mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
29 lines
945 B
Markdown
29 lines
945 B
Markdown
Follow the OS-specific instructions below.
|
|
|
|
# Linux
|
|
|
|
Install [**devkitARM**](http://devkitpro.org/wiki/Getting_Started/devkitARM).
|
|
|
|
Make sure that there is an environment variable called DEVKITARM with the path of the directory before the "bin" directory containing "arm-none-eabi-as", "arm-none-eabi-cpp", "arm-none-eabi-ld" and "arm-none-eabi-objcopy".
|
|
|
|
Then get the compiler from https://github.com/pret/agbcc and run the following commands.
|
|
|
|
./build.sh
|
|
./install.sh PATH_OF_POKEEMERALD_DIRECTORY
|
|
|
|
Then in the pokeemerald directory, build the tools.
|
|
|
|
./build_tools.sh
|
|
|
|
Finally, build the rom.
|
|
|
|
make
|
|
|
|
# Windows
|
|
|
|
Install [**devkitARM**](http://devkitpro.org/wiki/Getting_Started/devkitARM).
|
|
|
|
Then get the compiled tools from https://github.com/pret/pokeruby-tools. Copy the `tools/` folder over the `tools/` folder in your pokeemerald directory.
|
|
|
|
You can then build pokeemerald using `make` in the MSYS environment provided with devkitARM.
|