mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
3540 lines
118 KiB
C
3540 lines
118 KiB
C
#include "global.h"
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#include "battle_tower.h"
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#include "apprentice.h"
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#include "event_data.h"
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#include "battle_setup.h"
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#include "overworld.h"
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#include "random.h"
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#include "text.h"
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#include "main.h"
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#include "international_string_util.h"
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#include "battle.h"
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#include "frontier_util.h"
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#include "strings.h"
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#include "recorded_battle.h"
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#include "easy_chat.h"
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#include "gym_leader_rematch.h"
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#include "battle_transition.h"
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#include "trainer_see.h"
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#include "new_game.h"
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#include "string_util.h"
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#include "data.h"
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#include "link.h"
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#include "field_message_box.h"
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#include "tv.h"
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#include "battle_factory.h"
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#include "constants/apprentice.h"
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#include "constants/battle_dome.h"
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#include "constants/battle_frontier.h"
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#include "constants/battle_frontier_mons.h"
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#include "constants/battle_tent_mons.h"
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#include "constants/battle_tent_trainers.h"
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#include "constants/battle_tower.h"
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#include "constants/frontier_util.h"
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#include "constants/items.h"
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#include "constants/trainers.h"
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#include "constants/event_objects.h"
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#include "constants/moves.h"
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#include "constants/easy_chat.h"
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#include "constants/tv.h"
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer[];
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer[];
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// EWRAM vars.
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EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL;
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EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL;
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// IWRAM common
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u16 gFrontierTempParty[MAX_FRONTIER_PARTY_SIZE];
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// This file's functions.
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static void InitTowerChallenge(void);
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static void GetTowerData(void);
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static void SetTowerData(void);
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static void SetNextFacilityOpponent(void);
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static void SetTowerBattleWon(void);
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static void AwardBattleTowerRibbons(void);
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static void SaveTowerChallenge(void);
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static void GetOpponentIntroSpeech(void);
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static void BattleTowerNop1(void);
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static void BattleTowerNop2(void);
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static void LoadMultiPartnerCandidatesData(void);
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static void ShowPartnerCandidateMessage(void);
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static void LoadLinkMultiOpponentsData(void);
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static void TowerTryCloseLink(void);
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static void SetMultiPartnerGfx(void);
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static void SetTowerInterviewData(void);
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static void ValidateBattleTowerRecordChecksums(void);
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static void SaveCurrentWinStreak(void);
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static void ValidateApprenticesChecksums(void);
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static void SetNextBattleTentOpponent(void);
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static void CopyEReaderTrainerFarewellMessage(void);
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static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
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static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount);
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static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount);
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static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId);
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static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId);
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static u8 GetFrontierTrainerFixedIvs(u16 trainerId);
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static void FillPartnerParty(u16 trainerId);
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static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
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static u8 SetTentPtrsGetLevel(void);
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// Const rom data.
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const u16 gBattleFrontierHeldItems[] =
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{
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ITEM_NONE,
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ITEM_KINGS_ROCK,
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ITEM_SITRUS_BERRY,
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ITEM_ORAN_BERRY,
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ITEM_CHESTO_BERRY,
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ITEM_HARD_STONE,
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ITEM_FOCUS_BAND,
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ITEM_PERSIM_BERRY,
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ITEM_MIRACLE_SEED,
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ITEM_BERRY_JUICE,
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ITEM_MACHO_BRACE,
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ITEM_SILVER_POWDER,
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ITEM_CHERI_BERRY,
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ITEM_BLACK_GLASSES,
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ITEM_BLACK_BELT,
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ITEM_SOUL_DEW,
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ITEM_CHOICE_BAND,
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ITEM_MAGNET,
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ITEM_SILK_SCARF,
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ITEM_WHITE_HERB,
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ITEM_DEEP_SEA_SCALE,
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ITEM_DEEP_SEA_TOOTH,
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ITEM_MYSTIC_WATER,
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ITEM_SHARP_BEAK,
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ITEM_QUICK_CLAW,
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ITEM_LEFTOVERS,
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ITEM_RAWST_BERRY,
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ITEM_LIGHT_BALL,
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ITEM_POISON_BARB,
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ITEM_NEVER_MELT_ICE,
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ITEM_ASPEAR_BERRY,
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ITEM_SPELL_TAG,
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ITEM_BRIGHT_POWDER,
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ITEM_LEPPA_BERRY,
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ITEM_SCOPE_LENS,
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ITEM_TWISTED_SPOON,
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ITEM_METAL_COAT,
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ITEM_MENTAL_HERB,
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ITEM_CHARCOAL,
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ITEM_PECHA_BERRY,
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ITEM_SOFT_SAND,
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ITEM_LUM_BERRY,
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ITEM_DRAGON_SCALE,
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ITEM_DRAGON_FANG,
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ITEM_IAPAPA_BERRY,
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ITEM_WIKI_BERRY,
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ITEM_SEA_INCENSE,
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ITEM_SHELL_BELL,
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ITEM_SALAC_BERRY,
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ITEM_LANSAT_BERRY,
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ITEM_APICOT_BERRY,
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ITEM_STARF_BERRY,
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ITEM_LIECHI_BERRY,
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ITEM_STICK,
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ITEM_LAX_INCENSE,
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ITEM_AGUAV_BERRY,
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ITEM_FIGY_BERRY,
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ITEM_THICK_CLUB,
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ITEM_MAGO_BERRY,
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ITEM_METAL_POWDER,
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ITEM_PETAYA_BERRY,
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ITEM_LUCKY_PUNCH,
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ITEM_GANLON_BERRY
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};
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#include "data/battle_frontier/battle_frontier_trainer_mons.h"
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#include "data/battle_frontier/battle_frontier_trainers.h"
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#include "data/battle_frontier/battle_frontier_mons.h"
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const u8 gTowerMaleFacilityClasses[30] =
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{
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FACILITY_CLASS_RUIN_MANIAC,
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FACILITY_CLASS_TUBER_M,
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FACILITY_CLASS_COOLTRAINER_M,
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FACILITY_CLASS_RICH_BOY,
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FACILITY_CLASS_POKEMANIAC,
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FACILITY_CLASS_SWIMMER_M,
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FACILITY_CLASS_BLACK_BELT,
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FACILITY_CLASS_GUITARIST,
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FACILITY_CLASS_KINDLER,
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FACILITY_CLASS_CAMPER,
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FACILITY_CLASS_BUG_MANIAC,
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FACILITY_CLASS_PSYCHIC_M,
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FACILITY_CLASS_GENTLEMAN,
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FACILITY_CLASS_SCHOOL_KID_M,
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FACILITY_CLASS_POKEFAN_M,
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FACILITY_CLASS_EXPERT_M,
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FACILITY_CLASS_YOUNGSTER,
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FACILITY_CLASS_FISHERMAN,
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FACILITY_CLASS_CYCLING_TRIATHLETE_M,
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FACILITY_CLASS_RUNNING_TRIATHLETE_M,
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FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
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FACILITY_CLASS_DRAGON_TAMER,
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FACILITY_CLASS_BIRD_KEEPER,
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FACILITY_CLASS_NINJA_BOY,
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FACILITY_CLASS_SAILOR,
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FACILITY_CLASS_COLLECTOR,
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FACILITY_CLASS_PKMN_BREEDER_M,
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FACILITY_CLASS_PKMN_RANGER_M,
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FACILITY_CLASS_BUG_CATCHER,
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FACILITY_CLASS_HIKER
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};
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const u8 gTowerFemaleFacilityClasses[20] =
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{
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FACILITY_CLASS_AROMA_LADY,
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FACILITY_CLASS_TUBER_F,
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FACILITY_CLASS_COOLTRAINER_F,
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FACILITY_CLASS_HEX_MANIAC,
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FACILITY_CLASS_LADY,
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FACILITY_CLASS_BEAUTY,
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FACILITY_CLASS_PSYCHIC_F,
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FACILITY_CLASS_SCHOOL_KID_F,
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FACILITY_CLASS_POKEFAN_F,
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FACILITY_CLASS_EXPERT_F,
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FACILITY_CLASS_CYCLING_TRIATHLETE_F,
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FACILITY_CLASS_RUNNING_TRIATHLETE_F,
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FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
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FACILITY_CLASS_BATTLE_GIRL,
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FACILITY_CLASS_PARASOL_LADY,
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FACILITY_CLASS_SWIMMER_F,
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FACILITY_CLASS_PICNICKER,
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FACILITY_CLASS_PKMN_BREEDER_F,
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FACILITY_CLASS_PKMN_RANGER_F,
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FACILITY_CLASS_LASS
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};
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const u8 gTowerMaleTrainerGfxIds[30] =
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{
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OBJ_EVENT_GFX_HIKER,
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OBJ_EVENT_GFX_TUBER_M,
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OBJ_EVENT_GFX_MAN_3,
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OBJ_EVENT_GFX_RICH_BOY,
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OBJ_EVENT_GFX_MANIAC,
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OBJ_EVENT_GFX_RUNNING_TRIATHLETE_M,
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OBJ_EVENT_GFX_BLACK_BELT,
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OBJ_EVENT_GFX_MAN_5,
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OBJ_EVENT_GFX_MAN_5,
