pokeemerald/asm/macros/battle_script.inc
Martin Griffin 29c64c82f3 Test Red Card
Dragon Tail activates Red Card if the target does not switch.
2023-02-21 10:44:58 +00:00

2254 lines
41 KiB
PHP

@ commands
.macro attackcanceler
.byte 0x0
.endm
.macro accuracycheck failInstr:req, move:req
.byte 0x1
.4byte \failInstr
.2byte \move
.endm
.macro attackstring
.byte 0x2
.endm
.macro ppreduce
.byte 0x3
.endm
.macro critcalc
.byte 0x4
.endm
.macro damagecalc
.byte 0x5
.endm
.macro typecalc
.byte 0x6
.endm
.macro adjustdamage
.byte 0x7
.endm
.macro multihitresultmessage
.byte 0x8
.endm
.macro attackanimation
.byte 0x9
.endm
.macro waitanimation
.byte 0xa
.endm
.macro healthbarupdate battler:req
.byte 0xb
.byte \battler
.endm
.macro datahpupdate battler:req
.byte 0xc
.byte \battler
.endm
.macro critmessage
.byte 0xd
.endm
.macro effectivenesssound
.byte 0xe
.endm
.macro resultmessage
.byte 0xf
.endm
.macro printstring id:req
.byte 0x10
.2byte \id
.endm
.macro printselectionstring id:req
.byte 0x11
.2byte \id
.endm
.macro waitmessage time:req
.byte 0x12
.2byte \time
.endm
.macro printfromtable ptr:req
.byte 0x13
.4byte \ptr
.endm
.macro printselectionstringfromtable ptr:req
.byte 0x14
.4byte \ptr
.endm
.macro seteffectwithchance
.byte 0x15
.endm
.macro seteffectprimary
.byte 0x16
.endm
.macro seteffectsecondary
.byte 0x17
.endm
.macro clearstatusfromeffect battler:req
.byte 0x18
.byte \battler
.endm
.macro tryfaintmon battler:req
.byte 0x19
.byte \battler
.byte FALSE
.4byte NULL
.endm
.macro tryfaintmon_spikes battler:req, instr:req
.byte 0x19
.byte \battler
.byte TRUE
.4byte \instr
.endm
.macro dofaintanimation battler:req
.byte 0x1a
.byte \battler
.endm
.macro cleareffectsonfaint battler:req
.byte 0x1b
.byte \battler
.endm
.macro jumpifstatus battler:req, flags:req, jumpInstr:req
.byte 0x1c
.byte \battler
.4byte \flags
.4byte \jumpInstr
.endm
.macro jumpifstatus2 battler:req, flags:req, jumpInstr:req
.byte 0x1d
.byte \battler
.4byte \flags
.4byte \jumpInstr
.endm
.macro jumpifability battler:req, ability:req, jumpInstr:req
.byte 0x1e
.byte \battler
.2byte \ability
.4byte \jumpInstr
.endm
.macro jumpifsideaffecting battler:req, flags:req, jumpInstr:req
.byte 0x1f
.byte \battler
.4byte \flags
.4byte \jumpInstr
.endm
.macro jumpifstat battler:req, comparison:req, stat:req, value:req, jumpInstr:req
.byte 0x20
.byte \battler
.byte \comparison
.byte \stat
.byte \value
.4byte \jumpInstr
.endm
.macro jumpifstatus3condition battler:req, flags:req, jumpIfTrue:req, jumpInstr:req
.byte 0x21
.byte \battler
.4byte \flags
.byte \jumpIfTrue
.4byte \jumpInstr
.endm
.macro jumpbasedontype battler:req, type:req, jumpIfType:req, jumpInstr:req
.byte 0x22
.byte \battler
.byte \type
.byte \jumpIfType
.4byte \jumpInstr
.endm
.macro jumpiftype battler:req, type:req, jumpInstr:req
jumpbasedontype \battler, \type, TRUE, \jumpInstr
.endm
.macro jumpifnottype battler:req, type:req, jumpInstr:req
jumpbasedontype \battler, \type, FALSE, \jumpInstr
.endm
.macro getexp battler:req
.byte 0x23
.byte \battler
.endm
.macro checkteamslost jumpInstr:req
.byte 0x24
.4byte \jumpInstr
.endm
.macro movevaluescleanup
.byte 0x25
.endm
.macro setmultihit value:req
.byte 0x26
.byte \value
.endm
.macro decrementmultihit loopInstr:req
.byte 0x27
.4byte \loopInstr
.endm
.macro goto instr:req
.byte 0x28
.4byte \instr
.endm
.macro jumpifbyte comparison:req, bytePtr:req, value:req, jumpInstr:req
.byte 0x29
.byte \comparison
.4byte \bytePtr
.byte \value
.4byte \jumpInstr
.endm
.macro jumpifhalfword comparison:req, halfwordPtr:req, value:req, jumpInstr:req
.byte 0x2a
.byte \comparison
.4byte \halfwordPtr
.2byte \value
.4byte \jumpInstr
.endm
.macro jumpifword comparison:req, wordPtr:req, value:req, jumpInstr:req
.byte 0x2b
.byte \comparison
.4byte \wordPtr
.4byte \value
.4byte \jumpInstr
.endm
.macro jumpifarrayequal array1:req, array2:req, size:req, jumpInstr:req
.byte 0x2c
.4byte \array1
.4byte \array2
.byte \size
.4byte \jumpInstr
.endm
.macro jumpifarraynotequal array1:req, array2:req, size:req, jumpInstr:req
.byte 0x2d
.4byte \array1
.4byte \array2
.byte \size
.4byte \jumpInstr
.endm
.macro setbyte bytePtr:req, value:req
.byte 0x2e
.4byte \bytePtr
.byte \value
.endm
.macro addbyte bytePtr:req, value:req
.byte 0x2f
.4byte \bytePtr
.byte \value
.endm
.macro subbyte bytePtr:req, value:req
.byte 0x30
.4byte \bytePtr
.byte \value
.endm
.macro copyarray dest:req, src:req, size:req
.byte 0x31
.4byte \dest
.4byte \src
.byte \size
.endm
.macro copyarraywithindex dest:req, src:req, indexPtr:req, size:req
.byte 0x32
.4byte \dest
.4byte \src
.4byte \indexPtr
.byte \size
.endm
