pokeemerald/include/battle_ai_main.h
2020-12-20 14:47:20 -07:00

18 lines
422 B
C

#ifndef GUARD_BATTLE_AI_MAIN_H
#define GUARD_BATTLE_AI_MAIN_H
// return values for BattleAI_ChooseMoveOrAction
// 0 - 3 are move idx
#define AI_CHOICE_FLEE 4
#define AI_CHOICE_WATCH 5
#define AI_CHOICE_SWITCH 7
void BattleAI_SetupItems(void);
void BattleAI_SetupFlags(void);
void BattleAI_SetupAIData(u8 defaultScoreMoves);
u8 BattleAI_ChooseMoveOrAction(void);
extern u8 sBattler_AI;
#endif // GUARD_BATTLE_AI_MAIN_H