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Merge pull request #437 from LOuroboros/night_daze
Fixed Night Daze's animation
2020-06-22 10:06:16 +02:00
.travis/calcrom Celebratory change to calcrom.pl 2020-03-03 16:29:57 -05:00
asm Merge pull request #390 from ghoulslash/battle_engine 2020-05-29 12:53:17 +02:00
berry_fix consistency with pokefirered 2020-05-27 07:58:04 -05:00
common_syms Document pokedex.c 2020-03-09 16:24:01 -04:00
constants Use constants in io_reg.s 2019-11-04 16:26:09 -06:00
data Merge pull request #437 from LOuroboros/night_daze 2020-06-22 10:06:16 +02:00
docs Update bugs_and_glitches.md 2020-05-12 17:21:16 -07:00
gflib Fix the fix 2020-05-20 19:33:40 -07:00
graphics Merge pull request #390 from ghoulslash/battle_engine 2020-05-29 12:53:17 +02:00
include Fixed Freeze Shock's 1st turn battle string 2020-06-16 04:11:37 -03:00
libagbsyscall libagbsyscall as an actual lib 2019-09-08 21:26:46 -04:00
sound Finalized pull request. 2020-04-15 13:35:12 -04:00
src Merge pull request #434 from LOuroboros/freeze_shock 2020-06-22 10:04:43 +02:00
tools Fix compilation on gcc 10 (for real this time) 2020-05-18 23:42:42 -04:00
.gitattributes Add LF normalization for .sh files 2019-06-16 00:41:35 +01:00
.gitignore Changed to ignore all mGBA's savestates. 2020-03-06 01:28:11 -03:00
.travis.yml Bump devkitARM 2020-04-04 16:09:36 -04:00
asmdiff.sh sub_8024BC8 2019-03-24 17:32:59 -04:00
build_tools.sh Update deprecated build_tools script 2019-08-27 09:15:44 -04:00
charmap.txt merge wiith masteer and summary screen change 2020-05-29 12:50:54 +02:00
graphics_file_rules.mk Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2 2020-04-15 13:31:52 +02:00
INSTALL.md Fix the source of pain and suffering for the last 2 years. 2020-03-09 16:20:53 -04:00
json_data_rules.mk Fix building 2019-05-08 17:06:39 -05:00
ld_script_modern.txt fix modern 2020-02-16 14:24:06 -05:00
ld_script.txt animations for all moves 2020-05-25 00:37:32 -06:00
Makefile Fix building modern from clean 2020-05-15 09:53:06 -04:00
map_data_rules.mk Fix make to look for .json files instead of folders 2019-03-05 01:46:20 -05:00
README.md Bump discord invite 2019-11-25 18:38:13 -06:00
rom.sha1 Make rom.sha1 lowercase to fix erroneous comparison results on *nix 2017-09-06 09:20:49 -04:00
songs.mk Update se_z_search.mid 2019-03-24 16:37:27 -05:00
spritesheet_rules.mk Update spritesheet rules 2020-02-12 18:07:13 -06:00
sym_bss.txt Sync digit_obj_util 2020-04-08 16:27:11 -04:00
sym_common.txt Port librfu from firered 2020-02-16 13:49:36 -05:00
sym_ewram.txt Sync digit_obj_util 2020-04-08 16:27:11 -04:00

Pokémon Emerald

Build Status

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.