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OBJ_EVENT_GFX_CAMPER,
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OBJ_EVENT_GFX_MANIAC,
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OBJ_EVENT_GFX_PSYCHIC_M,
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OBJ_EVENT_GFX_GENTLEMAN,
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OBJ_EVENT_GFX_SCHOOL_KID_M,
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OBJ_EVENT_GFX_POKEFAN_M,
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OBJ_EVENT_GFX_EXPERT_M,
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OBJ_EVENT_GFX_YOUNGSTER,
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OBJ_EVENT_GFX_FISHERMAN,
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OBJ_EVENT_GFX_CYCLING_TRIATHLETE_M,
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OBJ_EVENT_GFX_RUNNING_TRIATHLETE_M,
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OBJ_EVENT_GFX_RUNNING_TRIATHLETE_M,
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OBJ_EVENT_GFX_MAN_3,
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OBJ_EVENT_GFX_MAN_5,
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OBJ_EVENT_GFX_NINJA_BOY,
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OBJ_EVENT_GFX_SAILOR,
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OBJ_EVENT_GFX_MANIAC,
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OBJ_EVENT_GFX_MAN_4,
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OBJ_EVENT_GFX_CAMPER,
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OBJ_EVENT_GFX_BUG_CATCHER,
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OBJ_EVENT_GFX_HIKER
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};
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const u8 gTowerFemaleTrainerGfxIds[20] =
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{
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OBJ_EVENT_GFX_WOMAN_2,
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OBJ_EVENT_GFX_TUBER_F,
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OBJ_EVENT_GFX_WOMAN_5,
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OBJ_EVENT_GFX_HEX_MANIAC,
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OBJ_EVENT_GFX_WOMAN_2,
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OBJ_EVENT_GFX_BEAUTY,
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OBJ_EVENT_GFX_LASS,
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OBJ_EVENT_GFX_GIRL_3,
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OBJ_EVENT_GFX_POKEFAN_F,
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OBJ_EVENT_GFX_EXPERT_F,
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OBJ_EVENT_GFX_CYCLING_TRIATHLETE_F,
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OBJ_EVENT_GFX_RUNNING_TRIATHLETE_F,
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OBJ_EVENT_GFX_RUNNING_TRIATHLETE_F,
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OBJ_EVENT_GFX_GIRL_3,
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OBJ_EVENT_GFX_WOMAN_5,
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OBJ_EVENT_GFX_RUNNING_TRIATHLETE_F,
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OBJ_EVENT_GFX_PICNICKER,
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OBJ_EVENT_GFX_WOMAN_2,
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OBJ_EVENT_GFX_PICNICKER,
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OBJ_EVENT_GFX_LASS
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};
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// Excludes the unused RS_FACILITY_CLASS_BOARDER_1 and _2
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static const u8 sRubyFacilityClassToEmerald[RS_FACILITY_CLASSES_COUNT - 2][2] =
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{
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{RS_FACILITY_CLASS_AQUA_LEADER_ARCHIE, FACILITY_CLASS_AQUA_LEADER_ARCHIE},
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{RS_FACILITY_CLASS_AQUA_GRUNT_M, FACILITY_CLASS_AQUA_GRUNT_M},
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{RS_FACILITY_CLASS_AQUA_GRUNT_F, FACILITY_CLASS_AQUA_GRUNT_F},
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{RS_FACILITY_CLASS_AROMA_LADY, FACILITY_CLASS_AROMA_LADY},
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{RS_FACILITY_CLASS_RUIN_MANIAC, FACILITY_CLASS_RUIN_MANIAC},
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{RS_FACILITY_CLASS_INTERVIEWER, FACILITY_CLASS_INTERVIEWER},
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{RS_FACILITY_CLASS_TUBER_F, FACILITY_CLASS_TUBER_F},
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{RS_FACILITY_CLASS_TUBER_M, FACILITY_CLASS_TUBER_M},
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{RS_FACILITY_CLASS_COOLTRAINER_M, FACILITY_CLASS_COOLTRAINER_M},
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{RS_FACILITY_CLASS_COOLTRAINER_F, FACILITY_CLASS_COOLTRAINER_F},
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{RS_FACILITY_CLASS_HEX_MANIAC, FACILITY_CLASS_HEX_MANIAC},
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{RS_FACILITY_CLASS_LADY, FACILITY_CLASS_LADY},
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{RS_FACILITY_CLASS_BEAUTY, FACILITY_CLASS_BEAUTY},
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{RS_FACILITY_CLASS_RICH_BOY, FACILITY_CLASS_RICH_BOY},
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{RS_FACILITY_CLASS_POKEMANIAC, FACILITY_CLASS_POKEMANIAC},
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{RS_FACILITY_CLASS_SWIMMER_M, FACILITY_CLASS_SWIMMER_M},
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{RS_FACILITY_CLASS_BLACK_BELT, FACILITY_CLASS_BLACK_BELT},
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{RS_FACILITY_CLASS_GUITARIST, FACILITY_CLASS_GUITARIST},
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{RS_FACILITY_CLASS_KINDLER, FACILITY_CLASS_KINDLER},
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{RS_FACILITY_CLASS_CAMPER, FACILITY_CLASS_CAMPER},
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{RS_FACILITY_CLASS_BUG_MANIAC, FACILITY_CLASS_BUG_MANIAC},
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{RS_FACILITY_CLASS_PSYCHIC_M, FACILITY_CLASS_PSYCHIC_M},
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{RS_FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_PSYCHIC_F},
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{RS_FACILITY_CLASS_GENTLEMAN, FACILITY_CLASS_GENTLEMAN},
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{RS_FACILITY_CLASS_ELITE_FOUR_M, FACILITY_CLASS_ELITE_FOUR_SIDNEY},
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{RS_FACILITY_CLASS_ELITE_FOUR_F, FACILITY_CLASS_ELITE_FOUR_PHOEBE},
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{RS_FACILITY_CLASS_LEADER_F, FACILITY_CLASS_LEADER_ROXANNE},
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{RS_FACILITY_CLASS_LEADER_M, FACILITY_CLASS_LEADER_BRAWLY},
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{RS_FACILITY_CLASS_LEADER_MF, FACILITY_CLASS_LEADER_TATE_AND_LIZA},
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{RS_FACILITY_CLASS_SCHOOL_KID_M, FACILITY_CLASS_SCHOOL_KID_M},
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{RS_FACILITY_CLASS_SCHOOL_KID_F, FACILITY_CLASS_SCHOOL_KID_F},
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{RS_FACILITY_CLASS_SR_AND_JR, FACILITY_CLASS_SR_AND_JR},
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{RS_FACILITY_CLASS_POKEFAN_M, FACILITY_CLASS_POKEFAN_M},
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{RS_FACILITY_CLASS_POKEFAN_F, FACILITY_CLASS_POKEFAN_F},
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{RS_FACILITY_CLASS_EXPERT_M, FACILITY_CLASS_EXPERT_M},
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{RS_FACILITY_CLASS_EXPERT_F, FACILITY_CLASS_EXPERT_F},
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{RS_FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_YOUNGSTER},
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{RS_FACILITY_CLASS_CHAMPION, FACILITY_CLASS_CHAMPION_WALLACE},
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{RS_FACILITY_CLASS_FISHERMAN, FACILITY_CLASS_FISHERMAN},
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{RS_FACILITY_CLASS_CYCLING_TRIATHLETE_M, FACILITY_CLASS_CYCLING_TRIATHLETE_M},
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{RS_FACILITY_CLASS_CYCLING_TRIATHLETE_F, FACILITY_CLASS_CYCLING_TRIATHLETE_F},
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{RS_FACILITY_CLASS_RUNNING_TRIATHLETE_M, FACILITY_CLASS_RUNNING_TRIATHLETE_M},
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{RS_FACILITY_CLASS_RUNNING_TRIATHLETE_F, FACILITY_CLASS_RUNNING_TRIATHLETE_F},
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{RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_M, FACILITY_CLASS_SWIMMING_TRIATHLETE_M},
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{RS_FACILITY_CLASS_SWIMMING_TRIATHLETE_F, FACILITY_CLASS_SWIMMING_TRIATHLETE_F},
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{RS_FACILITY_CLASS_DRAGON_TAMER, FACILITY_CLASS_DRAGON_TAMER},
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{RS_FACILITY_CLASS_BIRD_KEEPER, FACILITY_CLASS_BIRD_KEEPER},
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{RS_FACILITY_CLASS_NINJA_BOY, FACILITY_CLASS_NINJA_BOY},
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{RS_FACILITY_CLASS_BATTLE_GIRL, FACILITY_CLASS_BATTLE_GIRL},
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{RS_FACILITY_CLASS_PARASOL_LADY, FACILITY_CLASS_PARASOL_LADY},
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{RS_FACILITY_CLASS_SWIMMER_F, FACILITY_CLASS_SWIMMER_F},
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{RS_FACILITY_CLASS_PICNICKER, FACILITY_CLASS_PICNICKER},
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{RS_FACILITY_CLASS_TWINS, FACILITY_CLASS_TWINS},
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{RS_FACILITY_CLASS_SAILOR, FACILITY_CLASS_SAILOR},
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{RS_FACILITY_CLASS_COLLECTOR, FACILITY_CLASS_COLLECTOR},
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{RS_FACILITY_CLASS_WALLY, FACILITY_CLASS_WALLY},
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{RS_FACILITY_CLASS_BRENDAN_1, FACILITY_CLASS_BRENDAN},
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{RS_FACILITY_CLASS_BRENDAN_2, FACILITY_CLASS_BRENDAN_2},
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{RS_FACILITY_CLASS_BRENDAN_3, FACILITY_CLASS_BRENDAN_3},
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{RS_FACILITY_CLASS_MAY_1, FACILITY_CLASS_MAY},
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{RS_FACILITY_CLASS_MAY_2, FACILITY_CLASS_MAY_2},
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{RS_FACILITY_CLASS_MAY_3, FACILITY_CLASS_MAY_3},
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{RS_FACILITY_CLASS_PKMN_BREEDER_M, FACILITY_CLASS_PKMN_BREEDER_M},
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{RS_FACILITY_CLASS_PKMN_BREEDER_F, FACILITY_CLASS_PKMN_BREEDER_F},
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{RS_FACILITY_CLASS_PKMN_RANGER_M, FACILITY_CLASS_PKMN_RANGER_M},
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{RS_FACILITY_CLASS_PKMN_RANGER_F, FACILITY_CLASS_PKMN_RANGER_F},
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{RS_FACILITY_CLASS_MAGMA_LEADER, FACILITY_CLASS_MAGMA_LEADER_MAXIE},
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{RS_FACILITY_CLASS_MAGMA_GRUNT_M, FACILITY_CLASS_MAGMA_GRUNT_M},
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{RS_FACILITY_CLASS_MAGMA_GRUNT_F, FACILITY_CLASS_MAGMA_GRUNT_F},
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{RS_FACILITY_CLASS_LASS, FACILITY_CLASS_LASS},
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{RS_FACILITY_CLASS_BUG_CATCHER, FACILITY_CLASS_BUG_CATCHER},
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{RS_FACILITY_CLASS_HIKER, FACILITY_CLASS_HIKER},
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{RS_FACILITY_CLASS_YOUNG_COUPLE, FACILITY_CLASS_YOUNG_COUPLE},
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{RS_FACILITY_CLASS_OLD_COUPLE, FACILITY_CLASS_OLD_COUPLE},
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{RS_FACILITY_CLASS_SIS_AND_BRO, FACILITY_CLASS_SIS_AND_BRO},
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};
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#define PARTNER_TEXTS(name) \
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BattleFrontier_BattleTowerMultiPartnerRoom_Text_##name##Intro, \
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BattleFrontier_BattleTowerMultiPartnerRoom_Text_##name##Mon1, \
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BattleFrontier_BattleTowerMultiPartnerRoom_Text_##name##Mon2Ask, \
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BattleFrontier_BattleTowerMultiPartnerRoom_Text_##name##Accept, \
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BattleFrontier_BattleTowerMultiPartnerRoom_Text_##name##Reject
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static const u8 *const sPartnerApprenticeTexts1[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice1)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts2[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice2)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts3[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice3)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts4[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice4)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts5[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice5)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts6[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice6)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts7[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice7)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts8[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice8)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts9[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice9)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts10[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice10)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts11[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice11)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts12[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice12)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts13[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice13)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts14[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice14)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts15[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice15)
|
|
};
|
|
|
|
static const u8 *const sPartnerApprenticeTexts16[] =
|
|
{
|
|
PARTNER_TEXTS(Apprentice16)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsLass[] =
|
|
{
|
|
PARTNER_TEXTS(Lass)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsYoungster[] =
|
|
{
|
|
PARTNER_TEXTS(Youngster)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsHiker[] =
|
|
{
|
|
PARTNER_TEXTS(Hiker)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsBeauty[] =
|
|
{
|
|
PARTNER_TEXTS(Beauty)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsFisherman[] =
|
|
{
|
|
PARTNER_TEXTS(Fisherman)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsLady[] =
|
|
{
|
|
PARTNER_TEXTS(Lady)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsCyclingTriathleteF[] =
|
|
{
|
|
PARTNER_TEXTS(CyclingTriathleteF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsBugCatcher[] =
|
|
{
|
|
PARTNER_TEXTS(BugCatcher)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsSchoolKidM[] =
|
|
{
|
|
PARTNER_TEXTS(SchoolKidM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsRichBoy[] =
|
|
{
|
|
PARTNER_TEXTS(RichBoy)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsBlackBelt[] =
|
|
{
|
|
PARTNER_TEXTS(BlackBelt)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsTuberF[] =
|
|
{
|
|
PARTNER_TEXTS(TuberF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsHexManiac[] =
|
|
{
|
|
PARTNER_TEXTS(HexManiac)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPkmnBreederM[] =
|
|
{
|
|
PARTNER_TEXTS(PkmnBreederM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsRunningTriathleteF[] =
|
|
{
|
|
PARTNER_TEXTS(RunningTriathleteF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsRunningTriathleteM[] =
|
|
{
|
|
PARTNER_TEXTS(RunningTriathleteM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsBattleGirl[] =
|
|
{
|
|
PARTNER_TEXTS(BattleGirl)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsCyclingTriathleteM[] =
|
|
{
|
|
PARTNER_TEXTS(CyclingTriathleteM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsTuberM[] =
|
|
{
|
|
PARTNER_TEXTS(TuberM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsGuitarist[] =
|
|
{
|
|
PARTNER_TEXTS(Guitarist)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsGentleman[] =
|
|
{
|
|
PARTNER_TEXTS(Gentleman)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPokefanM[] =
|
|
{
|
|