.macro orbyte bytePtr:req, value:req
.byte 0x33
.4byte \bytePtr
.byte \value
.endm
.macro orhalfword halfwordPtr:req, value:req
.byte 0x34
.4byte \halfwordPtr
.2byte \value
.endm
.macro orword wordPtr:req, value:req
.byte 0x35
.4byte \wordPtr
.4byte \value
.endm
.macro bicbyte bytePtr:req, value:req
.byte 0x36
.4byte \bytePtr
.byte \value
.endm
.macro bichalfword halfwordPtr:req, value:req
.byte 0x37
.4byte \halfwordPtr
.2byte \value
.endm
.macro bicword wordPtr:req, value:req
.byte 0x38
.4byte \wordPtr
.4byte \value
.endm
.macro pause frames:req
.byte 0x39
.2byte \frames
.endm
.macro waitstate
.byte 0x3a
.endm
.macro healthbar_update battler:req
.byte 0x3b
.byte \battler
.endm
.macro return
.byte 0x3c
.endm
.macro end
.byte 0x3d
.endm
.macro end2
.byte 0x3e
.endm
.macro end3
.byte 0x3f
.endm
.macro jumpifaffectedbyprotect failInstr:req
.byte 0x40
.4byte \failInstr
.endm
.macro call instr:req
.byte 0x41
.4byte \instr
.endm
.macro setroost
.byte 0x42
.endm
.macro jumpifabilitypresent ability:req, jumpInstr:req
.byte 0x43
.2byte \ability
.4byte \jumpInstr
.endm
.macro endselectionscript
.byte 0x44
.endm
.macro playanimation battler:req, animId:req, argPtr=NULL
.byte 0x45
.byte \battler
.byte \animId
.4byte \argPtr
.endm
.macro playanimation_var battler:req, animIdPtr:req, argPtr=NULL
.byte 0x46
.byte \battler
.4byte \animIdPtr
.4byte \argPtr
.endm
.macro setgraphicalstatchangevalues
.byte 0x47
.endm
.macro playstatchangeanimation battler:req, stats:req, flags:req
.byte 0x48
.byte \battler
.byte \stats
.byte \flags
.endm
.macro moveend endMode:req, endState:req
.byte 0x49
.byte \endMode
.byte \endState
.endm
@ Help macros for 5 uses of moveend command
@ All cases
.macro moveendall
setbyte sMOVEEND_STATE, 0
moveend 0, 0
.endm
@ Chosen case
.macro moveendcase case:req
setbyte sMOVEEND_STATE, \case
moveend 1, 0
.endm
@ All cases from (inclusive)
.macro moveendfrom from:req
setbyte sMOVEEND_STATE, \from
moveend 0, 0
.endm
@ All cases from 0 to (not inclusive)
.macro moveendto to:req
setbyte sMOVEEND_STATE, 0
moveend 2, \to
.endm
@ Cases from (inclusive) to (not inclusive)
.macro moveendfromto from:req, to:req
setbyte sMOVEEND_STATE, \from
moveend 2, \to
.endm
.macro sethealblock failInstr:req
.byte 0x4a
.4byte \failInstr
.endm
.macro returnatktoball
.byte 0x4b
.endm
.macro getswitchedmondata battler:req
.byte 0x4c
.byte \battler
.endm
.macro switchindataupdate battler:req
.byte 0x4d
.byte \battler
.endm
.macro switchinanim battler:req, dontClearSubstitute:req
.byte 0x4e
.byte \battler
.byte \dontClearSubstitute
.endm
.macro jumpifcantswitch battler:req, jumpInstr:req
.byte 0x4f
.byte \battler
.4byte \jumpInstr
.endm
.macro openpartyscreen battler:req, failInstr:req
.byte 0x50
.byte \battler
.4byte \failInstr
.endm
.macro switchhandleorder battler:req, state:req
.byte 0x51
.byte \battler
.byte \state
.endm
.macro switchineffects battler:req
.byte 0x52
.byte \battler
.endm
.macro trainerslidein battler:req
.byte 0x53
.byte \battler
.endm
.macro playse song:req
.byte 0x54
.2byte \song
.endm
.macro fanfare song:req
.byte 0x55
.2byte \song
.endm
.macro playfaintcry battler:req
.byte 0x56
.byte \battler
.endm
.macro endlinkbattle
.byte 0x57
.endm
.macro returntoball battler:req
.byte 0x58
.byte \battler
.endm
.macro handlelearnnewmove learnedMoveInstr:req, nothingToLearnInstr:req, isFirstMove:req
.byte 0x59
.4byte \learnedMoveInstr
.4byte \nothingToLearnInstr
.byte \isFirstMove
.endm
.macro yesnoboxlearnmove forgotMoveInstr:req
.byte 0x5a
.4byte \forgotMoveInstr
.endm
.macro yesnoboxstoplearningmove noInstr:req
.byte 0x5b
.4byte \noInstr
.endm
.macro hitanimation battler:req
.byte 0x5c
.byte \battler
.endm
.macro getmoneyreward
.byte 0x5d
.endm
.macro updatebattlermoves battler:req
.byte 0x5e
.byte \battler
.endm
.macro swapattackerwithtarget
.byte 0x5f
.endm
.macro incrementgamestat stat:req
.byte 0x60
.byte \stat
.endm
.macro drawpartystatussummary battler:req
.byte 0x61
.byte \battler
.endm
.macro hidepartystatussummary battler:req
.byte 0x62
.byte \battler
.endm
.macro jumptocalledmove notChosenMove:req
.byte 0x63
.byte \notChosenMove
.endm
.macro statusanimation battler:req
.byte 0x64
.byte \battler
.endm
.macro status2animation battler:req, status2:req
.byte 0x65
.byte \battler
.4byte \status2
.endm
.macro chosenstatusanimation battler:req, isStatus2:req, status:req
.byte 0x66
.byte \battler
.byte \isStatus2
.4byte \status
.endm
.macro yesnobox
.byte 0x67
.endm
.macro cancelallactions
.byte 0x68
.endm
.macro setgravity failInstr:req
.byte 0x69
.4byte \failInstr
.endm
.macro removeitem battler:req
.byte 0x6a
.byte \battler
.endm
.macro atknameinbuff1
