pokeemerald/src/trainer_card.c

1903 lines
58 KiB
C
Executable File

#include "global.h"
#include "scanline_effect.h"
#include "palette.h"
#include "task.h"
#include "main.h"
#include "window.h"
#include "malloc.h"
#include "link.h"
#include "bg.h"
#include "sound.h"
#include "frontier_pass.h"
#include "overworld.h"
#include "menu.h"
#include "text.h"
#include "event_data.h"
#include "easy_chat.h"
#include "money.h"
#include "strings.h"
#include "string_util.h"
#include "trainer_card.h"
#include "gpu_regs.h"
#include "international_string_util.h"
#include "pokedex.h"
#include "pokemon_icon.h"
#include "graphics.h"
#include "pokemon_icon.h"
#include "trainer_pokemon_sprites.h"
#include "contest_util.h"
#include "constants/songs.h"
#include "constants/game_stat.h"
#include "constants/battle_frontier.h"
#include "constants/rgb.h"
#include "constants/trainers.h"
#include "constants/union_room.h"
enum {
WIN_MSG,
WIN_CARD_TEXT,
WIN_TRAINER_PIC,
};
struct TrainerCardData
{
u8 mainState;
u8 printState;
u8 gfxLoadState;
u8 bgPalLoadState;
u8 flipDrawState;
bool8 isLink;
u8 timeColonBlinkTimer;
bool8 timeColonInvisible;
bool8 onBack;
bool8 allowDMACopy;
bool8 hasPokedex;
bool8 hasHofResult;
bool8 hasLinkResults;
bool8 hasBattleTowerWins;
bool8 unused_E;
bool8 unused_F;
bool8 hasTrades;
u8 badgeCount[NUM_BADGES];
u8 easyChatProfile[TRAINER_CARD_PROFILE_LENGTH][13];
u8 textPlayersCard[70];
u8 textHofTime[70];
u8 textLinkBattleType[140];
u8 textLinkBattleWins[70];
u8 textLinkBattleLosses[140];
u8 textNumTrades[140];
u8 textBerryCrushPts[140];
u8 textUnionRoomStats[70];
u8 textNumLinkPokeblocks[70];
u8 textNumLinkContests[70];
u8 textBattleFacilityStat[70];
u16 monIconPal[16 * PARTY_SIZE];
s8 flipBlendY;
bool8 timeColonNeedDraw;
u8 cardType;
bool8 isHoenn;
u16 blendColor;
void (*callback2)(void);
struct TrainerCard trainerCard;
u16 frontTilemap[600];
u16 backTilemap[600];
u16 bgTilemap[600];
u8 badgeTiles[0x80 * NUM_BADGES];
u8 stickerTiles[0x200];
u8 cardTiles[0x2300];
u16 cardTilemapBuffer[0x1000];
u16 bgTilemapBuffer[0x1000];
u16 cardTop;
u8 language;
};
// EWRAM
EWRAM_DATA struct TrainerCard gTrainerCards[4] = {0};
EWRAM_DATA static struct TrainerCardData *sData = NULL;
//this file's functions
static void VblankCb_TrainerCard(void);
static void HblankCb_TrainerCard(void);
static void BlinkTimeColon(void);
static void CB2_TrainerCard(void);
static void CloseTrainerCard(u8 task);
static bool8 PrintAllOnCardFront(void);
static void DrawTrainerCardWindow(u8);
static void CreateTrainerCardTrainerPic(void);
static void DrawCardScreenBackground(u16 *);
static void DrawCardFrontOrBack(u16 *);
static void DrawStarsAndBadgesOnCard(void);
static void PrintTimeOnCard(void);
static void FlipTrainerCard(void);
static bool8 IsCardFlipTaskActive(void);
static bool8 LoadCardGfx(void);
static void CB2_InitTrainerCard(void);
static u32 GetCappedGameStat(u8 statId, u32 maxValue);
static bool8 HasAllFrontierSymbols(void);
static u8 GetRubyTrainerStars(struct TrainerCard *);
static u16 GetCaughtMonsCount(void);
static void SetPlayerCardData(struct TrainerCard *, u8);
static void TrainerCard_GenerateCardForPlayer(struct TrainerCard *);
static u8 VersionToCardType(u8);
static void SetDataFromTrainerCard(void);
static void InitGpuRegs(void);
static void ResetGpuRegs(void);
static void InitBgsAndWindows(void);
static void SetTrainerCardCb2(void);
static void SetUpTrainerCardTask(void);
static void InitTrainerCardData(void);
static u8 GetSetCardType(void);
static void PrintNameOnCardFront(void);
static void PrintIdOnCard(void);
static void PrintMoneyOnCard(void);
static void PrintPokedexOnCard(void);
static void PrintProfilePhraseOnCard(void);
static bool8 PrintAllOnCardBack(void);
static void PrintNameOnCardBack(void);
static void PrintHofDebutTimeOnCard(void);
static void PrintLinkBattleResultsOnCard(void);
static void PrintTradesStringOnCard(void);
static void PrintBerryCrushStringOnCard(void);
static void PrintPokeblockStringOnCard(void);
static void PrintUnionStringOnCard(void);
static void PrintContestStringOnCard(void);
static void PrintPokemonIconsOnCard(void);
static void PrintBattleFacilityStringOnCard(void);
static void PrintStickersOnCard(void);
static void BufferTextsVarsForCardPage2(void);
static void BufferNameForCardBack(void);
static void BufferHofDebutTime(void);
static void BufferLinkBattleResults(void);
static void BufferNumTrades(void);
static void BufferBerryCrushPoints(void);
static void BufferUnionRoomStats(void);
static void BufferLinkPokeblocksNum(void);
static void BufferLinkContestNum(void);
static void BufferBattleFacilityStats(void);
static void PrintStatOnBackOfCard(u8 top, const u8 *str1, u8 *str2, const u8 *color);
static void LoadStickerGfx(void);
static u8 SetCardBgsAndPals(void);
static void DrawCardBackStats(void);
static void Task_DoCardFlipTask(u8);
static bool8 Task_BeginCardFlip(struct Task *task);
static bool8 Task_AnimateCardFlipDown(struct Task *task);
static bool8 Task_DrawFlippedCardSide(struct Task *task);
static bool8 Task_SetCardFlipped(struct Task *task);
static bool8 Task_AnimateCardFlipUp(struct Task *task);
static bool8 Task_EndCardFlip(struct Task *task);
static void UpdateCardFlipRegs(u16);
static void LoadMonIconGfx(void);
static const u32 sTrainerCardStickers_Gfx[] = INCBIN_U32("graphics/trainer_card/frlg/stickers.4bpp.lz");
static const u16 sUnused_Pal[] = INCBIN_U16("graphics/trainer_card/unused.gbapal");
static const u16 sHoennTrainerCardBronze_Pal[] = INCBIN_U16("graphics/trainer_card/bronze.gbapal");
static const u16 sKantoTrainerCardGreen_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/green.gbapal");
static const u16 sHoennTrainerCardCopper_Pal[] = INCBIN_U16("graphics/trainer_card/copper.gbapal");
static const u16 sKantoTrainerCardBronze_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/bronze.gbapal");
static const u16 sHoennTrainerCardSilver_Pal[] = INCBIN_U16("graphics/trainer_card/silver.gbapal");
static const u16 sKantoTrainerCardSilver_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/silver.gbapal");
static const u16 sHoennTrainerCardGold_Pal[] = INCBIN_U16("graphics/trainer_card/gold.gbapal");
static const u16 sKantoTrainerCardGold_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/gold.gbapal");
