2017-03-30 02:02:15 +02:00
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#include "global.h"
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#include "window.h"
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2017-09-01 16:53:06 +02:00
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#include "malloc.h"
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2017-03-30 02:02:15 +02:00
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extern u8 gUnknown_03002F60;
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extern void* gUnknown_03002F70[];
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extern u32 gUnneededFireRedVariable;
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2017-09-01 16:53:06 +02:00
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2017-09-01 17:38:28 +02:00
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#define WINDOWS_MAX 32
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2017-09-01 16:53:06 +02:00
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EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0};
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EWRAM_DATA static struct Window* sWindowPtr = NULL;
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EWRAM_DATA static u16 sWindowSize = 0;
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2017-03-30 02:02:15 +02:00
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extern void* GetBgTilemapBuffer(u8 bg);
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extern int DummiedOutFireRedLeafGreenTileAllocFunc(int, int, int, int);
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extern u16 GetBgAttribute(u8 bg, u8 attributeId);
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extern void SetBgTilemapBuffer(u8 bg, void *tilemap);
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extern void CopyBgTilemapBufferToVram(u8 bg);
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extern u8 LoadBgTiles(u8 bg, void *src, u16 size, u16 destOffset);
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extern void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, u16 tileNumDelta);
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extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette);
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extern void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey);
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2017-09-01 16:53:06 +02:00
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extern void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteNum);
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2017-03-30 02:02:15 +02:00
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extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
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2017-09-01 16:53:06 +02:00
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extern void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
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2017-03-30 02:02:15 +02:00
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2017-09-01 17:38:28 +02:00
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static u8 GetNumActiveWindowsOnBg(u8 bgId);
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static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId);
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2017-03-30 02:02:15 +02:00
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2017-09-01 17:38:28 +02:00
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static const struct WindowTemplate sDummyWindowTemplate = {0xFF, 0, 0, 0, 0, 0, 0};
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2017-03-30 02:02:15 +02:00
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2017-09-01 17:38:28 +02:00
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static void nullsub_8(void)
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2017-03-30 02:02:15 +02:00
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{
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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}
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2017-09-18 18:36:05 +02:00
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bool16 InitWindows(const struct WindowTemplate *templates)
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2017-03-30 02:02:15 +02:00
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{
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int i;
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void *bgTilemapBuffer;
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int j;
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u8 bgLayer;
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u16 attrib;
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u8* allocatedTilemapBuffer;
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int allocatedBaseBlock;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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for (i = 0; i < 0x4; ++i)
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{
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bgTilemapBuffer = GetBgTilemapBuffer(i);
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if (bgTilemapBuffer != NULL)
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gUnknown_03002F70[i] = nullsub_8;
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else
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gUnknown_03002F70[i] = bgTilemapBuffer;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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for (i = 0; i < 0x20; ++i)
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{
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2017-09-01 17:38:28 +02:00
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gWindows[i].window = sDummyWindowTemplate;
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2017-03-30 02:02:15 +02:00
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gWindows[i].tileData = NULL;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].priority; bgLayer != 0xFF && i < 0x20; ++i, bgLayer = templates[i].priority)
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{
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if (gUnneededFireRedVariable == 1)
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{
