mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 04:27:38 +01:00
868 lines
31 KiB
PHP
868 lines
31 KiB
PHP
@ Objects in this room are set dynamically with OBJ_EVENT_GFX_VAR_0 and OBJ_EVENT_GFX_VAR_1
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@ Note: LOCALIDs shared with data/scripts/battle_pike.inc
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.equ LOCALID_OBJ_0, 1
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.equ LOCALID_OBJ_1, 2
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BattleFrontier_BattlePikeRoomNormal_MapScripts:: @ 825D152
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
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map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomNormal_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp
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.byte 0
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BattleFrontier_BattlePikeRoomNormal_OnFrame: @ 825D167
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom
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.2byte 0
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BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 825D171
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setvar VAR_TEMP_0, 1
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pike_getroomtype
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switch VAR_RESULT
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case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom
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case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom
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case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom
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case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom
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case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom
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case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: @ 825D1C6
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lockall
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delay 16
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
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waitmovement 0
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pike_gettrainerintro 0
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msgbox gStringVar4, MSGBOX_DEFAULT
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waitmessage
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closemessage
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releaseall
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setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
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setvar VAR_0x8005, 0
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special DoSpecialTrainerBattle
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waitstate
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switch VAR_RESULT
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case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle
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BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost:: @ 825D20A
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
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warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
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waitstate
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle:: @ 825D226
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
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waitmovement 0
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: @ 825D231
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lockall
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delay 16
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer, MSGBOX_DEFAULT
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waitmessage
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closemessage
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
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waitmovement 0
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pike_gettrainerintro 0
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msgbox gStringVar4, MSGBOX_DEFAULT
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waitmessage
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closemessage
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releaseall
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setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
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setvar VAR_0x8005, 0
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special DoSpecialTrainerBattle
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waitstate
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switch VAR_RESULT
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case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle
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goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
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waitmovement 0
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer
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waitmovement 0
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth, MSGBOX_DEFAULT
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playfanfare MUS_HEAL
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waitfanfare
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special HealPlayerParty
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2, MSGBOX_DEFAULT
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closemessage
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release
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
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waitmovement 0
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom:: @ 825D2BF
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delay 22
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lockall
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer
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waitmovement 0
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pike_prequeenheal
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switch VAR_RESULT
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case 0, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal
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case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon
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case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons
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BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster, MSGBOX_DEFAULT
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closemessage
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special SpawnCameraObject
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applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy
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waitmovement 0
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playse SE_PIKE_CURTAIN_CLOSE
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call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed
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delay 4
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call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed
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delay 4
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call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed
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delay 4
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waitse
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delay 60
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playse SE_PIKE_CURTAIN_OPEN
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delay 65
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call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed
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showobjectat LOCALID_OBJ_0, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