PARTNER_TEXTS(PokefanM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsExpertM[] =
|
|
{
|
|
PARTNER_TEXTS(ExpertM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsExpertF[] =
|
|
{
|
|
PARTNER_TEXTS(ExpertF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsDragonTamer[] =
|
|
{
|
|
PARTNER_TEXTS(DragonTamer)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsBirdKeeper[] =
|
|
{
|
|
PARTNER_TEXTS(BirdKeeper)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsNinjaBoy[] =
|
|
{
|
|
PARTNER_TEXTS(NinjaBoy)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsParasolLady[] =
|
|
{
|
|
PARTNER_TEXTS(ParasolLady)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsBugManiac[] =
|
|
{
|
|
PARTNER_TEXTS(BugManiac)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsSailor[] =
|
|
{
|
|
PARTNER_TEXTS(Sailor)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsCollector[] =
|
|
{
|
|
PARTNER_TEXTS(Collector)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPkmnRangerM[] =
|
|
{
|
|
PARTNER_TEXTS(PkmnRangerM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPkmnRangerF[] =
|
|
{
|
|
PARTNER_TEXTS(PkmnRangerF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsAromaLady[] =
|
|
{
|
|
PARTNER_TEXTS(AromaLady)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsRuinManiac[] =
|
|
{
|
|
PARTNER_TEXTS(RuinManiac)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsCoolTrainerM[] =
|
|
{
|
|
PARTNER_TEXTS(CoolTrainerM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsCoolTrainerF[] =
|
|
{
|
|
PARTNER_TEXTS(CoolTrainerF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPokemaniac[] =
|
|
{
|
|
PARTNER_TEXTS(Pokemaniac)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsKindler[] =
|
|
{
|
|
PARTNER_TEXTS(Kindler)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsCamper[] =
|
|
{
|
|
PARTNER_TEXTS(Camper)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPicnicker[] =
|
|
{
|
|
PARTNER_TEXTS(Picnicker)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPsychicM[] =
|
|
{
|
|
PARTNER_TEXTS(PsychicM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPsychicF[] =
|
|
{
|
|
PARTNER_TEXTS(PsychicF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsSchoolKidF[] =
|
|
{
|
|
PARTNER_TEXTS(SchoolKidF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPkmnBreederF[] =
|
|
{
|
|
PARTNER_TEXTS(PkmnBreederF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsPokefanF[] =
|
|
{
|
|
PARTNER_TEXTS(PokefanF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsSwimmerF[] =
|
|
{
|
|
PARTNER_TEXTS(SwimmerF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsSwimmingTriathleteM[] =
|
|
{
|
|
PARTNER_TEXTS(SwimmingTriathleteM)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsSwimmingTriathleteF[] =
|
|
{
|
|
PARTNER_TEXTS(SwimmingTriathleteF)
|
|
};
|
|
|
|
static const u8 *const sPartnerTextsSwimmerM[] =
|
|
{
|
|
PARTNER_TEXTS(SwimmerM)
|
|
};
|
|
|
|
struct
|
|
{
|
|
u32 facilityClass;
|
|
const u8 *const *strings;
|
|
} const sPartnerTrainerTextTables[] =
|
|
{
|
|
{FACILITY_CLASS_LASS, sPartnerTextsLass},
|
|
{FACILITY_CLASS_YOUNGSTER, sPartnerTextsYoungster},
|
|
{FACILITY_CLASS_HIKER, sPartnerTextsHiker},
|
|
{FACILITY_CLASS_BEAUTY, sPartnerTextsBeauty},
|
|
{FACILITY_CLASS_FISHERMAN, sPartnerTextsFisherman},
|
|
{FACILITY_CLASS_LADY, sPartnerTextsLady},
|
|
{FACILITY_CLASS_CYCLING_TRIATHLETE_F, sPartnerTextsCyclingTriathleteF},
|
|
{FACILITY_CLASS_BUG_CATCHER, sPartnerTextsBugCatcher},
|
|
{FACILITY_CLASS_SCHOOL_KID_M, sPartnerTextsSchoolKidM},
|
|
{FACILITY_CLASS_RICH_BOY, sPartnerTextsRichBoy},
|
|
{FACILITY_CLASS_BLACK_BELT, sPartnerTextsBlackBelt},
|
|
{FACILITY_CLASS_TUBER_F, sPartnerTextsTuberF},
|
|
{FACILITY_CLASS_HEX_MANIAC, sPartnerTextsHexManiac},
|
|
{FACILITY_CLASS_PKMN_BREEDER_M, sPartnerTextsPkmnBreederM},
|
|
{FACILITY_CLASS_RUNNING_TRIATHLETE_F, sPartnerTextsRunningTriathleteF},
|
|
{FACILITY_CLASS_RUNNING_TRIATHLETE_M, sPartnerTextsRunningTriathleteM},
|
|
{FACILITY_CLASS_BATTLE_GIRL, sPartnerTextsBattleGirl},
|
|
{FACILITY_CLASS_CYCLING_TRIATHLETE_M, sPartnerTextsCyclingTriathleteM},
|
|
{FACILITY_CLASS_TUBER_M, sPartnerTextsTuberM},
|
|
{FACILITY_CLASS_GUITARIST, sPartnerTextsGuitarist},
|
|
{FACILITY_CLASS_GENTLEMAN, sPartnerTextsGentleman},
|
|
{FACILITY_CLASS_POKEFAN_M, sPartnerTextsPokefanM},
|
|
{FACILITY_CLASS_EXPERT_M, sPartnerTextsExpertM},
|
|
{FACILITY_CLASS_EXPERT_F, sPartnerTextsExpertF},
|
|
{FACILITY_CLASS_DRAGON_TAMER, sPartnerTextsDragonTamer},
|
|
{FACILITY_CLASS_BIRD_KEEPER, sPartnerTextsBirdKeeper},
|
|
{FACILITY_CLASS_NINJA_BOY, sPartnerTextsNinjaBoy},
|
|
{FACILITY_CLASS_PARASOL_LADY, sPartnerTextsParasolLady},
|
|
{FACILITY_CLASS_BUG_MANIAC, sPartnerTextsBugManiac},
|
|
{FACILITY_CLASS_SAILOR, sPartnerTextsSailor},
|
|
{FACILITY_CLASS_COLLECTOR, sPartnerTextsCollector},
|
|
{FACILITY_CLASS_PKMN_RANGER_M, sPartnerTextsPkmnRangerM},
|
|
{FACILITY_CLASS_PKMN_RANGER_F, sPartnerTextsPkmnRangerF},
|
|
{FACILITY_CLASS_AROMA_LADY, sPartnerTextsAromaLady},
|
|
{FACILITY_CLASS_RUIN_MANIAC, sPartnerTextsRuinManiac},
|
|
{FACILITY_CLASS_COOLTRAINER_M, sPartnerTextsCoolTrainerM},
|
|
{FACILITY_CLASS_COOLTRAINER_F, sPartnerTextsCoolTrainerF},
|
|
{FACILITY_CLASS_POKEMANIAC, sPartnerTextsPokemaniac},
|
|
{FACILITY_CLASS_KINDLER, sPartnerTextsKindler},
|
|
{FACILITY_CLASS_CAMPER, sPartnerTextsCamper},
|
|
{FACILITY_CLASS_PICNICKER, sPartnerTextsPicnicker},
|
|
{FACILITY_CLASS_PSYCHIC_M, sPartnerTextsPsychicM},
|
|
{FACILITY_CLASS_PSYCHIC_F, sPartnerTextsPsychicF},
|
|
{FACILITY_CLASS_SCHOOL_KID_F, sPartnerTextsSchoolKidF},
|
|
{FACILITY_CLASS_PKMN_BREEDER_F, sPartnerTextsPkmnBreederF},
|
|
{FACILITY_CLASS_POKEFAN_F, sPartnerTextsPokefanF},
|
|
{FACILITY_CLASS_SWIMMER_F, sPartnerTextsSwimmerF},
|
|
{FACILITY_CLASS_SWIMMING_TRIATHLETE_M, sPartnerTextsSwimmingTriathleteM},
|
|
{FACILITY_CLASS_SWIMMING_TRIATHLETE_F, sPartnerTextsSwimmingTriathleteF},
|
|
{FACILITY_CLASS_SWIMMER_M, sPartnerTextsSwimmerM}
|
|
};
|
|
|
|
static const u8 *const *const sPartnerApprenticeTextTables[NUM_APPRENTICES] =
|
|
{
|
|
sPartnerApprenticeTexts1,
|
|
sPartnerApprenticeTexts2,
|
|
sPartnerApprenticeTexts3,
|
|
sPartnerApprenticeTexts4,
|
|
sPartnerApprenticeTexts5,
|
|
sPartnerApprenticeTexts6,
|
|
sPartnerApprenticeTexts7,
|
|
sPartnerApprenticeTexts8,
|
|
sPartnerApprenticeTexts9,
|
|
sPartnerApprenticeTexts10,
|
|
sPartnerApprenticeTexts11,
|
|
sPartnerApprenticeTexts12,
|
|
sPartnerApprenticeTexts13,
|
|
sPartnerApprenticeTexts14,
|
|
sPartnerApprenticeTexts15,
|
|
sPartnerApprenticeTexts16
|
|
};
|
|
|
|
struct
|
|
{
|
|
u16 species;
|
|
u8 fixedIV;
|
|
u8 level;
|
|
u8 nature;
|
|
u8 evs[NUM_STATS];
|
|
u16 moves[MAX_MON_MOVES];
|
|
} const sStevenMons[MULTI_PARTY_SIZE] =
|
|
{
|
|
{
|
|
.species = SPECIES_METANG,
|
|
.fixedIV = MAX_PER_STAT_IVS,
|
|
.level = 42,
|
|
.nature = NATURE_BRAVE,
|
|
.evs = {0, 252, 252, 0, 6, 0},
|
|
.moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}
|
|
},
|
|
{
|
|
.species = SPECIES_SKARMORY,
|
|
.fixedIV = MAX_PER_STAT_IVS,
|
|
.level = 43,
|
|
.nature = NATURE_IMPISH,
|
|
.evs = {252, 0, 0, 0, 6, 252},
|
|
.moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}
|
|
},
|
|
{
|
|
.species = SPECIES_AGGRON,
|
|
.fixedIV = MAX_PER_STAT_IVS,
|
|
.level = 44,
|
|
.nature = NATURE_ADAMANT,
|
|
.evs = {0, 252, 0, 0, 252, 6},
|
|
.moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}
|
|
}
|
|
};
|
|
|
|
#include "data/battle_frontier/battle_tent.h"
|
|
|
|
static void (* const sBattleTowerFuncs[])(void) =
|
|
{
|
|
[BATTLE_TOWER_FUNC_INIT] = InitTowerChallenge,
|
|
[BATTLE_TOWER_FUNC_GET_DATA] = GetTowerData,
|
|
[BATTLE_TOWER_FUNC_SET_DATA] = SetTowerData,
|
|
[BATTLE_TOWER_FUNC_SET_OPPONENT] = SetNextFacilityOpponent,
|
|
[BATTLE_TOWER_FUNC_SET_BATTLE_WON] = SetTowerBattleWon,
|
|
[BATTLE_TOWER_FUNC_GIVE_RIBBONS] = AwardBattleTowerRibbons,
|
|
[BATTLE_TOWER_FUNC_SAVE] = SaveTowerChallenge,
|
|
[BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO] = GetOpponentIntroSpeech,
|
|
[BATTLE_TOWER_FUNC_NOP] = BattleTowerNop1,
|
|
[BATTLE_TOWER_FUNC_NOP2] = BattleTowerNop2,
|
|
[BATTLE_TOWER_FUNC_LOAD_PARTNERS] = LoadMultiPartnerCandidatesData,
|
|
[BATTLE_TOWER_FUNC_PARTNER_MSG] = ShowPartnerCandidateMessage,
|
|
[BATTLE_TOWER_FUNC_LOAD_LINK_OPPONENTS] = LoadLinkMultiOpponentsData,
|
|
[BATTLE_TOWER_FUNC_TRY_CLOSE_LINK] = TowerTryCloseLink,
|
|
[BATTLE_TOWER_FUNC_SET_PARTNER_GFX] = SetMultiPartnerGfx,
|
|
[BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA] = SetTowerInterviewData,
|
|
};
|
|
|
|
static const u32 sWinStreakFlags[][2] =
|
|
{
|
|
{STREAK_TOWER_SINGLES_50, STREAK_TOWER_SINGLES_OPEN},
|
|
{STREAK_TOWER_DOUBLES_50, STREAK_TOWER_DOUBLES_OPEN},
|
|
{STREAK_TOWER_MULTIS_50, STREAK_TOWER_MULTIS_OPEN},
|
|
{STREAK_TOWER_LINK_MULTIS_50, STREAK_TOWER_LINK_MULTIS_OPEN},
|
|
};
|
|
|
|
static const u32 sWinStreakMasks[][2] =
|
|
{
|
|
{~(STREAK_TOWER_SINGLES_50), ~(STREAK_TOWER_SINGLES_OPEN)},
|
|
{~(STREAK_TOWER_DOUBLES_50), ~(STREAK_TOWER_DOUBLES_OPEN)},
|
|
{~(STREAK_TOWER_MULTIS_50), ~(STREAK_TOWER_MULTIS_OPEN)},
|
|
{~(STREAK_TOWER_LINK_MULTIS_50), ~(STREAK_TOWER_LINK_MULTIS_OPEN)},
|
|
};
|
|
|
|
// The challenge number at which an Apprentice can appear, depending on how many of their questions were answered
|
|
static const u8 sApprenticeChallengeThreshold[MAX_APPRENTICE_QUESTIONS] =
|
|
{
|
|
1, 2, 3, 4, 5, 8, 9, 10, 11, 12
|
|
};
|
|
|
|
// Unclear why this was duplicated
|
|
static const u8 sBattleTowerPartySizes2[] =
|
|
{
|
|
[FRONTIER_MODE_SINGLES] = FRONTIER_PARTY_SIZE,
|
|
[FRONTIER_MODE_DOUBLES] = FRONTIER_DOUBLES_PARTY_SIZE,
|
|
[FRONTIER_MODE_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
|
|
[FRONTIER_MODE_LINK_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
|
|
};
|
|
|
|
// Trainer ID ranges for possible frontier trainers to encounter on particular challenges
|
|
// Trainers are scaled by difficulty, so higher trainer IDs have better teams
|
|
static const u16 sFrontierTrainerIdRanges[][2] =
|
|
{
|
|
{FRONTIER_TRAINER_BRADY, FRONTIER_TRAINER_JILL}, // 0 - 99
|
|
{FRONTIER_TRAINER_TREVIN, FRONTIER_TRAINER_CHLOE}, // 80 - 119
|
|
{FRONTIER_TRAINER_ERIK, FRONTIER_TRAINER_SOFIA}, // 100 - 139
|
|
{FRONTIER_TRAINER_NORTON, FRONTIER_TRAINER_JAZLYN}, // 120 - 159
|
|
{FRONTIER_TRAINER_BRADEN, FRONTIER_TRAINER_ALISON}, // 140 - 179
|
|
{FRONTIER_TRAINER_ZACHERY, FRONTIER_TRAINER_LAMAR}, // 160 - 199
|
|
{FRONTIER_TRAINER_HANK, FRONTIER_TRAINER_TESS}, // 180 - 219
|
|
{FRONTIER_TRAINER_JAXON, FRONTIER_TRAINER_GRETEL}, // 200 - 299
|
|
};
|
|
|
|
static const u16 sFrontierTrainerIdRangesHard[][2] =
|
|
{
|
|
{FRONTIER_TRAINER_ERIK, FRONTIER_TRAINER_CHLOE}, // 100 - 119
|
|
{FRONTIER_TRAINER_NORTON, FRONTIER_TRAINER_SOFIA}, // 120 - 139
|
|
{FRONTIER_TRAINER_BRADEN, FRONTIER_TRAINER_JAZLYN}, // 140 - 159
|
|
{FRONTIER_TRAINER_ZACHERY, FRONTIER_TRAINER_ALISON}, // 160 - 179
|
|
{FRONTIER_TRAINER_HANK, FRONTIER_TRAINER_LAMAR}, // 180 - 199
|
|
{FRONTIER_TRAINER_JAXON, FRONTIER_TRAINER_TESS}, // 200 - 219
|
|
{FRONTIER_TRAINER_LEON, FRONTIER_TRAINER_RAUL}, // 220 - 239
|
|
{FRONTIER_TRAINER_JAXON, FRONTIER_TRAINER_GRETEL}, // 200 - 299
|
|
};
|
|
|
|
// Trainer IDs? Don't make sense as part of previous array, min/max relationship reversed and never accessed
|
|
static const u16 sUnused_085DFA1A[][2] =
|
|
{
|
|
{179, 141}, // FRONTIER_TRAINER_ALISON - FRONTIER_TRAINER_KAYDEN
|
|
{200, 183}, // FRONTIER_TRAINER_JAXON - FRONTIER_TRAINER_HUNTER
|
|
};
|
|
|
|
static const u8 sBattleTowerPartySizes[FRONTIER_MODE_COUNT] =
|
|
{
|
|
[FRONTIER_MODE_SINGLES] = FRONTIER_PARTY_SIZE,
|
|
[FRONTIER_MODE_DOUBLES] = FRONTIER_DOUBLES_PARTY_SIZE,
|
|
[FRONTIER_MODE_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
|
|
[FRONTIER_MODE_LINK_MULTIS] = FRONTIER_MULTI_PARTY_SIZE,
|
|
};
|
|
|
|
static const u16 sRecordTrainerSpeechWon[] =
|
|
{
|
|
EC_WORD_YAY, EC_WORD_YAY, EC_WORD_EXCL_EXCL, EC_WORD_I_VE, EC_WORD_WON, EC_WORD_EXCL_EXCL
|
|
};
|
|
|
|
static const u16 sRecordTrainerSpeechLost[] =
|
|
{
|
|
EC_WORD_TOO, EC_WORD_BAD, EC_WORD_ELLIPSIS, EC_WORD_WE, EC_WORD_LOST, EC_WORD_ELLIPSIS
|
|
};
|
|
|
|
// code
|
|
void CallBattleTowerFunc(void)
|
|
{
|
|
sBattleTowerFuncs[gSpecialVar_0x8004]();
|
|
}
|
|
|
|
static void InitTowerChallenge(void)
|
|
{
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
|
|
gSaveBlock2Ptr->frontier.challengeStatus = CHALLENGE_STATUS_SAVING;
|
|
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
|
|
gSaveBlock2Ptr->frontier.challengePaused = FALSE;
|
|
gSaveBlock2Ptr->frontier.disableRecordBattle = FALSE;
|
|
ResetFrontierTrainerIds();
|
|
if (!(gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]))
|
|
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0;
|
|
|
|
ValidateBattleTowerRecordChecksums();
|
|
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
|
|
gTrainerBattleOpponent_A = 0;
|
|
}
|
|
|
|
static void GetTowerData(void)
|
|
{
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
|
|
switch (gSpecialVar_0x8005)
|
|
{
|
|
case 0:
|
|
break;
|
|
case TOWER_DATA_WIN_STREAK:
|
|
gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
|
|
break;
|
|
case TOWER_DATA_WIN_STREAK_ACTIVE:
|
|
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
|
|
break;
|
|
case TOWER_DATA_LVL_MODE:
|
|
gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SetTowerData(void)
|
|
{
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
|
|
switch (gSpecialVar_0x8005)
|
|
{
|
|
case 0:
|
|
break;
|
|
case TOWER_DATA_WIN_STREAK:
|
|
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
|
|
break;
|
|
case TOWER_DATA_WIN_STREAK_ACTIVE:
|
|
if (gSpecialVar_0x8006)
|
|
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
|
|
else
|
|
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
|
|
break;
|
|
case TOWER_DATA_LVL_MODE:
|
|
gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SetTowerBattleWon(void)
|
|
{
|
|
if (gTrainerBattleOpponent_A == TRAINER_EREADER)
|
|
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
|
|
|
|
// towerNumWins is never read outside this conditional
|
|
if (gSaveBlock2Ptr->frontier.towerNumWins < MAX_STREAK)
|
|
gSaveBlock2Ptr->frontier.towerNumWins++;
|
|
|
|
gSaveBlock2Ptr->frontier.curChallengeBattleNum++;
|
|
SaveCurrentWinStreak();
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
|
}
|
|
|
|
static bool8 ChooseSpecialBattleTowerTrainer(void)
|
|
{
|
|
s32 i, j, validMons;
|
|
s32 trainerIds[9];
|
|
s32 idsCount = 0;
|
|
s32 winStreak = 0;
|
|
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
|
|
if (VarGet(VAR_FRONTIER_FACILITY) != FRONTIER_FACILITY_TOWER)
|
|
return FALSE;
|
|
|
|
winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
|
|
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
|
|
{
|
|
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
|
|
u32 recordHasData = 0;
|
|
u32 checksum = 0;
|
|
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
|
|
{
|
|
recordHasData |= record[j];
|
|
checksum += record[j];
|
|
}
|
|
validMons = 0;
|
|
for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode))
|
|
validMons++;
|
|
}
|
|
|
|
if (validMons >= sBattleTowerPartySizes2[battleMode]
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == winStreak
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
|
|
&& recordHasData
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
|
|
{
|
|
trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_FRIEND;
|
|
idsCount++;
|
|
}
|
|
}
|
|
|
|
if (battleMode == FRONTIER_MODE_SINGLES)
|
|
{
|
|
ValidateApprenticesChecksums();
|
|
for (i = 0; i < APPRENTICE_COUNT; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
|
|
&& sApprenticeChallengeThreshold[gSaveBlock2Ptr->apprentices[i].numQuestions] == winStreak
|
|
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
|
|
{
|
|
trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_APPRENTICE;
|
|
idsCount++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (idsCount != 0)
|
|
{
|
|
gTrainerBattleOpponent_A = trainerIds[Random() % idsCount];
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static void SetNextFacilityOpponent(void)
|
|
{
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
if (lvlMode == FRONTIER_LVL_TENT)
|
|
{
|
|
SetNextBattleTentOpponent();
|
|
}
|
|
else
|
|
{
|
|
u16 id;
|
|
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u16 winStreak = GetCurrentFacilityWinStreak();
|
|
u32 challengeNum = winStreak / 7;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (battleMode == FRONTIER_MODE_MULTIS || battleMode == FRONTIER_MODE_LINK_MULTIS)
|
|
{
|
|
id = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
|
gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.trainerIds[id * 2];
|
|
gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.trainerIds[id * 2 + 1];
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
|
|
}
|
|
else if (ChooseSpecialBattleTowerTrainer())
|
|
{
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
|
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
|
}
|
|
else
|
|
{
|
|
s32 i;
|
|
while (1)
|
|
{
|
|
id = GetRandomScaledFrontierTrainerId(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
|
|
|
// Ensure trainer wasn't previously fought in this challenge.
