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BuffelSaft a2574b55cc Fix dynamic move damage calculation
Can't check effectiveness here without breaking the AI. After testing, it also appears that it doesn't need to be checked here after all.
2021-11-04 16:09:28 +13:00
.github Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
asm proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
berry_fix Merge branch 'master' of https://github.com/pret/pokeemerald 2021-05-23 10:51:26 -04:00
common_syms Document some text-related things 2021-03-29 11:20:00 -05:00
constants use constant for max directsound channels 2021-01-16 04:18:45 -05:00
data Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2 2021-11-04 13:52:58 +13:00
docs Merge branch 'master' of https://github.com/pret/pokeemerald 2021-05-23 10:51:26 -04:00
gflib Merge branch 'master' into doc-frontierpass2 2021-07-31 13:30:40 -04:00
graphics Optimized Rock Wrecker and Hurricane 2021-11-01 01:06:39 +07:00
include Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai_improvements 2021-11-04 15:51:11 +13:00
libagbsyscall Fix $(AR) define, remove \u warns on macOS. 2021-01-04 11:35:59 -05:00
sound Remove address comments in sound directory 2021-07-21 00:56:04 -04:00
src Fix dynamic move damage calculation 2021-11-04 16:09:28 +13:00
tools Fix build on macos. 2021-06-03 21:05:56 -04:00
.gitattributes Add missing files to .gitattributes. 2020-11-08 20:13:21 -05:00
.gitignore Optimize Makefile, also add *.sna to gitignore. 2020-11-18 20:53:42 -05:00
asmdiff.ps1 Remove debug printing 2019-04-07 19:18:42 -05:00
asmdiff.sh [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
build_tools.sh Update deprecated build_tools script 2019-08-27 09:15:44 -04:00
charmap.txt Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-27 18:36:37 -07:00
graphics_file_rules.mk Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-28 21:34:30 -07:00
INSTALL.md Fix github links to pret's. 2021-05-27 16:20:13 -04:00
json_data_rules.mk Fix building 2019-05-08 17:06:39 -05:00
ld_script_modern.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00
ld_script.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00
make_tools.mk Fixes to makefile. 2021-06-01 23:22:15 -04:00
Makefile Revert "remove gflib" 2021-07-03 17:39:33 -04:00
map_data_rules.mk [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
README.md Undo secondary changes 2021-05-13 19:49:15 +01:00
rom.sha1 Make rom.sha1 lowercase to fix erroneous comparison results on *nix 2017-09-06 09:20:49 -04:00
songs.mk Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
spritesheet_rules.mk Clean up field effect doc 2020-07-02 05:05:13 -04:00
sym_bss.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00
sym_common.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00
sym_ewram.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00

Pokémon Emerald

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.