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delay 4
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call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed
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delay 4
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call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen
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waitse
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter
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waitmovement 0
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pike_getbrainstatus
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switch VAR_RESULT
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case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold
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case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver
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case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold
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frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
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compare VAR_RESULT, FALSE
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goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen, MSGBOX_DEFAULT
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frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
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BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucySilver:: @ 825D3BD
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck, MSGBOX_DEFAULT
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call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle
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compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver
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goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
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BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA
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frontier_getsymbols
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compare VAR_RESULT, 0
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goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass, MSGBOX_DEFAULT
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waitmessage
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playfanfare MUS_OBTAIN_SYMBOL
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message BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol
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waitmessage
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waitfanfare
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frontier_givesymbol
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear, MSGBOX_DEFAULT
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closemessage
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goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
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BattleFrontier_BattlePikeRoomNormal_EventScript_IntroLucyGold:: @ 825D416
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frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
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compare VAR_RESULT, FALSE
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goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain, MSGBOX_DEFAULT
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frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
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BattleFrontier_BattlePikeRoomNormal_EventScript_BattleLucyGold:: @ 825D443
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn, MSGBOX_DEFAULT
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call BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle
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compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold
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goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
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BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460
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frontier_getsymbols
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compare VAR_RESULT, 2
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goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass, MSGBOX_DEFAULT
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waitmessage
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playfanfare MUS_OBTAIN_SYMBOL
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message BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine
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waitmessage
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waitfanfare
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frontier_givesymbol
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_IWontForget, MSGBOX_DEFAULT
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closemessage
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goto BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: @ 825D49D
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2
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waitmovement 0
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pike_get PIKE_DATA_WIN_STREAK
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addvar VAR_RESULT, 1
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pike_set PIKE_DATA_WIN_STREAK VAR_RESULT
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call BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
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waitstate
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal:: @ 825D4DC
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon:: @ 825D4EA
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne, MSGBOX_DEFAULT
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playfanfare MUS_HEAL
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waitfanfare
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goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: @ 825D4FC
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo, MSGBOX_DEFAULT
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playfanfare MUS_HEAL
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waitfanfare
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goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E
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lockall
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delay 16
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
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waitmovement 0
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message BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth
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waitmessage
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playfanfare MUS_HEAL
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waitfanfare
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special HealPlayerParty
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
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waitmovement 0
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releaseall
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: @ 825D53E
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lockall
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delay 16
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft
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waitmovement 0
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown
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waitmovement 0
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1
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waitmovement 0
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pike_gettrainerintro 0
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msgbox gStringVar4, MSGBOX_DEFAULT
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closemessage
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delay 16
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2
