{
sHofMonPtr->mon[i].nick[j] = nick[j];
}
gTasks[taskId].tMonNumber++;
}
else
{
sHofMonPtr->mon[i].species = SPECIES_NONE;
sHofMonPtr->mon[i].tid = 0;
sHofMonPtr->mon[i].personality = 0;
sHofMonPtr->mon[i].lvl = 0;
sHofMonPtr->mon[i].nick[0] = EOS;
}
}
sHofFadePalettes = 0;
gTasks[taskId].tDisplayedMonId = 0;
gTasks[taskId].tPlayerSpriteID = SPRITE_NONE;
for (i = 0; i < PARTY_SIZE; i++)
{
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
if (gTasks[taskId].tDontSaveData)
gTasks[taskId].func = Task_Hof_SetMonDisplayTask;
else
gTasks[taskId].func = Task_Hof_InitTeamSaveData;
}
static void Task_Hof_InitTeamSaveData(u8 taskId)
{
u16 i;
struct HallofFameTeam* lastSavedTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
if (!gHasHallOfFameRecords)
{
memset(gDecompressionBuffer, 0, SECTOR_SIZE * NUM_HOF_SECTORS);
}
else
{
if (LoadGameSave(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK)
memset(gDecompressionBuffer, 0, SECTOR_SIZE * NUM_HOF_SECTORS);
}
for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++)
{
if (lastSavedTeam->mon[0].species == SPECIES_NONE)
break;
}
if (i >= HALL_OF_FAME_MAX_TEAMS)
{
struct HallofFameTeam *afterTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
struct HallofFameTeam *beforeTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
afterTeam++;
for (i = 0; i < HALL_OF_FAME_MAX_TEAMS - 1; i++, beforeTeam++, afterTeam++)
{
*beforeTeam = *afterTeam;
}
lastSavedTeam--;
}
*lastSavedTeam = *sHofMonPtr;
DrawDialogueFrame(0, FALSE);
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_SavingDontTurnOffPower, 0, NULL, 2, 1, 3);
CopyWindowToVram(0, COPYWIN_FULL);
gTasks[taskId].func = Task_Hof_TrySaveData;
}
static void Task_Hof_TrySaveData(u8 taskId)
{
gGameContinueCallback = CB2_DoHallOfFameScreenDontSaveData;
if (TrySavingData(SAVE_HALL_OF_FAME) == SAVE_STATUS_ERROR && gDamagedSaveSectors != 0)
{
UnsetBgTilemapBuffer(1);
UnsetBgTilemapBuffer(3);
FreeAllWindowBuffers();
TRY_FREE_AND_SET_NULL(sHofGfxPtr);
TRY_FREE_AND_SET_NULL(sHofMonPtr);
DestroyTask(taskId);
}
else
{
PlaySE(SE_SAVE);
gTasks[taskId].func = Task_Hof_WaitToDisplayMon;
gTasks[taskId].tFrameCount = 32;
}
}
static void Task_Hof_WaitToDisplayMon(u8 taskId)
{
if (gTasks[taskId].tFrameCount)
gTasks[taskId].tFrameCount--;
else
gTasks[taskId].func = Task_Hof_SetMonDisplayTask;
}
static void Task_Hof_SetMonDisplayTask(u8 taskId)
{
gTasks[taskId].func = Task_Hof_DisplayMon;
}
#define tDestinationX data[1]
#define tDestinationY data[2]
#define tSpecies data[7]
static void Task_Hof_DisplayMon(u8 taskId)
{
u8 spriteId;
s16 startX, startY, destX, destY;
u16 currMonId = gTasks[taskId].tDisplayedMonId;
struct HallofFameMon* currMon = &sHofMonPtr->mon[currMonId];
if (gTasks[taskId].tMonNumber > PARTY_SIZE / 2)
{
startX = sHallOfFame_MonFullTeamPositions[currMonId][0];
startY = sHallOfFame_MonFullTeamPositions[currMonId][1];
destX = sHallOfFame_MonFullTeamPositions[currMonId][2];
destY = sHallOfFame_MonFullTeamPositions[currMonId][3];
}
else
{
startX = sHallOfFame_MonHalfTeamPositions[currMonId][0];
startY = sHallOfFame_MonHalfTeamPositions[currMonId][1];
destX = sHallOfFame_MonHalfTeamPositions[currMonId][2];
destY = sHallOfFame_MonHalfTeamPositions[currMonId][3];
}
if (currMon->species == SPECIES_EGG)
destY += 10;
