pokeemerald/src/pokenav_unk_8.c
2019-08-05 12:21:45 -04:00

396 lines
9.5 KiB
C

#include "global.h"
#include "pokenav.h"
#include "bg.h"
#include "window.h"
struct PokenavSub7
{
u32 (*unk0)(struct PokenavSub7 *);
u32 loopedTaskId;
u8 fill1[4];
s32 unkC;
s32 unk10;
u32 unk14;
u32 unk18;
u32 unk1C;
struct PokenavSub18 *unkPtr;
};
u32 sub_81CF010(struct PokenavSub7 *structPtr);
u32 sub_81CF030(struct PokenavSub7 *structPtr);
u32 sub_81CF0B8(struct PokenavSub7 *structPtr);
u32 sub_81CF0B0(struct PokenavSub7 *structPtr);
u32 sub_81CF11C(s32 state);
u32 sub_81CF134(s32 state);
u32 sub_81CF1C4(s32 state);
u32 sub_81CF1D8(s32 state);
u32 sub_81CF278(s32 state);
u32 sub_81CF578(s32 state);
u32 sub_81CF5F0(s32 state);
u32 sub_81CF668(s32 state);
u32 sub_81CF6E0(s32 state);
u32 sub_81CF758(s32 state);
u32 sub_81CF798(s32 state);
void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item);
const u32 gUnknown_086233A0[] = {0x16, 0x17, 0x18, 0x21, 0x2F};
const LoopedTask gUnknown_086233B4[] =
{
sub_81CF134,
sub_81CF1C4,
sub_81CF1D8,
sub_81CF278
};
const u16 gUnknown_086233C4[] = INCBIN_U16("graphics/pokenav/condition_search2.gbapal");
const u32 gUnknown_086233E4[] = INCBIN_U32("graphics/pokenav/condition_search2.4bpp.lz");
const u32 gUnknown_086234AC[] = INCBIN_U32("graphics/pokenav/condition_search2.bin.lz");
const u16 gUnknown_08623570[] = INCBIN_U16("graphics/pokenav/8623570.gbapal");
const struct BgTemplate gUnknown_08623590 =
{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 0x06,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
};
const struct BgTemplate gUnknown_08623594 =
{
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 0x07,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
};
const LoopedTask gUnknown_08623598[] =
{
NULL,
sub_81CF578,
sub_81CF5F0,
sub_81CF668,
sub_81CF6E0,
sub_81CF758,
sub_81CF798
};
const struct WindowTemplate gUnknown_086235B4 =
{
.bg = 1,
.tilemapLeft = 1,
.tilemapTop = 6,
.width = 7,
.height = 2,
.paletteNum = 1,
.baseBlock = 20
};
const u8 gUnknown_086235BC[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
const u8 gUnknown_086235C8[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
const u8 gUnknown_086235D4[] = _("{UNK_SPACER}");
bool32 sub_81CEF3C(void)
{
struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7));
if (structPtr == NULL)
return FALSE;
structPtr->unkPtr = AllocSubstruct(18, sizeof(struct PokenavSub18));
if (structPtr->unkPtr == NULL)
return FALSE;
structPtr->unk0 = sub_81CF010;
structPtr->loopedTaskId = CreateLoopedTask(sub_81CF11C, 1);
structPtr->unk18 = 0;
structPtr->unk14 = gUnknown_086233A0[sub_81C76AC()];
return TRUE;
}
bool32 sub_81CEF98(void)
{
struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7));
if (structPtr == NULL)
return FALSE;
structPtr->unkPtr = GetSubstructPtr(18);
structPtr->unk0 = sub_81CF030;
structPtr->unk18 = 1;
structPtr->unk14 = gUnknown_086233A0[sub_81C76AC()];
return TRUE;
}
u32 sub_81CEFDC(void)
{
struct PokenavSub7 *structPtr = GetSubstructPtr(7);
return structPtr->unk0(structPtr);
}
void sub_81CEFF0(void)
{
struct PokenavSub7 *structPtr = GetSubstructPtr(7);
if (structPtr->unk1C == 0)
FreePokenavSubstruct(18);
FreePokenavSubstruct(7);
}
bool32 sub_81CF010(struct PokenavSub7 *structPtr)
{
if (!IsLoopedTaskActive(structPtr->loopedTaskId))
structPtr->unk0 = sub_81CF030;
return FALSE;
}
u32 sub_81CF030(struct PokenavSub7 *structPtr)
{
if (gMain.newAndRepeatedKeys & DPAD_UP)
return 1;
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
return 2;
else if (gMain.newKeys & DPAD_LEFT)
return 3;
else if (gMain.newKeys & DPAD_RIGHT)
return 4;
else if (gMain.newKeys & B_BUTTON)
{
structPtr->unk1C = 0;
structPtr->unk0 = sub_81CF0B0;
return 5;
}
else if (gMain.newKeys & A_BUTTON)
{
structPtr->unkPtr->unk2 = GetSelectedMatchCall();
structPtr->unk1C = 1;
structPtr->unk0 = sub_81CF0B8;
return 6;
}
else
return 0;
}
u32 sub_81CF0B0(struct PokenavSub7 *structPtr)
{
return 0x186A3;
}
u32 sub_81CF0B8(struct PokenavSub7 *structPtr)
{
return 0x186A9;
}
u32 sub_81CF0C0(void)
{
struct PokenavSub7 *structPtr = GetSubstructPtr(7);
return structPtr->unk18;
}