static const u16 sHoennTrainerCardFemaleBg_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg.gbapal");
static const u16 sKantoTrainerCardFemaleBg_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/female_bg.gbapal");
static const u16 sHoennTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
static const u16 sKantoTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/badges.gbapal");
static const u16 sTrainerCardStar_Pal[] = INCBIN_U16("graphics/trainer_card/star.gbapal");
static const u16 sTrainerCardSticker1_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/stickers1.gbapal");
static const u16 sTrainerCardSticker2_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/stickers2.gbapal");
static const u16 sTrainerCardSticker3_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/stickers3.gbapal");
static const u16 sTrainerCardSticker4_Pal[] = INCBIN_U16("graphics/trainer_card/frlg/stickers4.gbapal");
static const u32 sHoennTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz");
static const u32 sKantoTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/frlg/badges.4bpp.lz");
static const struct BgTemplate sTrainerCardBgTemplates[4] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 27,
.screenSize = 2,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 2,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 192
},
};
static const struct WindowTemplate sTrainerCardWindowTemplates[] =
{
[WIN_MSG] = {
.bg = 1,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x253,
},
[WIN_CARD_TEXT] = {
.bg = 1,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 28,
.height = 18,
.paletteNum = 15,
.baseBlock = 0x1,
},
[WIN_TRAINER_PIC] = {
.bg = 3,
.tilemapLeft = 19,
.tilemapTop = 5,
.width = 9,
.height = 10,
.paletteNum = 8,
.baseBlock = 0x150,
},
DUMMY_WIN_TEMPLATE
};
static const u16 *const sHoennTrainerCardPals[] =
{
gHoennTrainerCardGreen_Pal, // Default (0 stars)
sHoennTrainerCardBronze_Pal, // 1 star
sHoennTrainerCardCopper_Pal, // 2 stars
sHoennTrainerCardSilver_Pal, // 3 stars
sHoennTrainerCardGold_Pal, // 4 stars
};
static const u16 *const sKantoTrainerCardPals[] =
{
gKantoTrainerCardBlue_Pal, // Default (0 stars)
sKantoTrainerCardGreen_Pal, // 1 star
sKantoTrainerCardBronze_Pal, // 2 stars
sKantoTrainerCardSilver_Pal, // 3 stars
sKantoTrainerCardGold_Pal, // 4 stars
};
static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
static const u8 sTrainerCardStatColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED};
static const u8 sTimeColonInvisibleTextColors[6] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT};
static const u8 sTrainerPicOffset[2][GENDER_COUNT][2] =
{
// Kanto
{
[MALE] = {13, 4},
[FEMALE] = {13, 4}
},
// Hoenn
{
[MALE] = {1, 0},
[FEMALE] = {1, 0}
},
};
static const u8 sTrainerPicFacilityClass[][GENDER_COUNT] =
{
[CARD_TYPE_FRLG] =
{
[MALE] = FACILITY_CLASS_RED,
[FEMALE] = FACILITY_CLASS_LEAF
},
[CARD_TYPE_RS] =
{
[MALE] = FACILITY_CLASS_RS_BRENDAN,
[FEMALE] = FACILITY_CLASS_RS_MAY
},
[CARD_TYPE_EMERALD] =
{
[MALE] = FACILITY_CLASS_BRENDAN,
[FEMALE] = FACILITY_CLASS_MAY
}
};
static bool8 (*const sTrainerCardFlipTasks[])(struct Task *) =
{
Task_BeginCardFlip,
Task_AnimateCardFlipDown,
Task_DrawFlippedCardSide,
Task_SetCardFlipped,
Task_AnimateCardFlipUp,
Task_EndCardFlip,
};
static void VblankCb_TrainerCard(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
BlinkTimeColon();
if (sData->allowDMACopy)
DmaCopy16(3, &gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 0x140);
}
static void HblankCb_TrainerCard(void)
{
u16 backup;
u16 bgVOffset;
backup = REG_IME;
REG_IME = 0;
bgVOffset = gScanlineEffectRegBuffers[1][REG_VCOUNT & 0xFF];
REG_BG0VOFS = bgVOffset;
REG_IME = backup;
}
static void CB2_TrainerCard(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void CloseTrainerCard(u8 taskId)
{
SetMainCallback2(sData->callback2);
FreeAllWindowBuffers();
FREE_AND_SET_NULL(sData);
DestroyTask(taskId);
}
// States for Task_TrainerCard. Skips the initial states, which are done once in order
#define STATE_HANDLE_INPUT_FRONT 10
#define STATE_HANDLE_INPUT_BACK 11
#define STATE_WAIT_FLIP_TO_BACK 12
#define STATE_WAIT_FLIP_TO_FRONT 13
#define STATE_CLOSE_CARD 14
#define STATE_WAIT_LINK_PARTNER 15
#define STATE_CLOSE_CARD_LINK 16
static void Task_TrainerCard(u8 taskId)
{
switch (sData->mainState)
{
// Draw card initially
case 0:
if (!IsDma3ManagerBusyWithBgCopy())
{
FillWindowPixelBuffer(WIN_CARD_TEXT, PIXEL_FILL(0));
sData->mainState++;
}
break;
case 1:
if (PrintAllOnCardFront())
sData->mainState++;
break;
case 2:
DrawTrainerCardWindow(WIN_CARD_TEXT);
sData->mainState++;
break;
case 3:
FillWindowPixelBuffer(WIN_TRAINER_PIC, PIXEL_FILL(0));
CreateTrainerCardTrainerPic();
DrawTrainerCardWindow(WIN_TRAINER_PIC);
sData->mainState++;
break;
case 4:
DrawCardScreenBackground(sData->bgTilemap);
sData->mainState++;
break;
case 5:
DrawCardFrontOrBack(sData->frontTilemap);
sData->mainState++;
break;
case 6:
DrawStarsAndBadgesOnCard();
sData->mainState++;
break;
// Fade in
case 7:
if (gWirelessCommType == 1 && gReceivedRemoteLinkPlayers == TRUE)
{
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(DISPLAY_WIDTH - 10, DISPLAY_HEIGHT - 10);
}
BlendPalettes(PALETTES_ALL, 16, sData->blendColor);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, sData->blendColor);
SetVBlankCallback(VblankCb_TrainerCard);
sData->mainState++;
break;
case 8:
if (!UpdatePaletteFade() && !IsDma3ManagerBusyWithBgCopy())
{
PlaySE(SE_RG_CARD_OPEN);
sData->mainState = STATE_HANDLE_INPUT_FRONT;
}
break;
case 9:
if (!IsSEPlaying())
sData->mainState++;
break;
case STATE_HANDLE_INPUT_FRONT:
// Blink the : in play time
if (!gReceivedRemoteLinkPlayers && sData->timeColonNeedDraw)
{
PrintTimeOnCard();
DrawTrainerCardWindow(WIN_CARD_TEXT);
sData->timeColonNeedDraw = FALSE;
}
if (JOY_NEW(A_BUTTON))
{
FlipTrainerCard();
PlaySE(SE_RG_CARD_FLIP);
sData->mainState = STATE_WAIT_FLIP_TO_BACK;
}
else if (JOY_NEW(B_BUTTON))
{
if (gReceivedRemoteLinkPlayers && sData->isLink && InUnionRoom() == TRUE)
{
sData->mainState = STATE_WAIT_LINK_PARTNER;
}
else
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, sData->blendColor);
sData->mainState = STATE_CLOSE_CARD;
}
}
break;
case STATE_WAIT_FLIP_TO_BACK:
if (IsCardFlipTaskActive() && Overworld_IsRecvQueueAtMax() != TRUE)
{