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allocatedBaseBlock = DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, 0, templates[i].width * templates[i].height, 0);
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if (allocatedBaseBlock == -1)
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return FALSE;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (gUnknown_03002F70[bgLayer] == NULL)
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{
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attrib = GetBgAttribute(bgLayer, 0x8);
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (attrib != 0xFFFF)
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{
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allocatedTilemapBuffer = AllocZeroed(attrib);
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (allocatedTilemapBuffer == NULL)
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{
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FreeAllWindowBuffers();
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return FALSE;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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for (j = 0; j < attrib; ++j)
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allocatedTilemapBuffer[j] = 0;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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gUnknown_03002F70[bgLayer] = allocatedTilemapBuffer;
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SetBgTilemapBuffer(bgLayer, allocatedTilemapBuffer);
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}
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}
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2017-09-01 16:53:06 +02:00
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allocatedTilemapBuffer = AllocZeroed((u16)(0x20 * (templates[i].width * templates[i].height)));
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2017-03-30 02:02:15 +02:00
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if (allocatedTilemapBuffer == NULL)
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{
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if ((GetNumActiveWindowsOnBg(bgLayer) == 0) && (gUnknown_03002F70[bgLayer] != nullsub_8))
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{
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Free(gUnknown_03002F70[bgLayer]);
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gUnknown_03002F70[bgLayer] = allocatedTilemapBuffer;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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return FALSE;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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gWindows[i].tileData = allocatedTilemapBuffer;
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gWindows[i].window = templates[i];
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (gUnneededFireRedVariable == 1)
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{
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gWindows[i].window.baseBlock = allocatedBaseBlock;
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DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, allocatedBaseBlock, templates[i].width * templates[i].height, 1);
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}
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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gUnknown_03002F60 = 0;
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return TRUE;
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}
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2017-09-05 13:01:24 +02:00
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u16 AddWindow(const struct WindowTemplate *template)
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2017-03-30 02:02:15 +02:00
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{
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u16 win;
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u8 bgLayer;
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int allocatedBaseBlock;
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u16 attrib;
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u8 *allocatedTilemapBuffer;
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int i;
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for (win = 0; win < 0x20; ++win)
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{
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if ((bgLayer = gWindows[win].window.priority) == 0xFF)
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break;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (win == 0x20)
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return 0xFF;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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bgLayer = template->priority;
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allocatedBaseBlock = 0;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (gUnneededFireRedVariable == 1)
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{
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allocatedBaseBlock = DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, 0, template->width * template->height, 0);
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (allocatedBaseBlock == -1)
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return 0xFF;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (gUnknown_03002F70[bgLayer] == NULL)
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{
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attrib = GetBgAttribute(bgLayer, 0x8);
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (attrib != 0xFFFF)
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{
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allocatedTilemapBuffer = AllocZeroed(attrib);
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (allocatedTilemapBuffer == NULL)
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return 0xFF;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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for (i = 0; i < attrib; ++i)
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allocatedTilemapBuffer[i] = 0;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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gUnknown_03002F70[bgLayer] = allocatedTilemapBuffer;
