pokeemerald/src/pokenav_ribbons_1.c

733 lines
18 KiB
C
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#include "global.h"
#include "pokenav.h"
#include "bg.h"
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#include "menu.h"
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#include "window.h"
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#include "sound.h"
#include "string_util.h"
#include "international_string_util.h"
#include "constants/songs.h"
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struct PokenavSub9
{
u32 (*unk0)(struct PokenavSub9*);
u32 loopedTaskId;
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u16 winid;
s32 unkC;
s32 unk10;
u32 unk14;
u32 unk18;
struct PokenavSub18 *unk1C;
};
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struct PokenavSub10
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{
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bool32 (*callback)(void);
u32 ltid;
u16 winid;
bool32 unkC;
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u8 buff[BG_SCREEN_SIZE];
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};
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static u32 sub_81CFA68(struct PokenavSub9 *structPtr);
static u32 sub_81CFA88(struct PokenavSub9 *structPtr);
static u32 sub_81CFB08(struct PokenavSub9 *structPtr);
static u32 sub_81CFB10(struct PokenavSub9 *structPtr);
static u32 sub_81CFB8C(s32 state);
static u32 sub_81CFC2C(s32 state);
static u32 sub_81CFC40(s32 state);
static u32 sub_81CFB74(s32 state);
static void sub_81CFCEC(struct PokenavSub9 *structPtr, struct PokenavMonList *item);
static u32 sub_81CFEB8(s32 state);
static bool32 sub_81CFE84(void);
static u32 sub_81CFFFC(s32 state);
static u32 sub_81D0074(s32 state);
static u32 sub_81D00EC(s32 state);
static u32 sub_81D0164(s32 state);
static u32 sub_81D01DC(s32 state);
static u32 sub_81D021C(s32 state);
static void sub_81D02B0(s32 windowId, s32 val1, s32 val2);
static void sub_81D024C(struct PokenavSub10 *ptr);
static void sub_81D0288(struct PokenavSub10 *ptr);
static void sub_81D0304(void);
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static void BufferRibbonMonInfoText(struct PokenavMonList *, u8 *);
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static const LoopedTask gUnknown_086235D8[] =
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{
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sub_81CFB8C,
sub_81CFC2C,
sub_81CFC40
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};
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static const u16 gUnknown_086235E4[] = INCBIN_U16("graphics/pokenav/ui_ribbons.gbapal");
static const u32 gUnknown_08623604[] = INCBIN_U32("graphics/pokenav/ui_ribbons.4bpp.lz");
static const u32 gUnknown_086236CC[] = INCBIN_U32("graphics/pokenav/ui_ribbons.bin.lz");
static const u16 gUnknown_08623790[] = INCBIN_U16("graphics/pokenav/8623790.gbapal");
static const struct BgTemplate gUnknown_086237B0[] =
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{
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{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 0x06,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
}, {
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 0x07,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
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};
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static const LoopedTask gUnknown_086237B8[] =
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{
NULL,
sub_81CFFFC,
sub_81D0074,
sub_81D00EC,
sub_81D0164,
sub_81D01DC,
sub_81D021C
};
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static const struct WindowTemplate gUnknown_086237D4 =
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{
.bg = 1,
.tilemapLeft = 1,
.tilemapTop = 6,
.width = 7,
.height = 2,
.paletteNum = 1,
.baseBlock = 20
};
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static const u8 sText_MaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
static const u8 sText_FemaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}");
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bool32 PokenavCallback_Init_12(void)