PlaySE(SE_RG_CARD_OPEN);
sData->mainState = STATE_HANDLE_INPUT_BACK;
}
break;
case STATE_HANDLE_INPUT_BACK:
if (JOY_NEW(B_BUTTON))
{
if (gReceivedRemoteLinkPlayers && sData->isLink && InUnionRoom() == TRUE)
{
sData->mainState = STATE_WAIT_LINK_PARTNER;
}
else if (gReceivedRemoteLinkPlayers)
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, sData->blendColor);
sData->mainState = STATE_CLOSE_CARD;
}
else
{
FlipTrainerCard();
sData->mainState = STATE_WAIT_FLIP_TO_FRONT;
PlaySE(SE_RG_CARD_FLIP);
}
}
else if (JOY_NEW(A_BUTTON))
{
if (gReceivedRemoteLinkPlayers && sData->isLink && InUnionRoom() == TRUE)
{
sData->mainState = STATE_WAIT_LINK_PARTNER;
}
else
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, sData->blendColor);
sData->mainState = STATE_CLOSE_CARD;
}
}
break;
case STATE_WAIT_LINK_PARTNER:
SetCloseLinkCallback();
DrawDialogueFrame(WIN_MSG, TRUE);
AddTextPrinterParameterized(WIN_MSG, FONT_NORMAL, gText_WaitingTrainerFinishReading, 0, 1, 255, 0);
CopyWindowToVram(WIN_MSG, COPYWIN_FULL);
sData->mainState = STATE_CLOSE_CARD_LINK;
break;
case STATE_CLOSE_CARD_LINK:
if (!gReceivedRemoteLinkPlayers)
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, sData->blendColor);
sData->mainState = STATE_CLOSE_CARD;
}
break;
case STATE_CLOSE_CARD:
if (!UpdatePaletteFade())
CloseTrainerCard(taskId);
break;
case STATE_WAIT_FLIP_TO_FRONT:
if (IsCardFlipTaskActive() && Overworld_IsRecvQueueAtMax() != TRUE)
{
sData->mainState = STATE_HANDLE_INPUT_FRONT;
PlaySE(SE_RG_CARD_OPEN);
}
break;
}
}
static bool8 LoadCardGfx(void)
{
switch (sData->gfxLoadState)
{
case 0:
if (sData->cardType != CARD_TYPE_FRLG)
LZ77UnCompWram(gHoennTrainerCardBg_Tilemap, sData->bgTilemap);
else
LZ77UnCompWram(gKantoTrainerCardBg_Tilemap, sData->bgTilemap);
break;
case 1:
if (sData->cardType != CARD_TYPE_FRLG)
LZ77UnCompWram(gHoennTrainerCardBack_Tilemap, sData->backTilemap);
else
LZ77UnCompWram(gKantoTrainerCardBack_Tilemap, sData->backTilemap);
break;
case 2:
if (!sData->isLink)
{
if (sData->cardType != CARD_TYPE_FRLG)
LZ77UnCompWram(gHoennTrainerCardFront_Tilemap, sData->frontTilemap);
else
LZ77UnCompWram(gKantoTrainerCardFront_Tilemap, sData->frontTilemap);
}
else
{
if (sData->cardType != CARD_TYPE_FRLG)
LZ77UnCompWram(gHoennTrainerCardFrontLink_Tilemap, sData->frontTilemap);
else
LZ77UnCompWram(gKantoTrainerCardFrontLink_Tilemap, sData->frontTilemap);
}
break;
case 3:
if (sData->cardType != CARD_TYPE_FRLG)
LZ77UnCompWram(sHoennTrainerCardBadges_Gfx, sData->badgeTiles);
else
LZ77UnCompWram(sKantoTrainerCardBadges_Gfx, sData->badgeTiles);
break;
case 4:
if (sData->cardType != CARD_TYPE_FRLG)
LZ77UnCompWram(gHoennTrainerCard_Gfx, sData->cardTiles);
else
LZ77UnCompWram(gKantoTrainerCard_Gfx, sData->cardTiles);
break;
case 5:
if (sData->cardType == CARD_TYPE_FRLG)
LZ77UnCompWram(sTrainerCardStickers_Gfx, sData->stickerTiles);
break;
default:
sData->gfxLoadState = 0;
return TRUE;
}
sData->gfxLoadState++;
return FALSE;
}
static void CB2_InitTrainerCard(void)
{
switch (gMain.state)
{
case 0:
ResetGpuRegs();
SetUpTrainerCardTask();
gMain.state++;
break;
case 1:
DmaClear32(3, (void *)OAM, OAM_SIZE);
gMain.state++;
break;
case 2:
if (!sData->blendColor)
DmaClear16(3, (void *)PLTT, PLTT_SIZE);
gMain.state++;
break;
case 3:
ResetSpriteData();
FreeAllSpritePalettes();
ResetPaletteFade();
gMain.state++;
case 4:
InitBgsAndWindows();
gMain.state++;
break;
case 5:
LoadMonIconGfx();
gMain.state++;
break;
case 6:
if (LoadCardGfx() == TRUE)
gMain.state++;
break;
case 7:
LoadStickerGfx();
gMain.state++;
break;
case 8:
InitGpuRegs();
gMain.state++;
break;
case 9:
BufferTextsVarsForCardPage2();
gMain.state++;
break;
case 10:
if (SetCardBgsAndPals() == TRUE)
gMain.state++;
break;
default:
SetTrainerCardCb2();
break;
}
}
static u32 GetCappedGameStat(u8 statId, u32 maxValue)
{
u32 statValue = GetGameStat(statId);
return min(maxValue, statValue);
}
static bool8 HasAllFrontierSymbols(void)
{
u8 i;
for (i = 0; i < NUM_FRONTIER_FACILITIES; i++)
{
if (!FlagGet(FLAG_SYS_TOWER_SILVER + 2 * i) || !FlagGet(FLAG_SYS_TOWER_GOLD + 2 * i))
return FALSE;
}
return TRUE;
}
u32 CountPlayerTrainerStars(void)
{
u8 stars = 0;
if (GetGameStat(GAME_STAT_ENTERED_HOF))
stars++;
if (HasAllHoennMons())
stars++;
if (CountPlayerMuseumPaintings() >= CONTEST_CATEGORIES_COUNT)
stars++;
if (HasAllFrontierSymbols())
stars++;
return stars;
}
static u8 GetRubyTrainerStars(struct TrainerCard *trainerCard)
{
u8 stars = 0;
if (trainerCard->hofDebutHours || trainerCard->hofDebutMinutes || trainerCard->hofDebutSeconds)
stars++;
if (trainerCard->caughtAllHoenn)
stars++;
if (trainerCard->battleTowerStraightWins > 49)
stars++;
if (trainerCard->hasAllPaintings)
stars++;
return stars;
}
static void SetPlayerCardData(struct TrainerCard *trainerCard, u8 cardType)
{
u32 playTime;
u8 i;
trainerCard->gender = gSaveBlock2Ptr->playerGender;
trainerCard->playTimeHours = gSaveBlock2Ptr->playTimeHours;
trainerCard->playTimeMinutes = gSaveBlock2Ptr->playTimeMinutes;
playTime = GetGameStat(GAME_STAT_FIRST_HOF_PLAY_TIME);
if (!GetGameStat(GAME_STAT_ENTERED_HOF))
playTime = 0;
trainerCard->hofDebutHours = playTime >> 16;
trainerCard->hofDebutMinutes = (playTime >> 8) & 0xFF;
trainerCard->hofDebutSeconds = playTime & 0xFF;
if ((playTime >> 16) > 999)
{
trainerCard->hofDebutHours = 999;
trainerCard->hofDebutMinutes = 59;
trainerCard->hofDebutSeconds = 59;
}
trainerCard->hasPokedex = FlagGet(FLAG_SYS_POKEDEX_GET);
trainerCard->caughtAllHoenn = HasAllHoennMons();
trainerCard->caughtMonsCount = GetCaughtMonsCount();
trainerCard->trainerId = (gSaveBlock2Ptr->playerTrainerId[1] << 8) | gSaveBlock2Ptr->playerTrainerId[0];
trainerCard->linkBattleWins = GetCappedGameStat(GAME_STAT_LINK_BATTLE_WINS, 9999);
trainerCard->linkBattleLosses = GetCappedGameStat(GAME_STAT_LINK_BATTLE_LOSSES, 9999);
trainerCard->pokemonTrades = GetCappedGameStat(GAME_STAT_POKEMON_TRADES, 0xFFFF);
trainerCard->money = GetMoney(&gSaveBlock1Ptr->money);
for (i = 0; i < TRAINER_CARD_PROFILE_LENGTH; i++)
trainerCard->easyChatProfile[i] = gSaveBlock1Ptr->easyChatProfile[i];
StringCopy(trainerCard->playerName, gSaveBlock2Ptr->playerName);
switch (cardType)
{
case CARD_TYPE_EMERALD:
trainerCard->battleTowerWins = 0;
trainerCard->battleTowerStraightWins = 0;
// Seems like GF got CARD_TYPE_FRLG and CARD_TYPE_RS wrong.