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SetBgTilemapBuffer(bgLayer, allocatedTilemapBuffer);
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}
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}
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2017-09-01 16:53:06 +02:00
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allocatedTilemapBuffer = AllocZeroed((u16)(0x20 * (template->width * template->height)));
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2017-03-30 02:02:15 +02:00
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if (allocatedTilemapBuffer == NULL)
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{
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if ((GetNumActiveWindowsOnBg(bgLayer) == 0) && (gUnknown_03002F70[bgLayer] != nullsub_8))
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{
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Free(gUnknown_03002F70[bgLayer]);
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gUnknown_03002F70[bgLayer] = allocatedTilemapBuffer;
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}
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return 0xFF;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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gWindows[win].tileData = allocatedTilemapBuffer;
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gWindows[win].window = *template;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (gUnneededFireRedVariable == 1)
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{
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gWindows[win].window.baseBlock = allocatedBaseBlock;
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DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, allocatedBaseBlock, gWindows[win].window.width * gWindows[win].window.height, 1);
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}
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return win;
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}
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int AddWindowWithoutTileMap(struct WindowTemplate *template)
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{
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u16 win;
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u8 bgLayer;
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int allocatedBaseBlock;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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for (win = 0; win < 0x20; ++win)
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{
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if (gWindows[win].window.priority == 0xFF)
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break;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (win == 0x20)
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return 0xFF;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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bgLayer = template->priority;
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allocatedBaseBlock = 0;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (gUnneededFireRedVariable == 1)
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{
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allocatedBaseBlock = DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, 0, template->width * template->height, 0);
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (allocatedBaseBlock == -1)
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return 0xFF;
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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gWindows[win].window = *template;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (gUnneededFireRedVariable == 1)
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{
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gWindows[win].window.baseBlock = allocatedBaseBlock;
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DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, allocatedBaseBlock, gWindows[win].window.width * gWindows[win].window.height, 1);
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}
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return win;
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}
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void RemoveWindow(u8 windowId)
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{
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u8 bgLayer = gWindows[windowId].window.priority;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (gUnneededFireRedVariable == 1)
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{
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DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, gWindows[windowId].window.baseBlock, gWindows[windowId].window.width * gWindows[windowId].window.height, 2);
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}
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2017-09-01 16:53:06 +02:00
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2017-09-01 17:38:28 +02:00
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gWindows[windowId].window = sDummyWindowTemplate;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (GetNumActiveWindowsOnBg(bgLayer) == 0)
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{
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if (gUnknown_03002F70[bgLayer] != nullsub_8)
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{
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Free(gUnknown_03002F70[bgLayer]);
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gUnknown_03002F70[bgLayer] = 0;
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}
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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if (gWindows[windowId].tileData != NULL)
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{
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Free(gWindows[windowId].tileData);
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gWindows[windowId].tileData = NULL;
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}
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}
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void FreeAllWindowBuffers(void)
