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# include "global.h"
# include "event_data.h"
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# include "field_camera.h"
# include "field_effect.h"
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# include "script.h"
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# include "sound.h"
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# include "task.h"
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# include "constants/field_effects.h"
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# include "constants/maps.h"
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# include "constants/songs.h"
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# include "constants/metatile_labels.h"
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# include "fieldmap.h"
# include "party_menu.h"
# include "fldeff.h"
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// why do this, GF?
enum
{
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REGIROCK_PUZZLE ,
REGISTEEL_PUZZLE
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} ;
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EWRAM_DATA static u8 sBraillePuzzleCallbackFlag = 0 ;
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static const u8 gRegicePathCoords [ ] [ 2 ] =
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{
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{ 4 , 21 } ,
{ 5 , 21 } ,
{ 6 , 21 } ,
{ 7 , 21 } ,
{ 8 , 21 } ,
{ 9 , 21 } ,
{ 10 , 21 } ,
{ 11 , 21 } ,
{ 12 , 21 } ,
{ 12 , 22 } ,
{ 12 , 23 } ,
{ 13 , 23 } ,
{ 13 , 24 } ,
{ 13 , 25 } ,
{ 13 , 26 } ,
{ 13 , 27 } ,
{ 12 , 27 } ,
{ 12 , 28 } ,
{ 4 , 29 } ,
{ 5 , 29 } ,
{ 6 , 29 } ,
{ 7 , 29 } ,
{ 8 , 29 } ,
{ 9 , 29 } ,
{ 10 , 29 } ,
{ 11 , 29 } ,
{ 12 , 29 } ,
{ 4 , 28 } ,
{ 4 , 27 } ,
{ 3 , 27 } ,
{ 3 , 26 } ,
{ 3 , 25 } ,
{ 3 , 24 } ,
{ 3 , 23 } ,
{ 4 , 23 } ,
{ 4 , 22 } ,
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} ;
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void SealedChamberShakingEffect ( u8 ) ;
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void DoBrailleRegirockEffect ( void ) ;
void DoBrailleRegisteelEffect ( void ) ;
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bool8 ShouldDoBrailleDigEffect ( void )
{
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if ( ! FlagGet ( FLAG_SYS_BRAILLE_DIG )
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& & ( gSaveBlock1Ptr - > location . mapGroup = = MAP_GROUP ( SEALED_CHAMBER_OUTER_ROOM )
& & gSaveBlock1Ptr - > location . mapNum = = MAP_NUM ( SEALED_CHAMBER_OUTER_ROOM ) ) )
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{
if ( gSaveBlock1Ptr - > pos . x = = 10 & & gSaveBlock1Ptr - > pos . y = = 3 )
return TRUE ;
if ( gSaveBlock1Ptr - > pos . x = = 9 & & gSaveBlock1Ptr - > pos . y = = 3 )
return TRUE ;
if ( gSaveBlock1Ptr - > pos . x = = 11 & & gSaveBlock1Ptr - > pos . y = = 3 )
return TRUE ;
}
return FALSE ;
}
void DoBrailleDigEffect ( void )
{
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MapGridSetMetatileIdAt ( 16 , 8 , METATILE_Cave_SealedChamberEntrance_TopLeft ) ;
MapGridSetMetatileIdAt ( 17 , 8 , METATILE_Cave_SealedChamberEntrance_TopMid ) ;
MapGridSetMetatileIdAt ( 18 , 8 , METATILE_Cave_SealedChamberEntrance_TopRight ) ;
MapGridSetMetatileIdAt ( 16 , 9 , METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK ) ;
MapGridSetMetatileIdAt ( 17 , 9 , METATILE_Cave_SealedChamberEntrance_BottomMid ) ;
MapGridSetMetatileIdAt ( 18 , 9 , METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK ) ;
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DrawWholeMapView ( ) ;
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PlaySE ( SE_BANG ) ;
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FlagSet ( FLAG_SYS_BRAILLE_DIG ) ;
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ScriptContext2_Disable ( ) ;
}
bool8 CheckRelicanthWailord ( void )
{
// Emerald change: why did they flip it?