case CARD_TYPE_FRLG:
trainerCard->contestsWithFriends = GetCappedGameStat(GAME_STAT_WON_LINK_CONTEST, 999);
trainerCard->pokeblocksWithFriends = GetCappedGameStat(GAME_STAT_POKEBLOCKS_WITH_FRIENDS, 0xFFFF);
if (CountPlayerMuseumPaintings() >= CONTEST_CATEGORIES_COUNT)
trainerCard->hasAllPaintings = TRUE;
trainerCard->stars = GetRubyTrainerStars(trainerCard);
break;
case CARD_TYPE_RS:
trainerCard->battleTowerWins = 0;
trainerCard->battleTowerStraightWins = 0;
trainerCard->contestsWithFriends = 0;
trainerCard->pokeblocksWithFriends = 0;
trainerCard->hasAllPaintings = 0;
trainerCard->stars = 0;
break;
}
}
static void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
{
memset(trainerCard, 0, sizeof(struct TrainerCard));
trainerCard->version = GAME_VERSION;
SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD);
trainerCard->hasAllFrontierSymbols = HasAllFrontierSymbols();
trainerCard->frontierBP = gSaveBlock2Ptr->frontier.cardBattlePoints;
if (trainerCard->hasAllFrontierSymbols)
trainerCard->stars++;
if (trainerCard->gender == FEMALE)
trainerCard->unionRoomClass = gUnionRoomFacilityClasses[(trainerCard->trainerId % NUM_UNION_ROOM_CLASSES) + NUM_UNION_ROOM_CLASSES];
else
trainerCard->unionRoomClass = gUnionRoomFacilityClasses[trainerCard->trainerId % NUM_UNION_ROOM_CLASSES];
}
void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCard)
{
memset(trainerCard, 0, 0x60);
trainerCard->version = GAME_VERSION;
SetPlayerCardData(trainerCard, CARD_TYPE_EMERALD);
trainerCard->linkHasAllFrontierSymbols = HasAllFrontierSymbols();
*((u16 *)&trainerCard->linkPoints.frontier) = gSaveBlock2Ptr->frontier.cardBattlePoints;
if (trainerCard->linkHasAllFrontierSymbols)
trainerCard->stars++;
if (trainerCard->gender == FEMALE)
trainerCard->unionRoomClass = gUnionRoomFacilityClasses[(trainerCard->trainerId % NUM_UNION_ROOM_CLASSES) + NUM_UNION_ROOM_CLASSES];
else
trainerCard->unionRoomClass = gUnionRoomFacilityClasses[trainerCard->trainerId % NUM_UNION_ROOM_CLASSES];
}
void CopyTrainerCardData(struct TrainerCard *dst, struct TrainerCard *src, u8 gameVersion)
{
memset(dst, 0, sizeof(struct TrainerCard));
dst->version = gameVersion;
switch (VersionToCardType(gameVersion))
{
case CARD_TYPE_FRLG:
memcpy(dst, src, 0x60);
break;
case CARD_TYPE_RS:
memcpy(dst, src, 0x38);
break;
case CARD_TYPE_EMERALD:
memcpy(dst, src, 0x60);
dst->linkPoints.frontier = 0;
dst->hasAllFrontierSymbols = src->linkHasAllFrontierSymbols;
dst->frontierBP = *((u16 *)&src->linkPoints.frontier);
break;
}
}
static void SetDataFromTrainerCard(void)
{
u8 i;
u32 badgeFlag;
sData->hasPokedex = FALSE;
sData->hasHofResult = FALSE;
sData->hasLinkResults = FALSE;
sData->hasBattleTowerWins = FALSE;
sData->unused_E = FALSE;
sData->unused_F = FALSE;
sData->hasTrades = FALSE;
memset(sData->badgeCount, 0, sizeof(sData->badgeCount));
if (sData->trainerCard.hasPokedex)
sData->hasPokedex++;
if (sData->trainerCard.hofDebutHours
|| sData->trainerCard.hofDebutMinutes
|| sData->trainerCard.hofDebutSeconds)
sData->hasHofResult++;
if (sData->trainerCard.linkBattleWins || sData->trainerCard.linkBattleLosses)
sData->hasLinkResults++;
if (sData->trainerCard.pokemonTrades)
sData->hasTrades++;
if (sData->trainerCard.battleTowerWins || sData->trainerCard.battleTowerStraightWins)
sData->hasBattleTowerWins++;
for (i = 0, badgeFlag = FLAG_BADGE01_GET; badgeFlag < FLAG_BADGE01_GET + NUM_BADGES; badgeFlag++, i++)
{
if (FlagGet(badgeFlag))
sData->badgeCount[i]++;
}
}
static void InitGpuRegs(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_DARKEN);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ);
SetGpuReg(REG_OFFSET_WIN0V, DISPLAY_HEIGHT);
SetGpuReg(REG_OFFSET_WIN0H, DISPLAY_WIDTH);
if (gReceivedRemoteLinkPlayers)
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
else
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
}
static void UpdateCardFlipRegs(u16 cardTop)
{
s8 blendY = (cardTop + 40) / 10;
if (blendY <= 4)
blendY = 0;
sData->flipBlendY = blendY;
SetGpuReg(REG_OFFSET_BLDY, sData->flipBlendY);
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(sData->cardTop, DISPLAY_HEIGHT - sData->cardTop));
}
static void ResetGpuRegs(void)
{
SetVBlankCallback(NULL);
SetHBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG3CNT, 0);
}
static void InitBgsAndWindows(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTrainerCardBgTemplates, ARRAY_COUNT(sTrainerCardBgTemplates));
ChangeBgX(0, 0, BG_COORD_SET);
ChangeBgY(0, 0, BG_COORD_SET);
ChangeBgX(1, 0, BG_COORD_SET);
ChangeBgY(1, 0, BG_COORD_SET);
ChangeBgX(2, 0, BG_COORD_SET);
ChangeBgY(2, 0, BG_COORD_SET);
ChangeBgX(3, 0, BG_COORD_SET);
ChangeBgY(3, 0, BG_COORD_SET);
InitWindows(sTrainerCardWindowTemplates);
DeactivateAllTextPrinters();
LoadMessageBoxAndBorderGfx();
}
static void SetTrainerCardCb2(void)
{
SetMainCallback2(CB2_TrainerCard);
}
static void SetUpTrainerCardTask(void)
{
ResetTasks();
ScanlineEffect_Stop();
CreateTask(Task_TrainerCard, 0);
InitTrainerCardData();
SetDataFromTrainerCard();
}
static bool8 PrintAllOnCardFront(void)
{
switch (sData->printState)
{
case 0:
PrintNameOnCardFront();
break;
case 1:
PrintIdOnCard();
break;
case 2:
PrintMoneyOnCard();
break;
case 3:
PrintPokedexOnCard();
break;
case 4:
PrintTimeOnCard();
break;
case 5:
PrintProfilePhraseOnCard();
break;
default:
sData->printState = 0;
return TRUE;
}
sData->printState++;
return FALSE;
}
static bool8 PrintAllOnCardBack(void)
{
switch (sData->printState)
{
case 0:
PrintNameOnCardBack();
break;
case 1:
PrintHofDebutTimeOnCard();
break;
case 2:
PrintLinkBattleResultsOnCard();
break;
case 3:
PrintTradesStringOnCard();
break;
case 4:
PrintBerryCrushStringOnCard();
PrintPokeblockStringOnCard();
break;
case 5:
PrintUnionStringOnCard();
PrintContestStringOnCard();
break;
case 6:
PrintPokemonIconsOnCard();
PrintBattleFacilityStringOnCard();
break;
case 7:
PrintStickersOnCard();
break;
default:
sData->printState = 0;
return TRUE;
}
sData->printState++;
return FALSE;
}
static void BufferTextsVarsForCardPage2(void)
{
BufferNameForCardBack();
BufferHofDebutTime();
