mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
c042e5148b
* SetDecorationInventoriesPointers * ClearDecorationInventories * CheckHasDecoration * DecorationAdd * DecorationCheckSpace * DecorationRemove * sub_8161A38 * CountDecorations; Funcion renaming * Disassemble decoration data structs, tilemaps, and descriptions * sub_8126968 * sub_81269D4 * through sub_8126A88 * through sub_8126B2C * sub_8126B80 * sub_8126C08 * sub_8126C48 * sub_8126CA4 * sub_8126D10 * sub_8126E44 * sub_8126E8C * sub_8126F68 * sub_8127058 * sub_8127088 * sub_81270E8 * through sub_8127208 * through sub_8127268 * sub_8127284 * through sub_81272F8 * sub_8127330 * through sub_8127480 * sub_81274A0 * sub_8127500; makefile now tells scaninc to scan headers * Actual real fix to mapfile being in build/emerald instead of wd * through sub_812759C * through sub_812764C * through sub_8127744 * through sub_81277BC * sub_81277E8 * sub_8127814 * through sub_81279C4 * through sub_8127ACC * sub_8127B04 * sub_8127B54 * sub_8127B90 * sub_8127D38 * sub_8127E18 * sub_8127F68 * sub_8128060 * ConfigureCameraObjectForPlacingDecoration * SetUpPlacingDecorationPlayerAvatar * sub_812826C * through sub_8128414 * through sub_81284F4 * sub_812853C * sub_8128950 * through sub_8128AAC * through sub_8128BBC * c1_overworld_prev_quest * sub_8128C64 * sub_8128CD4 * sub_8128D10 * sub_8128DB4 * through sub_8128E18 * through sub_8129068 * sub_8129088 * through sub_81291E8 * sub_812925C * sub_81292D0 * sub_81292E8 * gpu_pal_decompress_alloc_tag_and_upload * AddDecorationIconObjectFromIconTable * GetDecorationIconPicOrPalette * AddDecorationIconObjectFromFieldObject * AddDecorationIconObject * through sub_8129708 * sub_81297F8 * sub_81298EC * SetUpPuttingAwayDecorationPlayerAvatar * sub_8129ABC * sub_8129B34 * sub_8129BCC * through sub_8129C74 * through sub_8129D8C * sub_8129E0C * sub_8129E74 * sub_8129F20 * sub_8129FC8 * sub_812A040 * nonmatching sub_812A0E8 * through sub_812A22C * sub_812A25C * sub_812A2C4 * through sub_812A39C * Remaining fns in decoration.s * Decompile decoration headers * Decompile all remaining decoration data that had already been disassembled * Disassemble two data objects * Suggest structure of list menu template * decompile through decoration list menu template * Disassemble decoration icon graphics table * Rip icon gfx * Decompile deco icon table * Decompile more data related to drawing decorations * Decompile gUnknown_085A7250 structs * Decompile two sprite templates * Decompile remaining data in decoration.s * Decompile decoration ewram * deco -> decor
647 lines
8.6 KiB
C
647 lines
8.6 KiB
C
#ifndef GUARD_DATA_DECORATION_TILES
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#define GUARD_DATA_DECORATION_TILES
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const u16 DecorGfx_SMALL_DESK[] = {
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0x87
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};
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const u16 DecorGfx_POKEMON_DESK[] = {
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0x8F
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};
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const u16 DecorGfx_HEAVY_DESK[] = {
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0x90,
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0x91,
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0x92,
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0x98,
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0x99,
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0x9A
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};
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const u16 DecorGfx_RAGGED_DESK[] = {
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0x93,
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0x94,
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0x95,
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0x9B,
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0x9C,
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0x9D
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};
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const u16 DecorGfx_COMFORT_DESK[] = {
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0x96,
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0x97,
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0xA3,
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0x9E,
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0x9F,
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0xAB
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};
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const u16 DecorGfx_PRETTY_DESK[] = {
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0xBD,
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0xBE,
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0xBF,
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0xC5,
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0xC6,
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0xC7,
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0xCD,
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0xCE,
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0xCF
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};
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const u16 DecorGfx_BRICK_DESK[] = {
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0xA0,
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0xA1,
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0xA2,
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0xA8,
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0xA9,
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0xAA,
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0xB0,
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0xB1,
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0xB2
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};
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const u16 DecorGfx_CAMP_DESK[] = {
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0xA4,
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0xA5,
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0xA6,
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0xAC,
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0xAD,
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0xAE,
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0xB4,
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0xB5,
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0xB6
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};
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const u16 DecorGfx_HARD_DESK[] = {
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0xA7,
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0xBB,
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0xBC,
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0xAF,
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0xC3,
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0xC4,
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0xB7,
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0xCB,
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0xCC
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};
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const u16 DecorGfx_SMALL_CHAIR[] = {
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0xB8
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};
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const u16 DecorGfx_POKEMON_CHAIR[] = {
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0xB9
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};
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const u16 DecorGfx_HEAVY_CHAIR[] = {
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0xBA
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};
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const u16 DecorGfx_PRETTY_CHAIR[] = {
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0xC0
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};
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const u16 DecorGfx_COMFORT_CHAIR[] = {
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0xC1
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};
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const u16 DecorGfx_RAGGED_CHAIR[] = {
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0xC2
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};
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const u16 DecorGfx_BRICK_CHAIR[] = {
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0xC8
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};
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const u16 DecorGfx_CAMP_CHAIR[] = {
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0xC9
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};
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const u16 DecorGfx_HARD_CHAIR[] = {
