mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
326 lines
5.0 KiB
ArmAsm
326 lines
5.0 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_817018C
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sub_817018C: @ 817018C
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push {r4,r5,lr}
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adds r5, r0, 0
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movs r0, 0
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bl SetVBlankCallback
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ldr r4, =gUnknown_0203BCD0
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movs r0, 0x89
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lsls r0, 4
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bl Alloc
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str r0, [r4]
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ldr r1, =0x0000088c
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adds r2, r0, r1
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movs r1, 0
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strh r1, [r2]
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str r5, [r0]
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ldr r0, =sub_81701C4
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bl SetMainCallback2
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_817018C
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thumb_func_start sub_81701C4
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sub_81701C4: @ 81701C4
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push {lr}
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movs r0, 0
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x10
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x12
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x14
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x16
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x18
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x1A
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x1C
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x1E
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movs r1, 0
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bl SetGpuReg
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bl ResetAllObjectData
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bl ResetObjectPaletteAllocator
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movs r0, 0
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bl ResetBgsAndClearDma3BusyFlags
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ldr r1, =gUnknown_085E5068
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movs r0, 0x1
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movs r2, 0x2
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bl InitBgsFromTemplates
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ldr r0, =gUnknown_085E5070
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bl InitWindows
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bl DeactivateAllTextPrinters
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movs r0, 0
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movs r1, 0x27
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movs r2, 0xD0
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bl sub_809882C
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bl clear_scheduled_bg_copies_to_vram
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ldr r0, =sub_8170274
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bl SetMainCallback2
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ldr r0, =sub_8170260
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bl SetVBlankCallback
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81701C4
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thumb_func_start sub_8170260
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sub_8170260: @ 8170260
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push {lr}
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bl LoadOamFromSprites
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bl ProcessObjectCopyRequests
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bl copy_pal_bg_faded_to_pal_ram
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pop {r0}
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bx r0
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thumb_func_end sub_8170260
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thumb_func_start sub_8170274
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sub_8170274: @ 8170274
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push {lr}
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bl sub_8170290
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bl CallObjectCallbacks
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bl PrepareSpritesForOamLoad
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bl fade_and_return_progress_probably
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bl do_scheduled_bg_tilemap_copies_to_vram
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pop {r0}
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bx r0
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thumb_func_end sub_8170274
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thumb_func_start sub_8170290
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sub_8170290: @ 8170290
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push {r4,r5,lr}
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sub sp, 0xC
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ldr r1, =gUnknown_0203BCD0
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ldr r0, [r1]
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ldr r2, =0x0000088c
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adds r0, r2
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ldrh r0, [r0]
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adds r4, r1, 0
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cmp r0, 0x6
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bls _081702A6
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b _08170416
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_081702A6:
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lsls r0, 2
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ldr r1, =_081702BC
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_081702BC:
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.4byte _081702D8
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.4byte _08170300
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.4byte _08170358
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.4byte _08170380
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.4byte _08170394
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.4byte _081703C0
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.4byte _081703E8
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_081702D8:
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ldr r0, [r4]
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adds r0, 0x8
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movs r1, 0
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bl sub_8122CDC
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movs r0, 0
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movs r1, 0
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bl sub_8124288
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movs r0, 0x1
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movs r1, 0x1
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bl sub_81240D4
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ldr r1, [r4]
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ldr r0, =0x0000088c
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adds r1, r0
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b _081703D8
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.pool
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_08170300:
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movs r0, 0x1
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movs r1, 0
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movs r2, 0x27
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movs r3, 0xD
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bl SetWindowBorderStyle
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ldr r5, =gUnknown_085EE8F1
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movs r0, 0x1
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adds r1, r5, 0
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movs r2, 0x38
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bl GetStringCenterAlignXOffset
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adds r3, r0, 0
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lsls r3, 24
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lsrs r3, 24
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movs r0, 0x1
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str r0, [sp]
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movs r4, 0
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str r4, [sp, 0x4]
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str r4, [sp, 0x8]
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movs r1, 0x1
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adds r2, r5, 0