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waitmovement 0
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pike_gettrainerintro 1
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msgbox gStringVar4, MSGBOX_DEFAULT
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closemessage
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setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE
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setvar VAR_0x8005, 0
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special DoSpecialTrainerBattle
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waitstate
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switch VAR_RESULT
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case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle
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goto BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: @ 825D5DC
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2
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waitmovement 0
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit
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waitmovement 0
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp
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waitmovement 0
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: @ 825D605
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lockall
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message BattleFrontier_BattlePikeRoomNormal_Text_WatchOut
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer
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waitmovement 0
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pike_getstatusmon
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copyvar VAR_0x8004, VAR_RESULT
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compare VAR_0x8004, PIKE_STATUSMON_KIRLIA
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call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack
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compare VAR_0x8004, PIKE_STATUSMON_DUSCLOPS
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call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled, MSGBOX_DEFAULT
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closemessage
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releaseall
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: @ 825D643
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop, MSGBOX_DEFAULT
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closemessage
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waitse
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playmoncry SPECIES_KIRLIA, 0
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waitmoncry
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pike_getstatus
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compare VAR_RESULT, PIKE_STATUS_TOXIC
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call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic
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compare VAR_RESULT, PIKE_STATUS_BURN
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call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp
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compare VAR_RESULT, PIKE_STATUS_PARALYSIS
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call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave
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compare VAR_RESULT, PIKE_STATUS_SLEEP
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call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis
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pike_flashscreen
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waitstate
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon
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waitmovement 0
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC
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waitmovement 0
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waitse
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playmoncry SPECIES_KIRLIA, 0
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waitmoncry
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough, MSGBOX_DEFAULT
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waitse
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playmoncry SPECIES_KIRLIA, 0
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waitmoncry
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closemessage
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer
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waitmovement 0
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: @ 825D6D5
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop, MSGBOX_DEFAULT
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closemessage
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waitse
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playmoncry SPECIES_DUSCLOPS, 0
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waitmoncry
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pike_getstatus
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compare VAR_RESULT, PIKE_STATUS_FREEZE
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call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam
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compare VAR_RESULT, PIKE_STATUS_BURN
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call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp
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pike_flashscreen
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waitstate
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon
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waitmovement 0
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC
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waitmovement 0
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waitse
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playmoncry SPECIES_DUSCLOPS, 0
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waitmoncry
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough, MSGBOX_DEFAULT
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waitse
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playmoncry SPECIES_DUSCLOPS, 0
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waitmoncry
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closemessage
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applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside
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applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer
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waitmovement 0
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msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedToxic:: @ 825D751
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message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic
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waitmessage
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return
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BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedWillOWisp:: @ 825D758
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message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp
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waitmessage
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return
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BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedThunderWave:: @ 825D75F
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message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave
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waitmessage
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return
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BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis:: @ 825D766
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message BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis
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waitmessage
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return
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BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedIceBeam:: @ 825D76D