spriteId = CreateMonPicSprite_Affine(currMon->species, currMon->tid, currMon->personality, MON_PIC_AFFINE_FRONT, startX, startY, currMonId, TAG_NONE);
gSprites[spriteId].tDestinationX = destX;
gSprites[spriteId].tDestinationY = destY;
gSprites[spriteId].data[0] = 0;
gSprites[spriteId].tSpecies = currMon->species;
gSprites[spriteId].callback = SpriteCB_GetOnScreenAndAnimate;
gTasks[taskId].tMonSpriteId(currMonId) = spriteId;
ClearDialogWindowAndFrame(0, TRUE);
gTasks[taskId].func = Task_Hof_PrintMonInfoAfterAnimating;
}
static void Task_Hof_PrintMonInfoAfterAnimating(u8 taskId)
{
u16 currMonId = gTasks[taskId].tDisplayedMonId;
struct HallofFameMon* currMon = &sHofMonPtr->mon[currMonId];
struct Sprite *monSprite = &gSprites[gTasks[taskId].tMonSpriteId(currMonId)];
if (monSprite->callback == SpriteCallbackDummy)
{
monSprite->oam.affineMode = ST_OAM_AFFINE_OFF;
HallOfFame_PrintMonInfo(currMon, 0, 14);
gTasks[taskId].tFrameCount = 120;
gTasks[taskId].func = Task_Hof_TryDisplayAnotherMon;
}
}
static void Task_Hof_TryDisplayAnotherMon(u8 taskId)
{
u16 currPokeID = gTasks[taskId].tDisplayedMonId;
struct HallofFameMon* currMon = &sHofMonPtr->mon[currPokeID];
if (gTasks[taskId].tFrameCount != 0)
{
gTasks[taskId].tFrameCount--;
}
else
{
sHofFadePalettes |= (0x10000 << gSprites[gTasks[taskId].tMonSpriteId(currPokeID)].oam.paletteNum);
if (gTasks[taskId].tDisplayedMonId < PARTY_SIZE - 1 && currMon[1].species != SPECIES_NONE) // there is another pokemon to display
{
gTasks[taskId].tDisplayedMonId++;
BeginNormalPaletteFade(sHofFadePalettes, 0, 12, 12, RGB(16, 29, 24));
gSprites[gTasks[taskId].tMonSpriteId(currPokeID)].oam.priority = 1;
gTasks[taskId].func = Task_Hof_DisplayMon;
}
else
{
gTasks[taskId].func = Task_Hof_PaletteFadeAndPrintWelcomeText;
}
}
}
static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId)
{
u16 i;
BeginNormalPaletteFade(PALETTES_OBJECTS, 0, 0, 0, RGB_BLACK);
for (i = 0; i < PARTY_SIZE; i++)
{
if (gTasks[taskId].tMonSpriteId(i) != SPRITE_NONE)
gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 0;
}
HallOfFame_PrintWelcomeText(0, 15);
PlaySE(SE_APPLAUSE);
gTasks[taskId].tFrameCount = 400;
gTasks[taskId].func = Task_Hof_DoConfetti;
}
static void Task_Hof_DoConfetti(u8 taskId)
{
if (gTasks[taskId].tFrameCount != 0)
{
gTasks[taskId].tFrameCount--;
// Create new confetti every 4th frame for the first 290 frames
// For the last 110 frames wait for the existing confetti to fall offscreen
if ((gTasks[taskId].tFrameCount & 3) == 0 && gTasks[taskId].tFrameCount > 110)
CreateHofConfettiSprite();
}
else
{
u16 i;
for (i = 0; i < PARTY_SIZE; i++)
{
if (gTasks[taskId].tMonSpriteId(i) != SPRITE_NONE)
gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 1;
}
BeginNormalPaletteFade(sHofFadePalettes, 0, 12, 12, RGB(16, 29, 24));
FillWindowPixelBuffer(0, PIXEL_FILL(0));
CopyWindowToVram(0, COPYWIN_FULL);
gTasks[taskId].tFrameCount = 7;
gTasks[taskId].func = Task_Hof_WaitToDisplayPlayer;
}
}
static void Task_Hof_WaitToDisplayPlayer(u8 taskId)
{
if (gTasks[taskId].tFrameCount >= 16)
{
gTasks[taskId].func = Task_Hof_DisplayPlayer;
}
else
{
gTasks[taskId].tFrameCount++;
SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].tFrameCount * 256);
}
}
static void Task_Hof_DisplayPlayer(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