BufferLinkBattleResults();
BufferNumTrades();
BufferBerryCrushPoints();
BufferUnionRoomStats();
BufferLinkPokeblocksNum();
BufferLinkContestNum();
BufferBattleFacilityStats();
}
static void PrintNameOnCardFront(void)
{
u8 buffer[32];
u8 *txtPtr;
txtPtr = StringCopy(buffer, gText_TrainerCardName);
StringCopy(txtPtr, sData->trainerCard.playerName);
ConvertInternationalString(txtPtr, sData->language);
if (sData->cardType == CARD_TYPE_FRLG)
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 20, 28, sTrainerCardTextColors, TEXT_SKIP_DRAW, buffer);
else
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 16, 33, sTrainerCardTextColors, TEXT_SKIP_DRAW, buffer);
}
static void PrintIdOnCard(void)
{
u8 buffer[32];
u8 *txtPtr;
s32 xPos;
u32 top;
txtPtr = StringCopy(buffer, gText_TrainerCardIDNo);
ConvertIntToDecimalStringN(txtPtr, sData->trainerCard.trainerId, STR_CONV_MODE_LEADING_ZEROS, 5);
if (sData->cardType == CARD_TYPE_FRLG)
{
xPos = GetStringCenterAlignXOffset(FONT_NORMAL, buffer, 80) + 132;
top = 9;
}
else
{
xPos = GetStringCenterAlignXOffset(FONT_NORMAL, buffer, 96) + 120;
top = 9;
}
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, xPos, top, sTrainerCardTextColors, TEXT_SKIP_DRAW, buffer);
}
static void PrintMoneyOnCard(void)
{
s32 xOffset;
u8 top;
if (!sData->isHoenn)
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 20, 56, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardMoney);
else
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 16, 57, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardMoney);
ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.money, STR_CONV_MODE_LEFT_ALIGN, 6);
StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1);
if (!sData->isHoenn)
{
xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 144);
top = 56;
}
else
{
xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 128);
top = 57;
}
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, xOffset, top, sTrainerCardTextColors, TEXT_SKIP_DRAW, gStringVar4);
}
static u16 GetCaughtMonsCount(void)
{
if (IsNationalPokedexEnabled())
return GetNationalPokedexCount(FLAG_GET_CAUGHT);
else
return GetHoennPokedexCount(FLAG_GET_CAUGHT);
}
static void PrintPokedexOnCard(void)
{
s32 xOffset;
u8 top;
if (FlagGet(FLAG_SYS_POKEDEX_GET))
{
if (!sData->isHoenn)
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 20, 72, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardPokedex);
else
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 16, 73, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardPokedex);
StringCopy(ConvertIntToDecimalStringN(gStringVar4, sData->trainerCard.caughtMonsCount, STR_CONV_MODE_LEFT_ALIGN, 3), gText_EmptyString6);
if (!sData->isHoenn)
{
xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 144);
top = 72;
}
else
{
xOffset = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 128);
top = 73;
}
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, xOffset, top, sTrainerCardTextColors, TEXT_SKIP_DRAW, gStringVar4);
}
}
static const u8 *const sTimeColonTextColors[] = {sTrainerCardTextColors, sTimeColonInvisibleTextColors};
static void PrintTimeOnCard(void)
{
u16 hours;
u16 minutes;
s32 width;
u32 x, y, totalWidth;
if (!sData->isHoenn)
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 20, 88, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardTime);
else
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 16, 89, sTrainerCardTextColors, TEXT_SKIP_DRAW, gText_TrainerCardTime);
if (sData->isLink)
{
hours = sData->trainerCard.playTimeHours;
minutes = sData->trainerCard.playTimeMinutes;
}
else
{
hours = gSaveBlock2Ptr->playTimeHours;
minutes = gSaveBlock2Ptr->playTimeMinutes;
}
if (hours > 999)
hours = 999;
if (minutes > 59)
minutes = 59;
width = GetStringWidth(FONT_NORMAL, gText_Colon2, 0);
if (!sData->isHoenn)
{
x = 144;
y = 88;
}
else
{
x = 128;
y = 89;
}
totalWidth = width + 30;
x -= totalWidth;
FillWindowPixelRect(WIN_CARD_TEXT, PIXEL_FILL(0), x, y, totalWidth, 15);
ConvertIntToDecimalStringN(gStringVar4, hours, STR_CONV_MODE_RIGHT_ALIGN, 3);
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, x, y, sTrainerCardTextColors, TEXT_SKIP_DRAW, gStringVar4);
x += 18;
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, x, y, sTimeColonTextColors[sData->timeColonInvisible], TEXT_SKIP_DRAW, gText_Colon2);
x += width;
ConvertIntToDecimalStringN(gStringVar4, minutes, STR_CONV_MODE_LEADING_ZEROS, 2);
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, x, y, sTrainerCardTextColors, TEXT_SKIP_DRAW, gStringVar4);
}
static void PrintProfilePhraseOnCard(void)
{
static const u8 yOffsetsLine1[] = {113, 104};
static const u8 yOffsetsLine2[] = {129, 120};
if (sData->isLink)
{
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 8, yOffsetsLine1[sData->isHoenn], sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->easyChatProfile[0]);
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, GetStringWidth(FONT_NORMAL, sData->easyChatProfile[0], 0) + 14, yOffsetsLine1[sData->isHoenn], sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->easyChatProfile[1]);
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 8, yOffsetsLine2[sData->isHoenn], sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->easyChatProfile[2]);
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, GetStringWidth(FONT_NORMAL, sData->easyChatProfile[2], 0) + 14, yOffsetsLine2[sData->isHoenn], sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->easyChatProfile[3]);
}
}
static void BufferNameForCardBack(void)
{
StringCopy(sData->textPlayersCard, sData->trainerCard.playerName);
ConvertInternationalString(sData->textPlayersCard, sData->language);
if (sData->cardType != CARD_TYPE_FRLG)
{
StringCopy(gStringVar1, sData->textPlayersCard);
StringExpandPlaceholders(sData->textPlayersCard, gText_Var1sTrainerCard);
}
}
static void PrintNameOnCardBack(void)
{
if (!sData->isHoenn)
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, 136, 9, sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->textPlayersCard);
else
