mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 04:27:38 +01:00
1f4c88c952
* Copy Berry Fix MB dism from FR
63 lines
1.4 KiB
C
63 lines
1.4 KiB
C
#ifndef GUARD_GLOBAL_BERRY_H
|
|
#define GUARD_GLOBAL_BERRY_H
|
|
|
|
struct Berry
|
|
{
|
|
/*0x00*/ u8 name[7];
|
|
/*0x07*/ u8 firmness;
|
|
/*0x08*/ u16 size;
|
|
/*0x0A*/ u8 maxYield;
|
|
/*0x0B*/ u8 minYield;
|
|
/*0x0C*/ const u8 *description1;
|
|
/*0x10*/ const u8 *description2;
|
|
/*0x14*/ u8 stageDuration;
|
|
/*0x15*/ u8 spicy;
|
|
/*0x16*/ u8 dry;
|
|
/*0x17*/ u8 sweet;
|
|
/*0x18*/ u8 bitter;
|
|
/*0x19*/ u8 sour;
|
|
/*0x1A*/ u8 smoothness;
|
|
};
|
|
|
|
struct EnigmaBerry
|
|
{
|
|
/*0x000*/ struct Berry berry;
|
|
/*0x01B*/ u8 pic[(6 * 6) * TILE_SIZE_4BPP];
|
|
/*0x49C*/ u16 palette[16];
|
|
/*0x4BC*/ u8 description1[45];
|
|
/*0x4E9*/ u8 description2[45];
|
|
/*0x516*/ u8 itemEffect[18];
|
|
/*0x528*/ u8 holdEffect;
|
|
/*0x529*/ u8 holdEffectParam;
|
|
/*0x52C*/ u32 checksum;
|
|
};
|
|
|
|
struct BattleEnigmaBerry
|
|
{
|
|
/*0x00*/ u8 name[7];
|
|
/*0x07*/ u8 holdEffect;
|
|
/*0x08*/ u8 itemEffect[18];
|
|
/*0x1A*/ u8 holdEffectParam;
|
|
};
|
|
|
|
struct BerryTree
|
|
{
|
|
/*0x00*/ u8 berry;
|
|
/*0x01*/ u8 stage:7;
|
|
/*
|
|
A berry sparkle is a state that a berry tree
|
|
can be in after growing within the player's
|
|
viewport.
|
|
*/
|
|
/*0x01*/ bool8 growthSparkle:1;
|
|
/*0x02*/ u16 minutesUntilNextStage;
|
|
/*0x04*/ u8 berryYield;
|
|
/*0x05*/ u8 regrowthCount:4;
|
|
/*0x05*/ u8 watered1:1;
|
|
/*0x05*/ u8 watered2:1;
|
|
/*0x05*/ u8 watered3:1;
|
|
/*0x05*/ u8 watered4:1;
|
|
};
|
|
|
|
#endif // GUARD_GLOBAL_BERRY_H
|