pokeemerald/include/config/debug.h
LOuroboros f06c040bca Updated the debug menu
-Updated the text string used by Debug_FlagsNotSetMessage.
-Renamed Debug_FlagsNotSetMessage to Debug_FlagsNotSetOverworldConfigMessage.
-Added an equivalent for the battle config file called Debug_FlagsNotSetBattleConfigMessage,
-DEBUG_FLAG_NO_COLLISION -> OW_FLAG_NO_COLLISION
 -And moved it to include/config/overworld.h, because at the end of the day it's still an overworld flag just like the other 2 already in that file.
-Corrected miswritten preproc config in DebugAction_Flags_CatchingOnOff.
-Updated the comment that describes the effect of DEBUG_OVERWORLD_MENU reducing the number of characters a tiny bit and fixing a typo.
2023-03-08 15:27:22 -03:00

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1.1 KiB
C

#ifndef GUARD_CONFIG_DEBUG_H
#define GUARD_CONFIG_DEBUG_H
// Overworld Debug
#define DEBUG_OVERWORLD_MENU TRUE // Enables an overworld debug menu to change flags, variables, giving pokemon and more, accessed by holding R and pressing START while in the overworld by default.
#define DEBUG_OVERWORLD_HELD_KEYS (R_BUTTON) // The keys required to be held to open the debug menu.
#define DEBUG_OVERWORLD_TRIGGER_EVENT pressedStartButton // The event that opens the menu when holding the key(s) defined in DEBUG_OVERWORLD_HELD_KEYS.
#define DEBUG_OVERWORLD_IN_MENU FALSE // Replaces the overworld debug menu button combination with a start menu entry (above Pokédex).
// Battle Debug Menu
#define DEBUG_BATTLE_MENU TRUE // If set to TRUE, enables a debug menu to use in battles by pressing the Select button.
// Pokémon Debug
#define DEBUG_POKEMON_MENU TRUE // Enables a debug menu for pokemon sprites and icons, accessed by pressing SELECT in the summary screen.
#endif // GUARD_CONFIG_DEBUG_H