|
|
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.trainerIds[i] == id)
|
|
break;
|
|
}
|
|
if (i == gSaveBlock2Ptr->frontier.curChallengeBattleNum)
|
|
break;
|
|
}
|
|
|
|
gTrainerBattleOpponent_A = id;
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
|
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 7)
|
|
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
|
}
|
|
}
|
|
}
|
|
|
|
u16 GetRandomScaledFrontierTrainerId(u8 challengeNum, u8 battleNum)
|
|
{
|
|
u16 trainerId;
|
|
|
|
if (challengeNum <= 7)
|
|
{
|
|
if (battleNum == 6)
|
|
{
|
|
// The last battle in each challenge has a jump in difficulty, pulls from a table with higher ranges
|
|
trainerId = (sFrontierTrainerIdRangesHard[challengeNum][1] - sFrontierTrainerIdRangesHard[challengeNum][0]) + 1;
|
|
trainerId = sFrontierTrainerIdRangesHard[challengeNum][0] + (Random() % trainerId);
|
|
}
|
|
else
|
|
{
|
|
trainerId = (sFrontierTrainerIdRanges[challengeNum][1] - sFrontierTrainerIdRanges[challengeNum][0]) + 1;
|
|
trainerId = sFrontierTrainerIdRanges[challengeNum][0] + (Random() % trainerId);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// After challenge 7, trainer IDs always come from the last, hardest range, which is the same for both trainer ID tables
|
|
trainerId = (sFrontierTrainerIdRanges[7][1] - sFrontierTrainerIdRanges[7][0]) + 1;
|
|
trainerId = sFrontierTrainerIdRanges[7][0] + (Random() % trainerId);
|
|
}
|
|
|
|
return trainerId;
|
|
}
|
|
|
|
// Unused
|
|
static void GetRandomScaledFrontierTrainerIdRange(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *rangePtr)
|
|
{
|
|
u16 trainerId, range;
|
|
|
|
if (challengeNum <= 7)
|
|
{
|
|
if (battleNum == 6)
|
|
{
|
|
// The last battle in each challenge has a jump in difficulty, pulls from a table with higher ranges
|
|
range = (sFrontierTrainerIdRangesHard[challengeNum][1] - sFrontierTrainerIdRangesHard[challengeNum][0]) + 1;
|
|
trainerId = sFrontierTrainerIdRangesHard[challengeNum][0];
|
|
}
|
|
else
|
|
{
|
|
range = (sFrontierTrainerIdRanges[challengeNum][1] - sFrontierTrainerIdRanges[challengeNum][0]) + 1;
|
|
trainerId = sFrontierTrainerIdRanges[challengeNum][0];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// After challenge 7, trainer IDs always come from the last, hardest range, which is the same for both trainer ID tables
|
|
range = (sFrontierTrainerIdRanges[7][1] - sFrontierTrainerIdRanges[7][0]) + 1;
|
|
trainerId = sFrontierTrainerIdRanges[7][0];
|
|
}
|
|
|
|
*trainerIdPtr = trainerId;
|
|
*rangePtr = range;
|
|
}
|
|
|
|
void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId)
|
|
{
|
|
u32 i;
|
|
u8 facilityClass;
|
|
u8 trainerObjectGfxId;
|
|
|
|
SetFacilityPtrsGetLevel();
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
SetFrontierBrainObjEventGfx_2();
|
|
return;
|
|
}
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
|
|
}
|
|
else
|
|
{
|
|
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
|
|
}
|
|
|
|
// Search male classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerMaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
|
|
switch (tempVarId)
|
|
{
|
|
case 0:
|
|
default:
|
|
VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId);
|
|
return;
|
|
case 1:
|
|
VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId);
|
|
return;
|
|
case 15:
|
|
VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Search female classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerFemaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
|
|
switch (tempVarId)
|
|
{
|
|
case 0:
|
|
default:
|
|
VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId);
|
|
return;
|
|
case 1:
|
|
VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId);
|
|
return;
|
|
case 15:
|
|
VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId);
|
|
return;
|
|
}
|
|
}
|
|
|
|
switch (tempVarId)
|
|
{
|
|
case 0:
|
|
default:
|
|
VarSet(VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_BOY_1);
|
|
return;
|
|
case 1:
|
|
VarSet(VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_BOY_1);
|
|
return;
|
|
case 15:
|
|
VarSet(VAR_OBJ_GFX_ID_E, OBJ_EVENT_GFX_BOY_1);
|
|
return;
|
|
}
|
|
}
|
|
|
|
void SetEReaderTrainerGfxId(void)
|
|
{
|
|
SetBattleFacilityTrainerGfxId(TRAINER_EREADER, 0);
|
|
}
|
|
|
|
u8 GetBattleFacilityTrainerGfxId(u16 trainerId)
|
|
{
|
|
u32 i;
|
|
u8 facilityClass;
|
|
u8 trainerObjectGfxId;
|
|
|
|
SetFacilityPtrsGetLevel();
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
|
}
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
|
|
}
|
|
else
|
|
{
|
|
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
|
|
}
|
|
|
|
// Search male classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerMaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
|
|
return trainerObjectGfxId;
|
|
}
|
|
|
|
// Search female classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerFemaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
|
|
return trainerObjectGfxId;
|
|
}
|
|
else
|
|
{
|
|
return OBJ_EVENT_GFX_BOY_1;
|
|
}
|
|
}
|
|
|
|
void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
|
|
{
|
|
u16 slotValues[6];
|
|
u16 slotIds[6];
|
|
s32 i, j, k;
|
|
s32 slotsCount = 0;
|
|
struct EmeraldBattleTowerRecord *newRecord = newRecordEm; // Needed to match.
|
|
|
|
// Find a record slot of the same player and replace it.
|
|
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
|
|
{
|
|
k = 0;
|
|
for (j = 0; j < TRAINER_ID_LENGTH; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].trainerId[j] != newRecord->trainerId[j])
|
|
break;
|
|
}
|
|
if (j == 4)
|
|
{
|
|
for (k = 0; k < PLAYER_NAME_LENGTH; k++)
|
|
{
|
|
#ifdef BUGFIX
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].name[k] != newRecord->name[k])
|
|
break;
|
|
if (newRecord->name[k] == EOS)
|
|
#else
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecord->name[j])
|
|
break;
|
|
if (newRecord->name[j] == EOS)
|
|
#endif
|
|
{
|
|
k = PLAYER_NAME_LENGTH;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (k == PLAYER_NAME_LENGTH)
|
|
break;
|
|
}
|
|
if (i < BATTLE_TOWER_RECORD_COUNT)
|
|
{
|
|
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
|
|
return;
|
|
}
|
|
|
|
// Find an empty record slot.
|
|
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == 0)
|
|
break;
|
|
}
|
|
if (i < BATTLE_TOWER_RECORD_COUNT)
|
|
{
|
|
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
|
|
return;
|
|
}
|
|
|
|
// Find possible slots to replace the record.
|
|
slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[0].winStreak;
|
|
slotIds[0] = 0;
|
|
slotsCount++;
|
|
|
|
for (i = 1; i < BATTLE_TOWER_RECORD_COUNT; i++)
|
|
{
|
|
for (j = 0; j < slotsCount; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak < slotValues[j])
|
|
{
|
|
j = 0;
|
|
slotsCount = 1;
|
|
slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak;
|
|
slotIds[0] = i;
|
|
break;
|
|
}
|
|
else if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak > slotValues[j])
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (j == slotsCount)
|
|
{
|
|
slotValues[slotsCount] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak;
|
|
slotIds[slotsCount] = i;
|
|
slotsCount++;
|
|
}
|
|
}
|
|
|
|
i = Random() % slotsCount;
|
|
gSaveBlock2Ptr->frontier.towerRecords[slotIds[i]] = *newRecord;
|
|
}
|
|
|
|
u8 GetFrontierTrainerFrontSpriteId(u16 trainerId)
|
|
{
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
return GetFrontierBrainTrainerPicIndex();
|
|
}
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
return gFacilityClassToPicIndex[gFacilityTrainers[trainerId].facilityClass];
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
return gFacilityClassToPicIndex[GetRecordedBattleRecordMixFriendClass()];
|
|
else
|
|
return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass];
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
return gFacilityClassToPicIndex[gApprentices[GetRecordedBattleApprenticeId()].facilityClass];
|
|
else
|
|
return gFacilityClassToPicIndex[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass];
|
|
}
|
|
}
|
|
|
|
u8 GetFrontierOpponentClass(u16 trainerId)
|
|
{
|
|
u8 trainerClass = 0;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
return GetFrontierBrainTrainerClass();
|
|
}
|
|
else if (trainerId == TRAINER_STEVEN_PARTNER)
|
|
{
|
|
trainerClass = gTrainers[TRAINER_STEVEN].trainerClass;
|
|
}
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gFacilityTrainers[trainerId].facilityClass];
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[GetRecordedBattleRecordMixFriendClass()];
|
|
}
|
|
else
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gApprentices[GetRecordedBattleApprenticeId()].facilityClass];
|
|
}
|
|
else
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass];
|
|
}
|
|
}
|
|
|
|
return trainerClass;
|
|
}
|
|
|
|
static u8 GetFrontierTrainerFacilityClass(u16 trainerId)
|
|
{
|
|
u8 facilityClass;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
|
}
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
facilityClass = GetRecordedBattleRecordMixFriendClass();
|
|
else
|
|
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
facilityClass = gApprentices[GetRecordedBattleApprenticeId()].facilityClass;
|
|
else
|
|
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
|
|
}
|
|
|
|
return facilityClass;
|
|
}
|
|
|
|
void GetFrontierTrainerName(u8 *dst, u16 trainerId)
|
|
{
|
|
s32 i = 0;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
CopyFrontierBrainTrainerName(dst);
|
|
return;
|
|
}
|
|
else if (trainerId == TRAINER_STEVEN_PARTNER)
|
|
{
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
dst[i] = gTrainers[TRAINER_STEVEN].trainerName[i];
|
|
}
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
dst[i] = gFacilityTrainers[trainerId].trainerName[i];
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
{
|
|
GetRecordedBattleRecordMixFriendName(dst);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND];
|
|
TVShowConvertInternationalString(dst, record->name, record->language);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
u8 id, language;
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
{
|
|
id = GetRecordedBattleApprenticeId();
|
|
language = GetRecordedBattleApprenticeLanguage();
|
|
}
|
|
else
|
|
{
|
|
struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE];
|
|
id = apprentice->id;
|
|
language = apprentice->language;
|
|
}
|
|
TVShowConvertInternationalString(dst, GetApprenticeNameInLanguage(id, language), language);
|
|
return;
|
|
}
|
|
|
|
dst[i] = EOS;
|
|
}
|
|
|
|
static bool8 IsFrontierTrainerFemale(u16 trainerId)
|
|
{
|
|
u32 i;
|
|
u8 facilityClass;
|
|
|
|
SetFacilityPtrsGetLevel();
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
return IsFrontierBrainFemale();
|
|
}
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
|
|
}
|
|
else
|
|
{
|
|
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
|
|
}
|
|
|
|
// Search female classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerFemaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
void FillFrontierTrainerParty(u8 monsCount)
|
|
{
|
|
ZeroEnemyPartyMons();
|
|
FillTrainerParty(gTrainerBattleOpponent_A, 0, monsCount);
|
|
}
|
|
|
|
void FillFrontierTrainersParties(u8 monsCount)
|
|
{
|
|
ZeroEnemyPartyMons();
|
|
FillTrainerParty(gTrainerBattleOpponent_A, 0, monsCount);
|
|
FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount);
|
|
}
|
|
|
|
static void FillTentTrainerParty(u8 monsCount)
|
|
{
|
|
ZeroEnemyPartyMons();
|
|
FillTentTrainerParty_(gTrainerBattleOpponent_A, 0, monsCount);
|
|
}
|
|
|
|
static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
|
|
{
|
|
s32 i, j;
|
|
u16 chosenMonIndices[4];
|
|
u8 friendship = MAX_FRIENDSHIP;
|
|
u8 level = SetFacilityPtrsGetLevel();
|
|
u8 fixedIV = 0;
|
|
u8 bfMonCount;
|
|
const u16 *monSet = NULL;
|
|
u32 otID = 0;
|
|
|
|
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
// Normal battle frontier trainer.
|
|
fixedIV = GetFrontierTrainerFixedIvs(trainerId);
|
|
monSet = gFacilityTrainers[gTrainerBattleOpponent_A].monSet;
|
|
}
|
|
else if (trainerId == TRAINER_EREADER)
|
|
{
|
|
for (i = firstMonId; i < firstMonId + 3; i++)
|
|
CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]);
|
|
return;
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
CreateFrontierBrainPokemon();
|
|
return;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
// Record mixed player.
|
|
for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].species != 0
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].level <= level)
|
|
{
|
|
CreateBattleTowerMon2(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j], FALSE);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
// Apprentice.
|
|
for (i = firstMonId; i < firstMonId + 3; i++)
|
|
CreateApprenticeMon(&gEnemyParty[i], &gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE], i - firstMonId);
|
|
return;
|
|
}
|
|
|
|
// Regular battle frontier trainer.
|
|
// Attempt to fill the trainer's party with random Pokemon until 3 have been
|
|
// successfully chosen. The trainer's party may not have duplicate pokemon species
|
|
// or duplicate held items.
|
|
for (bfMonCount = 0; monSet[bfMonCount] != 0xFFFF; bfMonCount++)
|
|
;
|
|
i = 0;
|
|
otID = Random32();
|
|
while (i != monCount)
|
|
{
|
|
u16 monId = monSet[Random() % bfMonCount];
|
|
if ((level == 50 || level == 20) && monId > FRONTIER_MONS_HIGH_TIER)
|
|
continue;
|
|
|
|
// Ensure this pokemon species isn't a duplicate.
|
|
for (j = 0; j < i + firstMonId; j++)
|
|
{
|
|
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monId].species)
|
|
break;
|
|
}
|
|
if (j != i + firstMonId)
|
|
continue;
|
|
|
|
// Ensure this Pokemon's held item isn't a duplicate.
|
|
for (j = 0; j < i + firstMonId; j++)
|
|
{
|
|
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
|
|
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId])
|
|
break;
|
|
}
|
|
if (j != i + firstMonId)
|
|
continue;
|
|
|
|
// Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary
|
|
// because the species and held items were already checked directly above.