.byte 0x6b
.endm
.macro drawlvlupbox
.byte 0x6c
.endm
.macro resetsentmonsvalue
.byte 0x6d
.endm
.macro setatktoplayer0
.byte 0x6e
.endm
.macro makevisible battler:req
.byte 0x6f
.byte \battler
.endm
.macro recordability battler:req
.byte 0x70
.byte \battler
.endm
.macro buffermovetolearn
.byte 0x71
.endm
.macro jumpifplayerran jumpInstr:req
.byte 0x72
.4byte \jumpInstr
.endm
.macro hpthresholds battler:req
.byte 0x73
.byte \battler
.endm
.macro hpthresholds2 battler:req
.byte 0x74
.byte \battler
.endm
.macro useitemonopponent
.byte 0x75
.endm
.macro various battler:req, id:req
.byte 0x76
.byte \battler
.byte \id
.endm
.macro setprotectlike
.byte 0x77
.endm
.macro tryexplosion
.byte 0x78
.endm
.macro setatkhptozero
.byte 0x79
.endm
.macro jumpifnexttargetvalid jumpInstr:req
.byte 0x7a
.4byte \jumpInstr
.endm
.macro tryhealhalfhealth failInstr:req, battler:req
.byte 0x7b
.4byte \failInstr
.byte \battler
.endm
.macro trymirrormove
.byte 0x7c
.endm
.macro setrain
.byte 0x7d
.endm
.macro setreflect
.byte 0x7e
.endm
.macro setseeded
.byte 0x7f
.endm
.macro manipulatedamage mode:req
.byte 0x80
.byte \mode
.endm
.macro trysetrest failInstr:req
.byte 0x81
.4byte \failInstr
.endm
.macro jumpifnotfirstturn jumpInstr:req
.byte 0x82
.4byte \jumpInstr
.endm
.macro setmiracleeye failInstr:req
.byte 0x83
.4byte \failInstr
.endm
.macro jumpifuproarwakes jumpInstr:req
.byte 0x84
.4byte \jumpInstr
.endm
.macro stockpile id:req
.byte 0x85
.byte \id
.endm
.macro stockpiletobasedamage failInstr:req
.byte 0x86
.4byte \failInstr
.endm
.macro stockpiletohpheal failInstr:req
.byte 0x87
.4byte \failInstr
.endm
.macro setdrainedhp
.byte 0x88
.endm
.macro statbuffchange flags:req, failInstr:req
.byte 0x89
.2byte \flags
.4byte \failInstr
.endm
.macro normalisebuffs
.byte 0x8a
.endm
.macro setbide
.byte 0x8b
.endm
.macro confuseifrepeatingattackends
.byte 0x8c
.endm
.macro setmultihitcounter value:req
.byte 0x8d
.byte \value
.endm
.macro initmultihitstring
.byte 0x8e
.endm
.macro forcerandomswitch failInstr:req
.byte 0x8f
.4byte \failInstr
.endm
.macro tryconversiontypechange failInstr:req
.byte 0x90
.4byte \failInstr
.endm
.macro givepaydaymoney
.byte 0x91
.endm
.macro setlightscreen
.byte 0x92
.endm
.macro tryKO failInstr:req
.byte 0x93
.4byte \failInstr
.endm
.macro damagetohalftargethp
.byte 0x94
.endm
.macro setsandstorm
.byte 0x95
.endm
.macro weatherdamage
.byte 0x96
.endm
.macro tryinfatuating failInstr:req
.byte 0x97
.4byte \failInstr
.endm
.macro updatestatusicon battler:req
.byte 0x98
.byte \battler
.endm
.macro setmist
.byte 0x99
.endm
.macro setfocusenergy
.byte 0x9a
.endm
.macro transformdataexecution
.byte 0x9b
.endm
.macro setsubstitute
.byte 0x9c
.endm
.macro mimicattackcopy failInstr:req
.byte 0x9d
.4byte \failInstr
.endm
.macro metronome
.byte 0x9e
.endm
.macro dmgtolevel
.byte 0x9f
.endm
.macro psywavedamageeffect
.byte 0xa0
.endm
.macro counterdamagecalculator failInstr:req
.byte 0xa1
.4byte \failInstr
.endm
.macro mirrorcoatdamagecalculator failInstr:req
.byte 0xa2
.4byte \failInstr
.endm
.macro disablelastusedattack failInstr:req
.byte 0xa3
.4byte \failInstr
.endm
.macro trysetencore failInstr:req
.byte 0xa4
.4byte \failInstr
.endm
.macro painsplitdmgcalc failInstr:req
.byte 0xa5
.4byte \failInstr
.endm
.macro settypetorandomresistance failInstr:req
.byte 0xa6
.4byte \failInstr
.endm
.macro setalwayshitflag
.byte 0xa7
.endm
.macro copymovepermanently failInstr:req
.byte 0xa8
.4byte \failInstr
.endm
.macro trychoosesleeptalkmove failInstr:req
.byte 0xa9
.4byte \failInstr
.endm
.macro setdestinybond
.byte 0xaa
.endm
.macro trysetdestinybondtohappen
.byte 0xab
.endm
.macro settailwind failInstr:req
.byte 0xac
.4byte \failInstr
.endm
.macro tryspiteppreduce failInstr:req
.byte 0xad
.4byte \failInstr
.endm
.macro healpartystatus
.byte 0xae
.endm
.macro cursetarget failInstr:req
.byte 0xaf
.4byte \failInstr
.endm
.macro trysetspikes failInstr:req
.byte 0xb0
.4byte \failInstr
.endm
.macro setforesight
.byte 0xb1
.endm
.macro trysetperishsong failInstr:req
.byte 0xb2
.4byte \failInstr
.endm
.macro handlerollout
.byte 0xb3
.endm
.macro jumpifconfusedandstatmaxed stat:req, jumpInstr:req
.byte 0xb4
.byte \stat
.4byte \jumpInstr
.endm
.macro handlefurycutter
.byte 0xb5
.endm
.macro setembargo failInstr:req
.byte 0xb6
.4byte \failInstr
.endm
.macro presentdamagecalculation
.byte 0xb7
.endm
.macro setsafeguard
.byte 0xb8
.endm
.macro magnitudedamagecalculation
.byte 0xb9
.endm
.macro jumpifnopursuitswitchdmg jumpInstr:req
.byte 0xba
.4byte \jumpInstr
.endm
.macro setsunny
.byte 0xbb
.endm
.macro maxattackhalvehp failInstr:req
.byte 0xbc