|
|
message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam
|
|
waitmessage
|
|
return
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp:: @ 825D774
|
|
message BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp
|
|
waitmessage
|
|
return
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_DoPikeQueenBattle:: @ 825D77B
|
|
closemessage
|
|
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2
|
|
waitmovement 0
|
|
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
|
|
setvar VAR_0x8005, 0
|
|
special DoSpecialTrainerBattle
|
|
waitstate
|
|
return
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer: @ 825D795
|
|
walk_down
|
|
walk_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit: @ 825D798
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
set_invisible
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit: @ 825D79E
|
|
walk_up
|
|
set_invisible
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon: @ 825D7A2
|
|
walk_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer: @ 825D7A4
|
|
walk_down
|
|
face_left
|
|
delay_16
|
|
delay_16
|
|
face_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer: @ 825D7AA
|
|
walk_fast_down
|
|
walk_fast_right
|
|
walk_fast_right
|
|
walk_fast_down
|
|
walk_fast_left
|
|
face_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC: @ 825D7B1
|
|
face_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside: @ 825D7B3
|
|
walk_left
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight: @ 825D7B4
|
|
face_right
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer: @ 825D7B6
|
|
walk_down
|
|
walk_down
|
|
walk_right
|
|
face_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1: @ 825D7BB
|
|
face_left
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2: @ 825D7BD
|
|
face_right
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp: @ 825D7BF
|
|
face_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight: @ 825D7C1
|
|
walk_right
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft: @ 825D7C3
|
|
walk_left
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown: @ 825D7C5
|
|
walk_down
|
|
walk_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer: @ 825D7C8
|
|
face_right
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer: @ 825D7CA
|
|
face_left
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit: @ 825D7CC
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_right
|
|
walk_up
|
|
set_invisible
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit: @ 825D7D4
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_left
|
|
walk_up
|
|
set_invisible
|
|
walk_up
|
|
step_end
|
|
|
|
@ For approaching Lucy and exiting room after defeating Lucy
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2: @ 825D7DC
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer: @ 825D7DF
|
|
walk_down
|
|
walk_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy: @ 825D7E2
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
set_invisible
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter: @ 825D7E7
|
|
set_visible
|
|
walk_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside: @ 825D7EA
|
|
walk_left
|
|
face_right
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_NPC:: @ 825D7ED
|
|
pike_getroomtype
|
|
switch VAR_RESULT
|
|
case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC
|
|
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC
|
|
case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_NormalNPC:: @ 825D81B
|
|
lock
|
|
faceplayer
|
|
pike_getnpcmsg
|
|
msgbox gStringVar4, MSGBOX_DEFAULT
|
|
waitmessage
|
|
closemessage
|
|
release
|
|
end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_StatusNPC:: @ 825D831
|
|
lock
|
|
faceplayer
|
|
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine, MSGBOX_DEFAULT
|
|
closemessage
|
|
release
|
|
end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E
|
|
pike_healonetwomons
|
|
compare VAR_RESULT, 2
|
|
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons
|
|
compare VAR_RESULT, 1
|
|
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon
|
|
playfanfare MUS_HEAL
|
|
waitfanfare
|
|
msgbox BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell, MSGBOX_DEFAULT
|
|
closemessage
|
|
release
|
|
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit
|
|
waitmovement 0
|
|
end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon:: @ 825D875
|
|
lock
|
|
faceplayer
|
|
msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon, MSGBOX_DEFAULT
|
|
closemessage
|
|
return
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons:: @ 825D881
|
|
lock
|
|
faceplayer
|
|
msgbox BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons, MSGBOX_DEFAULT
|
|
closemessage
|
|
return
|
|
|
|
@ Dusclops or Kirlia
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: @ 825D88D
|
|
lock
|
|
faceplayer
|
|
msgbox BattleFrontier_BattlePikeRoomNormal_Text_Silence, MSGBOX_DEFAULT
|
|
closemessage
|
|
release
|
|
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight
|
|
waitmovement 0
|
|
end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed:: @ 825D8A4
|
|
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1
|
|
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1
|
|
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1
|
|
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage1_Tile3, 1
|
|
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage1_Tile4, 1
|
|
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage1_Tile5, 0
|
|
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage1_Tile6, 1
|
|
special DrawWholeMapView
|
|
return
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed:: @ 825D8E7
|
|
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1
|
|
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1
|
|
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1
|
|
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage2_Tile3, 1
|
|
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage2_Tile4, 1
|
|
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage2_Tile5, 0
|
|
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage2_Tile6, 1
|
|
special DrawWholeMapView
|
|
return
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen:: @ 825D92A
|
|
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1
|
|
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1
|
|
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1
|
|
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage3_Tile3, 1
|
|
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage3_Tile4, 1
|
|
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage3_Tile5, 0
|
|
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage3_Tile6, 1
|
|
special DrawWholeMapView
|
|
return
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesClosed:: @ 825D96D
|
|
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1
|
|
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1
|
|
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1
|
|
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage0_Tile3, 1
|
|
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage0_Tile4, 1
|
|
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage0_Tile5, 0
|
|
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage0_Tile6, 1
|
|
special DrawWholeMapView
|
|
return
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp: @ 825D9B0
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanDown: @ 825D9B3
|
|
walk_down
|
|
walk_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth: @ 825D9B6
|
|
.string "Welcome…\n"
|
|
.string "You must be commended for your luck…\p"
|
|
.string "Your POKéMON shall be restored\n"
|
|
.string "to full health…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge: @ 825DA13
|
|
.string "I urge you to enjoy the rest of your\n"
|
|
.string "Battle Choice challenge…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreOneMon: @ 825DA51
|
|
.string "Ah, you're a lucky one.\n"
|
|
.string "I'm in somewhat-good spirits now.\p"
|
|
.string "I will restore one of your POKéMON\n"
|
|
.string "to full health.$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell: @ 825DABE
|
|
.string "The best of luck to you.\n"
|
|
.string "Farewell.$"
|
|
|
|
@ Seems there was a planned room type where the player could choose to battle and would be healed if they won