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
if (chosenMonIndices[j] == monId)
|
|
break;
|
|
}
|
|
if (j != i)
|
|
continue;
|
|
|
|
chosenMonIndices[i] = monId;
|
|
|
|
// Place the chosen pokemon into the trainer's party.
|
|
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId],
|
|
gFacilityTrainerMons[monId].species,
|
|
level,
|
|
gFacilityTrainerMons[monId].nature,
|
|
fixedIV,
|
|
gFacilityTrainerMons[monId].evSpread,
|
|
otID);
|
|
|
|
friendship = MAX_FRIENDSHIP;
|
|
// Give the chosen pokemon its specified moves.
|
|
for (j = 0; j < MAX_MON_MOVES; j++)
|
|
{
|
|
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monId].moves[j], j);
|
|
if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
|
|
}
|
|
|
|
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
|
|
|
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
|
|
// the next party slot.
|
|
i++;
|
|
}
|
|
}
|
|
|
|
// Probably an early draft before the 'CreateApprenticeMon' was written.
|
|
static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
|
|
{
|
|
s32 i, j;
|
|
u8 friendship = MAX_FRIENDSHIP;
|
|
u8 level = 0;
|
|
u8 fixedIV = 0;
|
|
struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[0];
|
|
|
|
if (apprentice->numQuestions < 5)
|
|
fixedIV = 6;
|
|
else
|
|
fixedIV = 9;
|
|
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50)
|
|
level = 100;
|
|
else
|
|
level = 50;
|
|
|
|
for (i = 0; i != 3; i++)
|
|
{
|
|
CreateMonWithEVSpread(&gEnemyParty[firstMonId + i], apprentice->party[i].species, level, fixedIV, 8);
|
|
friendship = MAX_FRIENDSHIP;
|
|
for (j = 0; j < MAX_MON_MOVES; j++)
|
|
{
|
|
if (apprentice->party[i].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0;
|
|
}
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &apprentice->party[i].item);
|
|
}
|
|
}
|
|
|
|
u16 GetRandomFrontierMonFromSet(u16 trainerId)
|
|
{
|
|
u8 level = SetFacilityPtrsGetLevel();
|
|
const u16 *monSet = gFacilityTrainers[trainerId].monSet;
|
|
u8 numMons = 0;
|
|
u32 monId = monSet[numMons];
|
|
|
|
while (monId != 0xFFFF)
|
|
{
|
|
numMons++;
|
|
monId = monSet[numMons];
|
|
if (monId == 0xFFFF)
|
|
break;
|
|
}
|
|
|
|
do
|
|
{
|
|
monId = monSet[Random() % numMons];
|
|
} while((level == 50 || level == 20) && monId > FRONTIER_MONS_HIGH_TIER);
|
|
|
|
return monId;
|
|
}
|
|
|
|
static void FillFactoryTrainerParty(void)
|
|
{
|
|
ZeroEnemyPartyMons();
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
|
FillFactoryFrontierTrainerParty(gTrainerBattleOpponent_A, 0);
|
|
else
|
|
FillFactoryTentTrainerParty(gTrainerBattleOpponent_A, 0);
|
|
}
|
|
|
|
static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
|
|
{
|
|
u8 i, j;
|
|
u8 friendship;
|
|
u8 level;
|
|
u8 fixedIV;
|
|
u32 otID;
|
|
|
|
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable.
|
|
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][0] / 7;
|
|
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6)
|
|
fixedIV = GetFactoryMonFixedIV(challengeNum, 0);
|
|
else
|
|
fixedIV = GetFactoryMonFixedIV(challengeNum, 1);
|
|
}
|
|
else if (trainerId == TRAINER_EREADER)
|
|
{
|
|
for (i = firstMonId; i < firstMonId + 3; i++)
|
|
CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]);
|
|
return;
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
FillFactoryBrainParty();
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
fixedIV = MAX_PER_STAT_IVS;
|
|
}
|
|
|
|
level = SetFacilityPtrsGetLevel();
|
|
otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
u16 monId = gFrontierTempParty[i];
|
|
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
|
|
gFacilityTrainerMons[monId].species,
|
|
level,
|
|
gFacilityTrainerMons[monId].nature,
|
|
fixedIV,
|
|
gFacilityTrainerMons[monId].evSpread,
|
|
otID);
|
|
|
|
friendship = 0;
|
|
for (j = 0; j < MAX_MON_MOVES; j++)
|
|
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monId].moves[j], j);
|
|
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
|
}
|
|
}
|
|
|
|
static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
|
|
{
|
|
u8 i, j;
|
|
u8 friendship;
|
|
u8 level = 30;
|
|
u8 fixedIV = 0;
|
|
u32 otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
|
|
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
u16 monId = gFrontierTempParty[i];
|
|
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
|
|
gFacilityTrainerMons[monId].species,
|
|
level,
|
|
gFacilityTrainerMons[monId].nature,
|
|
fixedIV,
|
|
gFacilityTrainerMons[monId].evSpread,
|
|
otID);
|
|
|
|
friendship = 0;
|
|
for (j = 0; j < MAX_MON_MOVES; j++)
|
|
{
|
|
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monId].moves[j], j);
|
|
if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0;
|
|
}
|
|
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
|
}
|
|
}
|
|
|
|
void FrontierSpeechToString(const u16 *words)
|
|
{
|
|
ConvertEasyChatWordsToString(gStringVar4, words, 3, 2);
|
|
if (GetStringWidth(1, gStringVar4, -1) > 204u)
|
|
{
|
|
s32 i = 0;
|
|
|
|
ConvertEasyChatWordsToString(gStringVar4, words, 2, 3);
|
|
while (gStringVar4[i++] != CHAR_NEWLINE)
|
|
;
|
|
while (gStringVar4[i] != CHAR_NEWLINE)
|
|
i++;
|
|
|
|
gStringVar4[i] = CHAR_PROMPT_SCROLL;
|
|
}
|
|
}
|
|
|
|
static void GetOpponentIntroSpeech(void)
|
|
{
|
|
u16 trainerId;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (gSpecialVar_0x8005)
|
|
trainerId = gTrainerBattleOpponent_B;
|
|
else
|
|
trainerId = gTrainerBattleOpponent_A;
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore);
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
|
|
else
|
|
BufferApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
|
|
}
|
|
|
|
static void HandleSpecialTrainerBattleEnd(void)
|
|
{
|
|
s32 i;
|
|
|
|
RecordedBattle_SaveBattleOutcome();
|
|
switch (gBattleScripting.specialTrainerBattleType)
|
|
{
|
|
case SPECIAL_BATTLE_TOWER:
|
|
case SPECIAL_BATTLE_DOME:
|
|
case SPECIAL_BATTLE_PALACE:
|
|
case SPECIAL_BATTLE_ARENA:
|
|
case SPECIAL_BATTLE_FACTORY:
|
|
case SPECIAL_BATTLE_PIKE_SINGLE:
|
|
case SPECIAL_BATTLE_PIKE_DOUBLE:
|
|
case SPECIAL_BATTLE_PYRAMID:
|
|
if (gSaveBlock2Ptr->frontier.battlesCount < 0xFFFFFF)
|
|
{
|
|
gSaveBlock2Ptr->frontier.battlesCount++;
|
|
if (gSaveBlock2Ptr->frontier.battlesCount % 20 == 0)
|
|
UpdateGymLeaderRematch();
|
|
}
|
|
else
|
|
{
|
|
gSaveBlock2Ptr->frontier.battlesCount = 0xFFFFFF;
|
|
}
|
|
break;
|
|
case SPECIAL_BATTLE_SECRET_BASE:
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
u16 itemBefore = GetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM);
|
|
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &itemBefore);
|
|
}
|
|
break;
|
|
case SPECIAL_BATTLE_EREADER:
|
|
CopyEReaderTrainerFarewellMessage();
|
|
break;
|
|
}
|
|
|
|
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
|
|
}
|
|
|
|
static void Task_StartBattleAfterTransition(u8 taskId)
|
|
{
|
|
if (IsBattleTransitionDone() == TRUE)
|
|
{
|
|
gMain.savedCallback = HandleSpecialTrainerBattleEnd;
|
|
SetMainCallback2(CB2_InitBattle);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
void DoSpecialTrainerBattle(void)
|
|
{
|
|
s32 i;
|
|
|
|
gBattleScripting.specialTrainerBattleType = gSpecialVar_0x8004;
|
|
switch (gSpecialVar_0x8004)
|
|
{
|
|
case SPECIAL_BATTLE_TOWER:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
|
|
switch (VarGet(VAR_FRONTIER_BATTLE_MODE))
|
|
{
|
|
case FRONTIER_MODE_SINGLES:
|
|
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
|
|
break;
|
|
case FRONTIER_MODE_DOUBLES:
|
|
FillFrontierTrainerParty(FRONTIER_DOUBLES_PARTY_SIZE);
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
|
break;
|
|
case FRONTIER_MODE_MULTIS:
|
|
FillFrontierTrainersParties(FRONTIER_MULTI_PARTY_SIZE);
|
|
gPartnerTrainerId = gSaveBlock2Ptr->frontier.trainerIds[17];
|
|
FillPartnerParty(gPartnerTrainerId);
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS;
|
|
break;
|
|
case FRONTIER_MODE_LINK_MULTIS:
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_MULTI | BATTLE_TYPE_TOWER_LINK_MULTI;
|
|
FillFrontierTrainersParties(FRONTIER_MULTI_PARTY_SIZE);
|
|
break;
|
|
}
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(0));
|
|
break;
|
|
case SPECIAL_BATTLE_SECRET_BASE:
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
u16 itemBefore = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
|
SetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM, &itemBefore);
|
|
}
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(12));
|
|
break;
|
|
case SPECIAL_BATTLE_EREADER:
|
|
ZeroEnemyPartyMons();
|
|
for (i = 0; i < 3; i++)
|
|
CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i]);
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_EREADER_TRAINER;
|
|
gTrainerBattleOpponent_A = 0;
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(13));
|
|
break;
|
|
case SPECIAL_BATTLE_DOME:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOME;
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
|
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
|
|
FillFrontierTrainerParty(DOME_BATTLE_PARTY_SIZE);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
CreateTask_PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(3));
|
|
break;
|
|
case SPECIAL_BATTLE_PALACE:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PALACE;
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
|
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
|
|
else
|
|
FillTentTrainerParty(FRONTIER_PARTY_SIZE);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(4));
|
|
break;
|
|
case SPECIAL_BATTLE_ARENA:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA;
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
|
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
|
|
else
|
|
FillTentTrainerParty(FRONTIER_PARTY_SIZE);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(5));
|
|
break;
|
|
case SPECIAL_BATTLE_FACTORY:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY;
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
|
FillFactoryTrainerParty();
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(6));
|
|
break;
|
|
case SPECIAL_BATTLE_PIKE_SINGLE:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
|
|
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(7));
|
|
break;
|
|
case SPECIAL_BATTLE_PYRAMID:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID;
|
|
FillFrontierTrainerParty(FRONTIER_PARTY_SIZE);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(10));
|
|
break;
|
|
case SPECIAL_BATTLE_PIKE_DOUBLE:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS;
|
|
FillFrontierTrainersParties(1);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(GetSpecialBattleTransition(7));
|
|
break;
|
|
case SPECIAL_BATTLE_STEVEN:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER;
|
|
FillPartnerParty(TRAINER_STEVEN_PARTNER);
|
|
gApproachingTrainerId = 0;
|
|
BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_MaxieTrainer + 1);
|
|
gApproachingTrainerId = 1;
|
|
BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_TabithaTrainer + 1);
|
|
gPartnerTrainerId = TRAINER_STEVEN_PARTNER;
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(B_TRANSITION_MAGMA);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SaveCurrentWinStreak(void)
|
|
{
|
|
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u16 winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
|
|
|
|
if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < winStreak)
|
|
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = winStreak;
|
|
}
|
|
|
|
static void SaveBattleTowerRecord(void)
|
|
{
|
|
s32 i;
|
|
u8 lvlMode, battleMode, class;
|
|
struct EmeraldBattleTowerRecord *playerRecord = &gSaveBlock2Ptr->frontier.towerPlayer;
|
|
|
|
ClearBattleTowerRecord(playerRecord);
|
|
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
if (gSaveBlock2Ptr->playerGender != MALE)
|
|
{
|
|
class = gTowerFemaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] +
|
|
gSaveBlock2Ptr->playerTrainerId[1] +
|
|
gSaveBlock2Ptr->playerTrainerId[2] +
|
|
gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerFemaleFacilityClasses)];
|
|
}
|
|
else
|
|
{
|
|
class = gTowerMaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] +
|
|
gSaveBlock2Ptr->playerTrainerId[1] +
|
|
gSaveBlock2Ptr->playerTrainerId[2] +
|
|
gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)];
|
|
}
|
|
playerRecord->lvlMode = lvlMode;
|
|
playerRecord->facilityClass = class;
|
|
CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId);
|
|
StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName);
|
|
playerRecord->winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
|
|
|
|
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
|
|
{
|
|
playerRecord->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i];
|
|
playerRecord->speechWon[i] = gSaveBlock1Ptr->easyChatBattleWon[i];
|
|
playerRecord->speechLost[i] = gSaveBlock1Ptr->easyChatBattleLost[i];
|
|
}
|
|
|
|
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
|
|
ConvertPokemonToBattleTowerPokemon(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], &playerRecord->party[i]);
|
|
}
|
|
|
|