ShowBg(1);
ShowBg(3);
gTasks[taskId].tPlayerSpriteID = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 1, 120, 72, 6, TAG_NONE);
AddWindow(&sHof_WindowTemplate);
LoadWindowGfx(1, gSaveBlock2Ptr->optionsWindowFrameType, 0x21D, 0xD0);
LoadPalette(GetTextWindowPalette(1), 0xE0, 0x20);
gTasks[taskId].tFrameCount = 120;
gTasks[taskId].func = Task_Hof_WaitAndPrintPlayerInfo;
}
static void Task_Hof_WaitAndPrintPlayerInfo(u8 taskId)
{
if (gTasks[taskId].tFrameCount != 0)
{
gTasks[taskId].tFrameCount--;
}
else if (gSprites[gTasks[taskId].tPlayerSpriteID].x != 192)
{
gSprites[gTasks[taskId].tPlayerSpriteID].x++;
}
else
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
HallOfFame_PrintPlayerInfo(1, 2);
DrawDialogueFrame(0, FALSE);
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_LeagueChamp, 0, NULL, 2, 1, 3);
CopyWindowToVram(0, COPYWIN_FULL);
gTasks[taskId].func = Task_Hof_ExitOnKeyPressed;
}
}
static void Task_Hof_ExitOnKeyPressed(u8 taskId)
{
if (JOY_NEW(A_BUTTON))
{
FadeOutBGM(4);
gTasks[taskId].func = Task_Hof_HandlePaletteOnExit;
}
}
static void Task_Hof_HandlePaletteOnExit(u8 taskId)
{
CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
BeginNormalPaletteFade(PALETTES_ALL, 8, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_Hof_HandleExit;
}
static void Task_Hof_HandleExit(u8 taskId)
{
if (!gPaletteFade.active)
{
s32 i;
for (i = 0; i < PARTY_SIZE; i++)
{
u8 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != SPRITE_NONE)
{
FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
FreeAndDestroyMonPicSprite(spriteId);
}
}
FreeAndDestroyTrainerPicSprite(gTasks[taskId].tPlayerSpriteID);
HideBg(0);
HideBg(1);
HideBg(3);
FreeAllWindowBuffers();
UnsetBgTilemapBuffer(1);
UnsetBgTilemapBuffer(3);
ResetBgsAndClearDma3BusyFlags(0);
DestroyTask(taskId);
TRY_FREE_AND_SET_NULL(sHofGfxPtr);
TRY_FREE_AND_SET_NULL(sHofMonPtr);
StartCredits();
}
}
static void StartCredits(void)
{
SetMainCallback2(CB2_StartCreditsSequence);
}
#undef tDontSaveData
#undef tDisplayedPoke
#undef tMonNumber
#undef tFrameCount
#undef tPlayerSpriteID
#undef tMonSpriteId
#define tCurrTeamNo data[0]
#define tCurrPageNo data[1]
#define tCurrMonId data[2]
#define tMonNo data[4]
#define tMonSpriteId(i) data[i + 5]
void CB2_DoHallOfFamePC(void)
{
switch (gMain.state)
{
case 0:
default:
SetVBlankCallback(NULL);
ClearVramOamPltt_LoadHofPal();
sHofGfxPtr = AllocZeroed(sizeof(*sHofGfxPtr));
gMain.state = 1;
break;
case 1:
LoadHofGfx();
gMain.state++;
break;
case 2:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
InitHofBgs();
gMain.state++;
break;
case 3:
if (!LoadHofBgs())
{
struct HallofFameTeam *fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
fameTeam->mon[0] = sDummyFameMon;
ComputerScreenOpenEffect(0, 0, 0);
SetVBlankCallback(VBlankCB_HallOfFame);
gMain.state++;
}
break;
case 4:
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
if (!IsComputerScreenOpenEffectActive())
gMain.state++;
break;
case 5:
{
u8 taskId, i;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 7));
SetGpuReg(REG_OFFSET_BLDY, 0);
taskId = CreateTask(Task_HofPC_CopySaveData, 0);
for (i = 0; i < PARTY_SIZE; i++)
{
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
sHofMonPtr = AllocZeroed(SECTOR_SIZE * NUM_HOF_SECTORS);