.4byte \failInstr
.endm
.macro copyfoestats unused:req
.byte 0xbd
.4byte \unused
.endm
.macro rapidspinfree
.byte 0xbe
.endm
.macro setdefensecurlbit
.byte 0xbf
.endm
.macro recoverbasedonsunlight failInstr:req
.byte 0xc0
.4byte \failInstr
.endm
.macro setstickyweb failInstr:req
.byte 0xc1
.4byte \failInstr
.endm
.macro selectfirstvalidtarget
.byte 0xc2
.endm
.macro trysetfutureattack failInstr:req
.byte 0xc3
.4byte \failInstr
.endm
.macro trydobeatup endInstr, failInstr
.byte 0xc4
.4byte \endInstr
.4byte \failInstr
.endm
.macro setsemiinvulnerablebit
.byte 0xc5
.endm
.macro clearsemiinvulnerablebit
.byte 0xc6
.endm
.macro setminimize
.byte 0xc7
.endm
.macro sethail
.byte 0xc8
.endm
.macro trymemento failInstr:req
.byte 0xc9
.4byte \failInstr
.endm
.macro setforcedtarget
.byte 0xca
.endm
.macro setcharge
.byte 0xcb
.endm
.macro callterrainattack
.byte 0xcc
.endm
.macro cureifburnedparalysedorpoisoned failInstr:req
.byte 0xcd
.4byte \failInstr
.endm
.macro settorment failInstr:req
.byte 0xce
.4byte \failInstr
.endm
.macro jumpifnodamage jumpInstr:req
.byte 0xcf
.4byte \jumpInstr
.endm
.macro settaunt failInstr:req
.byte 0xd0
.4byte \failInstr
.endm
.macro trysethelpinghand failInstr:req
.byte 0xd1
.4byte \failInstr
.endm
.macro tryswapitems failInstr:req
.byte 0xd2
.4byte \failInstr
.endm
.macro trycopyability failInstr:req
.byte 0xd3
.4byte \failInstr
.endm
.macro trywish turnNumber:req, failInstr:req
.byte 0xd4
.byte \turnNumber
.4byte \failInstr
.endm
.macro settoxicspikes failInstr:req
.byte 0xd5
.4byte \failInstr
.endm
.macro setgastroacid failInstr:req
.byte 0xd6
.4byte \failInstr
.endm
.macro setyawn failInstr:req
.byte 0xd7
.4byte \failInstr
.endm
.macro setdamagetohealthdifference failInstr:req
.byte 0xd8
.4byte \failInstr
.endm
.macro setroom
.byte 0xd9
.endm
.macro tryswapabilities failInstr:req
.byte 0xda
.4byte \failInstr
.endm
.macro tryimprison failInstr:req
.byte 0xdb
.4byte \failInstr
.endm
.macro setstealthrock failInstr:req
.byte 0xdc
.4byte \failInstr
.endm
.macro setuserstatus3 flags:req, failInstr:req
.byte 0xdd
.4byte \flags
.4byte \failInstr
.endm
.macro assistattackselect failInstr:req
.byte 0xde
.4byte \failInstr
.endm
.macro trysetmagiccoat failInstr:req
.byte 0xdf
.4byte \failInstr
.endm
.macro trysetsnatch failInstr:req
.byte 0xe0
.4byte \failInstr
.endm
.macro unused2 ptr:req
.byte 0xe1
.4byte \ptr
.endm
.macro switchoutabilities battler:req
.byte 0xe2
.byte \battler
.endm
.macro jumpifhasnohp battler:req, jumpInstr:req
.byte 0xe3
.byte \battler
.4byte \jumpInstr
.endm
.macro getsecretpowereffect
.byte 0xe4
.endm
.macro pickup
.byte 0xe5
.endm
.macro doweatherformchangeanimation
.byte 0xe6
.endm
.macro tryweatherformdatachange
.byte 0xe7
.endm
.macro settypebasedhalvers failInstr:req
.byte 0xe8
.4byte \failInstr
.endm
.macro jumpifsubstituteblocks jumpInstr:req
.byte 0xe9
.4byte \jumpInstr
.endm
.macro tryrecycleitem failInstr:req
.byte 0xea
.4byte \failInstr
.endm
.macro settypetoterrain failInstr:req
.byte 0xeb
.4byte \failInstr
.endm
.macro pursuitdoubles failInstr:req
.byte 0xec
.4byte \failInstr
.endm
.macro snatchsetbattlers
.byte 0xed
.endm
.macro removelightscreenreflect
.byte 0xee
.endm
.macro handleballthrow
.byte 0xef
.endm
.macro givecaughtmon
.byte 0xf0
.endm
.macro trysetcaughtmondexflags failInstr:req
.byte 0xf1
.4byte \failInstr
.endm
.macro displaydexinfo
.byte 0xf2
.endm
.macro trygivecaughtmonnick successInstr:req
.byte 0xf3
.4byte \successInstr
.endm
.macro subattackerhpbydmg
.byte 0xf4
.endm
.macro removeattackerstatus1
.byte 0xf5
.endm
.macro finishaction
.byte 0xf6
.endm
.macro finishturn
.byte 0xf7
.endm
.macro trainerslideout position:req
.byte 0xf8
.byte \position
.endm
.macro settelekinesis failInstr:req
.byte 0xf9
.4byte \failInstr
.endm
.macro swapstatstages stat:req
.byte 0xfa
.byte \stat
.endm
.macro averagestats stat:req
.byte 0xfb
.byte \stat
.endm
.macro jumpifoppositegenders jumpInstr:req
.byte 0xfc
.4byte \jumpInstr
.endm
.macro unused ptr:req
.byte 0xfd
.4byte \ptr
.endm
.macro tryworryseed failInstr:req
.byte 0xfe
.4byte \failInstr
.endm
.macro callnative func:req
.byte 0xff
.4byte \func
.endm
@ callnative macros
.macro metalburstdamagecalculator failInstr:req
callnative BS_CalcMetalBurstDmg
.4byte \failInstr
.endm
.macro jumpifholdeffect battler:req, holdEffect:req, jumpInstr:req
callnative BS_JumpIfHoldEffect
.byte \battler
.2byte \holdEffect
.4byte \jumpInstr
.endm
@ various command changed to more readable macros
.macro cancelmultiturnmoves battler:req
various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES
.endm
@ Stores Healing Wish effect.