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bl Print
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movs r0, 0
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bl schedule_bg_copy_tilemap_to_vram
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movs r0, 0
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movs r1, 0
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movs r2, 0x27
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movs r3, 0xD
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bl SetWindowBorderStyle
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bl sub_8170428
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movs r0, 0x1
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negs r0, r0
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str r4, [sp]
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movs r1, 0
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movs r2, 0x10
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movs r3, 0
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b _081703CC
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.pool
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_08170358:
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movs r1, 0x82
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lsls r1, 5
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movs r0, 0
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bl SetGpuRegBits
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movs r0, 0
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bl ShowBg
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movs r0, 0x2
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bl ShowBg
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ldr r0, =gUnknown_0203BCD0
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ldr r1, [r0]
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ldr r0, =0x0000088c
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adds r1, r0
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b _081703D8
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.pool
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_08170380:
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ldr r0, =gUnknown_02037FD4
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ldrb r1, [r0, 0x7]
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movs r0, 0x80
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ands r0, r1
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cmp r0, 0
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bne _08170416
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ldr r1, [r4]
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b _081703D4
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.pool
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_08170394:
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bl sub_81230AC
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x3
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bne _081703A6
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bl sub_8170428
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b _08170416
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_081703A6:
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cmp r0, 0x3
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blt _08170416
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cmp r0, 0x5
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bgt _08170416
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ldr r0, =gUnknown_0203BCD0
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ldr r1, [r0]
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ldr r0, =0x0000088c
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adds r1, r0
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b _081703D8
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.pool
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_081703C0:
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movs r0, 0x1
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negs r0, r0
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movs r1, 0
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str r1, [sp]
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movs r2, 0
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movs r3, 0x10
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_081703CC:
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bl pal_fade_maybe
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ldr r0, =gUnknown_0203BCD0
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ldr r1, [r0]
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_081703D4:
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ldr r2, =0x0000088c
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adds r1, r2
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_081703D8:
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ldrh r0, [r1]
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adds r0, 0x1
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strh r0, [r1]
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b _08170416
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.pool
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_081703E8:
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ldr r0, =gUnknown_02037FD4
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ldrb r1, [r0, 0x7]
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movs r0, 0x80
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ands r0, r1
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lsls r0, 24
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lsrs r5, r0, 24
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cmp r5, 0
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bne _08170416
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bl sub_812305C
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ldr r4, =gUnknown_0203BCD0
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ldr r0, [r4]
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ldr r0, [r0]
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bl SetMainCallback2
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ldr r0, [r4]
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cmp r0, 0
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beq _08170412
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bl Free
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str r5, [r4]
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_08170412:
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bl FreeAllWindowBuffers
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_08170416:
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add sp, 0xC
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_8170290
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thumb_func_start sub_8170428
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sub_8170428: @ 8170428
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push {r4,lr}
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sub sp, 0xC
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ldr r4, =gUnknown_0203BCD0
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ldr r0, [r4]
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ldrb r0, [r0, 0xA]
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cmp r0, 0
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beq _08170460
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movs r0, 0
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movs r1, 0x11
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bl FillWindowPixelBuffer
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ldr r2, [r4]
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adds r2, 0xC
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movs r0, 0x1
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str r0, [sp]
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movs r0, 0
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str r0, [sp, 0x4]
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str r0, [sp, 0x8]
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movs r1, 0x1
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movs r3, 0
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bl Print
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movs r0, 0
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bl schedule_bg_copy_tilemap_to_vram
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b _08170470
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.pool
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_08170460:
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movs r0, 0
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movs r1, 0x11
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bl FillWindowPixelBuffer
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movs r0, 0
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movs r1, 0x3
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bl CopyWindowToVram
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_08170470:
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add sp, 0xC
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end sub_8170428
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.align 2, 0 @ Don't pad with nop.
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