playerRecord->language = gGameLanguage;
|
|
CalcEmeraldBattleTowerChecksum(&gSaveBlock2Ptr->frontier.towerPlayer);
|
|
SaveCurrentWinStreak();
|
|
}
|
|
|
|
static void SaveTowerChallenge(void)
|
|
{
|
|
u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7);
|
|
|
|
if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0))
|
|
SaveBattleTowerRecord();
|
|
|
|
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
|
|
VarSet(VAR_TEMP_0, 0);
|
|
gSaveBlock2Ptr->frontier.challengePaused = TRUE;
|
|
SaveGameFrontier();
|
|
}
|
|
|
|
static void BattleTowerNop1(void)
|
|
{
|
|
|
|
}
|
|
|
|
static void BattleTowerNop2(void)
|
|
{
|
|
|
|
}
|
|
|
|
static void GetApprenticeMultiPartnerParty(u16 trainerId)
|
|
{
|
|
s32 i, count;
|
|
u32 validSpecies[MULTI_PARTY_SIZE];
|
|
u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
|
|
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
|
|
|
|
count = 0;
|
|
for (i = 0; i < MULTI_PARTY_SIZE; i++)
|
|
{
|
|
u16 apprenticeSpecies = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[i].species;
|
|
if (apprenticeSpecies != species1 && apprenticeSpecies != species2)
|
|
{
|
|
validSpecies[count] = i;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
gFrontierTempParty[0] = validSpecies[Random() % count];
|
|
do
|
|
{
|
|
gFrontierTempParty[1] = validSpecies[Random() % count];
|
|
} while (gFrontierTempParty[0] == gFrontierTempParty[1]);
|
|
}
|
|
|
|
static void GetRecordMixFriendMultiPartnerParty(u16 trainerId)
|
|
{
|
|
s32 i, count;
|
|
u32 validSpecies[3];
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
|
|
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
|
|
|
|
count = 0;
|
|
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species1
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species2
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].level <= GetFrontierEnemyMonLevel(lvlMode)
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != 0)
|
|
{
|
|
validSpecies[count] = i;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
gFrontierTempParty[2] = validSpecies[Random() % count];
|
|
do
|
|
{
|
|
gFrontierTempParty[3] = validSpecies[Random() % count];
|
|
} while (gFrontierTempParty[2] == gFrontierTempParty[3]);
|
|
}
|
|
|
|
static void LoadMultiPartnerCandidatesData(void)
|
|
{
|
|
s32 i, j, k;
|
|
u32 spArray[5];
|
|
s32 r10;
|
|
u16 trainerId;
|
|
u16 monId;
|
|
u32 lvlMode, battleMode;
|
|
s32 challengeNum;
|
|
u32 species1, species2;
|
|
u32 level;
|
|
struct ObjectEventTemplate *objEventTemplates;
|
|
|
|
objEventTemplates = gSaveBlock1Ptr->objectEventTemplates;
|
|
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
|
|
species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
|
|
species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
|
|
level = SetFacilityPtrsGetLevel();
|
|
|
|
j = 0;
|
|
do
|
|
{
|
|
do
|
|
{
|
|
trainerId = GetRandomScaledFrontierTrainerId(challengeNum, 0);
|
|
for (i = 0; i < j; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
|
break;
|
|
if (gFacilityTrainers[gSaveBlock2Ptr->frontier.trainerIds[i]].facilityClass == gFacilityTrainers[trainerId].facilityClass)
|
|
break;
|
|
}
|
|
} while (i != j);
|
|
gSaveBlock2Ptr->frontier.trainerIds[j] = trainerId;
|
|
j++;
|
|
} while (j < 6);
|
|
|
|
r10 = 8;
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
trainerId = gSaveBlock2Ptr->frontier.trainerIds[i];
|
|
objEventTemplates[i + 1].graphicsId = GetBattleFacilityTrainerGfxId(trainerId);
|
|
for (j = 0; j < 2; j++)
|
|
{
|
|
while (1)
|
|
{
|
|
monId = GetRandomFrontierMonFromSet(trainerId);
|
|
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[r10 - 1]].itemTableId == gFacilityTrainerMons[monId].itemTableId)
|
|
continue;
|
|
|
|
for (k = 8; k < r10; k++)
|
|
{
|
|
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.trainerIds[k]].species == gFacilityTrainerMons[monId].species)
|
|
break;
|
|
if (species1 == gFacilityTrainerMons[monId].species)
|
|
break;
|
|
if (species2 == gFacilityTrainerMons[monId].species)
|
|
break;
|
|
}
|
|
if (k == r10)
|
|
break;
|
|
}
|
|
|
|
gSaveBlock2Ptr->frontier.trainerIds[r10] = monId;
|
|
r10++;
|
|
}
|
|
}
|
|
|
|
r10 = 0;
|
|
ValidateApprenticesChecksums();
|
|
for (i = 0; i < APPRENTICE_COUNT; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
|
|
&& sApprenticeChallengeThreshold[gSaveBlock2Ptr->apprentices[i].numQuestions] / 7 <= challengeNum
|
|
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
|
|
{
|
|
k = 0;
|
|
for (j = 0; j < MULTI_PARTY_SIZE; j++)
|
|
{
|
|
if (species1 != gSaveBlock2Ptr->apprentices[i].party[j].species
|
|
&& species2 != gSaveBlock2Ptr->apprentices[i].party[j].species)
|
|
{
|
|
k++;
|
|
}
|
|
}
|
|
if (k > 2)
|
|
{
|
|
spArray[r10] = i + TRAINER_RECORD_MIXING_APPRENTICE;
|
|
r10++;
|
|
}
|
|
}
|
|
}
|
|
if (r10 != 0)
|
|
{
|
|
gSaveBlock2Ptr->frontier.trainerIds[6] = spArray[Random() % r10];
|
|
objEventTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[6]);
|
|
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1);
|
|
GetApprenticeMultiPartnerParty(gSaveBlock2Ptr->frontier.trainerIds[6]);
|
|
}
|
|
|
|
r10 = 0;
|
|
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
|
|
{
|
|
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
|
|
u32 recordHasData = 0;
|
|
u32 checksum = 0;
|
|
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
|
|
{
|
|
recordHasData |= record[j];
|
|
checksum += record[j];
|
|
}
|
|
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak / 7 <= challengeNum
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
|
|
&& recordHasData
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
|
|
{
|
|
k = 0;
|
|
for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++)
|
|
{
|
|
if (species1 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
|
|
&& species2 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode)
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0)
|
|
{
|
|
k++;
|
|
}
|
|
}
|
|
if (k > 1)
|
|
{
|
|
spArray[r10] = i + TRAINER_RECORD_MIXING_FRIEND;
|
|
r10++;
|
|
}
|
|
}
|
|
}
|
|
if (r10 != 0)
|
|
{
|
|
gSaveBlock2Ptr->frontier.trainerIds[7] = spArray[Random() % r10];
|
|
objEventTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[7]);
|
|
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2);
|
|
GetRecordMixFriendMultiPartnerParty(gSaveBlock2Ptr->frontier.trainerIds[7]);
|
|
}
|
|
}
|
|
|
|
static void GetPotentialPartnerMoveAndSpecies(u16 trainerId, u16 monId)
|
|
{
|
|
u16 move = 0;
|
|
u16 species = 0;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId != TRAINER_EREADER)
|
|
{
|
|
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
move = gFacilityTrainerMons[monId].moves[0];
|
|
species = gFacilityTrainerMons[monId].species;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
move = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gFrontierTempParty[gSpecialVar_0x8005 + 1]].moves[0];
|
|
species = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gFrontierTempParty[gSpecialVar_0x8005 + 1]].species;
|
|
}
|
|
else
|
|
{
|
|
s32 i;
|
|
|
|
move = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gFrontierTempParty[gSpecialVar_0x8005 - 1]].moves[0];
|
|
species = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gFrontierTempParty[gSpecialVar_0x8005 - 1]].species;
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
gStringVar3[i] = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].playerName[i];
|
|
gStringVar3[i] = EOS;
|
|
ConvertInternationalString(gStringVar3, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language);
|
|
}
|
|
}
|
|
|
|
StringCopy(gStringVar1, gMoveNames[move]);
|
|
StringCopy(gStringVar2, gSpeciesNames[species]);
|
|
}
|
|
|
|
// For multi battles in the Battle Tower, the player may choose a partner by talking to them
|
|
// These partners can be an NPC or a former/record-mixed Apprentice
|
|
// When talked to, their response consists of:
|
|
// PARTNER_MSGID_INTRO - A greeting
|
|
// PARTNER_MSGID_MON1 - Naming one pokemon on their team, and a move it has
|
|
// PARTNER_MSGID_MON2_ASK - Naming a second pokemon on their team, a move it has, and asking if they'd like to be their partner
|
|
// PARTNER_MSGID_ACCEPT - If the player agrees to be their partner
|
|
// PARTNER_MSGID_REJECT - If the player declines to be their partner
|
|
static void ShowPartnerCandidateMessage(void)
|
|
{
|
|
s32 i, j, partnerId;
|
|
s32 monId;
|
|
s32 level = SetFacilityPtrsGetLevel();
|
|
u16 winStreak = GetCurrentFacilityWinStreak();
|
|
s32 challengeNum = winStreak / 7;
|
|
s32 k = gSpecialVar_LastTalked - 2;
|
|
s32 trainerId = gSaveBlock2Ptr->frontier.trainerIds[k];
|
|
|
|
for (partnerId = 0; partnerId < ARRAY_COUNT(sPartnerTrainerTextTables); partnerId++)
|
|
{
|
|
if (sPartnerTrainerTextTables[partnerId].facilityClass == GetFrontierTrainerFacilityClass(trainerId))
|
|
break;
|
|
}
|
|
|
|
switch (gSpecialVar_0x8005)
|
|
{
|
|
case PARTNER_MSGID_INTRO:
|
|
if (trainerId == TRAINER_EREADER)
|
|
return;
|
|
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
GetFrontierTrainerName(gStringVar1, trainerId);
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
GetFrontierTrainerName(gStringVar1, trainerId);
|
|
}
|
|
else
|
|
{
|
|
s32 i;
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
gStringVar1[i] = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].playerName[i];
|
|
gStringVar1[i] = EOS;
|
|
ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language);
|
|
ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].number, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
GetFrontierTrainerName(gStringVar3, trainerId);
|
|
}
|
|
break;
|
|
case PARTNER_MSGID_MON1:
|
|
monId = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
|
|
GetPotentialPartnerMoveAndSpecies(trainerId, monId);
|
|
break;
|
|
case PARTNER_MSGID_MON2_ASK:
|
|
monId = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
|
|
GetPotentialPartnerMoveAndSpecies(trainerId, monId);
|
|
break;
|
|
case PARTNER_MSGID_ACCEPT:
|
|
gPartnerTrainerId = trainerId;
|
|
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
gSaveBlock2Ptr->frontier.trainerIds[18] = gSaveBlock2Ptr->frontier.trainerIds[8 + k * 2];
|
|
gSaveBlock2Ptr->frontier.trainerIds[19] = gSaveBlock2Ptr->frontier.trainerIds[9 + k * 2];
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
gSaveBlock2Ptr->frontier.trainerIds[18] = gFrontierTempParty[2];
|
|
gSaveBlock2Ptr->frontier.trainerIds[19] = gFrontierTempParty[3];
|
|
}
|
|
else
|
|
{
|
|
gSaveBlock2Ptr->frontier.trainerIds[18] = gFrontierTempParty[0];
|
|
gSaveBlock2Ptr->frontier.trainerIds[19] = gFrontierTempParty[1];
|
|
}
|
|
for (k = 0; k < 14; k++)
|
|
{
|
|
while (1)
|
|
{
|
|
i = GetRandomScaledFrontierTrainerId(challengeNum, k / 2);
|
|
if (gPartnerTrainerId == i)
|
|
continue;
|
|
|
|
for (j = 0; j < k; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.trainerIds[j] == i)
|
|
break;
|
|
}
|
|
if (j == k)
|
|
break;
|
|
}
|
|
gSaveBlock2Ptr->frontier.trainerIds[k] = i;
|
|
}
|
|
gSaveBlock2Ptr->frontier.trainerIds[17] = trainerId;
|
|
break;
|
|
case PARTNER_MSGID_REJECT:
|
|
break;
|
|
}
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
return;
|
|
|
|
// First check is redundant, only needs to make sure it's not an Apprentice
|
|
if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
ShowFieldMessage(sPartnerTrainerTextTables[partnerId].strings[gSpecialVar_0x8005]);
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
ShowFieldMessage(sPartnerTrainerTextTables[partnerId].strings[gSpecialVar_0x8005]);
|
|
}
|
|
// Trainer is a former/record-mixed Apprentice, do Apprentice message
|
|
else
|
|
{
|
|
u8 apprenticeId = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id;
|
|
ShowFieldMessage(sPartnerApprenticeTextTables[apprenticeId][gSpecialVar_0x8005]);
|
|
}
|
|
}
|
|
|
|
static void LoadLinkMultiOpponentsData(void)
|
|
{
|
|
s32 challengeNum;
|
|
s32 i, j;
|
|
s32 trainerId = 0;
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u32 battleNum = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
|
GetMultiplayerId(); // Yet another pointless function call.
|
|
|
|
switch (gSpecialVar_Result)
|
|
{
|
|
case 0:
|
|
if (battleMode == FRONTIER_MODE_LINK_MULTIS)
|
|
{
|
|
challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
|
|
if (IsLinkTaskFinished())
|
|
{
|
|
SendBlock(bitmask_all_link_players_but_self(), &challengeNum, sizeof(challengeNum));
|
|
gSpecialVar_Result = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gSpecialVar_Result = 6;
|
|
}
|
|
break;
|
|
case 1:
|
|
if ((GetBlockReceivedStatus() & 3) == 3)
|
|
{
|
|
ResetBlockReceivedFlags();
|
|
if (gBlockRecvBuffer[0][0] > gBlockRecvBuffer[1][0])
|
|
challengeNum = gBlockRecvBuffer[0][0];
|
|
else
|
|
challengeNum = gBlockRecvBuffer[1][0];
|
|
for (i = 0; i < 14; i++)
|
|
{
|
|
do
|
|
{
|
|
trainerId = GetRandomScaledFrontierTrainerId(challengeNum, i / 2);
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.trainerIds[j] == trainerId)
|
|
break;
|
|
}
|
|
} while (i != j);
|
|
if (i == j) // This condition is always true, because of the loop above.