// First comes Wailord
if ( GetMonData ( & gPlayerParty [ 0 ] , MON_DATA_SPECIES2 , 0 ) = = SPECIES_WAILORD )
{
CalculatePlayerPartyCount ( ) ;
// Last comes Relicanth
if ( GetMonData ( & gPlayerParty [ gPlayerPartyCount - 1 ] , MON_DATA_SPECIES2 , 0 ) = = SPECIES_RELICANTH )
return TRUE ;
}
return FALSE ;
}
// THEORY: this was caused by block commenting out all of the older R/S braille functions but leaving the call to it itself, which creates the nullsub.
// the code is shown below to show what this might look like.
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void ShouldDoBrailleRegirockEffectOld ( void )
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{
/*
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if ( ! FlagGet ( FLAG_SYS_REGIROCK_PUZZLE_COMPLETED ) & & ( gSaveBlock1 . location . mapGroup = = MAP_GROUP_DESERT_RUINS & & gSaveBlock1 . location . mapNum = = MAP_ID_DESERT_RUINS ) )
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{
if ( gSaveBlock1 . pos . x = = 10 & & gSaveBlock1 . pos . y = = 23 )
return TRUE ;
else if ( gSaveBlock1 . pos . x = = 9 & & gSaveBlock1 . pos . y = = 23 )
return TRUE ;
else if ( gSaveBlock1 . pos . x = = 11 & & gSaveBlock1 . pos . y = = 23 )
return TRUE ;
}
return FALSE ;
}
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void DoBrailleRegirockEffect ( void )
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{
FieldEffectActiveListRemove ( FLDEFF_USE_STRENGTH ) ;
MapGridSetMetatileIdAt ( 14 , 26 , 554 ) ;
MapGridSetMetatileIdAt ( 15 , 26 , 555 ) ;
MapGridSetMetatileIdAt ( 16 , 26 , 556 ) ;
MapGridSetMetatileIdAt ( 14 , 27 , 3634 ) ;
MapGridSetMetatileIdAt ( 15 , 27 , 563 ) ;
MapGridSetMetatileIdAt ( 16 , 27 , 3636 ) ;
DrawWholeMapView ( ) ;
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PlaySE ( SE_BANG ) ;
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FlagSet ( FLAG_SYS_REGIROCK_PUZZLE_COMPLETED ) ;
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ScriptContext2_Disable ( ) ;
}
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bool8 ShouldDoBrailleRegisteelEffect ( void )
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{
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if ( ! FlagGet ( FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED ) & & ( gSaveBlock1 . location . mapGroup = = MAP_GROUP_ANCIENT_TOMB & & gSaveBlock1 . location . mapNum = = MAP_ID_ANCIENT_TOMB ) )
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{
if ( gSaveBlock1 . pos . x = = 8 & & gSaveBlock1 . pos . y = = 25 )
return TRUE ;
}
return FALSE ;
}
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void DoBrailleRegisteelEffect ( void )
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{
gFieldEffectArguments [ 0 ] = gLastFieldPokeMenuOpened ;
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FieldEffectStart ( FLDEFF_USE_TOMB_PUZZLE_EFFECT ) ;
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}
bool8 FldEff_UseFlyAncientTomb ( void )
{
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u8 taskId = CreateFieldMoveTask ( ) ;
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gTasks [ taskId ] . data [ 8 ] = ( u32 ) UseRegisteelHm_Callback > > 16 ;
gTasks [ taskId ] . data [ 9 ] = ( u32 ) UseRegisteelHm_Callback ;
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return FALSE ;
}
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void UseRegisteelHm_Callback ( void )
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{
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FieldEffectActiveListRemove ( FLDEFF_USE_TOMB_PUZZLE_EFFECT ) ;
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UseFlyAncientTomb_Finish ( ) ;
}
void UseFlyAncientTomb_Finish ( void )
{
MapGridSetMetatileIdAt ( 14 , 26 , 554 ) ;
MapGridSetMetatileIdAt ( 15 , 26 , 555 ) ;
MapGridSetMetatileIdAt ( 16 , 26 , 556 ) ;
MapGridSetMetatileIdAt ( 14 , 27 , 3634 ) ;
MapGridSetMetatileIdAt ( 15 , 27 , 563 ) ;
MapGridSetMetatileIdAt ( 16 , 27 , 3636 ) ;
DrawWholeMapView ( ) ;
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PlaySE ( SE_BANG ) ;
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FlagSet ( FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED ) ;
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ScriptContext2_Disable ( ) ;
}
*/
}
void DoSealedChamberShakingEffect1 ( void )
{
u8 taskId = CreateTask ( SealedChamberShakingEffect , 9 ) ;
gTasks [ taskId ] . data [ 1 ] = 0 ;