SetMainCallback2(CB2_HallOfFame);
}
break;
}
}
static void Task_HofPC_CopySaveData(u8 taskId)
{
HofPCTopBar_AddWindow(0, 30, 0, 12, 0x226);
if (LoadGameSave(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK)
{
gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted;
}
else
{
u16 i;
struct HallofFameTeam* savedTeams;
CpuCopy16(gDecompressionBuffer, sHofMonPtr, SECTOR_SIZE * NUM_HOF_SECTORS);
savedTeams = sHofMonPtr;
for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, savedTeams++)
{
if (savedTeams->mon[0].species == SPECIES_NONE)
break;
}
if (i < HALL_OF_FAME_MAX_TEAMS)
gTasks[taskId].tCurrTeamNo = i - 1;
else
gTasks[taskId].tCurrTeamNo = HALL_OF_FAME_MAX_TEAMS - 1;
gTasks[taskId].tCurrPageNo = GetGameStat(GAME_STAT_ENTERED_HOF);
gTasks[taskId].func = Task_HofPC_DrawSpritesPrintText;
}
}
static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
{
struct HallofFameTeam* savedTeams = sHofMonPtr;
struct HallofFameMon* currMon;
u16 i;
for (i = 0; i < gTasks[taskId].tCurrTeamNo; i++)
savedTeams++;
currMon = &savedTeams->mon[0];
sHofFadePalettes = 0;
gTasks[taskId].tCurrMonId = 0;
gTasks[taskId].tMonNo = 0;
for (i = 0; i < PARTY_SIZE; i++, currMon++)
{
if (currMon->species != 0)
gTasks[taskId].tMonNo++;
}
currMon = &savedTeams->mon[0];
for (i = 0; i < PARTY_SIZE; i++, currMon++)
{
if (currMon->species != 0)
{
u16 spriteId;
s16 posX, posY;
if (gTasks[taskId].tMonNo > PARTY_SIZE / 2)
{
posX = sHallOfFame_MonFullTeamPositions[i][2];
posY = sHallOfFame_MonFullTeamPositions[i][3];
}
else
{
posX = sHallOfFame_MonHalfTeamPositions[i][2];
posY = sHallOfFame_MonHalfTeamPositions[i][3];
}
if (currMon->species == SPECIES_EGG)
posY += 10;
spriteId = CreateMonPicSprite_HandleDeoxys(currMon->species, currMon->tid, currMon->personality, 1, posX, posY, i, TAG_NONE);
gSprites[spriteId].oam.priority = 1;
gTasks[taskId].tMonSpriteId(i) = spriteId;
}
else
{
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
}
BlendPalettes(PALETTES_OBJECTS, 0xC, RGB(16, 29, 24));
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tCurrPageNo, STR_CONV_MODE_RIGHT_ALIGN, 3);
StringExpandPlaceholders(gStringVar4, gText_HOFNumber);
if (gTasks[taskId].tCurrTeamNo <= 0)
HofPCTopBar_PrintPair(gStringVar4, gText_PickCancel, FALSE, 0, TRUE);
else
HofPCTopBar_PrintPair(gStringVar4, gText_PickNextCancel, FALSE, 0, TRUE);
gTasks[taskId].func = Task_HofPC_PrintMonInfo;
}
static void Task_HofPC_PrintMonInfo(u8 taskId)
{
struct HallofFameTeam* savedTeams = sHofMonPtr;
struct HallofFameMon* currMon;
u16 i;
u16 currMonID;
for (i = 0; i < gTasks[taskId].tCurrTeamNo; i++)
savedTeams++;
for (i = 0; i < PARTY_SIZE; i++)
{
u16 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != SPRITE_NONE)
gSprites[spriteId].oam.priority = 1;
}
currMonID = gTasks[taskId].tMonSpriteId(gTasks[taskId].tCurrMonId);
gSprites[currMonID].oam.priority = 0;
sHofFadePalettes = (0x10000 << gSprites[currMonID].oam.paletteNum) ^ PALETTES_OBJECTS;
BlendPalettesUnfaded(sHofFadePalettes, 0xC, RGB(16, 29, 24));
currMon = &savedTeams->mon[gTasks[taskId].tCurrMonId];
if (currMon->species != SPECIES_EGG)
{
StopCryAndClearCrySongs();
PlayCry_Normal(currMon->species, 0);
}
HallOfFame_PrintMonInfo(currMon, 0, 14);
gTasks[taskId].func = Task_HofPC_HandleInput;
}