{
struct PokenavSub9 *structPtr = AllocSubstruct(9, sizeof(struct PokenavSub9));
if (structPtr == NULL)
return FALSE;
structPtr->unk1C = AllocSubstruct(18, sizeof(struct PokenavSub18));
if (structPtr->unk1C == NULL)
return FALSE;
structPtr->unk0 = sub_81CFA68;
structPtr->loopedTaskId = CreateLoopedTask(sub_81CFB74, 1);
structPtr->unk14 = 0;
return TRUE;
}
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bool32 PokenavCallback_Init_14(void)
{
struct PokenavSub9 *structPtr = AllocSubstruct(9, sizeof(struct PokenavSub9));
if (structPtr == NULL)
return FALSE;
structPtr->unk1C = GetSubstructPtr(18);
structPtr->unk0 = sub_81CFA88;
structPtr->unk14 = 1;
return TRUE;
}
u32 sub_81CFA34(void)
{
struct PokenavSub9 *structPtr = GetSubstructPtr(9);
return structPtr->unk0(structPtr);
}
void sub_81CFA48(void)
{
struct PokenavSub9 *structPtr = GetSubstructPtr(9);
if (!structPtr->unk18)
FreePokenavSubstruct(18);
FreePokenavSubstruct(9);
}
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static u32 sub_81CFA68(struct PokenavSub9 *structPtr)
{
if (!IsLoopedTaskActive(structPtr->loopedTaskId))
structPtr->unk0 = sub_81CFA88;
return 0;
}
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static u32 sub_81CFA88(struct PokenavSub9 *structPtr)
{
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if (JOY_REPEAT(DPAD_UP))
return 1;
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if (JOY_REPEAT(DPAD_DOWN))
return 2;
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if (JOY_NEW(DPAD_LEFT))
return 3;
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if (JOY_NEW(DPAD_RIGHT))
return 4;
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if (JOY_NEW(B_BUTTON))
{
structPtr->unk18 = 0;
structPtr->unk0 = sub_81CFB08;
return 5;
}
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if (JOY_NEW(A_BUTTON))
{
structPtr->unk1C->unk2 = GetSelectedMatchCall();
structPtr->unk18 = 1;
structPtr->unk0 = sub_81CFB10;
return 6;
}
return 0;
}
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static u32 sub_81CFB08(struct PokenavSub9 *structPtr)
{
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return POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS;
}
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static u32 sub_81CFB10(struct PokenavSub9 *structPtr)
{
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return POKENAV_MENU_D;
}
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static u32 sub_81CFB18(void)
{
struct PokenavSub9 *structPtr = GetSubstructPtr(9);
return structPtr->unk14;
}
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static struct PokenavMonList * sub_81CFB28(void)
{
struct PokenavSub9 * ptr = GetSubstructPtr(9);
return ptr->unk1C->unk4;
}
static s32 sub_81CFB38(void)
{
struct PokenavSub9 * ptr = GetSubstructPtr(9);
return ptr->unk1C->unk0;
}
static s32 sub_81CFB48(void)
{
struct PokenavSub9 * ptr = GetSubstructPtr(9);
s32 idx = GetSelectedMatchCall();
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return ptr->unk1C->unk4[idx].data;
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}
static s32 sub_81CFB64(void)
{
struct PokenavSub9 * ptr = GetSubstructPtr(9);
return ptr->unk1C->unk2;
}
static u32 sub_81CFB74(s32 state)
{
return gUnknown_086235D8[state](state);
}
static u32 sub_81CFB8C(s32 state)
{
s32 i;
struct PokenavMonList item;
struct PokenavSub9 * ptr = GetSubstructPtr(9);
ptr->unk1C->unk0 = 0;
ptr->unk1C->unk2 = 0;
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item.boxId = TOTAL_BOXES_COUNT;
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for (i = 0; i < PARTY_SIZE; i++)
{
struct Pokemon * pokemon = &gPlayerParty[i];
if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES))
return LT_INC_AND_CONTINUE;
if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG) && !GetMonData(pokemon, MON_DATA_SANITY_IS_BAD_EGG))
{
u32 ribbonCount = GetMonData(pokemon, MON_DATA_RIBBON_COUNT);
if (ribbonCount != 0)
{
item.monId = i;
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item.data = ribbonCount;
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sub_81CFCEC(ptr, &item);
}
}
}
return LT_INC_AND_CONTINUE;
}