gTasks [ taskId ] . data [ 2 ] = 0 ;
gTasks [ taskId ] . data [ 4 ] = 2 ;
gTasks [ taskId ] . data [ 5 ] = 5 ;
gTasks [ taskId ] . data [ 6 ] = 50 ;
SetCameraPanningCallback ( 0 ) ;
}
void DoSealedChamberShakingEffect2 ( void )
{
u8 taskId = CreateTask ( SealedChamberShakingEffect , 9 ) ;
gTasks [ taskId ] . data [ 1 ] = 0 ;
gTasks [ taskId ] . data [ 2 ] = 0 ;
gTasks [ taskId ] . data [ 4 ] = 3 ;
gTasks [ taskId ] . data [ 5 ] = 5 ;
gTasks [ taskId ] . data [ 6 ] = 2 ;
SetCameraPanningCallback ( 0 ) ;
}
void SealedChamberShakingEffect ( u8 taskId )
{
struct Task * task = & gTasks [ taskId ] ;
task - > data [ 1 ] + + ;
if ( ! ( task - > data [ 1 ] % task - > data [ 5 ] ) )
{
task - > data [ 1 ] = 0 ;
task - > data [ 2 ] + + ;
task - > data [ 4 ] = - task - > data [ 4 ] ;
SetCameraPanning ( 0 , task - > data [ 4 ] ) ;
if ( task - > data [ 2 ] = = task - > data [ 6 ] )
{
DestroyTask ( taskId ) ;
EnableBothScriptContexts ( ) ;
InstallCameraPanAheadCallback ( ) ;
}
}
}
// moved later in the function because it was rewritten.
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bool8 ShouldDoBrailleRegirockEffect ( void )
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{
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if ( ! FlagGet ( FLAG_SYS_REGIROCK_PUZZLE_COMPLETED )
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& & gSaveBlock1Ptr - > location . mapGroup = = MAP_GROUP ( DESERT_RUINS )
& & gSaveBlock1Ptr - > location . mapNum = = MAP_NUM ( DESERT_RUINS ) )
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{
if ( gSaveBlock1Ptr - > pos . x = = 6 & & gSaveBlock1Ptr - > pos . y = = 23 )
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{
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sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE ;
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return TRUE ;
}
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else if ( gSaveBlock1Ptr - > pos . x = = 5 & & gSaveBlock1Ptr - > pos . y = = 23 )
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{
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sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE ;
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return TRUE ;
}
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else if ( gSaveBlock1Ptr - > pos . x = = 7 & & gSaveBlock1Ptr - > pos . y = = 23 )
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{
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sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE ;
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return TRUE ;
}
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}
return FALSE ;
}
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void SetUpPuzzleEffectRegirock ( void )
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{
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gFieldEffectArguments [ 0 ] = GetCursorSelectionMonId ( ) ;
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FieldEffectStart ( FLDEFF_USE_TOMB_PUZZLE_EFFECT ) ;
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}
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void UseRegirockHm_Callback ( void )
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{
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FieldEffectActiveListRemove ( FLDEFF_USE_TOMB_PUZZLE_EFFECT ) ;
DoBrailleRegirockEffect ( ) ;
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}
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void DoBrailleRegirockEffect ( void )
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{
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MapGridSetMetatileIdAt ( 14 , 26 , METATILE_Cave_SealedChamberEntrance_TopLeft ) ;
MapGridSetMetatileIdAt ( 15 , 26 , METATILE_Cave_SealedChamberEntrance_TopMid ) ;
MapGridSetMetatileIdAt ( 16 , 26 , METATILE_Cave_SealedChamberEntrance_TopRight ) ;
MapGridSetMetatileIdAt ( 14 , 27 , METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK ) ;
MapGridSetMetatileIdAt ( 15 , 27 , METATILE_Cave_SealedChamberEntrance_BottomMid ) ;
MapGridSetMetatileIdAt ( 16 , 27 , METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK ) ;
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DrawWholeMapView ( ) ;
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PlaySE ( SE_BANG ) ;
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FlagSet ( FLAG_SYS_REGIROCK_PUZZLE_COMPLETED ) ;