|
|
gSaveBlock2Ptr->frontier.trainerIds[i] = trainerId;
|
|
}
|
|
gSpecialVar_Result = 2;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (IsLinkTaskFinished())
|
|
{
|
|
SendBlock(bitmask_all_link_players_but_self(), &gSaveBlock2Ptr->frontier.trainerIds, sizeof(gSaveBlock2Ptr->frontier.trainerIds));
|
|
gSpecialVar_Result = 3;
|
|
}
|
|
break;
|
|
case 3:
|
|
if ((GetBlockReceivedStatus() & 3) == 3)
|
|
{
|
|
ResetBlockReceivedFlags();
|
|
memcpy(&gSaveBlock2Ptr->frontier.trainerIds, gBlockRecvBuffer, sizeof(gSaveBlock2Ptr->frontier.trainerIds));
|
|
gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.trainerIds[battleNum * 2];
|
|
gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.trainerIds[battleNum * 2 + 1];
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
|
|
if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType == 0)
|
|
gSpecialVar_Result = 4;
|
|
else
|
|
gSpecialVar_Result = 6;
|
|
}
|
|
break;
|
|
case 4:
|
|
SetCloseLinkCallback();
|
|
gSpecialVar_Result = 5;
|
|
break;
|
|
case 5:
|
|
if (gReceivedRemoteLinkPlayers == 0)
|
|
{
|
|
gSpecialVar_Result = 6;
|
|
}
|
|
break;
|
|
case 6:
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void TowerTryCloseLink(void)
|
|
{
|
|
if (gWirelessCommType != 0)
|
|
SetCloseLinkCallback();
|
|
}
|
|
|
|
static void SetMultiPartnerGfx(void)
|
|
{
|
|
// 0xF below means use VAR_OBJ_GFX_ID_E
|
|
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[17], 0xF);
|
|
}
|
|
|
|
static void SetTowerInterviewData(void)
|
|
{
|
|
s32 i;
|
|
u8 text[32];
|
|
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_SINGLES)
|
|
return;
|
|
|
|
GetFrontierTrainerName(text, gTrainerBattleOpponent_A);
|
|
StripExtCtrlCodes(text);
|
|
StringCopy(gSaveBlock2Ptr->frontier.towerInterview.opponentName, text);
|
|
GetBattleTowerTrainerLanguage(&gSaveBlock2Ptr->frontier.towerInterview.opponentLanguage, gTrainerBattleOpponent_A);
|
|
gSaveBlock2Ptr->frontier.towerInterview.opponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[1]], MON_DATA_SPECIES, NULL);
|
|
gSaveBlock2Ptr->frontier.towerInterview.playerSpecies = GetMonData(&gPlayerParty[gBattlerPartyIndexes[0]], MON_DATA_SPECIES, NULL);
|
|
for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++)
|
|
gSaveBlock2Ptr->frontier.towerInterview.opponentMonNickname[i] = gBattleMons[0].nickname[i];
|
|
gSaveBlock2Ptr->frontier.towerBattleOutcome = gBattleOutcome;
|
|
}
|
|
|
|
static void ValidateBattleTowerRecordChecksums(void)
|
|
{
|
|
s32 i, j;
|
|
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerPlayer);
|
|
u32 checksum = 0;
|
|
|
|
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
|
|
{
|
|
checksum += record[j];
|
|
}
|
|
if (gSaveBlock2Ptr->frontier.towerPlayer.checksum != checksum)
|
|
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerPlayer);
|
|
|
|
for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
|
|
{
|
|
record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
|
|
checksum = 0;
|
|
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
|
|
{
|
|
checksum += record[j];
|
|
}
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].checksum != checksum)
|
|
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[i]);
|
|
}
|
|
}
|
|
|
|
void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record)
|
|
{
|
|
u32 i;
|
|
|
|
record->checksum = 0;
|
|
for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
record->checksum += ((u32 *)record)[i];
|
|
}
|
|
|
|
void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record)
|
|
{
|
|
u32 i;
|
|
|
|
record->checksum = 0;
|
|
for (i = 0; i < (sizeof(struct RSBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
record->checksum += ((u32 *)record)[i];
|
|
}
|
|
|
|
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record)
|
|
{
|
|
u32 i;
|
|
|
|
for (i = 0; i < sizeof(struct EmeraldBattleTowerRecord) / 4; i++)
|
|
((u32 *)record)[i] = 0;
|
|
}
|
|
|
|
u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode)
|
|
{
|
|
u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
|
|
|
|
if (winStreak > 9999)
|
|
return 9999;
|
|
else
|
|
return winStreak;
|
|
}
|
|
|
|
static u8 GetMonCountForBattleMode(u8 battleMode)
|
|
{
|
|
u8 partySizes[ARRAY_COUNT(sBattleTowerPartySizes)];
|
|
memcpy(partySizes, sBattleTowerPartySizes, sizeof(sBattleTowerPartySizes));
|
|
|
|
if (battleMode < ARRAY_COUNT(sBattleTowerPartySizes))
|
|
return partySizes[battleMode];
|
|
else
|
|
return FRONTIER_PARTY_SIZE;
|
|
}
|
|
|
|
struct RibbonCounter
|
|
{
|
|
u8 partyIndex;
|
|
u8 count;
|
|
};
|
|
|
|
static void AwardBattleTowerRibbons(void)
|
|
{
|
|
s32 i;
|
|
u32 partyIndex;
|
|
struct RibbonCounter ribbons[3]; // BUG: 4 Pokemon can receive ribbons in a double battle mode.
|
|
u8 ribbonType = 0;
|
|
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u8 monCount = GetMonCountForBattleMode(battleMode);
|
|
|
|
if (lvlMode != FRONTIER_LVL_50)
|
|
ribbonType = MON_DATA_VICTORY_RIBBON;
|
|
else
|
|
ribbonType = MON_DATA_WINNING_RIBBON;
|
|
|
|
gSpecialVar_Result = FALSE;
|
|
|
|
if (GetCurrentBattleTowerWinStreak(lvlMode, battleMode) > 55)
|
|
{
|
|
for (i = 0; i < monCount; i++)
|
|
{
|
|
partyIndex = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
|
|
ribbons[i].partyIndex = partyIndex;
|
|
ribbons[i].count = 0;
|
|
if (!GetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], ribbonType))
|
|
{
|
|
gSpecialVar_Result = TRUE;
|
|
SetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], ribbonType, &gSpecialVar_Result);
|
|
ribbons[i].count = GetRibbonCount(&gSaveBlock1Ptr->playerParty[partyIndex]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (gSpecialVar_Result)
|
|
{
|
|
IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS);
|
|
for (i = 1; i < monCount; i++)
|
|
{
|
|
if (ribbons[i].count > ribbons[0].count)
|
|
{
|
|
struct RibbonCounter prevBest = ribbons[0];
|
|
ribbons[0] = ribbons[i];
|
|
ribbons[i] = prevBest;
|
|
}
|
|
}
|
|
if (ribbons[0].count > NUM_CUTIES_RIBBONS)
|
|
{
|
|
TryPutSpotTheCutiesOnAir(&gSaveBlock1Ptr->playerParty[ribbons[0].partyIndex], ribbonType);
|
|
}
|
|
}
|
|
}
|
|
|
|
// This is a leftover debugging function that is used to populate the E-Reader
|
|
// trainer with the player's current data.
|
|
static void FillEReaderTrainerWithPlayerData(void)
|
|
{
|
|
struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
|
|
s32 i, j;
|
|
|
|
if (gSaveBlock2Ptr->playerGender != MALE)
|
|
{
|
|
ereaderTrainer->facilityClass = gTowerFemaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
|
|
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerFemaleFacilityClasses)];
|
|
}
|
|
else
|
|
{
|
|
ereaderTrainer->facilityClass = gTowerMaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
|
|
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)];
|
|
}
|
|
|
|
CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId);
|
|
StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName);
|
|
|
|
ereaderTrainer->winStreak = 1;
|
|
|
|
j = 7;
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
ereaderTrainer->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i];
|
|
ereaderTrainer->farewellPlayerLost[i] = j;
|
|
ereaderTrainer->farewellPlayerWon[i] = j + 6;
|
|
j++;
|
|
}
|
|
|
|
for (i = 0; i < 3; i++)
|
|
ConvertPokemonToBattleTowerPokemon(&gPlayerParty[i], &ereaderTrainer->party[i]);
|
|
|
|
SetEReaderTrainerChecksum(ereaderTrainer);
|
|
}
|
|
|
|
u8 GetEreaderTrainerFrontSpriteId(void)
|
|
{
|
|
return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
|
|
}
|
|
|
|
u8 GetEreaderTrainerClassId(void)
|
|
{
|
|
return gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
|
|
}
|
|
|
|
void GetEreaderTrainerName(u8 *dst)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < 5; i++)
|
|
dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
|
|
|
|
dst[i] = EOS;
|
|
}
|
|
|
|
// Checks if the saved E-Reader trainer is valid.
|
|
void ValidateEReaderTrainer(void)
|
|
{
|
|
u32 i;
|
|
u32 checksum;
|
|
struct BattleTowerEReaderTrainer *ereaderTrainer;
|
|
|
|
gSpecialVar_Result = FALSE;
|
|
ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
|
|
|
|
checksum = 0;
|
|
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
checksum |= ((u32 *)ereaderTrainer)[i];
|
|
|
|
if (checksum == 0)
|
|
{
|
|
gSpecialVar_Result = TRUE;
|
|
return;
|
|
}
|
|
|
|
checksum = 0;
|
|
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
checksum += ((u32 *)ereaderTrainer)[i];
|
|
|
|
if (gSaveBlock2Ptr->frontier.ereaderTrainer.checksum != checksum)
|
|
{
|
|
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
|
|
gSpecialVar_Result = TRUE;
|
|
}
|
|
}
|
|
|
|
static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
|
|
{
|
|
s32 i;
|
|
|
|
ereaderTrainer->checksum = 0;
|
|
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
ereaderTrainer->checksum += ((u32 *)ereaderTrainer)[i];
|
|
}
|
|
|
|
void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer)
|
|
{
|
|
u32 i;
|
|
|
|
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer)) / 4; i++)
|
|
((u32 *)ereaderTrainer)[i] = 0;
|
|
}
|
|
|
|
void CopyEReaderTrainerGreeting(void)
|
|
{
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
|
|
}
|
|
|
|
static void CopyEReaderTrainerFarewellMessage(void)
|
|
{
|
|
if (gBattleOutcome == B_OUTCOME_DREW)
|
|
gStringVar4[0] = EOS;
|
|
else if (gBattleOutcome == B_OUTCOME_WON)
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerWon);
|
|
else
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost);
|
|
}
|
|
|
|
void TryHideBattleTowerReporter(void)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.challengeStatus == CHALLENGE_STATUS_SAVING)
|
|
HideBattleTowerReporter();
|
|
if (FlagGet(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE) == TRUE)
|
|
{
|
|
HideBattleTowerReporter();
|
|
FlagClear(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE);
|
|
}
|
|
}
|
|
|
|
#define STEVEN_OTID 61226
|
|
|
|
static void FillPartnerParty(u16 trainerId)
|
|
{
|
|
s32 i, j;
|
|
u32 ivs, level;
|
|
u32 friendship;
|
|
u16 monId;
|
|
u32 otID;
|
|
u8 trainerName[PLAYER_NAME_LENGTH + 1];
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_STEVEN_PARTNER)
|
|
{
|
|
for (i = 0; i < MULTI_PARTY_SIZE; i++)
|
|
{
|
|
do
|
|
{
|
|
j = Random32();
|
|
} while (IsShinyOtIdPersonality(STEVEN_OTID, j) || sStevenMons[i].nature != GetNatureFromPersonality(j));
|
|
CreateMon(&gPlayerParty[MULTI_PARTY_SIZE + i],
|
|
sStevenMons[i].species,
|
|
sStevenMons[i].level,
|
|
sStevenMons[i].fixedIV,
|
|
TRUE,
|
|
#ifdef BUGFIX
|
|
j,
|
|
#else
|
|
i, // BUG: personality was stored in the 'j' variable. As a result, Steven's pokemon do not have the intended natures.
|
|
#endif
|
|
OT_ID_PRESET, STEVEN_OTID);
|
|
for (j = 0; j < PARTY_SIZE; j++)
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_HP_EV + j, &sStevenMons[i].evs[j]);
|
|
for (j = 0; j < MAX_MON_MOVES; j++)
|
|
SetMonMoveSlot(&gPlayerParty[MULTI_PARTY_SIZE + i], sStevenMons[i].moves[j], j);
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_OT_NAME, gTrainers[TRAINER_STEVEN].trainerName);
|
|
j = MALE;
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_OT_GENDER, &j);
|
|
CalculateMonStats(&gPlayerParty[MULTI_PARTY_SIZE + i]);
|
|
}
|
|
}
|
|
else if (trainerId == TRAINER_EREADER)
|
|
{
|
|
// Scrapped, lol.
|
|
trainerName[0] = gGameLanguage;
|
|
}
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
level = SetFacilityPtrsGetLevel();
|
|
ivs = GetFrontierTrainerFixedIvs(trainerId);
|
|
otID = Random32();
|
|
for (i = 0; i < FRONTIER_MULTI_PARTY_SIZE; i++)
|
|
{
|
|
monId = gSaveBlock2Ptr->frontier.trainerIds[i + 18];
|
|
CreateMonWithEVSpreadNatureOTID(&gPlayerParty[MULTI_PARTY_SIZE + i],
|
|
gFacilityTrainerMons[monId].species,
|
|
level,
|
|
gFacilityTrainerMons[monId].nature,
|
|
ivs,
|
|
gFacilityTrainerMons[monId].evSpread,
|
|
otID);
|
|
friendship = MAX_FRIENDSHIP;
|
|
for (j = 0; j < MAX_MON_MOVES; j++)
|
|
{
|
|
SetMonMoveSlot(&gPlayerParty[MULTI_PARTY_SIZE + i], gFacilityTrainerMons[monId].moves[j], j);
|
|
if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0;
|
|
}
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
|
for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++)
|
|
trainerName[j] = gFacilityTrainers[trainerId].trainerName[j];
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_OT_NAME, &trainerName);
|
|
j = IsFrontierTrainerFemale(trainerId);
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_OT_GENDER, &j);
|
|
}
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
trainerId -= TRAINER_RECORD_MIXING_FRIEND;
|
|
for (i = 0; i < FRONTIER_MULTI_PARTY_SIZE; i++)
|
|
{
|
|
struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId];
|
|
struct BattleTowerPokemon monData = record->party[gSaveBlock2Ptr->frontier.trainerIds[18 + i]];
|
|
StringCopy(trainerName, record->name);
|
|
if (record->language == LANGUAGE_JAPANESE)
|
|
{
|
|
if (monData.nickname[0] != EXT_CTRL_CODE_BEGIN || monData.nickname[1] != EXT_CTRL_CODE_JPN)
|
|
{
|
|
monData.nickname[5] = EOS;
|
|
ConvertInternationalString(monData.nickname, LANGUAGE_JAPANESE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (monData.nickname[0] == EXT_CTRL_CODE_BEGIN && monData.nickname[1] == EXT_CTRL_CODE_JPN)
|
|
trainerName[5] = EOS;
|
|
}
|
|
CreateBattleTowerMon2(&gPlayerParty[MULTI_PARTY_SIZE + i], &monData, TRUE);
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_OT_NAME, trainerName);
|
|
j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_FRIEND);
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_OT_GENDER, &j);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
trainerId -= TRAINER_RECORD_MIXING_APPRENTICE;
|
|
for (i = 0; i < FRONTIER_MULTI_PARTY_SIZE; i++)
|
|
{
|
|
CreateApprenticeMon(&gPlayerParty[MULTI_PARTY_SIZE + i], &gSaveBlock2Ptr->apprentices[trainerId], gSaveBlock2Ptr->frontier.trainerIds[18 + i]);
|
|
j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_APPRENTICE);
|
|
SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_OT_GENDER, &j);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst)
|
|
{
|
|
s32 i, validMons = 0;
|
|
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
if (src->party[i].species)
|
|
validMons++;
|
|
}
|
|
|
|
if (validMons != FRONTIER_PARTY_SIZE)
|
|
{
|
|
memset(dst, 0, sizeof(*dst));
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
dst->lvlMode = src->lvlMode;
|
|
dst->winStreak = src->winStreak;
|
|
// UB: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
|
|
#ifdef UBFIX
|
|
for (i = 0; i < ARRAY_COUNT(sRubyFacilityClassToEmerald); i++)
|
|
#else
|
|
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
|
|
#endif
|
|
{
|
|
if (sRubyFacilityClassToEmerald[i][0] == src->facilityClass)
|
|
break;
|
|
}
|
|
if (i != FACILITY_CLASSES_COUNT)
|
|
dst->facilityClass = sRubyFacilityClassToEmerald[i][1];
|
|
else
|
|
dst->facilityClass = FACILITY_CLASS_YOUNGSTER;
|
|
|
|
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
|
|
dst->name[i] = src->name[i];
|
|
for (i = 0; i < TRAINER_ID_LENGTH; i++)
|
|
dst->trainerId[i] = src->trainerId[i];
|
|
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
|
|
dst->greeting[i] = src->greeting[i];
|
|
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
|
|
dst->speechWon[i] = sRecordTrainerSpeechWon[i];
|
|
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
|
|
dst->speechLost[i] = sRecordTrainerSpeechLost[i];
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
dst->party[i] = src->party[i];
|
|
|
|
CpuFill32(0, &dst->party[FRONTIER_PARTY_SIZE], sizeof(dst->party[FRONTIER_PARTY_SIZE]));
|
|
CalcEmeraldBattleTowerChecksum(dst);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst)
|
|
{
|
|
s32 i, validMons = 0;
|
|
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
if (src->party[i].species)
|
|
validMons++;
|
|
}
|
|
|
|
if (validMons != FRONTIER_PARTY_SIZE)
|
|
{
|
|
memset(dst, 0, sizeof(*dst));
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
dst->lvlMode = src->lvlMode;
|
|
dst->winStreak = src->winStreak;
|
|
// UB: Reading outside the array. sRubyFacilityClassToEmerald has less than FACILITY_CLASSES_COUNT entries.