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{
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int i;
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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for (i = 0; i < 4; ++i)
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{
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if (gUnknown_03002F70[i] != NULL && gUnknown_03002F70[i] != nullsub_8)
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{
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Free(gUnknown_03002F70[i]);
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gUnknown_03002F70[i] = NULL;
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}
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}
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2017-09-01 16:53:06 +02:00
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2017-03-30 02:02:15 +02:00
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for (i = 0; i < 0x20; ++i)
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{
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if (gWindows[i].tileData != NULL)
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{
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Free(gWindows[i].tileData);
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gWindows[i].tileData = NULL;
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}
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}
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}
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void CopyWindowToVram(u8 windowId, u8 mode)
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{
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struct Window windowLocal = gWindows[windowId];
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u16 windowSize = 32 * (windowLocal.window.width * windowLocal.window.height);
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switch (mode)
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{
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case 1:
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CopyBgTilemapBufferToVram(windowLocal.window.priority);
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break;
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case 2:
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LoadBgTiles(windowLocal.window.priority, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
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break;
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case 3:
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LoadBgTiles(windowLocal.window.priority, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
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CopyBgTilemapBufferToVram(windowLocal.window.priority);
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break;
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}
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}
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void CopyWindowRectToVram(u32 windowId, u32 mode, u32 x, u32 y, u32 w, u32 h)
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{
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struct Window windowLocal;
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int rectSize;
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|
|
|
int rectPos;
|
|
|
|
|
|
|
|
if (w != 0 && h != 0)
|
|
|
|
{
|
|
|
|
windowLocal = gWindows[windowId];
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
rectSize = ((h - 1) * windowLocal.window.width);
|
|
|
|
rectSize += (windowLocal.window.width - x);
|
|
|
|
rectSize -= (windowLocal.window.width - (x + w));
|
|
|
|
rectSize *= 32;
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
rectPos = (y * windowLocal.window.width) + x;
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
switch (mode)
|
|
|
|
{
|
|
|
|
case 1:
|
|
|
|
CopyBgTilemapBufferToVram(windowLocal.window.priority);
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
LoadBgTiles(windowLocal.window.priority, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
LoadBgTiles(windowLocal.window.priority, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
|
|
|
|
CopyBgTilemapBufferToVram(windowLocal.window.priority);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void PutWindowTilemap(u8 windowId)
|
|
|
|
{
|
|
|
|
struct Window windowLocal = gWindows[windowId];
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
WriteSequenceToBgTilemapBuffer(
|
|
|
|
windowLocal.window.priority,
|
|
|
|
GetBgAttribute(windowLocal.window.priority, 0xA) + windowLocal.window.baseBlock,
|
|
|
|
windowLocal.window.tilemapLeft,
|
|
|
|
windowLocal.window.tilemapTop,
|
|
|
|
windowLocal.window.width,
|
|
|
|
windowLocal.window.height,
|
|
|
|
windowLocal.window.paletteNum,
|
|
|
|
1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette)
|
|
|
|
{
|
|
|
|
struct Window windowLocal = gWindows[windowId];
|
|
|
|
u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.priority, 0xA);
|
|
|
|
int i;
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
for (i = 0; i < height; ++i)
|
|
|
|
{
|
|
|
|
WriteSequenceToBgTilemapBuffer(
|
|
|
|
windowLocal.window.priority,
|
|
|
|
currentRow,
|
|
|
|
windowLocal.window.tilemapLeft + x,
|
|
|
|
windowLocal.window.tilemapTop + y + i,
|
|
|
|
width,
|
|
|
|
1,
|
|
|
|
palette,
|
|
|
|
1);
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
currentRow += windowLocal.window.width;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClearWindowTilemap(u8 windowId)
|
|
|
|
{
|
|
|
|
struct Window windowLocal = gWindows[windowId];
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
FillBgTilemapBufferRect(
|
|
|
|
windowLocal.window.priority,
|
|
|
|
gUnknown_03002F60,
|
|
|
|
windowLocal.window.tilemapLeft,
|
|
|
|
windowLocal.window.tilemapTop,
|
|
|
|
windowLocal.window.width,
|
|
|
|
windowLocal.window.height,
|
|
|
|
windowLocal.window.paletteNum);
|
|
|
|
}
|
|
|
|
|
|
|
|
void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height)
|
|
|
|
{
|
|
|
|
struct Window windowLocal = gWindows[windowId];
|
|
|
|
u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.priority, 0xA);
|
|
|
|
int i;
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
for (i = 0; i < height; ++i)
|
|
|
|
{
|
|
|
|
WriteSequenceToBgTilemapBuffer(
|
|
|
|
