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https://github.com/Ninjdai1/pokeemerald.git
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76 lines
1.6 KiB
ArmAsm
76 lines
1.6 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_vital_throw_grp, voicegroup128
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.equ se_m_vital_throw_pri, 4
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.equ se_m_vital_throw_rev, reverb_set+50
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.equ se_m_vital_throw_mvl, 127
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.equ se_m_vital_throw_key, 0
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.equ se_m_vital_throw_tbs, 1
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.equ se_m_vital_throw_exg, 0
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.equ se_m_vital_throw_cmp, 1
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.section .rodata
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.global se_m_vital_throw
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.align 2
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@********************** Track 1 **********************@
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se_m_vital_throw_1:
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.byte KEYSH , se_m_vital_throw_key+0
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.byte TEMPO , 220*se_m_vital_throw_tbs/2
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.byte VOICE , 22
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.byte VOL , 110*se_m_vital_throw_mvl/mxv
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.byte BENDR , 12
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.byte PAN , c_v+16
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.byte BEND , c_v+46
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.byte N09 , Cn3 , v127
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.byte W03
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.byte VOL , 104*se_m_vital_throw_mvl/mxv
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.byte PAN , c_v+0
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.byte BEND , c_v+23
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.byte W03
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.byte VOL , 93*se_m_vital_throw_mvl/mxv
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.byte PAN , c_v-16
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.byte BEND , c_v-15
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.byte W03
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.byte VOICE , 21
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.byte VOL , 110*se_m_vital_throw_mvl/mxv
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.byte BEND , c_v+0
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.byte N03 , Gn4
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.byte W06
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.byte PAN , c_v+16
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.byte N03 , Cn5
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.byte W09
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.byte FINE
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@********************** Track 2 **********************@
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se_m_vital_throw_2:
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.byte KEYSH , se_m_vital_throw_key+0
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.byte VOICE , 4
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.byte VOL , 110*se_m_vital_throw_mvl/mxv
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.byte W09
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.byte PAN , c_v+8
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.byte N03 , Cn3 , v052
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.byte W06
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.byte PAN , c_v-7
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.byte N03
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.byte W09
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.byte FINE
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@******************************************************@
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.align 2
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se_m_vital_throw:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_vital_throw_pri @ Priority
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.byte se_m_vital_throw_rev @ Reverb.
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.word se_m_vital_throw_grp
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.word se_m_vital_throw_1
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.word se_m_vital_throw_2
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.end
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