4.1 KiB
Prerequisites
Linux | macOS | Windows 10 (build 18917+) | Windows 10 (1709+) | Windows Vista, 7, 8, 8.1, and 10 (1507, 1511, 1607, and 1703) |
---|---|---|---|---|
none | Xcode Command Line Tools package | Windows Subsystem for Linux 2 | Windows Subsystem for Linux | MSYS2 (see below) |
The prerelease version of the Linux subsystem available in the 1607 and 1703 releases of Windows 10 is obsolete so consider uninstalling it.
Make sure that the build-essential
, git
, and libpng-dev
packages are installed. The build-essential
package includes the make
, gcc-core
, and g++
packages so they do not have to be obtained separately. MSYS2 does not include libpng-dev
so it must be built from source.
Install the devkitARM toolchain of devkitPro and add its environment variables. For Windows versions without the Linux subsystem, the devkitPro graphical installer includes a preconfigured MSYS2 environment, thus the steps below are not required.
export DEVKITPRO=/opt/devkitpro
echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc
export DEVKITARM=$DEVKITPRO/devkitARM
echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc
Installation
To set up the repository:
git clone https://github.com/pret/pokeemerald
git clone https://github.com/pret/agbcc
cd ./agbcc
./build.sh
./install.sh ../pokeemerald
cd ../pokeemerald
To build pokeemerald.gba and confirm it matches the official ROM image:
make compare
Notes
-
If the base tools are not found on macOS in new Terminal sessions after the first successful build, run
echo "if [ -f ~/.bashrc ]; then . ~/.bashrc; fi" >> ~/.bash_profile
once to prevent the issue from occurring again. Verify that thedevkitarm-rules
package is installed as well; if not, install it by runningsudo dkp-pacman -S devkitarm-rules
. -
If the repository was previously set up using Cygwin, delete the
.exe
files in the subfolders of thetools
folder except foragbcc
and try building again. Learn the differences between MSYS2 and Cygwin.
Guidance
To build pokeemerald.gba with your changes:
make
Parallel builds
See the GNU docs and this Stack Exchange thread for more information.
To speed up building, run:
make -j$(nproc)
nproc
is not available on macOS. The alternative is sysctl -n hw.ncpu
(relevant Stack Overflow thread).
Building without dependency scanning
If only .c
or .s
files were changed, turn off the dependency scanning temporarily. Changes to any other files will be ignored and the build will either fail or not reflect those changes.
make NODEP=1
Building with devkitARM's C compiler
This project supports the arm-none-eabi-gcc
compiler included with devkitARM r52. To build this target, simply run:
make modern
Building with other toolchains
To build using a toolchain other than devkitARM, override the TOOLCHAIN
environment variable with the path to your toolchain, which must contain the subdirectory bin
.
make TOOLCHAIN="/path/to/toolchain/here"
The following is an example:
make TOOLCHAIN="/usr/local/arm-none-eabi"
To compile the modern
target with this toolchain, the subdirectories lib
, include
, and arm-none-eabi
must also be present.
Building with debug info
To build pokeemerald.elf with enhanced debug info, use the DINFO
variable.
make DINFO=1