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, sData->textPlayersCard, 216), 9, sTrainerCardTextColors, TEXT_SKIP_DRAW, sData->textPlayersCard);
}
static const u8 sText_HofTime[] = _("{STR_VAR_1}:{STR_VAR_2}:{STR_VAR_3}");
static void BufferHofDebutTime(void)
{
if (sData->hasHofResult)
{
ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.hofDebutHours, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar2, sData->trainerCard.hofDebutMinutes, STR_CONV_MODE_LEADING_ZEROS, 2);
ConvertIntToDecimalStringN(gStringVar3, sData->trainerCard.hofDebutSeconds, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(sData->textHofTime, sText_HofTime);
}
}
static void PrintStatOnBackOfCard(u8 top, const u8 *statName, u8 *stat, const u8 *color)
{
static const u8 xOffsets[] = {8, 16};
static const u8 widths[] = {216, 216};
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, xOffsets[sData->isHoenn], top * 16 + 33, sTrainerCardTextColors, TEXT_SKIP_DRAW, statName);
AddTextPrinterParameterized3(WIN_CARD_TEXT, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, stat, widths[sData->isHoenn]), top * 16 + 33, color, TEXT_SKIP_DRAW, stat);
}
static void PrintHofDebutTimeOnCard(void)
{
if (sData->hasHofResult)
PrintStatOnBackOfCard(0, gText_HallOfFameDebut, sData->textHofTime, sTrainerCardStatColors);
}
static const u8 *const sLinkBattleTexts[] =
{
[CARD_TYPE_FRLG] = gText_LinkBattles,
[CARD_TYPE_RS] = gText_LinkCableBattles,
[CARD_TYPE_EMERALD] = gText_LinkBattles
};
static void BufferLinkBattleResults(void)
{
if (sData->hasLinkResults)
{
StringCopy(sData->textLinkBattleType, sLinkBattleTexts[sData->cardType]);
ConvertIntToDecimalStringN(sData->textLinkBattleWins, sData->trainerCard.linkBattleWins, STR_CONV_MODE_LEFT_ALIGN, 4);
ConvertIntToDecimalStringN(sData->textLinkBattleLosses, sData->trainerCard.linkBattleLosses, STR_CONV_MODE_LEFT_ALIGN, 4);
}
}
static void PrintLinkBattleResultsOnCard(void)
{
if (sData->hasLinkResults)
{
StringCopy(gStringVar1, sData->textLinkBattleWins);
StringCopy(gStringVar2, sData->textLinkBattleLosses);
StringExpandPlaceholders(gStringVar4, gText_WinsLosses);
PrintStatOnBackOfCard(1, sData->textLinkBattleType, gStringVar4, sTrainerCardTextColors);
}
}
static void BufferNumTrades(void)
{
if (sData->hasTrades)
ConvertIntToDecimalStringN(sData->textNumTrades, sData->trainerCard.pokemonTrades, STR_CONV_MODE_RIGHT_ALIGN, 5);
}
static void PrintTradesStringOnCard(void)
{
if (sData->hasTrades)
PrintStatOnBackOfCard(2, gText_PokemonTrades, sData->textNumTrades, sTrainerCardStatColors);
}
static void BufferBerryCrushPoints(void)
{
if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.linkPoints.berryCrush)
ConvertIntToDecimalStringN(sData->textBerryCrushPts, sData->trainerCard.linkPoints.berryCrush, STR_CONV_MODE_RIGHT_ALIGN, 5);
}
static void PrintBerryCrushStringOnCard(void)
{
if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.linkPoints.berryCrush)
PrintStatOnBackOfCard(4, gText_BerryCrush, sData->textBerryCrushPts, sTrainerCardStatColors);
}
static void BufferUnionRoomStats(void)
{
if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.unionRoomNum)
ConvertIntToDecimalStringN(sData->textUnionRoomStats, sData->trainerCard.unionRoomNum, STR_CONV_MODE_RIGHT_ALIGN, 5);
}
static void PrintUnionStringOnCard(void)
{
if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.unionRoomNum)
PrintStatOnBackOfCard(3, gText_UnionTradesAndBattles, sData->textUnionRoomStats, sTrainerCardStatColors);
}
static void BufferLinkPokeblocksNum(void)
{
if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.pokeblocksWithFriends)
{
ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.pokeblocksWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 5);
StringExpandPlaceholders(sData->textNumLinkPokeblocks, gText_NumPokeblocks);
}
}
static void PrintPokeblockStringOnCard(void)
{
if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.pokeblocksWithFriends)
PrintStatOnBackOfCard(3, gText_PokeblocksWithFriends, sData->textNumLinkPokeblocks, sTrainerCardStatColors);
}
static void BufferLinkContestNum(void)
{
if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.contestsWithFriends)
ConvertIntToDecimalStringN(sData->textNumLinkContests, sData->trainerCard.contestsWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 5);
}
static void PrintContestStringOnCard(void)
{
if (sData->cardType != CARD_TYPE_FRLG && sData->trainerCard.contestsWithFriends)
PrintStatOnBackOfCard(4, gText_WonContestsWFriends, sData->textNumLinkContests, sTrainerCardStatColors);
}
static void BufferBattleFacilityStats(void)
{
switch (sData->cardType)
{
case CARD_TYPE_RS:
if (sData->hasBattleTowerWins)
{
ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.battleTowerWins, STR_CONV_MODE_RIGHT_ALIGN, 4);
ConvertIntToDecimalStringN(gStringVar2, sData->trainerCard.battleTowerStraightWins, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(sData->textBattleFacilityStat, gText_WinsStraight);
}
break;
case CARD_TYPE_EMERALD:
if (sData->trainerCard.frontierBP)
{
ConvertIntToDecimalStringN(gStringVar1, sData->trainerCard.frontierBP, STR_CONV_MODE_RIGHT_ALIGN, 5);
StringExpandPlaceholders(sData->textBattleFacilityStat, gText_NumBP);
}
break;
case CARD_TYPE_FRLG:
break;
}
}
static void PrintBattleFacilityStringOnCard(void)
{
switch (sData->cardType)
{
case CARD_TYPE_RS:
if (sData->hasBattleTowerWins)
PrintStatOnBackOfCard(5, gText_BattleTower, sData->textBattleFacilityStat, sTrainerCardTextColors);
break;
case CARD_TYPE_EMERALD:
if (sData->trainerCard.frontierBP)
PrintStatOnBackOfCard(5, gText_BattlePtsWon, sData->textBattleFacilityStat, sTrainerCardStatColors);
break;
case CARD_TYPE_FRLG:
break;
}
}
static void PrintPokemonIconsOnCard(void)
{
u8 i;
u8 paletteSlots[PARTY_SIZE] = {5, 6, 7, 8, 9, 10};
u8 xOffsets[PARTY_SIZE] = {0, 4, 8, 12, 16, 20};
if (sData->cardType == CARD_TYPE_FRLG)
{
for (i = 0; i < PARTY_SIZE; i++)
{
if (sData->trainerCard.monSpecies[i])
{
u8 monSpecies = GetMonIconPaletteIndexFromSpecies(sData->trainerCard.monSpecies[i]);