static void Task_HofPC_HandleInput(u8 taskId)
{
u16 i;
if (JOY_NEW(A_BUTTON))
{
if (gTasks[taskId].tCurrTeamNo != 0) // prepare another team to view
{
gTasks[taskId].tCurrTeamNo--;
for (i = 0; i < PARTY_SIZE; i++)
{
u8 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != SPRITE_NONE)
{
FreeAndDestroyMonPicSprite(spriteId);
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
}
if (gTasks[taskId].tCurrPageNo != 0)
gTasks[taskId].tCurrPageNo--;
gTasks[taskId].func = Task_HofPC_DrawSpritesPrintText;
}
else // no more teams to view, turn off hall of fame PC
{
if (IsCryPlayingOrClearCrySongs())
{
StopCryAndClearCrySongs();
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
}
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
}
}
else if (JOY_NEW(B_BUTTON)) // turn off hall of fame PC
{
if (IsCryPlayingOrClearCrySongs())
{
StopCryAndClearCrySongs();
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
}
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
}
else if (JOY_NEW(DPAD_UP) && gTasks[taskId].tCurrMonId != 0) // change mon -1
{
gTasks[taskId].tCurrMonId--;
gTasks[taskId].func = Task_HofPC_PrintMonInfo;
}
else if (JOY_NEW(DPAD_DOWN) && gTasks[taskId].tCurrMonId < gTasks[taskId].tMonNo - 1) // change mon +1
{
gTasks[taskId].tCurrMonId++;
gTasks[taskId].func = Task_HofPC_PrintMonInfo;
}
}
static void Task_HofPC_HandlePaletteOnExit(u8 taskId)
{
struct HallofFameTeam* fameTeam;
CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
fameTeam->mon[0] = sDummyFameMon;
ComputerScreenCloseEffect(0, 0, 0);
gTasks[taskId].func = Task_HofPC_HandleExit;
}
static void Task_HofPC_HandleExit(u8 taskId)
{
if (!IsComputerScreenCloseEffectActive())
{
u8 i;
for (i = 0; i < PARTY_SIZE; i++)
{
u16 spriteId = gTasks[taskId].tMonSpriteId(i);
if (spriteId != SPRITE_NONE)
{
FreeAndDestroyMonPicSprite(spriteId);
gTasks[taskId].tMonSpriteId(i) = SPRITE_NONE;
}
}
HideBg(0);
HideBg(1);
HideBg(3);
HofPCTopBar_RemoveWindow();
FreeAllWindowBuffers();
UnsetBgTilemapBuffer(1);
UnsetBgTilemapBuffer(3);
ResetBgsAndClearDma3BusyFlags(0);
DestroyTask(taskId);
TRY_FREE_AND_SET_NULL(sHofGfxPtr);
TRY_FREE_AND_SET_NULL(sHofMonPtr);
ReturnFromHallOfFamePC();
}
}
static void Task_HofPC_PrintDataIsCorrupted(u8 taskId)
{
HofPCTopBar_Print(gText_AButtonExit, 8, TRUE);
DrawDialogueFrame(0, FALSE);
AddTextPrinterParameterized2(0, FONT_NORMAL, gText_HOFCorrupted, 0, NULL, 2, 1, 3);
CopyWindowToVram(0, COPYWIN_FULL);
gTasks[taskId].func = Task_HofPC_ExitOnButtonPress;
}
static void Task_HofPC_ExitOnButtonPress(u8 taskId)
{
if (JOY_NEW(A_BUTTON))
gTasks[taskId].func = Task_HofPC_HandlePaletteOnExit;
}
#undef tCurrTeamNo
#undef tCurrPageNo
#undef tCurrMonId
#undef tMonNo
#undef tMonSpriteId
static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2)
{
FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
AddTextPrinterParameterized3(0, FONT_NORMAL, GetStringCenterAlignXOffset(FONT_NORMAL, gText_WelcomeToHOF, 0xD0), 1, sMonInfoTextColors, 0, gText_WelcomeToHOF);
CopyWindowToVram(0, COPYWIN_FULL);
}
static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u8 unused2)
{
u8 text[30];
u8 *stringPtr;
s32 dexNumber;
s32 width;
FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
// dex number
if (currMon->species != SPECIES_EGG)
{