struct PokenavMonList * sub_81CF0D0(void)
{
struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7);
return ptr->unkPtr->unk4;
}
u16 sub_81CF0E0(void)
{
struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7);
return ptr->unkPtr->unk0;
}
u16 sub_81CF0F0(void)
{
struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7);
s32 i = GetSelectedMatchCall();
return ptr->unkPtr->unk4[i].unk6;
}
u16 sub_81CF10C(void)
{
struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7);
return ptr->unkPtr->unk2;
}
u32 sub_81CF11C(s32 state)
{
return gUnknown_086233B4[state](state);
}
u32 sub_81CF134(s32 state)
{
s32 i;
struct PokenavMonList item;
struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7);
ptr->unkPtr->unk0 = 0;
ptr->unkPtr->unk2 = 0;
item.boxId = 14;
for (i = 0; i < PARTY_SIZE; i++)
{
struct Pokemon * pokemon = &gPlayerParty[i];
if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES))
return LT_INC_AND_CONTINUE;
if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG))
{
item.monId = i;
item.unk6 = GetMonData(pokemon, ptr->unk14);
sub_81CF2C4(ptr, &item);
}
}
return LT_INC_AND_CONTINUE;
}
u32 sub_81CF1C4(s32 state)
{
struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7);
ptr->unk10 = 0;
ptr->unkC = 0;
return LT_INC_AND_CONTINUE;
}
u32 sub_81CF1D8(s32 state)
{
struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7);
s32 boxId = ptr->unkC;
s32 monId = ptr->unk10;
s32 boxCount = 0;
struct PokenavMonList item;
while (boxId < TOTAL_BOXES_COUNT)
{
while (monId < IN_BOX_COUNT)
{
if (CheckBoxMonSanityAt(boxId, monId))
{
item.boxId = boxId;
item.monId = monId;
item.unk6 = GetBoxMonDataAt(boxId, monId, ptr->unk14);
sub_81CF2C4(ptr, &item);
}
boxCount++;
monId++;
if (boxCount > 14)
{
ptr->unkC = boxId;
ptr->unk10 = monId;
return LT_CONTINUE;
}
}
monId = 0;
boxId++;
}
return LT_INC_AND_CONTINUE;
}
u32 sub_81CF278(s32 state)
{
struct PokenavSub7 * ptr = (struct PokenavSub7 *)GetSubstructPtr(7);
s32 r6 = ptr->unkPtr->unk0;
s32 r4 = ptr->unkPtr->unk4[0].unk6;
s32 i;
ptr->unkPtr->unk4[0].unk6 = 1;
for (i = 1; i < r6; i++)
{
if (ptr->unkPtr->unk4[i].unk6 == r4)
{
ptr->unkPtr->unk4[i].unk6 = ptr->unkPtr->unk4[i - 1].unk6;
}
else
{
r4 = ptr->unkPtr->unk4[i].unk6;
ptr->unkPtr->unk4[i].unk6 = i + 1;
}
}
ptr->unk18 = 1;
return LT_FINISH;
}
void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item)
{
u32 left = 0;
u32 right = structPtr->unkPtr->unk0;
u32 insertionIdx = left + (right - left) / 2;
while (right != insertionIdx)
{
if (item->unk6 > structPtr->unkPtr->unk4[insertionIdx].unk6)
right = insertionIdx;
else
left = insertionIdx + 1;
insertionIdx = left + (right - left) / 2;
}
for (right = structPtr->unkPtr->unk0; right > insertionIdx; right--)
structPtr->unkPtr->unk4[right] = structPtr->unkPtr->unk4[right - 1];
structPtr->unkPtr->unk4[insertionIdx] = *item;
structPtr->unkPtr->unk0++;
}
// PokenavSub8
struct PokenavSub8
{
bool32 (*callback)(void);
u32 ltid;
u8 winid;
bool32 unkC;
u16 buff[0x400];
}; // size: 0x810
bool32 sub_81CF3E4(void);
u32 sub_81CF418(s32 state);
bool32 sub_81CF330(void)
{
struct PokenavSub8 * unk = AllocSubstruct(8, sizeof(struct PokenavSub8));
if (unk == NULL)
return FALSE;
unk->ltid = CreateLoopedTask(sub_81CF418, 1);
unk->callback = sub_81CF3E4;
unk->unkC = FALSE;
return TRUE;
}
bool32 sub_81CF368(void)
{
struct PokenavSub8 * unk = AllocSubstruct(8, sizeof(struct PokenavSub8));
if (unk == NULL)
return FALSE;
unk->ltid = CreateLoopedTask(sub_81CF418, 1);
unk->callback = sub_81CF3E4;
unk->unkC = TRUE;
return TRUE;
}
void sub_81CF3A0(s32 idx)
{
struct PokenavSub8 * unk = (struct PokenavSub8 *)GetSubstructPtr(8);
unk->ltid = CreateLoopedTask(gUnknown_08623598[idx], 1);
unk->callback = sub_81CF3E4;
}
bool32 sub_81CF3D0(void)
{
struct PokenavSub8 * unk = (struct PokenavSub8 *)GetSubstructPtr(8);
return unk->callback();
}
bool32 sub_81CF3E4(void)
{
struct PokenavSub8 * unk = (struct PokenavSub8 *)GetSubstructPtr(8);
return IsLoopedTaskActive(unk->ltid);
}
void sub_81CF3F8(void)
{
struct PokenavSub8 * unk = (struct PokenavSub8 *)GetSubstructPtr(8);
sub_81C8234();
RemoveWindow(unk->winid);
FreePokenavSubstruct(8);
}