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0xCA
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};
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const u16 DecorGfx_RED_PLANT[] = {
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0xD0,
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0xD8
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};
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const u16 DecorGfx_TROPICAL_PLANT[] = {
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0xD2,
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0xDA
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};
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const u16 DecorGfx_PRETTY_FLOWERS[] = {
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0xD4,
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0xDC
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};
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const u16 DecorGfx_COLORFUL_PLANT[] = {
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0xE0,
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0xE2,
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0xE8,
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0xE9
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};
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const u16 DecorGfx_BIG_PLANT[] = {
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0xE4,
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0xE6,
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0xEC,
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0xED
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};
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const u16 DecorGfx_GORGEOUS_PLANT[] = {
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0xF0,
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0xF2,
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0xF8,
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0xF9
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};
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const u16 DecorGfx_RED_BRICK[] = {
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0x25,
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0x2D
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};
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const u16 DecorGfx_YELLOW_BRICK[] = {
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0x26,
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0x2E
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};
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const u16 DecorGfx_BLUE_BRICK[] = {
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0x27,
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0x2F
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};
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const u16 DecorGfx_RED_BALLOON[] = {
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0x138
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};
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const u16 DecorGfx_BLUE_BALLOON[] = {
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0x13C
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};
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const u16 DecorGfx_YELLOW_BALLOON[] = {
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0x140
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};
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const u16 DecorGfx_RED_TENT[] = {
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0x30,
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0x31,
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0x32,
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0x38,
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0x39,
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0x3A,
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0x40,
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0x41,
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0x3B
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};
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const u16 DecorGfx_BLUE_TENT[] = {
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0x48,
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0x49,
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0x68,
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0x50,
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0x51,
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0x70,
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0x58,
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0x59,
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0x69
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};
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const u16 DecorGfx_SOLID_BOARD[] = {
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0x34,
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0x3C
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};
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const u16 DecorGfx_SLIDE[] = {
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0x35,
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0x36,
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0x3D,
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0x3E,
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0x63,
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0x64,
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0x6F,
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0x77
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};
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const u16 DecorGfx_FENCE_LENGTH[] = {
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0x33
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};
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const u16 DecorGfx_FENCE_WIDTH[] = {
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0x2C
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};
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const u16 DecorGfx_TIRE[] = {
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0x80,
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0x81,
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0x88,
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0x89
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};
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const u16 DecorGfx_STAND[] = {
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0x6A,
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0x6B,
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0x6C,
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0x6D,
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0x72,
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0x73,
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0x74,
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0x75
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};
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const u16 DecorGfx_MUD_BALL[] = {
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0x28
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};
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const u16 DecorGfx_BREAKABLE_DOOR[] = {
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0x37,
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0x3F
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};
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const u16 DecorGfx_SAND_ORNAMENT[] = {
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0x85,
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0x8D
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};
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const u16 DecorGfx_SILVER_SHIELD[] = {
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0xD6,
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0xDE
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};
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const u16 DecorGfx_GOLD_SHIELD[] = {
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0x12E,
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0x136
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};
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const u16 DecorGfx_GLASS_ORNAMENT[] = {
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0x82,
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0x8A
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};
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const u16 DecorGfx_TV[] = {
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0xF4
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};
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const u16 DecorGfx_ROUND_TV[] = {
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0xF5
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};