.macro storehealingwish battler:req
various \battler, VARIOUS_STORE_HEALING_WISH
.endm
.macro setmagiccoattarget battler:req
various \battler, VARIOUS_SET_MAGIC_COAT_TARGET
.endm
.macro getifcantrunfrombattle battler:req
various \battler, VARIOUS_IS_RUNNING_IMPOSSIBLE
.endm
.macro getmovetarget battler:req
various \battler, VARIOUS_GET_MOVE_TARGET
.endm
.macro getbattlerfainted battler:req
various \battler, VARIOUS_GET_BATTLER_FAINTED
.endm
.macro resetswitchinabilitybits battler:req
various \battler, VARIOUS_RESET_SWITCH_IN_ABILITY_BITS
.endm
.macro updatechoicemoveonlvlup battler:req
various \battler, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP
.endm
.macro resetplayerfainted
various BS_ATTACKER, VARIOUS_RESET_PLAYER_FAINTED
.endm
.macro palaceflavortext battler:req
various \battler, VARIOUS_PALACE_FLAVOR_TEXT
.endm
.macro arenajudgmentwindow
various BS_ATTACKER, VARIOUS_ARENA_JUDGMENT_WINDOW
.endm
.macro arenaopponentmonlost
various BS_ATTACKER, VARIOUS_ARENA_OPPONENT_MON_LOST
.endm
.macro arenaplayermonlost
various BS_ATTACKER, VARIOUS_ARENA_PLAYER_MON_LOST
.endm
.macro arenabothmonlost
various BS_ATTACKER, VARIOUS_ARENA_BOTH_MONS_LOST
.endm
.macro forfeityesnobox battler:req
various \battler, VARIOUS_EMIT_YESNOBOX
.endm
.macro arenadrawreftextbox
various BS_ATTACKER, VARIOUS_DRAW_ARENA_REF_TEXT_BOX
.endm
.macro arenaerasereftextbox
various BS_ATTACKER, VARIOUS_ERASE_ARENA_REF_TEXT_BOX
.endm
.macro arenajudgmentstring id:req
various \id, VARIOUS_ARENA_JUDGMENT_STRING
.endm
.macro arenawaitmessage id:req
various \id, VARIOUS_ARENA_WAIT_STRING
.endm
.macro waitcry battler:req
various \battler, VARIOUS_WAIT_CRY
.endm
.macro returnopponentmon1toball battler:req
various \battler, VARIOUS_RETURN_OPPONENT_MON1
.endm
.macro returnopponentmon2toball battler:req
various \battler, VARIOUS_RETURN_OPPONENT_MON2
.endm
.macro volumedown
various BS_ATTACKER, VARIOUS_VOLUME_DOWN
.endm
.macro volumeup
various BS_ATTACKER, VARIOUS_VOLUME_UP
.endm
.macro setalreadystatusedmoveattempt battler:req
various \battler, VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT
.endm
.macro palacetryescapestatus battler:req
various \battler, VARIOUS_PALACE_TRY_ESCAPE_STATUS
.endm
.macro setoutcomeonteleport battler:req
various \battler, VARIOUS_SET_TELEPORT_OUTCOME
.endm
.macro playtrainerdefeatbgm battler:req
various \battler, VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC
.endm
.macro stattextbuffer battler:req
various \battler, VARIOUS_STAT_TEXT_BUFFER
.endm
.macro switchinabilities battler:req
various \battler, VARIOUS_SWITCHIN_ABILITIES
.endm
.macro savetarget
various BS_TARGET, VARIOUS_SAVE_TARGET
.endm
.macro restoretarget
various BS_TARGET, VARIOUS_RESTORE_TARGET
.endm
.macro instanthpdrop battler:req
various \battler, VARIOUS_INSTANT_HP_DROP
.endm
.macro clearstatus battler:req
various \battler, VARIOUS_CLEAR_STATUS
.endm
.macro restorepp battler:req
various \battler, VARIOUS_RESTORE_PP
.endm
.macro tryactivatemoxie battler:req
various \battler, VARIOUS_TRY_ACTIVATE_MOXIE
.endm
.macro tryactivatebeastboost battler:req
various \battler, VARIOUS_TRY_ACTIVATE_BEAST_BOOST
.endm
.macro tryactivatereceiver battler:req
various \battler, VARIOUS_TRY_ACTIVATE_RECEIVER
.endm
.macro tryactivatesoulheart
various BS_ATTACKER, VARIOUS_TRY_ACTIVATE_SOULHEART
.endm
.macro tryactivatefellstinger battler:req
various \battler, VARIOUS_TRY_ACTIVATE_FELL_STINGER
.endm
.macro playmoveanimation battler:req, move:req
various \battler, VARIOUS_PLAY_MOVE_ANIMATION
.2byte \move
.endm
.macro setluckychant battler:req, failInstr:req
various \battler VARIOUS_SET_LUCKY_CHANT
.4byte \failInstr
.endm
.macro suckerpunchcheck failInstr:req
various BS_ATTACKER, VARIOUS_SUCKER_PUNCH_CHECK
.4byte \failInstr
.endm
.macro setabilitysimple battler:req, failInstr:req
various \battler VARIOUS_SET_SIMPLE_BEAM
.4byte \failInstr
.endm
.macro tryentrainment failInstr:req
various BS_ATTACKER, VARIOUS_TRY_ENTRAINMENT
.4byte \failInstr
.endm
.macro setlastusedability battler:req
various \battler, VARIOUS_SET_LAST_USED_ABILITY
.endm
.macro tryhealpulse battler:req, failInstr:req
various \battler, VARIOUS_TRY_HEAL_PULSE
.4byte \failInstr
.endm
.macro tryquash failInstr:req
various BS_ATTACKER, VARIOUS_TRY_QUASH
.4byte \failInstr
.endm
.macro tryafteryou failInstr:req
various BS_ATTACKER, VARIOUS_AFTER_YOU
.4byte \failInstr
.endm
.macro trybestow failInstr:req
various BS_ATTACKER, VARIOUS_BESTOW
.4byte \failInstr
.endm
.macro invertstatstages battler:req
various \battler, VARIOUS_INVERT_STAT_STAGES
.endm
.macro setterrain failInstr:req
various BS_ATTACKER, VARIOUS_SET_TERRAIN
.4byte \failInstr
.endm
.macro trymefirst failInstr:req
various BS_ATTACKER, VARIOUS_TRY_ME_FIRST
.4byte \failInstr
.endm
.macro jumpifbattleend jumpInstr:req
various BS_ATTACKER, VARIOUS_JUMP_IF_BATTLE_END
.4byte \jumpInstr
.endm
.macro tryelectrify failInstr:req
various BS_ATTACKER, VARIOUS_TRY_ELECTRIFY
.4byte \failInstr
.endm
.macro tryreflecttype failInstr:req
various BS_ATTACKER, VARIOUS_TRY_REFLECT_TYPE
.4byte \failInstr
.endm
.macro trysoak failInstr:req
various BS_ATTACKER, VARIOUS_TRY_SOAK
.4byte \failInstr
.endm
.macro handlemegaevo battler:req, case:req
various \battler, VARIOUS_HANDLE_MEGA_EVO
.byte \case
.endm
.macro handleprimalreversion battler:req, case:req
various \battler, VARIOUS_HANDLE_PRIMAL_REVERSION
.byte \case
.endm
.macro handleformchange battler:req, case:req