windowLocal.window.priority,
|
|
|
|
currentRow,
|
|
|
|
windowLocal.window.tilemapLeft + x,
|
|
|
|
windowLocal.window.tilemapTop + y + i,
|
|
|
|
width,
|
|
|
|
1,
|
|
|
|
windowLocal.window.paletteNum,
|
|
|
|
1);
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
currentRow += windowLocal.window.width;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void BlitBitmapToWindow(u8 windowId, u8 *pixels, u16 x, u16 y, u16 width, u16 height)
|
|
|
|
{
|
|
|
|
BlitBitmapRectToWindow(windowId, pixels, 0, 0, width, height, x, y, width, height);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight)
|
|
|
|
{
|
|
|
|
struct Bitmap sourceRect;
|
|
|
|
struct Bitmap destRect;
|
|
|
|
|
|
|
|
sourceRect.pixels = (u8*)pixels;
|
|
|
|
sourceRect.width = srcWidth;
|
|
|
|
sourceRect.height = srcHeight;
|
|
|
|
|
|
|
|
destRect.pixels = gWindows[windowId].tileData;
|
|
|
|
destRect.width = 8 * gWindows[windowId].window.width;
|
|
|
|
destRect.height = 8 * gWindows[windowId].window.height;
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
BlitBitmapRect4Bit(&sourceRect, &destRect, srcX, srcY, destX, destY, rectWidth, rectHeight, 0);
|
|
|
|
}
|
|
|
|
|
2017-09-01 17:38:28 +02:00
|
|
|
static void BlitBitmapRectToWindowWithColorKey(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 colorKey)
|
2017-03-30 02:02:15 +02:00
|
|
|
{
|
|
|
|
struct Bitmap sourceRect;
|
|
|
|
struct Bitmap destRect;
|
|
|
|
|
|
|
|
sourceRect.pixels = (u8*)pixels;
|
|
|
|
sourceRect.width = srcWidth;
|
|
|
|
sourceRect.height = srcHeight;
|
|
|
|
|
|
|
|
destRect.pixels = gWindows[windowId].tileData;
|
|
|
|
destRect.width = 8 * gWindows[windowId].window.width;
|
|
|
|
destRect.height = 8 * gWindows[windowId].window.height;
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
BlitBitmapRect4Bit(&sourceRect, &destRect, srcX, srcY, destX, destY, rectWidth, rectHeight, colorKey);
|
|
|
|
}
|
|
|
|
|
|
|
|
void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height)
|
|
|
|
{
|
|
|
|
struct Bitmap pixelRect;
|
|
|
|
|
|
|
|
pixelRect.pixels = gWindows[windowId].tileData;
|
|
|
|
pixelRect.width = 8 * gWindows[windowId].window.width;
|
|
|
|
pixelRect.height = 8 * gWindows[windowId].window.height;
|
2017-09-01 16:53:06 +02:00
|
|
|
|
2017-03-30 02:02:15 +02:00
|
|
|
FillBitmapRect4Bit(&pixelRect, x, y, width, height, fillValue);
|
|
|
|
}
|
|
|
|
|
2017-09-26 22:39:59 +02:00
|
|
|
void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset)
|
2017-03-30 02:02:15 +02:00
|
|
|
{
|
|
|
|
if (size != 0)
|
|
|
|
CpuCopy16(src, gWindows[windowId].tileData + (0x20 * tileOffset), size);
|
|
|
|
else
|
|
|
|
LZ77UnCompWram(src, gWindows[windowId].tileData + (0x20 * tileOffset));
|
|
|
|
}
|
|
|
|
|
|
|
|
void FillWindowPixelBuffer(u8 windowId, u8 fillValue)
|
|
|
|
{
|
|
|
|
int fillSize = gWindows[windowId].window.width * gWindows[windowId].window.height;
|
|
|
|
CpuFastFill8(fillValue, gWindows[windowId].tileData, 0x20 * fillSize);
|
|
|
|
}
|
2017-09-01 16:53:06 +02:00
|
|
|
|
|
|
|
// functionally equivalent, its fucking hard to match
|
|
|
|
#ifdef NONMATCHING
|
|
|
|
void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue)
|
|
|
|
{
|
|
|
|
s32 i, id1, id2, size;
|
|
|
|
u32 distanceLoop, toFill, width;
|
|
|
|
u8 *tileData;
|
|
|
|
struct WindowTemplate window;
|
|
|
|
|
|
|
|
tileData = gWindows[windowId].tileData;
|
|
|
|
toFill = (fillValue << 0x18) | (fillValue << 0x10) | (fillValue << 8) | fillValue;
|
|
|
|
window = gWindows[windowId].window;
|
|
|
|
size = 0x20 * (window.height * window.width);
|
|
|
|
width = window.width;
|
|
|
|
if (direction != 1)
|
|
|
|
{
|
|
|
|
s32 signedDirection = direction;
|
|
|
|
if (signedDirection <= 1)
|
|
|
|
{
|
|
|
|
if (signedDirection == 0)
|
|
|
|
{
|
|
|
|
for (i = 0; i < size; i += 0x20)
|
|
|
|
{
|
|
|
|
distanceLoop = distance;
|
|
|
|
id1 = i + 0;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData + id1) = *(u32*)(tileData + id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData + id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 4;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData + id1) = *(u32*)(tileData + id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData + id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 8;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData + id1) = *(u32*)(tileData + id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData + id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 12;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData + id1) = *(u32*)(tileData + id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData + id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 16;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData + id1) = *(u32*)(tileData + id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData + id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 20;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData + id1) = *(u32*)(tileData + id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData + id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 24;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData + id1) = *(u32*)(tileData + id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData + id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 28;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData + id1) = *(u32*)(tileData + id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData + id1) = toFill;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
tileData += size - 4;
|
|
|
|
for (i = 0; i < size; i += 0x20)
|
|
|
|
{
|
|
|
|
distanceLoop = distance;
|
|
|
|
id1 = i + 0;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData - id1) = *(u32*)(tileData - id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData - id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 4;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData - id1) = *(u32*)(tileData - id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData - id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 8;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData - id1) = *(u32*)(tileData - id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData - id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 12;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData - id1) = *(u32*)(tileData - id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData - id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 16;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData - id1) = *(u32*)(tileData - id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData - id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 20;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData - id1) = *(u32*)(tileData - id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData - id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 24;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData - id1) = *(u32*)(tileData - id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData - id1) = toFill;