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const u16 DecorGfx_CUTE_TV[] = {
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0xF6
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};
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const u16 DecorGfx_GLITTER_MAT[] = {
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0x60
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};
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const u16 DecorGfx_JUMP_MAT[] = {
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0x61
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};
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const u16 DecorGfx_SPIN_MAT[] = {
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0x62
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};
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const u16 DecorGfx_C_LOW_NOTE_MAT[] = {
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0x78
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};
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const u16 DecorGfx_D_NOTE_MAT[] = {
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0x79
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};
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const u16 DecorGfx_E_NOTE_MAT[] = {
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0x7A
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};
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const u16 DecorGfx_F_NOTE_MAT[] = {
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0x7B
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};
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const u16 DecorGfx_G_NOTE_MAT[] = {
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0x7C
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};
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const u16 DecorGfx_A_NOTE_MAT[] = {
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0x7D
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};
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const u16 DecorGfx_B_NOTE_MAT[] = {
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0x7E
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};
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const u16 DecorGfx_C_HIGH_NOTE_MAT[] = {
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0xB3
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};
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const u16 DecorGfx_SURF_MAT[] = {
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0x42,
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0x43,
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0x44,
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0x4A,
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0x4B,
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0x4C,
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0x52,
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0x53,
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0x54
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};
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const u16 DecorGfx_THUNDER_MAT[] = {
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0x45,
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0x46,
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0x47,
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0x4D,
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0x4E,
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0x4F,
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0x55,
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0x56,
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0x57
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};
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const u16 DecorGfx_FIRE_BLAST_MAT[] = {
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0x5A,
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0x5B,
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0x5C,
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0x5D,
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0x5E,
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0x5F,
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0x65,
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0x66,
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0x67
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};
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const u16 DecorGfx_POWDER_SNOW_MAT[] = {
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0x100,
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0x101,
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0x102,
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0x108,
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0x109,
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0x10A,
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0x110,
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0x111,
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0x112
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};
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const u16 DecorGfx_ATTRACT_MAT[] = {
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0x103,
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0x104,
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0x105,
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0x10B,
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0x10C,
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0x10D,
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0x113,
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0x114,
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0x115
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};
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const u16 DecorGfx_FISSURE_MAT[] = {
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0x106,
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0x107,
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0x118,
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0x10E,
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0x10F,
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0x120,
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0x116,
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0x117,
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0x128
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};
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const u16 DecorGfx_SPIKES_MAT[] = {
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0x119,
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0x11A,
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0x11B,
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0x121,
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0x122,
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0x123,
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0x129,
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0x12A,
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0x12B
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};
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const u16 DecorGfx_BALL_POSTER[] = {
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0x130
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};
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const u16 DecorGfx_GREEN_POSTER[] = {
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0x131
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};
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const u16 DecorGfx_RED_POSTER[] = {
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0x132
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};
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const u16 DecorGfx_BLUE_POSTER[] = {
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0x133
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};
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const u16 DecorGfx_CUTE_POSTER[] = {
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0x134
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};
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const u16 DecorGfx_PIKA_POSTER[] = {
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0x11C,
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0x11D
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};
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const u16 DecorGfx_LONG_POSTER[] = {
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0x11E,
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0x11F
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};
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const u16 DecorGfx_SEA_POSTER[] = {
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0x124,
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0x125
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};