various \battler, VARIOUS_HANDLE_FORM_CHANGE
.byte \case
.endm
.macro jumpifcantuselastresort battler:req, jumpInstr:req
various \battler, VARIOUS_TRY_LAST_RESORT
.4byte \jumpInstr
.endm
.macro argumentstatuseffect
various BS_ATTACKER, VARIOUS_ARGUMENT_STATUS_EFFECT
.endm
.macro tryhitswitchtarget failInstr:req
various BS_ATTACKER, VARIOUS_TRY_HIT_SWITCH_TARGET
.4byte \failInstr
.endm
.macro tryautotomize battler:req, failInstr:req
various \battler, VARIOUS_TRY_AUTOTOMIZE
.4byte \failInstr
.endm
.macro jumpifcantusesynchronoise jumpInstr:req
various BS_ATTACKER, VARIOUS_TRY_SYNCHRONOISE
.4byte \jumpInstr
.endm
.macro trycopycat failInstr:req
various BS_ATTACKER, VARIOUS_TRY_COPYCAT
.4byte \failInstr
.endm
.macro showabilitypopup battler:req
various \battler, VARIOUS_ABILITY_POPUP
.endm
.macro updateabilitypopup battler:req
various \battler, VARIOUS_UPDATE_ABILITY_POPUP
.endm
.macro defogclear battler:req, clear:req, failInstr:req
various \battler, VARIOUS_DEFOG
.byte \clear
.4byte \failInstr
.endm
.macro jumpiftargetally jumpInstr:req
various BS_ATTACKER, VARIOUS_JUMP_IF_TARGET_ALLY
.4byte \jumpInstr
.endm
.macro trypsychoshift failInstr:req
various BS_ATTACKER, VARIOUS_PSYCHO_SHIFT
.4byte \failInstr
.endm
.macro curestatus battler:req
various \battler, VARIOUS_CURE_STATUS
.endm
.macro powertrick battler:req
various \battler, VARIOUS_POWER_TRICK
.endm
.macro argumenttomoveeffect
various BS_ATTACKER, VARIOUS_ARGUMENT_TO_MOVE_EFFECT
.endm
.macro jumpifnotgrounded battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_NOT_GROUNDED
.4byte \jumpInstr
.endm
.macro handletrainerslidemsg battler:req, case:req
various \battler, VARIOUS_HANDLE_TRAINER_SLIDE_MSG
.byte \case
.endm
.macro trytrainerslidefirstdownmsg battler:req
various \battler, VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF
.endm
.macro trytrainerslidelastonmsg battler:req
various \battler, VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON
.endm
.macro setauroraveil battler:req
various \battler, VARIOUS_SET_AURORA_VEIL
.endm
.macro trysetthirdtype battler:req, failInstr:req
various \battler, VARIOUS_TRY_THIRD_TYPE
.4byte \failInstr
.endm
.macro tryaccupressure battler:req, failInstr:req
various \battler, VARIOUS_ACUPRESSURE
.4byte \failInstr
.endm
.macro setpowder battler:req
various \battler, VARIOUS_SET_POWDER
.endm
.macro spectralthiefprintstats
various BS_ATTACKER, VARIOUS_SPECTRAL_THIEF
.endm
.macro bringdownairbornebattler battler:req
various \battler, VARIOUS_GRAVITY_ON_AIRBORNE_MONS
.endm
.macro checkgrassyterrainheal battler:req, failInstr:req
various \battler, VARIOUS_CHECK_IF_GRASSY_TERRAIN_HEALS
.4byte \failInstr
.endm
.macro jumpifnotberry battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_NOT_BERRY
.4byte \jumpInstr
.endm
.macro jumpifroarfails jumpInstr:req
various BS_ATTACKER, VARIOUS_JUMP_IF_ROAR_FAILS
.4byte \jumpInstr
.endm
.macro tryinstruct failInstr:req
various BS_ATTACKER, VARIOUS_TRY_INSTRUCT
.4byte \failInstr
.endm
.macro settracedability battler:req
various \battler, VARIOUS_TRACE_ABILITY
.endm
.macro updatenick battler:req
various \battler, VARIOUS_UPDATE_NICK
.endm
.macro tryillusionoff battler:req
various \battler, VARIOUS_TRY_ILLUSION_OFF
.endm
.macro spriteignore0hp value:req
various BS_ATTACKER, VARIOUS_SET_SPRITEIGNORE0HP
.byte \value
.endm
.macro getstatvalue battler:req, stat:req
various \battler, VARIOUS_GET_STAT_VALUE
.byte \stat
.endm
.macro jumpiffullhp battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_FULL_HP
.4byte \jumpInstr
.endm
.macro losetype battler:req, type:req
various \battler, VARIOUS_LOSE_TYPE
.byte \type
.endm
.macro tryfriskmsg battler:req
various \battler, VARIOUS_TRY_FRISK
.endm
.macro jumpifshieldsdown battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_SHIELDS_DOWN_PROTECTED
.4byte \jumpInstr
.endm
.macro trypoisontype attacker:req, target:req, failInstr:req
various \attacker, VARIOUS_POISON_TYPE_IMMUNITY
.byte \target
.4byte \failInstr
.endm
.macro tryparalyzetype attacker:req, target:req, failInstr:req
various \attacker, VARIOUS_PARALYZE_TYPE_IMMUNITY
.byte \target
.4byte \failInstr
.endm
.macro trysetfairylock failInstr:req
various BS_ATTACKER, VARIOUS_TRY_FAIRY_LOCK
.4byte \failInstr
.endm
.macro jumpifnoally battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_NO_ALLY
.4byte \jumpInstr
.endm
.macro jumpifnoholdeffect battler:req, holdEffect:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_NO_HOLD_EFFECT
.byte \holdEffect
.4byte \jumpInstr
.endm
.macro infatuatewithbattler battler:req, infatuateWith:req
various \battler, VARIOUS_INFATUATE_WITH_BATTLER
.byte \infatuateWith
.endm
.macro setlastuseditem battler:req
various \battler, VARIOUS_SET_LAST_USED_ITEM
.endm
.macro jumpifabsent battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_ABSENT
.4byte \jumpInstr
.endm
.macro destroyabilitypopup
various BS_ABILITY_BATTLER, VARIOUS_DESTROY_ABILITY_POPUP
.endm
.macro gettotemboost jumpInstr:req
various BS_ATTACKER, VARIOUS_TOTEM_BOOST
.4byte \jumpInstr
.endm
.macro tryactivategrimneigh, battler:req
various \battler, VARIOUS_TRY_ACTIVATE_GRIM_NEIGH
.endm
.macro setzeffect
various BS_ATTACKER, VARIOUS_SET_Z_EFFECT
.endm
.macro consumeberry battler:req, fromBattler:req
various \battler, VARIOUS_CONSUME_BERRY
.byte \fromBattler
.endm
.macro activateitemeffects battler:req
various \battler, VARIOUS_MOVEEND_ITEM_EFFECTS