|
|
@ Possibly replaced/superseded by the hard battle room, which is the same but the battle isnt optional
|
|
@ Unused
|
|
BattleFrontier_BattlePikeRoomNormal_Text_CareForBattleWillRestoreMons: @ 825DAE1
|
|
.string "Excuse me…\p"
|
|
.string "Would you care for a battle?\n"
|
|
.string "I'll restore your POKéMON if you win.$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePikeRoomNormal_Text_NowShallWe: @ 825DB2F
|
|
.string "Very well…\n"
|
|
.string "Now, shall we?$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePikeRoomNormal_Text_HowUnsportingOfYou: @ 825DB49
|
|
.string "I see…\n"
|
|
.string "How unsporting of you…$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreMonsAsPromised: @ 825DB67
|
|
.string "Magnificent…\p"
|
|
.string "As promised, I shall restore your\n"
|
|
.string "POKéMON to full health.$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell2: @ 825DBAE
|
|
.string "The best of luck to you.\n"
|
|
.string "Farewell.$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_WatchOut: @ 825DBD1
|
|
.string "Oh, my!\p"
|
|
.string "Watch out!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_KirliaStop: @ 825DBE4
|
|
.string "Now, now!\n"
|
|
.string "KIRLIA, stop that!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_DusclopsStop: @ 825DC01
|
|
.string "Now, now!\n"
|
|
.string "DUSCLOPS, stop that!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedToxic: @ 825DC20
|
|
.string "KIRLIA used TOXIC!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedHypnosis: @ 825DC33
|
|
.string "KIRLIA used HYPNOSIS!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedThunderWave: @ 825DC49
|
|
.string "KIRLIA used THUNDER WAVE!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_KirliaUsedWillOWisp: @ 825DC63
|
|
.string "KIRLIA used WILL-O-WISP!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedWillOWisp: @ 825DC7C
|
|
.string "DUSCLOPS used WILL-O-WISP!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_DusclopsUsedIceBeam: @ 825DC97
|
|
.string "DUSCLOPS used ICE BEAM!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_ThatsEnough: @ 825DCAF
|
|
.string "Look here!\n"
|
|
.string "That's quite enough!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia: @ 825DCCF
|
|
.string "I must apologize to you…\p"
|
|
.string "My KIRLIA has a TIMID nature…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops: @ 825DD06
|
|
.string "I must apologize to you…\p"
|
|
.string "My DUSCLOPS has a TIMID nature…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_AttacksWhenStartled: @ 825DD3F
|
|
.string "It attacks without warning if it is\n"
|
|
.string "startled by another person…\p"
|
|
.string "Are you and your POKéMON all right?$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_ApologizeHopeMonsAreFine: @ 825DDA3
|
|
.string "I do apologize for what happened…\n"
|
|
.string "I do hope your POKéMON are fine.$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_Silence: @ 825DDE6
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer: @ 825DDFE
|
|
.string "Welcome…\p"
|
|
.string "Here, we will have you battle\n"
|
|
.string "a somewhat-tough TRAINER…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth: @ 825DE3F
|
|
.string "How wonderful…\p"
|
|
.string "To honor your victory, your POKéMON\n"
|
|
.string "shall be restored to full health…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2: @ 825DE94
|
|
.string "I urge you to enjoy the rest of your\n"
|
|
.string "Battle Choice challenge…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_ImThePikeQueen: @ 825DED2
|
|
.string "I am LUCY…\n"
|
|
.string "I am the law here…\l"
|
|
.string "For I am the PIKE QUEEN…\p"
|
|
.string "You already know it, but to advance,\n"
|
|
.string "you must defeat me…\p"
|
|
.string "…I'm not one for idle chatter.\n"
|
|
.string "Hurry. Come on…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_HopeYouDidntUseUpLuck: @ 825DF71
|
|
.string "Your luck…\n"
|
|
.string "I hope you didn't use it all up here…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass: @ 825DFA2
|
|
.string "LUCY: … … … … … …\n"
|
|
.string "Show me your FRONTIER PASS…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol: @ 825DFD0
|
|
.string "The Luck Symbol was embossed on\n"
|
|
.string "the FRONTIER PASS!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_AllThereIsDisappear: @ 825E003
|
|
.string "…That's all there is…\n"
|
|
.string "Disappear already…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_LucyYouAgain: @ 825E02C
|
|
.string "LUCY: …You again…\p"
|
|
.string "… … … … … …\p"
|
|
.string "…I've trampled flowers and braved\n"
|
|
.string "storms to get to where I am…\p"
|
|
.string "I don't feel any compulsion to keep\n"
|
|
.string "losing to the same opponent…\p"
|
|
.string "… … … … … …\n"
|
|
.string "Fine… I'll do it…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_NowComeOn: @ 825E0E8
|
|
.string "Now!\n"
|
|
.string "Come on!$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass: @ 825E0F6
|
|
.string "LUCY: … … … … … …\p"
|
|
.string "…FRONTIER PASS…$"
|
|
|
|
BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine: @ 825E118
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.string "The Luck Symbol took on\n"
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.string "a golden shine!$"
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BattleFrontier_BattlePikeRoomNormal_Text_IWontForget: @ 825E140
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.string "…You, I won't forget…\n"
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.string "…Ever…$"
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BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomNoHeal: @ 825E15D
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.string "I welcome you…\p"
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.string "Giggle…\n"
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.string "You seem to be bereft of luck…\p"
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.string "If only you hadn't chosen this room,\n"
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.string "your POKéMON could have been healed…$"
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BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne: @ 825E1DD
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.string "I welcome you…\p"
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.string "Since you have chosen this room, I will\n"
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.string "restore one POKéMON to full health…$"
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BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo: @ 825E238
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.string "I welcome you…\p"
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.string "Since you have chosen this room, I will\n"
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.string "restore two POKéMON to full health…$"
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@ Unused
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BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreAllMons: @ 825E293
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.string "I welcome you…\p"
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.string "Giggle…\n"
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.string "You should thank your lucky stars…\p"
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.string "Since you have chosen this room,\n"
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.string "all your POKéMON will be restored…$"
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BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster: @ 825E311
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.string "I shall go fetch our master…$"
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BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons: @ 825E32E
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.string "Ah, you're a lucky one!\n"
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.string "I'm in good spirits now.\p"
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.string "I will restore two of your POKéMON\n"
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.string "to full health!$"
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