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ScriptContext2_Disable ( ) ;
}
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bool8 ShouldDoBrailleRegisteelEffect ( void )
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{
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if ( ! FlagGet ( FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED ) & & ( gSaveBlock1Ptr - > location . mapGroup = = MAP_GROUP ( ANCIENT_TOMB ) & & gSaveBlock1Ptr - > location . mapNum = = MAP_NUM ( ANCIENT_TOMB ) ) )
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{
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if ( gSaveBlock1Ptr - > pos . x = = 8 & & gSaveBlock1Ptr - > pos . y = = 25 )
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{
sBraillePuzzleCallbackFlag = REGISTEEL_PUZZLE ;
return TRUE ;
}
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}
return FALSE ;
}
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void SetUpPuzzleEffectRegisteel ( void )
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{
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gFieldEffectArguments [ 0 ] = GetCursorSelectionMonId ( ) ;
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FieldEffectStart ( FLDEFF_USE_TOMB_PUZZLE_EFFECT ) ;
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}
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void UseRegisteelHm_Callback ( void )
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{
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FieldEffectActiveListRemove ( FLDEFF_USE_TOMB_PUZZLE_EFFECT ) ;
DoBrailleRegisteelEffect ( ) ;
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}
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void DoBrailleRegisteelEffect ( void )
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{
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MapGridSetMetatileIdAt ( 14 , 26 , METATILE_Cave_SealedChamberEntrance_TopLeft ) ;
MapGridSetMetatileIdAt ( 15 , 26 , METATILE_Cave_SealedChamberEntrance_TopMid ) ;
MapGridSetMetatileIdAt ( 16 , 26 , METATILE_Cave_SealedChamberEntrance_TopRight ) ;
MapGridSetMetatileIdAt ( 14 , 27 , METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK ) ;
MapGridSetMetatileIdAt ( 15 , 27 , METATILE_Cave_SealedChamberEntrance_BottomMid ) ;
MapGridSetMetatileIdAt ( 16 , 27 , METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK ) ;
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DrawWholeMapView ( ) ;
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PlaySE ( SE_BANG ) ;
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FlagSet ( FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED ) ;
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ScriptContext2_Disable ( ) ;
}
// theory: another commented out DoBrailleWait and Task_BrailleWait.
void DoBrailleWait ( void )
{
/*
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if ( ! FlagGet ( FLAG_SYS_BRAILLE_REGICE_COMPLETED ) )
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CreateTask ( Task_BrailleWait , 0x50 ) ;
}
void Task_BrailleWait ( u8 taskId )
{
s16 * data = gTasks [ taskId ] . data ;
switch ( data [ 0 ] )
{
case 0 :
data [ 1 ] = 7200 ;
data [ 0 ] = 1 ;
break ;
case 1 :
if ( BrailleWait_CheckButtonPress ( ) ! = FALSE )
{
MenuZeroFillScreen ( ) ;
PlaySE ( SE_SELECT ) ;
data [ 0 ] = 2 ;
}
else
{
data [ 1 ] = data [ 1 ] - 1 ;
if ( data [ 1 ] = = 0 )
{
MenuZeroFillScreen ( ) ;
data [ 0 ] = 3 ;
data [ 1 ] = 30 ;
}
}
break ;
case 2 :
if ( BrailleWait_CheckButtonPress ( ) = = FALSE )
{
data [ 1 ] = data [ 1 ] - 1 ;
if ( data [ 1 ] = = 0 )
data [ 0 ] = 4 ;
break ;
}
sub_8064E2C ( ) ;
DestroyTask ( taskId ) ;
ScriptContext2_Disable ( ) ;
break ;
case 3 :
data [ 1 ] = data [ 1 ] - 1 ;
if ( data [ 1 ] = = 0 )
data [ 0 ] = 4 ;
break ;
case 4 :
sub_8064E2C ( ) ;
ScriptContext1_SetupScript ( S_OpenRegiceChamber ) ;
DestroyTask ( taskId ) ;
break ;
}
}
bool32 BrailleWait_CheckButtonPress ( void )
{
u16 keyMask = A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON | DPAD_ANY ;
if ( gSaveBlock2 . optionsButtonMode = = OPTIONS_BUTTON_MODE_LR )
keyMask | = L_BUTTON | R_BUTTON ;
if ( gSaveBlock2 . optionsButtonMode = = OPTIONS_BUTTON_MODE_L_EQUALS_A )
keyMask | = L_BUTTON ;
if ( gMain . newKeys & keyMask )
return TRUE ;
else
return FALSE ;
*/
}
// this used to be FldEff_UseFlyAncientTomb . why did GF merge the 2 functions?