.endm
.macro pickpocketsteal
various 0, VARIOUS_PICKPOCKET
.endm
.macro doterrainseed battler:req, failInstr:req
various \battler, VARIOUS_TERRAIN_SEED
.4byte \failInstr
.endm
.macro makeinvisible battler:req
various \battler, VARIOUS_MAKE_INVISIBLE
.endm
.macro tryroomservice battler:req, failInstr:req
various \battler, VARIOUS_ROOM_SERVICE
.4byte \failInstr
.endm
.macro jumpifterrainaffected battler:req, terrainFlags:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_TERRAIN_AFFECTED
.4byte \terrainFlags
.4byte \jumpInstr
.endm
.macro jumpifpranksterblocked battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_PRANKSTER_BLOCKED
.4byte \jumpInstr
.endm
.macro eeriespellppreduce failInstr:req
various BS_TARGET, VARIOUS_EERIE_SPELL_PP_REDUCE
.4byte \failInstr
.endm
.macro jumpifteamhealthy battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_TEAM_HEALTHY
.4byte \jumpInstr
.endm
.macro tryhealquarterhealth battler:req, failInstr:req
various \battler, VARIOUS_TRY_HEAL_QUARTER_HP
.4byte \failInstr
.endm
.macro removeterrain
various BS_ATTACKER, VARIOUS_REMOVE_TERRAIN
.endm
.macro trytoclearprimalweather
various BS_ATTACKER, VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER
.endm
.macro setattackertostickywebuser
various BS_TARGET, VARIOUS_SET_ATTACKER_STICKY_WEB_USER
.endm
.macro getrototillertargets failInstr:req
various BS_ATTACKER, VARIOUS_GET_ROTOTILLER_TARGETS
.4byte \failInstr
.endm
.macro jumpifnotrototilleraffected battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED
.4byte \jumpInstr
.endm
.macro tryactivatebattlebond battler:req
various \battler, VARIOUS_TRY_ACTIVATE_BATTLE_BOND
.endm
.macro jumpifcantreverttoprimal jumpInstr:req
various BS_ATTACKER, VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL
.4byte \jumpInstr
.endm
.macro applyplasmafists
various BS_ATTACKER, VARIOUS_APPLY_PLASMA_FISTS
.endm
.macro jumpifweatheraffected battler:req, flags:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_WEATHER_AFFECTED
.4byte \flags
.4byte \jumpInstr
.endm
.macro jumpifspecies battler:req, species:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_SPECIES
.2byte \species
.4byte \jumpInstr
.endm
.macro tryendneutralizinggas battler:req
various \battler, VARIOUS_TRY_END_NEUTRALIZING_GAS
.endm
.macro trynoretreat battler:req, failInstr:req
various \battler, VARIOUS_TRY_NO_RETREAT
.4byte \failInstr
.endm
.macro trytarshot battler:req, failInstr:req
various \battler, VARIOUS_TRY_TAR_SHOT
.4byte \failInstr
.endm
.macro cantarshotwork battler:req, failInstr:req
various \battler, VARIOUS_CAN_TAR_SHOT_WORK
.4byte \failInstr
.endm
.macro checkpoltergeist battler:req, failInstr:req
various \battler, VARIOUS_CHECK_POLTERGEIST
.4byte \failInstr
.endm
.macro setoctolock battler:req, failInstr:req
various \battler, VARIOUS_SET_OCTOLOCK
.4byte \failInstr
.endm
.macro cutonethirdhpraisestats failInstr:req
various BS_ATTACKER, VARIOUS_CUT_1_3_HP_RAISE_STATS
.4byte \failInstr
.endm
.macro photongeysercheck battler:req
various \battler, VARIOUS_PHOTON_GEYSER_CHECK
.endm
.macro shellsidearmcheck
various BS_ATTACKER, VARIOUS_SHELL_SIDE_ARM_CHECK
.endm
.macro jumpifrodaffected battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_ROD
.4byte \jumpInstr
.endm
.macro jumpifabsorbaffected battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_ABSORB
.4byte \jumpInstr
.endm
.macro jumpifmotoraffected battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_MOTOR
.4byte \jumpInstr
.endm
.macro jumpifteanoberry jumpInstr:req
various BS_ATTACKER, VARIOUS_TEATIME_TARGETS
.4byte \jumpInstr
.endm
.macro jumpifteainvulnerable battler:req, jumpInstr:req
various \battler, VARIOUS_TEATIME_INVUL
.4byte \jumpInstr
.endm
.macro jumpifcantfling battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_CANT_FLING
.4byte \jumpInstr
.endm
.macro curecertainstatuses battler:req
various \battler, VARIOUS_CURE_CERTAIN_STATUSES
.endm
.macro tryresetnegativestatstages battler:req
various \battler, VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES
.endm
.macro jumpiflastuseditemberry jumpInstr:req
various BS_ATTACKER, VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY
.4byte \jumpInstr
.endm
.macro jumpiflastuseditemholdeffect battler:req, holdEffect:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT
.byte \holdEffect
.4byte \jumpInstr
.endm
.macro savebattleritem battler:req
various \battler, VARIOUS_SAVE_BATTLER_ITEM
.endm
.macro restorebattleritem battler:req
various \battler, VARIOUS_RESTORE_BATTLER_ITEM
.endm
.macro battleritemtolastuseditem battler:req
various \battler, VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM
.endm
.macro setbeakblast battler:req
various \battler, VARIOUS_SET_BEAK_BLAST
.endm
.macro swapsidestatuses
various BS_ATTACKER, VARIOUS_SWAP_SIDE_STATUSES
.endm
.macro canteleport battler:req
various \battler, VARIOUS_CAN_TELEPORT
.endm
.macro getbattlerside battler:req
various \battler, VARIOUS_GET_BATTLER_SIDE
.endm
.macro checkparentalbondcounter counter:req, jumpInstr:req
various BS_ATTACKER, VARIOUS_CHECK_PARENTAL_BOND_COUNTER
.byte \counter
.4byte \jumpInstr
.endm
.macro swapstats stat:req
various BS_ATTACKER, VARIOUS_SWAP_STATS
.byte \stat
.endm
.macro trywindriderpower battler:req, failInstr:req
various \battler, VARIOUS_TRY_WIND_RIDER_POWER
.4byte \failInstr
.endm
.macro activateweatherchangeabilities battler:req