stringPtr = StringCopy(text, gText_Number);
dexNumber = SpeciesToPokedexNum(currMon->species);
if (dexNumber != 0xFFFF)
{
stringPtr[0] = (dexNumber / 100) + CHAR_0;
stringPtr++;
dexNumber %= 100;
stringPtr[0] = (dexNumber / 10) + CHAR_0;
stringPtr++;
stringPtr[0] = (dexNumber % 10) + CHAR_0;
stringPtr++;
}
else
{
*(stringPtr)++ = CHAR_QUESTION_MARK;
*(stringPtr)++ = CHAR_QUESTION_MARK;
*(stringPtr)++ = CHAR_QUESTION_MARK;
}
stringPtr[0] = EOS;
AddTextPrinterParameterized3(0, FONT_NORMAL, 0x10, 1, sMonInfoTextColors, TEXT_SKIP_DRAW, text);
}
// nick, species names, gender and level
memcpy(text, currMon->nick, POKEMON_NAME_LENGTH);
text[POKEMON_NAME_LENGTH] = EOS;
if (currMon->species == SPECIES_EGG)
{
width = GetStringCenterAlignXOffset(FONT_NORMAL, text, 0xD0);
AddTextPrinterParameterized3(0, FONT_NORMAL, width, 1, sMonInfoTextColors, TEXT_SKIP_DRAW, text);
CopyWindowToVram(0, COPYWIN_FULL);
}
else
{
width = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x80);
AddTextPrinterParameterized3(0, FONT_NORMAL, width, 1, sMonInfoTextColors, TEXT_SKIP_DRAW, text);
text[0] = CHAR_SLASH;
stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]);
if (currMon->species != SPECIES_NIDORAN_M && currMon->species != SPECIES_NIDORAN_F)
{
switch (GetGenderFromSpeciesAndPersonality(currMon->species, currMon->personality))
{
case MON_MALE:
stringPtr[0] = CHAR_MALE;
stringPtr++;
break;
case MON_FEMALE:
stringPtr[0] = CHAR_FEMALE;
stringPtr++;
break;
}
}
stringPtr[0] = EOS;
AddTextPrinterParameterized3(0, FONT_NORMAL, 0x80, 1, sMonInfoTextColors, TEXT_SKIP_DRAW, text);
stringPtr = StringCopy(text, gText_Level);
ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
AddTextPrinterParameterized3(0, FONT_NORMAL, 0x24, 0x11, sMonInfoTextColors, TEXT_SKIP_DRAW, text);
stringPtr = StringCopy(text, gText_IDNumber);
ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5);
AddTextPrinterParameterized3(0, FONT_NORMAL, 0x68, 0x11, sMonInfoTextColors, TEXT_SKIP_DRAW, text);
CopyWindowToVram(0, COPYWIN_FULL);
}
}
static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
{
u8 text[20];
u32 width;
u16 trainerId;
FillWindowPixelBuffer(1, PIXEL_FILL(1));
PutWindowTilemap(1);
DrawStdFrameWithCustomTileAndPalette(1, FALSE, 0x21D, 0xD);
AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 1, sPlayerInfoTextColors, TEXT_SKIP_DRAW, gText_Name);
width = GetStringRightAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 0x70);
AddTextPrinterParameterized3(1, FONT_NORMAL, width, 1, sPlayerInfoTextColors, TEXT_SKIP_DRAW, gSaveBlock2Ptr->playerName);
trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8);
AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 0x11, sPlayerInfoTextColors, 0, gText_IDNumber);
text[0] = (trainerId % 100000) / 10000 + CHAR_0;
text[1] = (trainerId % 10000) / 1000 + CHAR_0;
text[2] = (trainerId % 1000) / 100 + CHAR_0;
text[3] = (trainerId % 100) / 10 + CHAR_0;
text[4] = (trainerId % 10) / 1 + CHAR_0;
text[5] = EOS;
width = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x70);
AddTextPrinterParameterized3(1, FONT_NORMAL, width, 0x11, sPlayerInfoTextColors, TEXT_SKIP_DRAW, text);
AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 0x21, sPlayerInfoTextColors, TEXT_SKIP_DRAW, gText_Time);
text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0;
