pokeemerald/asm
2018-12-29 13:50:24 -06:00
..
macros improve call_if macros 2018-12-21 21:32:45 -05:00
battle_anim_effects_3.s asm party and fldeff clean-up 2018-12-24 21:59:05 +01:00
battle_frontier_1.s Decompile Battle Palace 2018-11-12 15:41:19 +01:00
contest_link_80F57C4.s 3.5 asm left 2018-12-17 23:00:08 +01:00
contest_link_80FC4F4.s merge with master 2018-08-12 12:11:35 +02:00
contest_link_81D9DE4.s label a flag in the asm 2018-10-17 08:55:09 -04:00
contest_painting_effects.s Decompile contest_painting.c (#447) 2018-12-15 13:07:07 -06:00
contest.s 3.5 asm left 2018-12-17 23:00:08 +01:00
crt0.s move pokeball data to rom 2017-12-02 21:27:00 +01:00
easy_chat.s 3.5 asm left 2018-12-17 23:00:08 +01:00
flying.s Document a bunch of battle anims 2018-12-19 21:19:44 -06:00
libagbsyscall.s make VBlankIntr() match 2017-02-17 10:52:03 -08:00
libgcnmultiboot.s .s -> .inc 2016-11-01 08:29:13 -07:00
librfu_intr.s Decompile up to ARM functions in librfu, split ARM interrupt functions into their own .s 2017-09-12 20:11:51 -06:00
librfu.s Reformat asm/librfu.s to clarify what is being accessed in pc-relative loads 2017-12-07 00:29:58 -05:00
m4a_1.s port siirtc from pokeruby 2016-11-02 14:06:41 -07:00
m4a_3.s Ported libmks4agb from pokeruby (#12) 2016-11-01 20:03:16 -07:00
macros.inc Extract door animations 2018-01-07 01:29:26 -06:00
pokenav.s Storage - review changes 2018-12-22 23:00:22 +01:00
rom_8011DC0.s 3.5 asm left 2018-12-17 23:00:08 +01:00
rom_header.inc Use gbafix to generate header and checksum 2018-08-29 16:34:59 -05:00
roulette.s 3.5 asm left 2018-12-17 23:00:08 +01:00
trainer_card.s 3.5 asm left 2018-12-17 23:00:08 +01:00
use_pokeblock.s 3.5 asm left 2018-12-17 23:00:08 +01:00