various \battler, VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES
.endm
.macro activateterrainchangeabilities battler:req
various \battler, VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES
.endm
.macro jumpifnovalidtargets jumpInstr:req
various BS_ATTACKER, VARIOUS_JUMP_IF_NO_VALID_TARGETS
.4byte \jumpInstr
.endm
@ helpful macros
.macro setstatchanger stat:req, stages:req, down:req
setbyte sSTATCHANGER, \stat | \stages << 3 | \down << 7
.endm
.macro setmoveeffect effect:req
sethword sMOVE_EFFECT, \effect
sethword sSAVED_MOVE_EFFECT, \effect
.endm
.macro chosenstatus1animation battler:req, status:req
chosenstatusanimation \battler, 0x0, \status
.endm
.macro chosenstatus2animation battler:req, status:req
chosenstatusanimation \battler, 0x1, \status
.endm
.macro sethword dst:req, value:req
setbyte \dst, (\value) & 0xFF
setbyte \dst + 1, ((\value) >> 8) & 0xFF
.endm
.macro setword dst:req, value:req
setbyte \dst, (\value) & 0xFF
setbyte \dst + 1, ((\value) >> 8) & 0xFF
setbyte \dst + 2, ((\value) >> 16) & 0xFF
setbyte \dst + 3, ((\value) >> 24) & 0xFF
.endm
.macro copybyte dst:req, src:req
copyarray \dst, \src, 0x1
.endm
.macro copyhword dst:req, src:req
copyarray \dst, \src, 0x2
.endm
.macro copyword dst:req, src:req
copyarray \dst, \src, 0x4
.endm
.macro jumpifbytenotequal byte1:req, byte2:req, jumpInstr:req
jumpifarraynotequal \byte1, \byte2, 0x1, \jumpInstr
.endm
.macro jumpifbyteequal byte1:req, byte2:req, jumpInstr:req
jumpifarrayequal \byte1, \byte2, 0x1, \jumpInstr
.endm
.macro jumpifmove move:req, jumpInstr:req
jumpifhalfword CMP_EQUAL, gCurrentMove, \move, \jumpInstr
.endm
.macro jumpifnotmove move:req, jumpInstr:req
jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, \move, \jumpInstr
.endm
.macro jumpifnotchosenmove move:req, jumpInstr:req
jumpifhalfword CMP_NOT_EQUAL, gChosenMove, \move, \jumpInstr
.endm
.macro jumpifstatus3 battler:req, flags:req, jumpInstr:req
jumpifstatus3condition \battler, \flags, FALSE, \jumpInstr
.endm
.macro jumpifnostatus3 battler:req, flags:req, jumpInstr:req
jumpifstatus3condition \battler, \flags, TRUE, \jumpInstr
.endm
.macro jumpifmovehadnoeffect jumpInstr:req
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_NO_EFFECT, \jumpInstr
.endm
.macro jumpifbattletype flags:req, jumpInstr:req
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, \flags, \jumpInstr
.endm
.macro jumpifnotbattletype flags:req, jumpInstr:req
jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, \flags, \jumpInstr
.endm
.macro dmg_1_8_targethp
manipulatedamage DMG_1_8_TARGET_HP
.endm
.macro dmgtomaxattackerhp
manipulatedamage DMG_FULL_ATTACKER_HP
.endm
.macro dmgtocurrattackerhp
manipulatedamage DMG_CURR_ATTACKER_HP
.endm
.macro dmg_1_2_attackerhp
manipulatedamage DMG_1_2_ATTACKER_HP
.endm
.macro jumpifflowerveil jumpInstr:req
jumpifnottype BS_TARGET, TYPE_GRASS, 1f
jumpifability BS_TARGET_SIDE, ABILITY_FLOWER_VEIL, \jumpInstr
1:
.endm
.macro jumpifflowerveilattacker jumpInstr:req
jumpifnottype BS_ATTACKER, TYPE_GRASS, 1f
jumpifability BS_ATTACKER_SIDE, ABILITY_FLOWER_VEIL, \jumpInstr
1:
.endm
.macro setallytonexttarget jumpInstr:req
jumpifbyte CMP_GREATER_THAN, gBattlerTarget, 0x1, 1f
addbyte gBattlerTarget, 0x2
goto \jumpInstr
1:
subbyte gBattlerTarget, 0x2
goto \jumpInstr
.endm
.macro jumpifleafguardprotected battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED
.4byte \jumpInstr
.endm
.macro jumpifsafeguard jumpInstr:req
jumpifability BS_ATTACKER, ABILITY_INFILTRATOR, 1f
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, \jumpInstr
1:
.endm
@ Will jump to script pointer if the target weighs less than 200 kg, or 441 lbs.
.macro jumpifunder200 battler:req, failInstr:req
various \battler, VARIOUS_JUMP_IF_UNDER_200
.4byte \failInstr
.endm
@ Sets the sky drop status and does all other necessary operations
.macro setskydrop
various 0, VARIOUS_SET_SKY_DROP
.endm
@ Clears the sky drop status and does all other necessary operations.
@ If the target fainted in before this script is called, it goes to the given script.
.macro clearskydrop failInstr:req
various 0, VARIOUS_CLEAR_SKY_DROP
.4byte \failInstr
.endm
@ Accounts for if the target of Sky Drop was in confuse_lock when the attacker falls asleep due to Yawn.
.macro skydropyawn
various 0, VARIOUS_SKY_DROP_YAWN
.endm
@ Used by effects that may proc Symbiosis but do not call removeitem.
.macro trysymbiosis
various BS_ATTACKER, VARIOUS_TRY_SYMBIOSIS
.endm
@ Tries to increase or decrease a battler's stat's stat stage by a specified amount. If impossible, jumps to \script.
.macro modifybattlerstatstage battler:req, stat:req, mode:req, amount:req, script:req, animation:req, customString
@ \mode parameters
INCREASE = FALSE
DECREASE = TRUE
@ \animation parameters
ANIM_OFF = FALSE
ANIM_ON = TRUE
setstatchanger \stat, \amount, \mode
statbuffchange STAT_CHANGE_ALLOW_PTR, \script
setgraphicalstatchangevalues
.if \animation == TRUE
playanimation \battler, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
.endif
.ifnb \customString
printstring \customString
.else
.if \mode == DECREASE
printfromtable gStatDownStringIds
.else
.if \mode == INCREASE
printfromtable gStatUpStringIds
.endif
.endif
.endif
waitmessage B_WAIT_TIME_LONG
.endm
.macro jumpifemergencyexited battler:req, jumpInstr:req
various \battler, VARIOUS_JUMP_IF_EMERGENCY_EXITED
.4byte \jumpInstr
.endm
.macro hitswitchtargetfailed
various 0, VARIOUS_HIT_SWITCH_TARGET_FAILED
.endm