text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0;
text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0;
if (text[0] == CHAR_0)
text[0] = CHAR_SPACE;
if (text[0] == CHAR_SPACE && text[1] == CHAR_0)
text[8] = CHAR_SPACE;
text[3] = CHAR_COLON;
text[4] = (gSaveBlock2Ptr->playTimeMinutes % 100) / 10 + CHAR_0;
text[5] = (gSaveBlock2Ptr->playTimeMinutes % 10) + CHAR_0;
text[6] = EOS;
width = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x70);
AddTextPrinterParameterized3(1, FONT_NORMAL, width, 0x21, sPlayerInfoTextColors, TEXT_SKIP_DRAW, text);
CopyWindowToVram(1, COPYWIN_FULL);
}
static void ClearVramOamPltt_LoadHofPal(void)
{
u32 vramOffset, oamOffset, plttOffset;
u32 vramSize, oamSize, plttSize;
vramOffset = (VRAM);
vramSize = VRAM_SIZE;
while (TRUE)
{
DmaFill16(3, 0, vramOffset, 0x1000);
vramOffset += 0x1000;
vramSize -= 0x1000;
if (vramSize <= 0x1000)
{
DmaFill16(3, 0, vramOffset, vramSize);
break;
}
}
oamOffset = OAM;
oamSize = OAM_SIZE;
DmaFill32(3, 0, oamOffset, oamSize);
plttOffset = PLTT;
plttSize = PLTT_SIZE;
DmaFill16(3, 0, plttOffset, plttSize);
ResetPaletteFade();
LoadPalette(sHallOfFame_Pal, 0, 0x20);
}
static void LoadHofGfx(void)
{
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
ResetTempTileDataBuffers();
ResetAllPicSprites();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
LoadCompressedSpriteSheet(sSpriteSheet_Confetti);
LoadCompressedSpritePalette(sSpritePalette_Confetti);
}
static void InitHofBgs(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sHof_BgTemplates, ARRAY_COUNT(sHof_BgTemplates));
SetBgTilemapBuffer(1, sHofGfxPtr->tilemap1);
SetBgTilemapBuffer(3, sHofGfxPtr->tilemap2);
ChangeBgX(0, 0, BG_COORD_SET);
ChangeBgY(0, 0, BG_COORD_SET);
ChangeBgX(1, 0, BG_COORD_SET);
ChangeBgY(1, 0, BG_COORD_SET);
ChangeBgX(3, 0, BG_COORD_SET);
ChangeBgY(3, 0, BG_COORD_SET);
}
static bool8 LoadHofBgs(void)
{
switch (sHofGfxPtr->state)
{
case 0:
DecompressAndCopyTileDataToVram(1, sHallOfFame_Gfx, 0, 0, 0);
break;
case 1:
if (FreeTempTileDataBuffersIfPossible())
return TRUE;
break;
case 2:
FillBgTilemapBufferRect_Palette0(1, 1, 0, 0, 0x20, 2);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 3, 0x20, 0xB);
FillBgTilemapBufferRect_Palette0(1, 1, 0, 0xE, 0x20, 6);
FillBgTilemapBufferRect_Palette0(3, 2, 0, 0, 0x20, 0x20);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(3);
break;
case 3:
InitStandardTextBoxWindows();
InitTextBoxGfxAndPrinters();
break;
case 4:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
ShowBg(0);
ShowBg(1);
ShowBg(3);
sHofGfxPtr->state = 0;
return FALSE;
}
sHofGfxPtr->state++;
return TRUE;
}
static void SpriteCB_GetOnScreenAndAnimate(struct Sprite *sprite)
{
if (sprite->x != sprite->tDestinationX
|| sprite->y != sprite->tDestinationY)
{
if (sprite->x < sprite->tDestinationX)
sprite->x += 15;
if (sprite->x > sprite->tDestinationX)
sprite->x -= 15;
if (sprite->y < sprite->tDestinationY)
sprite->y += 10;
if (sprite->y > sprite->tDestinationY)
sprite->y -= 10;
}
else
{
s16 species = sprite->tSpecies;
if (species == SPECIES_EGG)
DoMonFrontSpriteAnimation(sprite, species, TRUE, 3);
else
DoMonFrontSpriteAnimation(sprite, species, FALSE, 3);
}
}
#undef tDestinationX
#undef tDestinationY
#undef tSpecies
