pokeemerald/asm
2017-02-17 10:52:03 -08:00
..
macros .s -> .inc 2016-11-01 08:29:13 -07:00
bard_music.s split more code 2017-01-15 17:14:00 -08:00
battle_814AEAC.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
battle_anim_80FE840.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
battle_anim_8170478.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
battle_anim.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
battle_message.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
battle_records.s decompile string_util 2017-01-14 14:20:49 -08:00
battle_setup.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
battle_transition.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
berry_blender.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
berry_tag_screen.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
berry.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
bg.s use ramscrgen 2016-11-01 12:10:55 -07:00
big_shroomish_barboach.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
bike.s use ramscrgen 2016-11-01 12:10:55 -07:00
blend_palette.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
blit.s split asm files 2016-11-01 10:16:34 -07:00
braille_puzzles.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
cable_car_util.s use ramscrgen 2016-11-01 12:10:55 -07:00
cable_car.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
cable_club.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
calculate_base_damage.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
clear_save_data_screen.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
clock.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
coins.s decompile string_util 2017-01-14 14:20:49 -08:00
contest_ai.s start decompiling battle_ai 2017-02-01 22:15:38 -06:00
contest_effect.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
contest_link_80F57C4.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
contest_link_80FC4F4.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
contest_painting.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
contest.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
coord_event_weather.s split more code 2017-01-15 17:14:00 -08:00
credits.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
crt0.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
cute_sketch.s use ramscrgen 2016-11-01 12:10:55 -07:00
daycare.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
decompress.s split asm files 2016-11-01 10:16:34 -07:00
decoration.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
dewford_trend.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
diploma.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
easy_chat.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
egg_hatch.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
event_data.s split more code 2017-01-15 17:14:00 -08:00
evolution_graphics.s split more code 2017-01-15 17:14:00 -08:00
evolution_scene.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
field_camera.s decompile string_util 2017-01-14 14:20:49 -08:00
field_control_avatar.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
field_door.s decompile string_util 2017-01-14 14:20:49 -08:00
field_effect_helpers.s decompile string_util 2017-01-14 14:20:49 -08:00
field_effect.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
field_ground_effect.s decompile string_util 2017-01-14 14:20:49 -08:00
field_map_obj.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
field_message_box.s decompile string_util 2017-01-14 14:20:49 -08:00
field_player_avatar.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
field_poison.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
field_region_map.s split more code 2017-01-15 17:14:00 -08:00
field_tasks.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
fieldmap.s decompile string_util 2017-01-14 14:20:49 -08:00
fldeff_80F9BCC.s decompile string_util 2017-01-14 14:20:49 -08:00
fldeff_emotion.s decompile string_util 2017-01-14 14:20:49 -08:00
fldeff_strength.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
fldeff_teleport.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
front_pic_anim.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
hall_of_fame.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
heal_location.s split asm files 2016-11-01 10:16:34 -07:00
intro_credits_graphics.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
intro.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
item_use.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
item.s decompile string_util 2017-01-14 14:20:49 -08:00
landmark.s split asm files 2016-11-01 10:16:34 -07:00
libagbsyscall.s make VBlankIntr() match 2017-02-17 10:52:03 -08:00
libgcnmultiboot.s .s -> .inc 2016-11-01 08:29:13 -07:00
librfu.s use ramscrgen 2016-11-01 12:10:55 -07:00
link.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
load_save.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
lottery_corner.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
m4a_1.s port siirtc from pokeruby 2016-11-02 14:06:41 -07:00
m4a_3.s Ported libmks4agb from pokeruby (#12) 2016-11-01 20:03:16 -07:00
macros.inc .s -> .inc 2016-11-01 08:29:13 -07:00
mail.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
main_menu.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
map_obj_8097404.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
map_obj_lock.s use ramscrgen 2016-11-01 12:10:55 -07:00
mauville_old_man.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
menu_helpers.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
metatile_behavior.s split asm files 2016-11-01 10:16:34 -07:00
mon_markings.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
money.s decompile string_util 2017-01-14 14:20:49 -08:00
mystery_event_menu.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
mystery_event_script.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
naming_screen.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
new_game.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
option_menu.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
palette.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
play_time.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
player_pc.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
pokeblock_feed.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
pokedex_area_screen.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
pokedex_cry_screen.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
pokedex.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
pokemon_1.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
pokemon_2.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
pokemon_3.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
porthole.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
record_mixing.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
region_map.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
reset_rtc_screen.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
rom3.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
rom4.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
rom5.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
rom6.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
rom_80A5C6C.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
rom_80AEFFC.s decompile string_util 2017-01-14 14:20:49 -08:00
rom_80C6FA0.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
rom_81BAD84.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
rom_813C5BC.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
rom_817C95C.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
rom_8034C54.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
rom_8145E84.s use ramscrgen 2016-11-01 12:10:55 -07:00
rom_8158B30.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
rom_8184DA4.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
rom_81700F8.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
rom_8072304.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
rom_8151534.s split asm files 2016-11-01 10:16:34 -07:00
rom_header.inc .s -> .inc 2016-11-01 08:29:13 -07:00
rotating_gate.s decompile string_util 2017-01-14 14:20:49 -08:00
roulette_util.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
roulette.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
rtc.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
safari_zone.s decompile string_util 2017-01-14 14:20:49 -08:00
save_failed_screen.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
save.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
scrcmd.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
script_menu.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
script_pokemon_util_80F87D8.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
script.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
secret_base.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
shop.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
slot_machine.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
sound.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
sprite.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
start_menu.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
starter_choose.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
text_window.s decompile string_util 2017-01-14 14:20:49 -08:00
text.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
tileset.s use ramscrgen 2016-11-01 12:10:55 -07:00
title_screen.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
trade.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
trader.s decompile string_util 2017-01-14 14:20:49 -08:00
trainer_card.s finish decompiling main.c (#17) 2017-02-15 13:25:21 -08:00
trainer_see.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
trig.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
truck_scene.s decompile string_util 2017-01-14 14:20:49 -08:00
tv.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
unknown_task.s split more code 2017-01-15 17:14:00 -08:00
util.s split more code 2017-01-15 17:14:00 -08:00
wallclock.s begin decompiling main.s 2017-02-03 16:44:06 -08:00
weather.s rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
wild_encounter.s finish decompiling battle_ai.c (#16) 2017-02-03 18:34:56 -08:00
window.s use ramscrgen 2016-11-01 12:10:55 -07:00