|
|
|
|
|
|
|
|
distanceLoop++;
|
|
|
|
id1 = i + 28;
|
|
|
|
id2 = i + (((width * ((distanceLoop) & ~(7))) | ((distanceLoop) & 7)) * 4);
|
|
|
|
if (id2 < size)
|
|
|
|
*(u32*)(tileData - id1) = *(u32*)(tileData - id2);
|
|
|
|
else
|
|
|
|
*(u32*)(tileData - id1) = toFill;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
__attribute__((naked))
|
|
|
|
void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue)
|
|
|
|
{
|
|
|
|
asm(".syntax unified\n\
|
|
|
|
push {r4-r7,lr}\n\
|
|
|
|
mov r7, r10\n\
|
|
|
|
mov r6, r9\n\
|
|
|
|
mov r5, r8\n\
|
|
|
|
push {r5-r7}\n\
|
|
|
|
sub sp, 0x8\n\
|
|
|
|
lsls r0, 24\n\
|
|
|
|
lsrs r0, 24\n\
|
|
|
|
lsls r1, 24\n\
|
|
|
|
lsrs r1, 24\n\
|
|
|
|
mov r8, r1\n\
|
|
|
|
lsls r2, 24\n\
|
|
|
|
lsrs r2, 24\n\
|
|
|
|
str r2, [sp]\n\
|
|
|
|
lsls r3, 24\n\
|
|
|
|
lsrs r3, 24\n\
|
|
|
|
ldr r2, =gWindows\n\
|
|
|
|
lsls r1, r0, 1\n\
|
|
|
|
adds r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r4, r1, r2\n\
|
|
|
|
adds r2, 0x8\n\
|
|
|
|
adds r1, r2\n\
|
|
|
|
ldr r5, [r1]\n\
|
|
|
|
lsls r7, r3, 24\n\
|
|
|
|
lsls r0, r3, 16\n\
|
|
|
|
orrs r7, r0\n\
|
|
|
|
lsls r0, r3, 8\n\
|
|
|
|
orrs r7, r0\n\
|
|
|
|
orrs r7, r3\n\
|
|
|
|
ldr r1, [r4]\n\
|
|
|
|
ldr r2, [r4, 0x4]\n\
|
|
|
|
ldrb r3, [r4, 0x4]\n\
|
|
|
|
lsrs r0, r1, 24\n\
|
|
|
|
muls r0, r3\n\
|
|
|
|
lsls r6, r0, 5\n\
|
|
|
|
lsrs r1, 24\n\
|
|
|
|
mov r12, r1\n\
|
|
|
|
mov r0, r8\n\
|
|
|
|
cmp r0, 0x1\n\
|
|
|
|
bne _08003CE8\n\
|
|
|
|
b _08003E9E\n\
|
|
|
|
_08003CE8:\n\
|
|
|
|
cmp r0, 0x1\n\
|
|
|
|
ble _08003CEE\n\
|
|
|
|
b _08004046\n\
|
|
|
|
_08003CEE:\n\
|
|
|
|
cmp r0, 0\n\
|
|
|
|
beq _08003CF4\n\
|
|
|
|
b _08004046\n\
|
|
|
|
_08003CF4:\n\
|
|
|
|
movs r4, 0\n\
|
|
|
|
cmp r4, r6\n\
|
|
|
|
blt _08003CFC\n\
|
|
|
|
b _08004046\n\
|
|
|
|
_08003CFC:\n\
|
|
|
|
movs r1, 0x8\n\
|
|
|
|
negs r1, r1\n\
|
|
|
|
mov r9, r1\n\
|
|
|
|
movs r2, 0x7\n\
|
|
|
|
mov r8, r2\n\
|
|
|
|
mov r10, r5\n\
|
|
|
|
_08003D08:\n\
|
|
|
|
ldr r3, [sp]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r2, r8\n\
|
|
|
|
ands r0, r2\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003D34\n\
|
|
|
|
adds r0, r5, r1\n\
|
|
|
|
ldr r0, [r0]\n\
|
|
|
|
mov r1, r10\n\
|
|
|
|
str r0, [r1]\n\
|
|
|
|
b _08003D38\n\
|
|
|
|
.pool\n\
|
|
|
|
_08003D34:\n\
|
|
|
|
mov r2, r10\n\
|
|
|
|
str r7, [r2]\n\
|
|
|
|
_08003D38:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0x4\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003D64\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
adds r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003D68\n\
|
|
|
|
_08003D64:\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003D68:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x8\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003D96\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
adds r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003D9A\n\
|
|
|
|
_08003D96:\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003D9A:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0xC\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003DC8\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
adds r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003DCC\n\
|
|
|
|
_08003DC8:\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003DCC:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x10\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003DFA\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
adds r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003DFE\n\
|
|
|
|
_08003DFA:\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003DFE:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x14\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003E2C\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
adds r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003E30\n\
|
|
|
|
_08003E2C:\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003E30:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x18\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003E5E\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
adds r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003E62\n\
|
|
|
|
_08003E5E:\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003E62:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x1C\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
adds r0, r1, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r3, r1\n\
|
|
|
|
orrs r0, r3\n\
|
|
|
|
lsls r0, 2\n\
|
|
|
|
adds r1, r4, r0\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003E8C\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
adds r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003E90\n\
|
|
|
|
_08003E8C:\n\
|
|
|
|
adds r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003E90:\n\
|
|
|
|
movs r2, 0x20\n\
|
|
|
|
add r10, r2\n\
|
|
|
|
adds r4, 0x20\n\
|
|
|
|
cmp r4, r6\n\
|
|
|
|
bge _08003E9C\n\
|
|
|
|
b _08003D08\n\
|
|
|
|
_08003E9C:\n\
|
|
|
|
b _08004046\n\
|
|
|
|
_08003E9E:\n\
|
|
|
|
subs r0, r6, 0x4\n\
|
|
|
|
adds r5, r0\n\
|
|
|
|
movs r4, 0\n\
|
|
|
|
cmp r4, r6\n\
|
|
|
|
blt _08003EAA\n\
|
|
|
|
b _08004046\n\
|
|
|
|
_08003EAA:\n\
|
|
|
|
movs r0, 0x8\n\
|
|
|
|
negs r0, r0\n\
|
|
|
|
mov r9, r0\n\
|
|
|
|
movs r1, 0x7\n\
|
|
|
|
mov r8, r1\n\
|
|
|
|
mov r10, r5\n\
|
|
|
|
_08003EB6:\n\
|
|
|
|
ldr r3, [sp]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r2, r9\n\
|
|
|
|
ands r0, r2\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r2, r8\n\
|
|
|
|
ands r0, r2\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003EDC\n\
|
|
|
|
subs r0, r5, r1\n\
|
|
|
|
ldr r0, [r0]\n\
|
|
|
|
mov r1, r10\n\
|
|
|
|
str r0, [r1]\n\
|
|
|
|
b _08003EE0\n\
|
|
|
|
_08003EDC:\n\
|
|
|
|