static u32 sub_81CFC2C(s32 state)
{
struct PokenavSub9 * ptr = GetSubstructPtr(9);
ptr->unk10 = 0;
ptr->unkC = 0;
return LT_INC_AND_CONTINUE;
}
static u32 sub_81CFC40(s32 state)
{
struct PokenavSub9 * ptr = GetSubstructPtr(9);
s32 boxId = ptr->unkC;
s32 monId = ptr->unk10;
s32 boxCount = 0;
struct PokenavMonList item;
while (boxId < TOTAL_BOXES_COUNT)
{
while (monId < IN_BOX_COUNT)
{
if (CheckBoxMonSanityAt(boxId, monId))
{
u32 ribbonCount = GetBoxMonDataAt(boxId, monId, MON_DATA_RIBBON_COUNT);
if (ribbonCount != 0)
{
item.boxId = boxId;
item.monId = monId;
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item.data = ribbonCount;
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sub_81CFCEC(ptr, &item);
}
}
boxCount++;
monId++;
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if (boxCount > TOTAL_BOXES_COUNT)
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{
ptr->unkC = boxId;
ptr->unk10 = monId;
return LT_CONTINUE;
}
}
monId = 0;
boxId++;
}
ptr->unk14 = 1;
return LT_FINISH;
}
static void sub_81CFCEC(struct PokenavSub9 *structPtr, struct PokenavMonList *item)
{
u32 left = 0;
u32 right = structPtr->unk1C->unk0;
u32 insertionIdx = left + (right - left) / 2;
while (right != insertionIdx)
{
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if (item->data > structPtr->unk1C->unk4[insertionIdx].data)
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right = insertionIdx;
else
left = insertionIdx + 1;
insertionIdx = left + (right - left) / 2;
}
for (right = structPtr->unk1C->unk0; right > insertionIdx; right--)
structPtr->unk1C->unk4[right] = structPtr->unk1C->unk4[right - 1];
structPtr->unk1C->unk4[insertionIdx] = *item;
structPtr->unk1C->unk0++;
}
static bool32 sub_81CFD58(void)
{
s32 i, j;
for (i = 0; i < PARTY_SIZE; i++)
{
struct Pokemon * mon = &gPlayerParty[i];
if (!GetMonData(mon, MON_DATA_SANITY_HAS_SPECIES))
continue;
if (GetMonData(mon, MON_DATA_SANITY_IS_EGG))
continue;
if (GetMonData(mon, MON_DATA_RIBBONS))
return TRUE;
}
for (i = 0; i < TOTAL_BOXES_COUNT; i++)
{
for (j = 0; j < IN_BOX_COUNT; j++)
{
if (!CheckBoxMonSanityAt(i, j))
continue;
if (GetBoxMonDataAt(i, j, MON_DATA_RIBBONS))
return TRUE;
}
}
return FALSE;
}
bool32 sub_81CFDD0(void)
{
struct PokenavSub10 * ptr = AllocSubstruct(10, sizeof(struct PokenavSub10));
if (ptr == NULL)
return FALSE;
ptr->ltid = CreateLoopedTask(sub_81CFEB8, 1);
ptr->callback = sub_81CFE84;
ptr->unkC = FALSE;
return TRUE;
}
bool32 sub_81CFE08(void)
{
struct PokenavSub10 * ptr = AllocSubstruct(10, sizeof(struct PokenavSub10));
if (ptr == NULL)
return FALSE;
ptr->ltid = CreateLoopedTask(sub_81CFEB8, 1);
ptr->callback = sub_81CFE84;
ptr->unkC = TRUE;
return TRUE;
}
void sub_81CFE40(s32 idx)
{
struct PokenavSub10 * ptr = GetSubstructPtr(10);
ptr->ltid = CreateLoopedTask(gUnknown_086237B8[idx], 1);
ptr->callback = sub_81CFE84;
}
bool32 sub_81CFE70(void)
{
struct PokenavSub10 * ptr = GetSubstructPtr(10);
return ptr->callback();
}
bool32 sub_81CFE84(void)
{
struct PokenavSub10 * ptr = GetSubstructPtr(10);
return IsLoopedTaskActive(ptr->ltid);
}
void sub_81CFE98(void)
{
struct PokenavSub10 * ptr = GetSubstructPtr(10);
sub_81C8234();
RemoveWindow(ptr->winid);
FreePokenavSubstruct(10);
}
static u32 sub_81CFEB8(s32 state)
{
struct PokenavSub10 * unk = GetSubstructPtr(10);
switch (state)
{
case 0:
InitBgTemplates(gUnknown_086237B0, NELEMS(gUnknown_086237B0));
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DecompressAndCopyTileDataToVram(1, gUnknown_08623604, 0, 0, 0);
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SetBgTilemapBuffer(1, unk->buff);
CopyToBgTilemapBuffer(1, gUnknown_086236CC, 0, 0);
CopyPaletteIntoBufferUnfaded(gUnknown_086235E4, 0x10, 0x20);
CopyBgTilemapBufferToVram(1);
return LT_INC_AND_PAUSE;
case 1:
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if (FreeTempTileDataBuffersIfPossible())
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return LT_PAUSE;
if (!sub_81CFB18())
return LT_PAUSE;
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ShowBg(1);
return LT_INC_AND_PAUSE;
case 2:
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if (FreeTempTileDataBuffersIfPossible())
