Go to file
2023-02-26 13:15:53 +13:00
.github Test moves, items, and abilities in battle 2023-02-01 13:53:57 +00:00
asm Add MOVE_SHELL_TRAP Effect (#2716) 2023-02-22 13:55:34 +00:00
common_syms Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214 2023-02-15 14:11:03 -03:00
constants use constant for max directsound channels 2021-01-16 04:18:45 -05:00
data Merge pull request #2660 from DizzyEggg/ace_voltswitch 2023-02-23 09:20:18 -05:00
docs Cleaned trailing whitespace 2022-09-11 14:14:49 -04:00
gflib Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214 2023-02-15 14:11:03 -03:00
graphics Purged the bKGD warning once and for all 2023-02-24 02:01:55 -03:00
include Fixed footprint symbol names. 2023-02-25 09:23:34 -03:00
libagbsyscall Fix $(AR) define, remove \u warns on macOS. 2021-01-04 11:35:59 -05:00
sound Forgot about Jangmo-o 2023-02-24 21:58:09 -03:00
src Use proper symbol name styles for Jangmo-o family (#2739) 2023-02-26 13:15:53 +13:00
test Add MOVE_SHELL_TRAP Effect (#2716) 2023-02-22 13:55:34 +00:00
tools Hydra fixes and improvements (#2718) 2023-02-21 16:30:42 +01:00
.gitattributes Add missing files to .gitattributes. 2020-11-08 20:13:21 -05:00
.gitignore Ignore new Porymap config 2022-09-25 18:34:07 -04:00
asmdiff.ps1 Remove debug printing 2019-04-07 19:18:42 -05:00
asmdiff.sh [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
build_tools.sh Update deprecated build_tools script 2019-08-27 09:15:44 -04:00
charmap.txt Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221124 2022-11-24 15:36:00 -03:00
graphics_file_rules.mk Matching merge from upstream pret 2023-01-20 12:31:54 -03:00
INSTALL.md Matching merge from upstream pret 2023-01-20 12:31:54 -03:00
json_data_rules.mk use json for region map sections 2022-04-04 23:32:03 -04:00
ld_script_modern.txt Test moves, items, and abilities in battle 2023-02-01 13:53:57 +00:00
ld_script_test.txt Test moves, items, and abilities in battle 2023-02-01 13:53:57 +00:00
ld_script.txt [intro] refactor expansion intro 2023-02-09 23:12:29 +01:00
make_tools.mk Build patchelf and hydra only for check 2023-02-10 18:06:15 +01:00
Makefile Hydra fixes and improvements (#2718) 2023-02-21 16:30:42 +01:00
map_data_rules.mk [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
README.md update readme with credits, wiki links 2022-09-06 14:28:52 -04:00
rom.sha1 Make rom.sha1 lowercase to fix erroneous comparison results on *nix 2017-09-06 09:20:49 -04:00
songs.mk Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
spritesheet_rules.mk Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge 2022-07-22 22:57:02 -04:00
sym_bss.txt Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
sym_common.txt Cleaned trailing whitespace 2022-09-11 14:14:49 -04:00
sym_ewram.txt [intro] refactor expansion intro 2023-02-09 23:12:29 +01:00

pokeemerald Expansion

What is the pokeemerald Expansion?

The Pokeemerald Expansion is a collection of feature branches that can be integrated into existing pokeemerald projects.

What features are included?

  • Upgraded battle engine.
    • Fairy Type.
    • Physical/Special/Status Category Split.
    • New moves and abilities up to SwSh.
    • Options to change behaviors and data by generation.
    • Mega Evolution and Primal Reversion
    • Z-Moves
  • Pokémon Species from newer Generations (with the option to disable them if needed).
    • Updates Hoenn's Regional Dex to match ORAS'.
    • Updates National Dex incorporating all the new species.
    • Option to change base stats by generation.
    • New evolution methods.
    • Hidden Abilities data (How to make them available is up to the user).
  • Items from newer Generations and updated item effects for battle and field use.

Certain mechanics, moves, abilities and species sprites are missing. For more information, see the project's milestones.

Documentation on features can be found here

Who maintains the project?

The project was originally started by DizzyEgg alongside other contributors.

The project has now gotten larger and DizzyEgg is now maintaining the project as part of the ROM Hacking Hideout community. Some members of this community are taking on larger roles to help maintain the project.

Please consider crediting the entire list of contributors in your project, as they have all worked hard to develop this project :)

Can I contribute even if I'm not a member of ROM Hacking Hideout?

Yes! Contributions are welcome via Pull Requests and they will be reviewed by maintainers. Don't feel discouraged if we take a bit to review your PR, we'll get to it.

What is ROM Hacking Hideout?

A Discord-based ROM hacking community that has many members who hack using the disassembly and decompilation projects for Pokémon. Quite a few contributors to the original feature branches by DizzyEgg were members of ROM Hacking Hideout. You can call it RHH for short!

Click here to join the RHH Discord Server!