mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-19 01:44:20 +01:00
ed9e860400
-Made BattleScript_EffectTakeHeart use modifybattlerstatstage -Optimized usage of BattleScript_EffectInfernalParade -Tweaked the way in which Triple Arrows' increased crit. hit chance is handled -Optimized syntax for case MOVE_EFFECT_TRIPLE_ARROWS in SetMoveEffect -Optimized case EFFECT_INFERNAL_PARADE in CalcMoveBasePower -Infernal Parade is not known to interact with Comatose, so Eduardo and I will extrapolate that here -Added AI conditionals for some of the effects -Made Triage notice Jungle Healing and moves that use its effect