WriteSequenceToBgTilemapBuffer(3, 16 * i + 224, xOffsets[i] + 3, 15, 4, 4, paletteSlots[monSpecies], 1);
}
}
}
}
static void LoadMonIconGfx(void)
{
u8 i;
CpuSet(gMonIconPalettes, sData->monIconPal, 0x60);
switch (sData->trainerCard.monIconTint)
{
case MON_ICON_TINT_NORMAL:
break;
case MON_ICON_TINT_BLACK:
TintPalette_CustomTone(sData->monIconPal, 96, 0, 0, 0);
break;
case MON_ICON_TINT_PINK:
TintPalette_CustomTone(sData->monIconPal, 96, 500, 330, 310);
break;
case MON_ICON_TINT_SEPIA:
TintPalette_SepiaTone(sData->monIconPal, 96);
break;
}
LoadPalette(sData->monIconPal, BG_PLTT_ID(5), 6 * PLTT_SIZE_4BPP);
for (i = 0; i < PARTY_SIZE; i++)
{
if (sData->trainerCard.monSpecies[i])
LoadBgTiles(3, GetMonIconTiles(sData->trainerCard.monSpecies[i], 0), 512, 16 * i + 32);
}
}
static void PrintStickersOnCard(void)
{
u8 i;
u8 paletteSlots[4] = {11, 12, 13, 14};
if (sData->cardType == CARD_TYPE_FRLG && sData->trainerCard.shouldDrawStickers == TRUE)
{
for (i = 0; i < TRAINER_CARD_STICKER_TYPES; i++)
{
u8 sticker = sData->trainerCard.stickers[i];
if (sData->trainerCard.stickers[i])
WriteSequenceToBgTilemapBuffer(3, i * 4 + 320, i * 3 + 2, 2, 2, 2, paletteSlots[sticker - 1], 1);
}
}
}
static void LoadStickerGfx(void)
{
LoadPalette(sTrainerCardSticker1_Pal, BG_PLTT_ID(11), PLTT_SIZE_4BPP);
LoadPalette(sTrainerCardSticker2_Pal, BG_PLTT_ID(12), PLTT_SIZE_4BPP);
LoadPalette(sTrainerCardSticker3_Pal, BG_PLTT_ID(13), PLTT_SIZE_4BPP);
LoadPalette(sTrainerCardSticker4_Pal, BG_PLTT_ID(14), PLTT_SIZE_4BPP);
LoadBgTiles(3, sData->stickerTiles, 1024, 128);
}
static void DrawTrainerCardWindow(u8 windowId)
{
PutWindowTilemap(windowId);
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static u8 SetCardBgsAndPals(void)
{
switch (sData->bgPalLoadState)
{
case 0:
LoadBgTiles(3, sData->badgeTiles, ARRAY_COUNT(sData->badgeTiles), 0);
break;
case 1:
LoadBgTiles(0, sData->cardTiles, 0x1800, 0);
break;
case 2:
if (sData->cardType != CARD_TYPE_FRLG)
{
LoadPalette(sHoennTrainerCardPals[sData->trainerCard.stars], BG_PLTT_ID(0), 3 * PLTT_SIZE_4BPP);
LoadPalette(sHoennTrainerCardBadges_Pal, BG_PLTT_ID(3), PLTT_SIZE_4BPP);
if (sData->trainerCard.gender != MALE)
LoadPalette(sHoennTrainerCardFemaleBg_Pal, BG_PLTT_ID(1), PLTT_SIZE_4BPP);
}
else
{
LoadPalette(sKantoTrainerCardPals[sData->trainerCard.stars], BG_PLTT_ID(0), 3 * PLTT_SIZE_4BPP);
LoadPalette(sKantoTrainerCardBadges_Pal, BG_PLTT_ID(3), PLTT_SIZE_4BPP);
if (sData->trainerCard.gender != MALE)
LoadPalette(sKantoTrainerCardFemaleBg_Pal, BG_PLTT_ID(1), PLTT_SIZE_4BPP);
}
LoadPalette(sTrainerCardStar_Pal, BG_PLTT_ID(4), PLTT_SIZE_4BPP);
break;
case 3:
SetBgTilemapBuffer(0, sData->cardTilemapBuffer);
SetBgTilemapBuffer(2, sData->bgTilemapBuffer);
break;
case 4:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
default:
return 1;
}
sData->bgPalLoadState++;
return 0;
}
static void DrawCardScreenBackground(u16 *ptr)
{
s16 i, j;
u16 *dst = sData->bgTilemapBuffer;
for (i = 0; i < 20; i++)
{
for (j = 0; j < 32; j++)
{
if (j < 30)
dst[32 * i + j] = ptr[30 * i + j];
else
dst[32 * i + j] = ptr[0];
}
}
CopyBgTilemapBufferToVram(2);
}
static void DrawCardFrontOrBack(u16 *ptr)
{
s16 i, j;
u16 *dst = sData->cardTilemapBuffer;
for (i = 0; i < 20; i++)
{
for (j = 0; j < 32; j++)
{
if (j < 30)
dst[32 * i + j] = ptr[30 * i + j];
else
dst[32 * i + j] = ptr[0];
}
}
CopyBgTilemapBufferToVram(0);
}
static void DrawStarsAndBadgesOnCard(void)
{
static const u8 yOffsets[] = {7, 7};
s16 i, x;
u16 tileNum = 192;
u8 palNum = 3;
FillBgTilemapBufferRect(3, 143, 15, yOffsets[sData->isHoenn], sData->trainerCard.stars, 1, 4);
if (!sData->isLink)
{
x = 4;
for (i = 0; i < NUM_BADGES; i++, tileNum += 2, x += 3)
{
if (sData->badgeCount[i])
{
FillBgTilemapBufferRect(3, tileNum, x, 15, 1, 1, palNum);
FillBgTilemapBufferRect(3, tileNum + 1, x + 1, 15, 1, 1, palNum);
FillBgTilemapBufferRect(3, tileNum + 16, x, 16, 1, 1, palNum);
FillBgTilemapBufferRect(3, tileNum + 17, x + 1, 16, 1, 1, palNum);
}
}
}
CopyBgTilemapBufferToVram(3);
}
static void DrawCardBackStats(void)
{
if (sData->cardType == CARD_TYPE_FRLG)
{
if (sData->hasTrades)
{
FillBgTilemapBufferRect(3, 141, 27, 9, 1, 1, 1);
FillBgTilemapBufferRect(3, 157, 27, 10, 1, 1, 1);
}
if (sData->trainerCard.linkPoints.berryCrush)
{
FillBgTilemapBufferRect(3, 141, 21, 13, 1, 1, 1);
FillBgTilemapBufferRect(3, 157, 21, 14, 1, 1, 1);
}
if (sData->trainerCard.unionRoomNum)
{
FillBgTilemapBufferRect(3, 141, 27, 11, 1, 1, 1);
FillBgTilemapBufferRect(3, 157, 27, 12, 1, 1, 1);
}
}
else
{
if (sData->hasTrades)
{
FillBgTilemapBufferRect(3, 141, 27, 9, 1, 1, 0);
FillBgTilemapBufferRect(3, 157, 27, 10, 1, 1, 0);
}
if (sData->trainerCard.contestsWithFriends)
{
FillBgTilemapBufferRect(3, 141, 27, 13, 1, 1, 0);
FillBgTilemapBufferRect(3, 157, 27, 14, 1, 1, 0);
}
if (sData->hasBattleTowerWins)
{
FillBgTilemapBufferRect(3, 141, 17, 15, 1, 1, 0);
FillBgTilemapBufferRect(3, 157, 17, 16, 1, 1, 0);
FillBgTilemapBufferRect(3, 140, 27, 15, 1, 1, 0);
FillBgTilemapBufferRect(3, 156, 27, 16, 1, 1, 0);
}
}
CopyBgTilemapBufferToVram(3);
}
static void BlinkTimeColon(void)
{
if (++sData->timeColonBlinkTimer > 60)
{
sData->timeColonBlinkTimer = 0;
sData->timeColonInvisible ^= 1;
sData->timeColonNeedDraw = TRUE;
}
}
u8 GetTrainerCardStars(u8 cardId)
{
struct TrainerCard *trainerCards = gTrainerCards;
return trainerCards[cardId].stars;
}
#define tFlipState data[0]
#define tCardTop data[1]
static void FlipTrainerCard(void)
{
u8 taskId = CreateTask(Task_DoCardFlipTask, 0);
Task_DoCardFlipTask(taskId);
SetHBlankCallback(HblankCb_TrainerCard);
}
static bool8 IsCardFlipTaskActive(void)
{
if (FindTaskIdByFunc(Task_DoCardFlipTask) == TASK_NONE)
return TRUE;
else
return FALSE;
}
static void Task_DoCardFlipTask(u8 taskId)
{
while(sTrainerCardFlipTasks[gTasks[taskId].tFlipState](&gTasks[taskId]))
;
}
static bool8 Task_BeginCardFlip(struct Task *task)
{
u32 i;
HideBg(1);
HideBg(3);
ScanlineEffect_Stop();
ScanlineEffect_Clear();
for (i = 0; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[1][i] = 0;
task->tFlipState++;
return FALSE;
}
// Note: Cannot be DISPLAY_HEIGHT / 2, or cardHeight will be 0