bool8 FldEff_UsePuzzleEffect ( void )
{
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u8 taskId = CreateFieldMoveTask ( ) ;
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if ( sBraillePuzzleCallbackFlag = = REGISTEEL_PUZZLE )
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{
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gTasks [ taskId ] . data [ 8 ] = ( u32 ) UseRegisteelHm_Callback > > 16 ;
gTasks [ taskId ] . data [ 9 ] = ( u32 ) UseRegisteelHm_Callback ;
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}
else
{
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gTasks [ taskId ] . data [ 8 ] = ( u32 ) UseRegirockHm_Callback > > 16 ;
gTasks [ taskId ] . data [ 9 ] = ( u32 ) UseRegirockHm_Callback ;
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}
return FALSE ;
}
bool8 ShouldDoBrailleRegicePuzzle ( void )
{
u8 i ;
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if ( gSaveBlock1Ptr - > location . mapGroup = = MAP_GROUP ( ISLAND_CAVE )
& & gSaveBlock1Ptr - > location . mapNum = = MAP_NUM ( ISLAND_CAVE ) )
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{
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if ( FlagGet ( FLAG_SYS_BRAILLE_REGICE_COMPLETED ) )
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return FALSE ;
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if ( FlagGet ( FLAG_TEMP_2 ) = = FALSE )
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return FALSE ;
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if ( FlagGet ( FLAG_TEMP_3 ) = = TRUE )
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return FALSE ;
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for ( i = 0 ; i < 36 ; i + + )
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{
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u8 xPos = gRegicePathCoords [ i ] [ 0 ] ;
u8 yPos = gRegicePathCoords [ i ] [ 1 ] ;
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if ( gSaveBlock1Ptr - > pos . x = = xPos & & gSaveBlock1Ptr - > pos . y = = yPos )
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{
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u16 varValue ;
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if ( i < 16 )
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{
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u16 val = VarGet ( VAR_REGICE_STEPS_1 ) ;
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val | = 1 < < i ;
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VarSet ( VAR_REGICE_STEPS_1 , val ) ;
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}
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else if ( i < 32 )
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{
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u16 val = VarGet ( VAR_REGICE_STEPS_2 ) ;
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val | = 1 < < ( i - 16 ) ;
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VarSet ( VAR_REGICE_STEPS_2 , val ) ;
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}
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else
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{
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u16 val = VarGet ( VAR_REGICE_STEPS_3 ) ;
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val | = 1 < < ( i - 32 ) ;
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VarSet ( VAR_REGICE_STEPS_3 , val ) ;
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}
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varValue = VarGet ( VAR_REGICE_STEPS_1 ) ;
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if ( varValue ! = 0xFFFF | | VarGet ( VAR_REGICE_STEPS_2 ) ! = 0xFFFF | | VarGet ( VAR_REGICE_STEPS_3 ) ! = 0xF )
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return FALSE ;
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// This final check is redundant.
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if ( gSaveBlock1Ptr - > pos . x = = 8 & & gSaveBlock1Ptr - > pos . y = = 21 )
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return TRUE ;
else
return FALSE ;
}
}
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FlagSet ( FLAG_TEMP_3 ) ;
FlagClear ( FLAG_TEMP_2 ) ;
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}
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return FALSE ;
}