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const u16 DecorGfx_SKY_POSTER[] = {
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0x126,
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0x127
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};
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const u16 DecorGfx_KISS_POSTER[] = {
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0x12C,
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0x12D
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};
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const u16 DecorGfx_PICHU_DOLL[] = {
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MAP_OBJ_GFX_PICHU_DOLL
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};
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const u16 DecorGfx_PIKACHU_DOLL[] = {
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MAP_OBJ_GFX_PIKACHU_DOLL
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};
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const u16 DecorGfx_MARILL_DOLL[] = {
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MAP_OBJ_GFX_MARILL_DOLL
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};
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const u16 DecorGfx_TOGEPI_DOLL[] = {
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MAP_OBJ_GFX_TOGEPI_DOLL
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};
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const u16 DecorGfx_CYNDAQUIL_DOLL[] = {
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MAP_OBJ_GFX_CYNDAQUIL_DOLL
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};
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const u16 DecorGfx_CHIKORITA_DOLL[] = {
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MAP_OBJ_GFX_CHIKORITA_DOLL
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};
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const u16 DecorGfx_TOTODILE_DOLL[] = {
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MAP_OBJ_GFX_TOTODILE_DOLL
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};
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const u16 DecorGfx_JIGGLYPUFF_DOLL[] = {
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MAP_OBJ_GFX_JIGGLYPUFF_DOLL
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};
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const u16 DecorGfx_MEOWTH_DOLL[] = {
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MAP_OBJ_GFX_MEOWTH_DOLL
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};
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const u16 DecorGfx_CLEFAIRY_DOLL[] = {
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MAP_OBJ_GFX_CLEFAIRY_DOLL
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};
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const u16 DecorGfx_DITTO_DOLL[] = {
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MAP_OBJ_GFX_DITTO_DOLL
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};
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const u16 DecorGfx_SMOOCHUM_DOLL[] = {
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MAP_OBJ_GFX_SMOOCHUM_DOLL
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};
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const u16 DecorGfx_TREECKO_DOLL[] = {
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MAP_OBJ_GFX_TREECKO_DOLL
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};
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const u16 DecorGfx_TORCHIC_DOLL[] = {
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MAP_OBJ_GFX_TORCHIC_DOLL
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};
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const u16 DecorGfx_MUDKIP_DOLL[] = {
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MAP_OBJ_GFX_MUDKIP_DOLL
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};
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const u16 DecorGfx_DUSKULL_DOLL[] = {
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MAP_OBJ_GFX_DUSKULL_DOLL
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};
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const u16 DecorGfx_WYNAUT_DOLL[] = {
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MAP_OBJ_GFX_WYNAUT_DOLL
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};
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const u16 DecorGfx_BALTOY_DOLL[] = {
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MAP_OBJ_GFX_BALTOY_DOLL
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};
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const u16 DecorGfx_KECLEON_DOLL[] = {
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MAP_OBJ_GFX_KECLEON_DOLL
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};
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const u16 DecorGfx_AZURILL_DOLL[] = {
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MAP_OBJ_GFX_AZURILL_DOLL
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};
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const u16 DecorGfx_SKITTY_DOLL[] = {
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MAP_OBJ_GFX_SKITTY_DOLL
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};
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const u16 DecorGfx_SWABLU_DOLL[] = {
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MAP_OBJ_GFX_SWABLU_DOLL
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};
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const u16 DecorGfx_GULPIN_DOLL[] = {
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MAP_OBJ_GFX_GULPIN_DOLL
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};
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const u16 DecorGfx_LOTAD_DOLL[] = {
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MAP_OBJ_GFX_LOTAD_DOLL
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|
};
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|
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const u16 DecorGfx_SEEDOT_DOLL[] = {
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MAP_OBJ_GFX_SEEDOT_DOLL
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|
};
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|
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const u16 DecorGfx_PIKA_CUSHION[] = {
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MAP_OBJ_GFX_PIKA_CUSHION
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|
};
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|
|
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const u16 DecorGfx_ROUND_CUSHION[] = {
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|
MAP_OBJ_GFX_ROUND_CUSHION
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|
};
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|
|
|
const u16 DecorGfx_KISS_CUSHION[] = {
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|
MAP_OBJ_GFX_KISS_CUSHION
|
|
};
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|
|
|
const u16 DecorGfx_ZIGZAG_CUSHION[] = {
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|
MAP_OBJ_GFX_ZIGZAG_CUSHION
|
|
};
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|
|
|
const u16 DecorGfx_SPIN_CUSHION[] = {
|
|
MAP_OBJ_GFX_SPIN_CUSHION
|
|
};
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|
|
|
const u16 DecorGfx_DIAMOND_CUSHION[] = {
|
|
MAP_OBJ_GFX_DIAMOND_CUSHION
|
|
};
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|
|
|
const u16 DecorGfx_BALL_CUSHION[] = {
|
|
MAP_OBJ_GFX_BALL_CUSHION
|
|
};
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|
|
|
const u16 DecorGfx_GRASS_CUSHION[] = {
|
|
MAP_OBJ_GFX_GRASS_CUSHION
|
|
};
|
|
|
|
const u16 DecorGfx_FIRE_CUSHION[] = {
|
|
MAP_OBJ_GFX_FIRE_CUSHION
|
|
};
|
|
|
|
const u16 DecorGfx_WATER_CUSHION[] = {
|
|
MAP_OBJ_GFX_WATER_CUSHION
|
|
};
|
|
|
|
const u16 DecorGfx_SNORLAX_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_SNORLAX_DOLL
|
|
};
|
|
|
|
const u16 DecorGfx_RHYDON_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_RHYDON_DOLL
|
|
};
|
|
|
|
const u16 DecorGfx_LAPRAS_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_LAPRAS_DOLL
|
|
};
|
|
|
|
const u16 DecorGfx_VENUSAUR_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_VENUSAUR_DOLL
|
|
};
|
|
|
|
const u16 DecorGfx_CHARIZARD_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_CHARIZARD_DOLL
|
|
};
|
|
|
|
const u16 DecorGfx_BLASTOISE_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_BLASTOISE_DOLL
|
|
};
|
|
|
|
const u16 DecorGfx_WAILMER_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_WAILMER_DOLL
|
|
};
|
|
|
|
const u16 DecorGfx_REGIROCK_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_REGIROCK_DOLL
|
|
};
|
|
|
|
const u16 DecorGfx_REGICE_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_REGICE_DOLL
|
|
};
|
|
|
|
const u16 DecorGfx_REGISTEEL_DOLL[] = {
|
|
MAP_OBJ_GFX_BIG_REGISTEEL_DOLL
|
|
};
|
|
|
|
#endif // GUARD_DATA_DECORATION_TILES
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