Sebastian Gabl 5fff2f2234 Use SHINY_ODDS macro where intended
The 3 locations where SHINY_ODDS was added generate mon sprites for
display in the dex, at game start and on starter choice.
The arguments are intended for otId but in this case they are set to the
same value as SHINY_ODDS to prevent the pictures created from using the
shiny palette.
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Pokémon Emerald

Build Status

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.

Description
No description provided
Readme 235 MiB
Languages
C 79.9%
Assembly 16.7%
C++ 3.1%
Makefile 0.3%