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31d7719429
Changed I_LEGACY_HEALING_ITEMS
24 lines
1020 B
C
24 lines
1020 B
C
#ifndef GUARD_CONSTANTS_ITEM_CONFIG_H
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#define GUARD_CONSTANTS_ITEM_CONFIG_H
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#include "constants/expansion_branches.h"
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#ifndef GEN_3
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#define GEN_3 0
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#define GEN_4 1
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#define GEN_5 2
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#define GEN_6 3
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#define GEN_7 4
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#define GEN_8 5
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#endif
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// Item config
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#define I_SHINY_CHARM_REROLLS 3 // Amount of re-rolls if the player has the Shiny Charm. Set to 0 to disable Shiny Charm's effects.
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#define I_KEY_FOSSILS GEN_7 // In Gen4+, all Gen 3 fossils became regular items.
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#define I_KEY_ESCAPE_ROPE GEN_7 // In Gen8, Escape Rope became a Key Item. Keep in mind, this will make it free to buy in marts.
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#define I_HEALTH_RECOVERY GEN_7 // In Gen7+, certain healing items recover a different amount of HP than they used to.
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#define I_SITRUS_BERRY_HEAL GEN_7 // In Gen4+, Sitrus Berry was changed from healing 30 HP to healing 25% of Max HP.
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#define I_VITAMIN_EV_CAP GEN_8 // In Gen8, the Vitamins no longer have a cap of 100 EV per stat.
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#endif // GUARD_CONSTANTS_ITEM_CONFIG_H
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