2017-10-03 12:11:13 +02:00
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#ifndef GUARD_BATTLE_TRANSITION_H
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#define GUARD_BATTLE_TRANSITION_H
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2018-01-01 17:41:34 +01:00
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void TestBattleTransition(u8 transitionId);
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2018-01-14 22:09:35 +01:00
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void BattleTransition_StartOnField(u8 transitionId);
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void BattleTransition_Start(u8 transitionId);
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2017-11-28 23:02:09 +01:00
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bool8 IsBattleTransitionDone(void);
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2018-01-14 22:09:35 +01:00
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bool8 FldEff_Pokeball(void);
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void TransitionPhase1_Task_RunFuncs(u8 taskId);
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void sub_8149F58(u16 **a0, u16 **a1);
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extern const struct SpritePalette gFieldEffectObjectPaletteInfo10;
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2017-11-28 23:02:09 +01:00
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2018-01-02 20:38:33 +01:00
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enum // TRANSITION_MUGSHOT
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{
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MUGSHOT_SYDNEY,
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MUGSHOT_PHOEBE,
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MUGSHOT_GLACIA,
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MUGSHOT_DRAKE,
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MUGSHOT_CHAMPION,
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MUGSHOTS_COUNT
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};
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2018-01-13 21:03:07 +01:00
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// credits for the names go to Dyskinesia, Tetrable and Farore
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2017-11-28 23:02:09 +01:00
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// names are naturally subject to change
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#define B_TRANSITION_BLUR 0
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#define B_TRANSITION_SWIRL 1
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#define B_TRANSITION_SHUFFLE 2
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#define B_TRANSITION_BIG_POKEBALL 3
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#define B_TRANSITION_POKEBALLS_TRAIL 4
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#define B_TRANSITION_CLOCKWISE_BLACKFADE 5
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#define B_TRANSITION_RIPPLE 6
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#define B_TRANSITION_WAVE 7
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#define B_TRANSITION_SLICE 8
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#define B_TRANSITION_WHITEFADE 9
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#define B_TRANSITION_GRID_SQUARES 10
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#define B_TRANSITION_SHARDS 11
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#define B_TRANSITION_SYDNEY 12
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#define B_TRANSITION_PHOEBE 13
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#define B_TRANSITION_GLACIA 14
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#define B_TRANSITION_DRAKE 15
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2017-12-01 21:25:13 +01:00
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#define B_TRANSITION_CHAMPION 16
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2017-11-28 23:02:09 +01:00
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// added in Emerald
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#define B_TRANSITION_AQUA 17
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#define B_TRANSITION_MAGMA 18
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#define B_TRANSITION_REGICE 19
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#define B_TRANSITION_REGISTEEL 20
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#define B_TRANSITION_REGIROCK 21
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2017-12-16 01:15:19 +01:00
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#define B_TRANSITION_KYOGRE 22
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2017-11-28 23:02:09 +01:00
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#define B_TRANSITION_GROUDON 23
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#define B_TRANSITION_RAYQUAZA 24
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2018-01-14 20:45:44 +01:00
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#define B_TRANSITION_SHRED_SPLIT 25
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2018-01-13 21:03:07 +01:00
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#define B_TRANSITION_BLACKHOLE1 26
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#define B_TRANSITION_BLACKHOLE2 27
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#define B_TRANSITION_RECTANGULAR_SPIRAL 28
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2017-12-01 21:25:13 +01:00
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#define B_TRANSITION_29 29
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#define B_TRANSITION_30 30
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#define B_TRANSITION_31 31
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#define B_TRANSITION_32 32
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#define B_TRANSITION_33 33
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#define B_TRANSITION_34 34
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#define B_TRANSITION_35 35
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#define B_TRANSITION_36 36
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#define B_TRANSITION_37 37
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#define B_TRANSITION_38 38
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#define B_TRANSITION_39 39
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#define B_TRANSITION_40 40
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#define B_TRANSITION_41 41
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2018-01-01 17:41:34 +01:00
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#define B_TRANSITION_COUNT 42
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2017-10-03 12:11:13 +02:00
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#endif // GUARD_BATTLE_TRANSITION_H
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