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https://github.com/Ninjdai1/pokeemerald.git
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45 lines
1.2 KiB
C
45 lines
1.2 KiB
C
#ifndef GUARD_BATTLE_TOWER_H
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#define GUARD_BATTLE_TOWER_H
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struct RSBattleTowerRecord {
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/*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
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/*0x01*/ u8 trainerClass;
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/*0x02*/ u16 winStreak;
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/*0x04*/ u8 name[8];
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/*0x0C*/ u8 trainerId[4];
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/*0x10*/ struct {
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u16 easyChat[6];
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} greeting;
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/*0x1C*/ struct UnknownPokemonStruct party[3];
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/*0xA0*/ u32 checksum;
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/*0xA4*/ u16 unk_11c8;
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};
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struct EmeraldBattleTowerRecord {
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/*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
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/*0x01*/ u8 trainerClass;
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/*0x02*/ u16 winStreak;
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/*0x04*/ u8 name[8];
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/*0x0C*/ u8 trainerId[4];
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/*0x10*/ struct {
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u16 easyChat[6];
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} greeting;
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/*0x1C*/ u8 filler_1c[0x18];
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/*0x34*/ struct UnknownPokemonStruct party[4];
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/*0xe4*/ u8 language;
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u8 filler_e5[7];
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};
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union BattleTowerRecord {
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struct RSBattleTowerRecord ruby_sapphire;
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struct EmeraldBattleTowerRecord emerald;
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};
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u16 sub_8164FCC(u8, u8);
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void sub_81659DC(union BattleTowerRecord *a0, union BattleTowerRecord *a1);
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bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *);
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bool32 sub_8164F70(union BattleTowerRecord *);
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void sub_81628A0(union BattleTowerRecord *);
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#endif //GUARD_BATTLE_TOWER_H
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