mov r2, r10\n\
|
|
|
|
str r7, [r2]\n\
|
|
|
|
_08003EE0:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0x4\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003F0C\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
subs r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003F10\n\
|
|
|
|
_08003F0C:\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003F10:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x8\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003F3E\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
subs r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003F42\n\
|
|
|
|
_08003F3E:\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003F42:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0xC\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003F70\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
subs r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003F74\n\
|
|
|
|
_08003F70:\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003F74:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x10\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003FA2\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
subs r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003FA6\n\
|
|
|
|
_08003FA2:\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003FA6:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x14\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08003FD4\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
subs r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08003FD8\n\
|
|
|
|
_08003FD4:\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08003FD8:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x18\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
str r1, [sp, 0x4]\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
ldr r1, [sp, 0x4]\n\
|
|
|
|
orrs r1, r0\n\
|
|
|
|
lsls r1, 2\n\
|
|
|
|
adds r1, r4, r1\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08004006\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
subs r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _0800400A\n\
|
|
|
|
_08004006:\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_0800400A:\n\
|
|
|
|
adds r3, 0x1\n\
|
|
|
|
adds r2, r4, 0\n\
|
|
|
|
adds r2, 0x1C\n\
|
|
|
|
adds r0, r3, 0\n\
|
|
|
|
mov r1, r9\n\
|
|
|
|
ands r0, r1\n\
|
|
|
|
mov r1, r12\n\
|
|
|
|
muls r1, r0\n\
|
|
|
|
adds r0, r1, 0\n\
|
|
|
|
mov r1, r8\n\
|
|
|
|
ands r3, r1\n\
|
|
|
|
orrs r0, r3\n\
|
|
|
|
lsls r0, 2\n\
|
|
|
|
adds r1, r4, r0\n\
|
|
|
|
cmp r1, r6\n\
|
|
|
|
bge _08004034\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
subs r1, r5, r1\n\
|
|
|
|
ldr r1, [r1]\n\
|
|
|
|
str r1, [r0]\n\
|
|
|
|
b _08004038\n\
|
|
|
|
_08004034:\n\
|
|
|
|
subs r0, r5, r2\n\
|
|
|
|
str r7, [r0]\n\
|
|
|
|
_08004038:\n\
|
|
|
|
movs r2, 0x20\n\
|
|
|
|
negs r2, r2\n\
|
|
|
|
add r10, r2\n\
|
|
|
|
adds r4, 0x20\n\
|
|
|
|
cmp r4, r6\n\
|
|
|
|
bge _08004046\n\
|
|
|
|
b _08003EB6\n\
|
|
|
|
_08004046:\n\
|
|
|
|
add sp, 0x8\n\
|
|
|
|
pop {r3-r5}\n\
|
|
|
|
mov r8, r3\n\
|
|
|
|
mov r9, r4\n\
|
|
|
|
mov r10, r5\n\
|
|
|
|
pop {r4-r7}\n\
|
|
|
|
pop {r0}\n\
|
|
|
|
bx r0\n\
|
|
|
|
.syntax divided");
|
|
|
|
}
|
|
|
|
#endif // NONMATCHING
|
|
|
|
|
|
|
|
void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8))
|
|
|
|
{
|
|
|
|
struct WindowTemplate window = gWindows[windowId].window;
|
|
|
|
func(window.priority, window.tilemapLeft, window.tilemapTop, window.width, window.height, window.paletteNum);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value)
|
|
|
|
{
|
|
|
|
switch (attributeId)
|
|
|
|
{
|
|
|
|
case WINDOW_TILEMAP_LEFT:
|
|
|
|
gWindows[windowId].window.tilemapLeft = value;
|
|
|
|
return FALSE;
|
|
|
|
case WINDOW_TILEMAP_TOP:
|
|
|
|
gWindows[windowId].window.tilemapTop = value;
|
|
|
|
return FALSE;
|
|
|
|
case WINDOW_PALETTE_NUM:
|
|
|
|
gWindows[windowId].window.paletteNum = value;
|
|
|
|
return FALSE;
|
|
|
|
case WINDOW_BASE_BLOCK:
|
|
|
|
gWindows[windowId].window.baseBlock = value;
|
|
|
|
return FALSE;
|
|
|
|
case WINDOW_TILE_DATA:
|
|
|
|
gWindows[windowId].tileData = (u8*)(value);
|
|
|
|
return TRUE;
|
|
|
|
case WINDOW_PRIORITY:
|
|
|
|
case WINDOW_WIDTH:
|
|
|
|
case WINDOW_HEIGHT:
|
|
|
|
default:
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 GetWindowAttribute(u8 windowId, u8 attributeId)
|
|
|
|
{
|
|
|
|
switch (attributeId)
|
|
|
|
{
|
|
|
|
case WINDOW_PRIORITY:
|
|
|
|
return gWindows[windowId].window.priority;
|
|
|
|
case WINDOW_TILEMAP_LEFT:
|
|
|
|
return gWindows[windowId].window.tilemapLeft;
|
|
|
|
case WINDOW_TILEMAP_TOP:
|
|
|
|
return gWindows[windowId].window.tilemapTop;
|
|
|
|
case WINDOW_WIDTH:
|
|
|
|
return gWindows[windowId].window.width;
|
|
|
|
case WINDOW_HEIGHT:
|
|
|
|
return gWindows[windowId].window.height;
|
|
|
|
case WINDOW_PALETTE_NUM:
|
|
|
|
return gWindows[windowId].window.paletteNum;
|
|
|
|
case WINDOW_BASE_BLOCK:
|
|
|
|
return gWindows[windowId].window.baseBlock;
|
|
|
|
case WINDOW_TILE_DATA:
|
|
|
|
return (u32)(gWindows[windowId].tileData);
|
|
|
|
default:
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-09-01 17:38:28 +02:00
|
|
|
static u8 GetNumActiveWindowsOnBg(u8 bgId)
|
2017-09-01 16:53:06 +02:00
|
|
|
{
|
|
|
|
u8 windowsNum = 0;
|
|
|
|
s32 i;
|
|
|
|
for (i = 0; i < WINDOWS_MAX; i++)
|
|
|
|
{
|
|
|
|
if (gWindows[i].window.priority == bgId)
|
|
|
|
windowsNum++;
|
|
|
|
}
|
|
|
|
return windowsNum;
|
|
|
|
}
|
|
|
|
|
2017-09-01 17:38:28 +02:00
|
|
|
static void nullsub_9(void)
|
2017-09-01 16:53:06 +02:00
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
u16 AddWindow8Bit(struct WindowTemplate *template)
|
|
|
|
{
|
|
|
|
u16 windowId;
|
|
|
|
u8* memAddress;
|
|
|
|
u8 bgLayer;
|
|
|
|
|
|
|
|
for (windowId = 0; windowId < 32; windowId++)
|
|
|
|
{
|
|
|
|
if (gWindows[windowId].window.priority == 0xFF)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (windowId == WINDOWS_MAX)
|
|
|
|
return 0xFF;
|
|
|
|
bgLayer = template->priority;
|
|
|
|
if (gUnknown_03002F70[bgLayer] == 0)
|
|
|
|
{
|
|
|
|
u16 attribute = GetBgAttribute(bgLayer, 8);
|
|
|
|
if (attribute != 0xFFFF)
|
|
|
|
{
|
|
|
|
s32 i;
|
|
|
|
memAddress = Alloc(attribute);
|
|
|
|
if (memAddress == NULL)
|
|
|
|
return 0xFF;
|
|
|
|
for (i = 0; i < attribute; i++) // if we're going to zero out the memory anyway, why not call AllocZeroed?