#define sSineIdx data[0]
#define sExtraY data[1]
static void SpriteCB_HofConfetti(struct Sprite* sprite)
{
if (sprite->y2 > 120)
{
DestroySprite(sprite);
}
else
{
u16 rand;
u8 sineIdx;
sprite->y2++;
sprite->y2 += sprite->sExtraY;
sineIdx = sprite->sSineIdx;
rand = (Random() % 4) + 8;
sprite->x2 = rand * gSineTable[sineIdx] / 256;
sprite->sSineIdx += 4;
}
}
static bool8 CreateHofConfettiSprite(void)
{
u8 spriteID;
struct Sprite* sprite;
s16 posX = Random() % DISPLAY_WIDTH;
s16 posY = -(Random() % 8);
spriteID = CreateSprite(&sSpriteTemplate_HofConfetti, posX, posY, 0);
sprite = &gSprites[spriteID];
StartSpriteAnim(sprite, Random() % ARRAY_COUNT(sAnims_Confetti));
// 1/4 confetti sprites move an extra Y coord each frame
if (Random() & 3)
sprite->sExtraY = 0;
else
sprite->sExtraY = 1;
return FALSE;
}
// The below confetti functions are used when a Battle Dome tourney is won
// For the Hall of Fame confetti see Task_Hof_DoConfetti
// The end result is essentially the same, just a very different way of handling it
#define tState data[0]
#define tTimer data[1]
#define tConfettiCount data[15]
// Indexes into the data array of the struct ConfettiUtil
#define CONFETTI_SINE_IDX 0
#define CONFETTI_EXTRA_Y 1
#define CONFETTI_TASK_ID 7
void DoDomeConfetti(void)
{
u8 taskId;
gSpecialVar_0x8004 = 180;
taskId = CreateTask(Task_DoDomeConfetti, 0);
if (taskId != TASK_NONE)
{
gTasks[taskId].tTimer = gSpecialVar_0x8004;
gSpecialVar_0x8005 = taskId;
}
}
static void StopDomeConfetti(void)
{
u8 taskId;
if ((taskId = FindTaskIdByFunc(Task_DoDomeConfetti)) != TASK_NONE)
DestroyTask(taskId);
ConfettiUtil_Free();
FreeSpriteTilesByTag(TAG_CONFETTI);
FreeSpritePaletteByTag(TAG_CONFETTI);
}
static void UpdateDomeConfetti(struct ConfettiUtil *util)
{
if (util->yDelta > 110)
{
// Destroy confetti after it falls far enough
gTasks[util->data[CONFETTI_TASK_ID]].tConfettiCount--;
ConfettiUtil_Remove(util->id);
}
else
{
// Move confetti down
u8 sineIdx;
s32 rand;
util->yDelta++;
util->yDelta += util->data[CONFETTI_EXTRA_Y];
sineIdx = util->data[CONFETTI_SINE_IDX];
rand = Random();
rand &= 3;
rand += 8;
util->xDelta = (rand) * ((gSineTable[sineIdx])) / 256;
util->data[CONFETTI_SINE_IDX] += 4;
}
}
static void Task_DoDomeConfetti(u8 taskId)
{
u32 id = 0;
u16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
if (!ConfettiUtil_Init(64))
{
// Init failed
DestroyTask(taskId);
gSpecialVar_0x8004 = 0;
gSpecialVar_0x8005 = 0xFFFF;
}
LoadCompressedSpriteSheet(sSpriteSheet_Confetti);
LoadCompressedSpritePalette(sSpritePalette_Confetti);
tState++;
break;
case 1:
if (tTimer != 0 && tTimer % 3 == 0)
{
// Create new confetti every 3 frames
id = ConfettiUtil_AddNew(&sOamData_Confetti,
TAG_CONFETTI,
TAG_CONFETTI,
Random() % DISPLAY_WIDTH,
-(Random() % 8),
Random() % ARRAY_COUNT(sAnims_Confetti),
id);
if (id != 0xFF)
{
ConfettiUtil_SetCallback(id, UpdateDomeConfetti);
// 1/4 of the confetti move an extra y coord every frame
if ((Random() % 4) == 0)
ConfettiUtil_SetData(id, CONFETTI_EXTRA_Y, 1);
ConfettiUtil_SetData(id, CONFETTI_TASK_ID, taskId);
tConfettiCount++;
}
}
ConfettiUtil_Update();
if (tTimer != 0)
tTimer--;
else if (tConfettiCount == 0)
tState = 0xFF;
break;
case 0xFF:
StopDomeConfetti();
gSpecialVar_0x8004 = 0;
gSpecialVar_0x8005 = 0xFFFF;
break;
}
}