#define CARD_FLIP_Y ((DISPLAY_HEIGHT / 2) - 3)
static bool8 Task_AnimateCardFlipDown(struct Task *task)
{
u32 cardHeight, r5, r10, cardTop, r6, var_24, cardBottom, var;
s16 i;
sData->allowDMACopy = FALSE;
if (task->tCardTop >= CARD_FLIP_Y)
task->tCardTop = CARD_FLIP_Y;
else
task->tCardTop += 7;
sData->cardTop = task->tCardTop;
UpdateCardFlipRegs(task->tCardTop);
cardTop = task->tCardTop;
cardBottom = DISPLAY_HEIGHT - cardTop;
cardHeight = cardBottom - cardTop;
r6 = -cardTop << 16;
r5 = (DISPLAY_HEIGHT << 16) / cardHeight;
r5 -= 1 << 16;
var_24 = r6;
var_24 += r5 * cardHeight;
r10 = r5 / cardHeight;
r5 *= 2;
for (i = 0; i < cardTop; i++)
gScanlineEffectRegBuffers[0][i] = -i;
for (; i < (s16)cardBottom; i++)
{
var = r6 >> 16;
r6 += r5;
r5 -= r10;
gScanlineEffectRegBuffers[0][i] = var;
}
var = var_24 >> 16;
for (; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[0][i] = var;
sData->allowDMACopy = TRUE;
if (task->tCardTop >= CARD_FLIP_Y)
task->tFlipState++;
return FALSE;
}
static bool8 Task_DrawFlippedCardSide(struct Task *task)
{
sData->allowDMACopy = FALSE;
if (Overworld_IsRecvQueueAtMax() == TRUE)
return FALSE;
do
{
switch (sData->flipDrawState)
{
case 0:
FillWindowPixelBuffer(WIN_CARD_TEXT, PIXEL_FILL(0));
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20);
break;
case 1:
if (!sData->onBack)
{
if (!PrintAllOnCardBack())
return FALSE;
}
else
{
if (!PrintAllOnCardFront())
return FALSE;
}
break;
case 2:
if (!sData->onBack)
DrawCardFrontOrBack(sData->backTilemap);
else
DrawTrainerCardWindow(WIN_CARD_TEXT);
break;
case 3:
if (!sData->onBack)
DrawCardBackStats();
else
FillWindowPixelBuffer(WIN_TRAINER_PIC, PIXEL_FILL(0));
break;
case 4:
if (sData->onBack)
CreateTrainerCardTrainerPic();
break;
default:
task->tFlipState++;
sData->allowDMACopy = TRUE;
sData->flipDrawState = 0;
return FALSE;
}
sData->flipDrawState++;
} while (gReceivedRemoteLinkPlayers == 0);
return FALSE;
}
static bool8 Task_SetCardFlipped(struct Task *task)
{
sData->allowDMACopy = FALSE;
// If on back of card, draw front of card because its being flipped
if (sData->onBack)
{
DrawTrainerCardWindow(WIN_TRAINER_PIC);
DrawCardScreenBackground(sData->bgTilemap);
DrawCardFrontOrBack(sData->frontTilemap);
DrawStarsAndBadgesOnCard();
}
DrawTrainerCardWindow(WIN_CARD_TEXT);
sData->onBack ^= 1;
task->tFlipState++;
sData->allowDMACopy = TRUE;
PlaySE(SE_RG_CARD_FLIPPING);
return FALSE;
}
static bool8 Task_AnimateCardFlipUp(struct Task *task)
{
u32 cardHeight, r5, r10, cardTop, r6, var_24, cardBottom, var;
s16 i;
sData->allowDMACopy = FALSE;
if (task->tCardTop <= 5)
task->tCardTop = 0;
else
task->tCardTop -= 5;
sData->cardTop = task->tCardTop;
UpdateCardFlipRegs(task->tCardTop);
cardTop = task->tCardTop;
cardBottom = DISPLAY_HEIGHT - cardTop;
cardHeight = cardBottom - cardTop;
r6 = -cardTop << 16;
r5 = (DISPLAY_HEIGHT << 16) / cardHeight;
r5 -= 1 << 16;
var_24 = r6;
var_24 += r5 * cardHeight;
r10 = r5 / cardHeight;
r5 /= 2;
for (i = 0; i < cardTop; i++)
gScanlineEffectRegBuffers[0][i] = -i;
for (; i < (s16)cardBottom; i++)
{
var = r6 >> 16;
r6 += r5;
r5 += r10;
gScanlineEffectRegBuffers[0][i] = var;
}
var = var_24 >> 16;
for (; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[0][i] = var;
sData->allowDMACopy = TRUE;
if (task->tCardTop <= 0)
task->tFlipState++;
return FALSE;
}
static bool8 Task_EndCardFlip(struct Task *task)
{
ShowBg(1);
ShowBg(3);
SetHBlankCallback(NULL);
DestroyTask(FindTaskIdByFunc(Task_DoCardFlipTask));
return FALSE;
}
void ShowPlayerTrainerCard(void (*callback)(void))
{
sData = AllocZeroed(sizeof(*sData));
sData->callback2 = callback;
if (callback == CB2_ReshowFrontierPass)
sData->blendColor = RGB_WHITE;
else
sData->blendColor = RGB_BLACK;
if (InUnionRoom() == TRUE)
sData->isLink = TRUE;
else
sData->isLink = FALSE;
sData->language = GAME_LANGUAGE;
TrainerCard_GenerateCardForPlayer(&sData->trainerCard);
SetMainCallback2(CB2_InitTrainerCard);
}
void ShowTrainerCardInLink(u8 cardId, void (*callback)(void))
{
sData = AllocZeroed(sizeof(*sData));
sData->callback2 = callback;
sData->isLink = TRUE;
sData->trainerCard = gTrainerCards[cardId];
sData->language = gLinkPlayers[cardId].language;
SetMainCallback2(CB2_InitTrainerCard);
}
static void InitTrainerCardData(void)
{
u8 i;
sData->mainState = 0;
sData->timeColonBlinkTimer = gSaveBlock2Ptr->playTimeVBlanks;
sData->timeColonInvisible = FALSE;
sData->onBack = FALSE;
sData->flipBlendY = 0;
sData->cardType = GetSetCardType();
for (i = 0; i < TRAINER_CARD_PROFILE_LENGTH; i++)
CopyEasyChatWord(sData->easyChatProfile[i], sData->trainerCard.easyChatProfile[i]);
}
static u8 GetSetCardType(void)
{
if (sData == NULL)
{
if (gGameVersion == VERSION_FIRE_RED || gGameVersion == VERSION_LEAF_GREEN)
return CARD_TYPE_FRLG;
else if (gGameVersion == VERSION_EMERALD)
return CARD_TYPE_EMERALD;
else
return CARD_TYPE_RS;
}
else
{
if (sData->trainerCard.version == VERSION_FIRE_RED || sData->trainerCard.version == VERSION_LEAF_GREEN)
{
sData->isHoenn = FALSE;
return CARD_TYPE_FRLG;
}
else if (sData->trainerCard.version == VERSION_EMERALD)
{
sData->isHoenn = TRUE;
return CARD_TYPE_EMERALD;
}
else
{
sData->isHoenn = TRUE;
return CARD_TYPE_RS;
}
}
}
static u8 VersionToCardType(u8 version)
{
if (version == VERSION_FIRE_RED || version == VERSION_LEAF_GREEN)
return CARD_TYPE_FRLG;
else if (version == VERSION_EMERALD)
return CARD_TYPE_EMERALD;
else
return CARD_TYPE_RS;
}
static void CreateTrainerCardTrainerPic(void)
{
if (InUnionRoom() == TRUE && gReceivedRemoteLinkPlayers == 1)
{
CreateTrainerCardTrainerPicSprite(FacilityClassToPicIndex(sData->trainerCard.unionRoomClass),
TRUE,
sTrainerPicOffset[sData->isHoenn][sData->trainerCard.gender][0],
sTrainerPicOffset[sData->isHoenn][sData->trainerCard.gender][1],
8,
WIN_TRAINER_PIC);
}
else
{
CreateTrainerCardTrainerPicSprite(FacilityClassToPicIndex(sTrainerPicFacilityClass[sData->cardType][sData->trainerCard.gender]),
TRUE,
sTrainerPicOffset[sData->isHoenn][sData->trainerCard.gender][0],
sTrainerPicOffset[sData->isHoenn][sData->trainerCard.gender][1],
8,
WIN_TRAINER_PIC);
}
}