|
|
|
|
memAddress[i] = 0;
|
|
|
|
gUnknown_03002F70[bgLayer] = memAddress;
|
|
|
|
SetBgTilemapBuffer(bgLayer, memAddress);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
memAddress = Alloc((u16)(0x40 * (template->width * template->height)));
|
|
|
|
if (memAddress == NULL)
|
|
|
|
{
|
|
|
|
if (GetNumActiveWindowsOnBg8Bit(bgLayer) == 0 && gUnknown_03002F70[bgLayer] != nullsub_9)
|
|
|
|
{
|
|
|
|
Free(gUnknown_03002F70[bgLayer]);
|
|
|
|
gUnknown_03002F70[bgLayer] = NULL;
|
|
|
|
}
|
|
|
|
return 0xFF;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
gWindows[windowId].tileData = memAddress;
|
|
|
|
gWindows[windowId].window = *template;
|
|
|
|
return windowId;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue)
|
|
|
|
{
|
|
|
|
s32 i;
|
|
|
|
s32 size;
|
|
|
|
|
|
|
|
size = (u16)(0x40 * (gWindows[windowId].window.width * gWindows[windowId].window.height));
|
|
|
|
for (i = 0; i < size; i++)
|
|
|
|
gWindows[windowId].tileData[i] = fillValue;
|
|
|
|
}
|
|
|
|
|
|
|
|
void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height)
|
|
|
|
{
|
|
|
|
struct Bitmap pixelRect;
|
|
|
|
|
|
|
|
pixelRect.pixels = gWindows[windowId].tileData;
|
|
|
|
pixelRect.width = 8 * gWindows[windowId].window.width;
|
|
|
|
pixelRect.height = 8 * gWindows[windowId].window.height;
|
|
|
|
|
|
|
|
FillBitmapRect8Bit(&pixelRect, x, y, width, height, fillValue);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum)
|
|
|
|
{
|
|
|
|
struct Bitmap sourceRect;
|
|
|
|
struct Bitmap destRect;
|
|
|
|
|
|
|
|
sourceRect.pixels = (u8*)pixels;
|
|
|
|
sourceRect.width = srcWidth;
|
|
|
|
sourceRect.height = srcHeight;
|
|
|
|
|
|
|
|
destRect.pixels = gWindows[windowId].tileData;
|
|
|
|
destRect.width = 8 * gWindows[windowId].window.width;
|
|
|
|
destRect.height = 8 * gWindows[windowId].window.height;
|
|
|
|
|
|
|
|
BlitBitmapRect4BitTo8Bit(&sourceRect, &destRect, srcX, srcY, destX, destY, rectWidth, rectHeight, 0, paletteNum);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CopyWindowToVram8Bit(u8 windowId, u8 mode)
|
|
|
|
{
|
|
|
|
sWindowPtr = &gWindows[windowId];
|
|
|
|
sWindowSize = 0x40 * (sWindowPtr->window.width * sWindowPtr->window.height);
|
|
|
|
|
|
|
|
switch (mode)
|
|
|
|
{
|
|
|
|
case 1:
|
|
|
|
CopyBgTilemapBufferToVram(sWindowPtr->window.priority);
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
LoadBgTiles(sWindowPtr->window.priority, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
LoadBgTiles(sWindowPtr->window.priority, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
|
|
|
|
CopyBgTilemapBufferToVram(sWindowPtr->window.priority);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-09-01 17:38:28 +02:00
|
|
|
static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId)
|
2017-09-01 16:53:06 +02:00
|
|
|
{
|
|
|
|
u8 windowsNum = 0;
|
|
|
|
s32 i;
|
|
|
|
for (i = 0; i < WINDOWS_MAX; i++)
|
|
|
|
{
|
|
|
|
if (gWindows[i].window.priority == bgId)
|
|
|
|
windowsNum++;
|
|
|
|
}
|
|
|
|
return windowsNum;
|
|
|
|
}
|