mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-29 13:50:42 +01:00
156 lines
5.4 KiB
PHP
156 lines
5.4 KiB
PHP
BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
|
|
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
|
|
.byte 0
|
|
|
|
BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
|
|
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor
|
|
.2byte 0
|
|
|
|
BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
|
|
delay 16
|
|
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
|
|
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
|
|
waitmovement 0
|
|
lockall
|
|
palace_getcomment
|
|
compare VAR_RESULT, 0
|
|
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1
|
|
compare VAR_RESULT, 1
|
|
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2
|
|
compare VAR_RESULT, 2
|
|
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3
|
|
compare VAR_RESULT, 3
|
|
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment
|
|
compare VAR_RESULT, 4
|
|
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment
|
|
closemessage
|
|
frontier_get FRONTIER_DATA_LVL_MODE
|
|
compare VAR_RESULT, FRONTIER_LVL_OPEN
|
|
goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom
|
|
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom
|
|
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom
|
|
waitmovement 0
|
|
opendoor 6, 3
|
|
waitdooranim
|
|
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
|
|
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
|
|
waitmovement 0
|
|
closedoor 6, 3
|
|
waitdooranim
|
|
goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
|
|
|
|
BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
|
|
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
|
|
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
|
|
waitmovement 0
|
|
opendoor 10, 3
|
|
waitdooranim
|
|
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
|
|
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
|
|
waitmovement 0
|
|
closedoor 10, 3
|
|
waitdooranim
|
|
BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581
|
|
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
|
|
waitstate
|
|
end
|
|
|
|
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B
|
|
msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT
|
|
return
|
|
|
|
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594
|
|
msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT
|
|
return
|
|
|
|
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D
|
|
msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT
|
|
return
|
|
|
|
BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6
|
|
msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT
|
|
return
|
|
|
|
BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF
|
|
msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT
|
|
return
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD
|
|
walk_up
|
|
walk_up
|
|
walk_left
|
|
walk_left
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_left
|
|
walk_left
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB
|
|
walk_up
|
|
walk_right
|
|
walk_right
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2
|
|
walk_up
|
|
walk_up
|
|
walk_right
|
|
walk_right
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9
|
|
walk_up
|
|
BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA
|
|
walk_up
|
|
set_invisible
|
|
step_end
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD
|
|
.string "People and POKéMON, they are but\n"
|
|
.string "the same…\p"
|
|
.string "Their individual nature makes them\n"
|
|
.string "good at certain things, and not good\l"
|
|
.string "at others.$"
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B
|
|
.string "Rather than trying to make a POKéMON\n"
|
|
.string "do what it dislikes, try to let it do\l"
|
|
.string "what it likes and is good at doing.\p"
|
|
.string "Put yourself in the POKéMON's position\n"
|
|
.string "and consider what moves it would like.$"
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718
|
|
.string "A POKéMON's nature is a remarkable\n"
|
|
.string "thing…\p"
|
|
.string "Some POKéMON behave in a completely\n"
|
|
.string "different way when they are cornered.$"
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C
|
|
.string "Are you beginning to understand how\n"
|
|
.string "a POKéMON's nature makes it behave?$"
|
|
|
|
BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4
|
|
.string "Ah… I see a strong, heartfelt bond\n"
|
|
.string "between you and your POKéMON…$"
|
|
|