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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
14 lines
826 B
SQL
14 lines
826 B
SQL
DewfordTown_PokemonCenter_1F_EventObjects: @ 852DA34
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object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, DewfordTown_PokemonCenter_1F_EventScript_1FC537, 0
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object_event 2, EVENT_OBJ_GFX_POKEFAN_F, 0, 10, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, DewfordTown_PokemonCenter_1F_EventScript_1FC545, 0
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object_event 3, EVENT_OBJ_GFX_MAN_3, 0, 5, 5, 0, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 2, 1, 0, 0, DewfordTown_PokemonCenter_1F_EventScript_1FC54E, 0
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DewfordTown_PokemonCenter_1F_MapWarps: @ 852DA7C
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warp_def 7, 8, 3, 1, MAP_DEWFORD_TOWN
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warp_def 6, 8, 3, 1, MAP_DEWFORD_TOWN
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warp_def 1, 6, 4, 0, MAP_DEWFORD_TOWN_POKEMON_CENTER_2F
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DewfordTown_PokemonCenter_1F_MapEvents:: @ 852DA94
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map_events DewfordTown_PokemonCenter_1F_EventObjects, DewfordTown_PokemonCenter_1F_MapWarps, 0x0, 0x0
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