|
|
#ifdef UBFIX
|
|
for (i = 0; i < ARRAY_COUNT(sRubyFacilityClassToEmerald); i++)
|
|
#else
|
|
for (i = 0; i < FACILITY_CLASSES_COUNT; i++)
|
|
#endif
|
|
{
|
|
if (sRubyFacilityClassToEmerald[i][1] == src->facilityClass)
|
|
break;
|
|
}
|
|
if (i != FACILITY_CLASSES_COUNT)
|
|
dst->facilityClass = sRubyFacilityClassToEmerald[i][0];
|
|
else
|
|
dst->facilityClass = RS_FACILITY_CLASS_YOUNGSTER;
|
|
|
|
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
|
|
dst->name[i] = src->name[i];
|
|
for (i = 0; i < TRAINER_ID_LENGTH; i++)
|
|
dst->trainerId[i] = src->trainerId[i];
|
|
for (i = 0; i < EASY_CHAT_BATTLE_WORDS_COUNT; i++)
|
|
dst->greeting[i] = src->greeting[i];
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
dst->party[i] = src->party[i];
|
|
|
|
CalcRubyBattleTowerChecksum(dst);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
void CalcApprenticeChecksum(struct Apprentice *apprentice)
|
|
{
|
|
s32 i;
|
|
|
|
apprentice->checksum = 0;
|
|
for (i = 0; i < (sizeof(struct Apprentice) - 4) / 4; i++)
|
|
apprentice->checksum += ((u32 *)apprentice)[i];
|
|
}
|
|
|
|
static void ClearApprentice(struct Apprentice *apprentice)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < (sizeof(struct Apprentice)) / 4; i++)
|
|
((u32 *)apprentice)[i] = 0;
|
|
ResetApprenticeStruct(apprentice);
|
|
}
|
|
|
|
static void ValidateApprenticesChecksums(void)
|
|
{
|
|
s32 i, j;
|
|
|
|
for (i = 0; i < APPRENTICE_COUNT; i++)
|
|
{
|
|
u32 *data = (u32*) &gSaveBlock2Ptr->apprentices[i];
|
|
u32 checksum = 0;
|
|
for (j = 0; j < (sizeof(struct Apprentice) - 4) / 4; j++)
|
|
checksum += data[j];
|
|
if (gSaveBlock2Ptr->apprentices[i].checksum != checksum)
|
|
ClearApprentice(&gSaveBlock2Ptr->apprentices[i]);
|
|
}
|
|
}
|
|
|
|
void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId)
|
|
{
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
*dst = gGameLanguage;
|
|
}
|
|
else if (trainerId < FRONTIER_TRAINERS_COUNT)
|
|
{
|
|
*dst = gGameLanguage;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
*dst = GetRecordedBattleRecordMixFriendLanguage();
|
|
else
|
|
*dst = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].language;
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
*dst = GetRecordedBattleApprenticeLanguage();
|
|
else
|
|
*dst = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language;
|
|
}
|
|
}
|
|
|
|
u8 SetFacilityPtrsGetLevel(void)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT)
|
|
{
|
|
return SetTentPtrsGetLevel();
|
|
}
|
|
else
|
|
{
|
|
gFacilityTrainers = gBattleFrontierTrainers;
|
|
gFacilityTrainerMons = gBattleFrontierMons;
|
|
return GetFrontierEnemyMonLevel(gSaveBlock2Ptr->frontier.lvlMode);
|
|
}
|
|
}
|
|
|
|
u8 GetFrontierEnemyMonLevel(u8 lvlMode)
|
|
{
|
|
u8 level;
|
|
|
|
switch (lvlMode)
|
|
{
|
|
default:
|
|
case FRONTIER_LVL_50:
|
|
level = 50;
|
|
break;
|
|
case FRONTIER_LVL_OPEN:
|
|
level = GetHighestLevelInPlayerParty();
|
|
if (level < 60)
|
|
level = 60;
|
|
break;
|
|
}
|
|
|
|
return level;
|
|
}
|
|
|
|
s32 GetHighestLevelInPlayerParty(void)
|
|
{
|
|
s32 highestLevel = 0;
|
|
s32 i;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)
|
|
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG)
|
|
{
|
|
s32 level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL, NULL);
|
|
if (level > highestLevel)
|
|
highestLevel = level;
|
|
}
|
|
}
|
|
|
|
return highestLevel;
|
|
}
|
|
|
|
// Frontier Trainer parties are roughly scaled in difficulty with higher trainer IDs, so scale IVs as well
|
|
// Duplicated in Battle Dome as GetDomeTrainerMonIvs
|
|
static u8 GetFrontierTrainerFixedIvs(u16 trainerId)
|
|
{
|
|
u8 fixedIv;
|
|
|
|
if (trainerId <= FRONTIER_TRAINER_JILL) // 0 - 99
|
|
fixedIv = 3;
|
|
else if (trainerId <= FRONTIER_TRAINER_CHLOE) // 100 - 119
|
|
fixedIv = 6;
|
|
else if (trainerId <= FRONTIER_TRAINER_SOFIA) // 120 - 139
|
|
fixedIv = 9;
|
|
else if (trainerId <= FRONTIER_TRAINER_JAZLYN) // 140 - 159
|
|
fixedIv = 12;
|
|
else if (trainerId <= FRONTIER_TRAINER_ALISON) // 160 - 179
|
|
fixedIv = 15;
|
|
else if (trainerId <= FRONTIER_TRAINER_LAMAR) // 180 - 199
|
|
fixedIv = 18;
|
|
else if (trainerId <= FRONTIER_TRAINER_TESS) // 200 - 219
|
|
fixedIv = 21;
|
|
else // 220+ (- 299)
|
|
fixedIv = MAX_PER_STAT_IVS;
|
|
|
|
return fixedIv;
|
|
}
|
|
|
|
static u16 GetBattleTentTrainerId(void)
|
|
{
|
|
u32 facility = VarGet(VAR_FRONTIER_FACILITY);
|
|
|
|
if (facility == FRONTIER_FACILITY_PALACE) // Verdanturf Tent; uses Palace mechanics
|
|
return Random() % NUM_BATTLE_TENT_TRAINERS;
|
|
else if (facility == FRONTIER_FACILITY_ARENA) // Fallarbor Tent; uses Arena mechanics
|
|
return Random() % NUM_BATTLE_TENT_TRAINERS;
|
|
else if (facility == FRONTIER_FACILITY_FACTORY) // Slateport Tent; uses Factory mechanics
|
|
return Random() % NUM_BATTLE_TENT_TRAINERS;
|
|
else if (facility == FRONTIER_FACILITY_TOWER)
|
|
return 0;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
static u8 SetTentPtrsGetLevel(void)
|
|
{
|
|
u8 level = 30;
|
|
u32 facility = VarGet(VAR_FRONTIER_FACILITY);
|
|
|
|
if (facility == FRONTIER_FACILITY_FACTORY)
|
|
{
|
|
gFacilityTrainers = gSlateportBattleTentTrainers;
|
|
gFacilityTrainerMons = gSlateportBattleTentMons;
|
|
}
|
|
else if (facility == FRONTIER_FACILITY_PALACE)
|
|
{
|
|
gFacilityTrainers = gVerdanturfBattleTentTrainers;
|
|
gFacilityTrainerMons = gVerdanturfBattleTentMons;
|
|
}
|
|
else if (facility == FRONTIER_FACILITY_ARENA)
|
|
{
|
|
gFacilityTrainers = gFallarborBattleTentTrainers;
|
|
gFacilityTrainerMons = gFallarborBattleTentMons;
|
|
}
|
|
else
|
|
{
|
|
gFacilityTrainers = gBattleFrontierTrainers;
|
|
gFacilityTrainerMons = gBattleFrontierMons;
|
|
}
|
|
|
|
level = GetHighestLevelInPlayerParty();
|
|
if (level < 30)
|
|
level = 30;
|
|
|
|
return level;
|
|
}
|
|
|
|
static void SetNextBattleTentOpponent(void)
|
|
{
|
|
s32 i;
|
|
u16 trainerId;
|
|
|
|
do
|
|
{
|
|
trainerId = GetBattleTentTrainerId();
|
|
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
|
|
break;
|
|
}
|
|
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
|
|
|
gTrainerBattleOpponent_A = trainerId;
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
|
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 3)
|
|
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
|
}
|
|
|
|
static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
|
{
|
|
s32 i, j;
|
|
u16 chosenMonIndices[MAX_FRONTIER_PARTY_SIZE];
|
|
u8 friendship;
|
|
u8 level = SetTentPtrsGetLevel();
|
|
u8 fixedIV = 0;
|
|
u8 bfMonCount;
|
|
const u16 *monSet = NULL;
|
|
u32 otID = 0;
|
|
u16 monId;
|
|
|
|
monSet = gFacilityTrainers[gTrainerBattleOpponent_A].monSet;
|
|
|
|
bfMonCount = 0;
|
|
monId = monSet[bfMonCount];
|
|
while (monId != 0xFFFF)
|
|
{
|
|
bfMonCount++;
|
|
monId = monSet[bfMonCount];
|
|
if (monId == 0xFFFF)
|
|
break;
|
|
}
|
|
|
|
i = 0;
|
|
otID = Random32();
|
|
while (i != monCount)
|
|
{
|
|
u16 monId = monSet[Random() % bfMonCount];
|
|
|
|
// Ensure this pokemon species isn't a duplicate.
|
|
for (j = 0; j < i + firstMonId; j++)
|
|
{
|
|
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monId].species)
|
|
break;
|
|
}
|
|
if (j != i + firstMonId)
|
|
continue;
|
|
|
|
// Ensure this Pokemon's held item isn't a duplicate.
|
|
for (j = 0; j < i + firstMonId; j++)
|
|
{
|
|
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
|
|
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId])
|
|
break;
|
|
}
|
|
if (j != i + firstMonId)
|
|
continue;
|
|
|
|
// Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary
|
|
// because the species and held items were already checked directly above.
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
if (chosenMonIndices[j] == monId)
|
|
break;
|
|
}
|
|
if (j != i)
|
|
continue;
|
|
|
|
chosenMonIndices[i] = monId;
|
|
|
|
// Place the chosen pokemon into the trainer's party.
|
|
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId],
|
|
gFacilityTrainerMons[monId].species,
|
|
level,
|
|
gFacilityTrainerMons[monId].nature,
|
|
fixedIV,
|
|
gFacilityTrainerMons[monId].evSpread,
|
|
otID);
|
|
|
|
friendship = MAX_FRIENDSHIP;
|
|
// Give the chosen pokemon its specified moves.
|
|
for (j = 0; j < MAX_MON_MOVES; j++)
|
|
{
|
|
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monId].moves[j], j);
|
|
if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
|
|
}
|
|
|
|
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
|
|
|
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
|
|
// the next party slot.
|
|
i++;
|
|
}
|
|
}
|
|
|
|
u8 FacilityClassToGraphicsId(u8 facilityClass)
|
|
{
|
|
u8 trainerObjectGfxId;
|
|
u8 i;
|
|
|
|
// Search male classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerMaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
|
|
return trainerObjectGfxId;
|
|
}
|
|
|
|
// Search female classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerFemaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
|
|
return trainerObjectGfxId;
|
|
}
|
|
else
|
|
{
|
|
return OBJ_EVENT_GFX_BOY_1;
|
|
}
|
|
}
|
|
|
|
bool32 ValidateBattleTowerRecord(u8 recordId) // unused
|
|
{
|
|
s32 i;
|
|
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
|
|
u32 checksum = 0;
|
|
u32 hasData = 0;
|
|
for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last fjeld bejng the checksum jtself.
|
|
{
|
|
checksum += record[i];
|
|
hasData |= record[i];
|
|
}
|
|
|
|
if (checksum == 0 && hasData == 0)
|
|
{
|
|
return FALSE;
|
|
}
|
|
else if (gSaveBlock2Ptr->frontier.towerRecords[recordId].checksum != checksum)
|
|
{
|
|
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
void TrySetLinkBattleTowerEnemyPartyLevel(void)
|
|
{
|
|
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK))
|
|
{
|
|
s32 i;
|
|
u8 enemyLevel = SetFacilityPtrsGetLevel();
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
u32 species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL);
|
|
if (species)
|
|
{
|
|
SetMonData(&gEnemyParty[i], MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][enemyLevel]);
|
|
CalculateMonStats(&gEnemyParty[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|