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return LT_PAUSE;
CopyPaletteIntoBufferUnfaded(gUnknown_08623790, 0x20, 0x20);
sub_81D0304();
return LT_INC_AND_PAUSE;
case 3:
if (sub_81C8224())
return LT_PAUSE;
sub_81D024C(unk);
return LT_INC_AND_PAUSE;
case 4:
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if (FreeTempTileDataBuffersIfPossible())
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return LT_PAUSE;
ShowBg(2);
HideBg(3);
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PrintHelpBarText(HELPBAR_RIBBONS_MON_LIST);
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PokenavFadeScreen(1);
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if (!unk->unkC)
{
LoadLeftHeaderGfxForIndex(2);
sub_81C7FA0(2, 1, 0);
}
return LT_INC_AND_PAUSE;
case 5:
if (IsPaletteFadeActive())
return LT_PAUSE;
if (sub_81C8010())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81CFFFC(s32 state)
{
struct PokenavSub10 * unk = GetSubstructPtr(10);
switch (state)
{
case 0:
switch (MatchCall_MoveCursorUp())
{
case 0:
return LT_FINISH;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
break;
}
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8630())
return LT_PAUSE;
// fallthrough
case 2:
sub_81D0288(unk);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81D0074(s32 state)
{
struct PokenavSub10 * unk = GetSubstructPtr(10);
switch (state)
{
case 0:
switch (MatchCall_MoveCursorDown())
{
case 0:
return LT_FINISH;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
break;
}
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8630())
return LT_PAUSE;
// fallthrough
case 2:
sub_81D0288(unk);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81D00EC(s32 state)
{
struct PokenavSub10 * unk = GetSubstructPtr(10);
switch (state)
{
case 0:
switch (MatchCall_PageUp())
{
case 0:
return LT_FINISH;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
break;
}
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8630())
return LT_PAUSE;
// fallthrough
case 2:
sub_81D0288(unk);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81D0164(s32 state)
{
struct PokenavSub10 * unk = GetSubstructPtr(10);
switch (state)
{
case 0:
switch (MatchCall_PageDown())
{
case 0:
return LT_FINISH;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
break;
}
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8630())
return LT_PAUSE;
// fallthrough
case 2:
sub_81D0288(unk);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81D01DC(s32 state)
{
switch (state)
{
case 0:
PlaySE(SE_SELECT);
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PokenavFadeScreen(0);
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sub_81C78A0();
return LT_INC_AND_PAUSE;
case 1:
if (IsPaletteFadeActive())
return LT_PAUSE;
if (MainMenuLoopedTaskIsBusy())
return LT_PAUSE;
sub_81C7FDC();
break;
}
return LT_FINISH;
}
static u32 sub_81D021C(s32 state)
{
switch (state)
{
case 0:
PlaySE(SE_SELECT);
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PokenavFadeScreen(0);
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return LT_INC_AND_PAUSE;
case 1:
if (IsPaletteFadeActive())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static void sub_81D024C(struct PokenavSub10 * ptr)
{
s32 r2;
ptr->winid = AddWindow(&gUnknown_086237D4);
PutWindowTilemap(ptr->winid);
r2 = sub_81CFB38();
sub_81D02B0(ptr->winid, 0, r2);
CopyWindowToVram(ptr->winid, 1);
sub_81D0288(ptr);
}
static void sub_81D0288(struct PokenavSub10 * ptr)
{
s32 r4 = GetSelectedMatchCall();
s32 r2 = sub_81CFB38();
sub_81D02B0(ptr->winid, r4 + 1, r2);
CopyWindowToVram(ptr->winid, 2);
}
static void sub_81D02B0(s32 windowId, s32 val1, s32 val2)
{
u8 strbuf[16];
u32 x;
u8 * ptr = strbuf;
ptr = ConvertIntToDecimalStringN(ptr, val1, STR_CONV_MODE_RIGHT_ALIGN, 3);
*ptr++ = CHAR_SLASH;
ConvertIntToDecimalStringN(ptr, val2, STR_CONV_MODE_RIGHT_ALIGN, 3);
x = GetStringCenterAlignXOffset(1, strbuf, 56);
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AddTextPrinterParameterized(windowId, 1, strbuf, x, 1, 0xFF, NULL);
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}
static void sub_81D0304(void)
{
struct PokenavListTemplate template;
template.list.monList = sub_81CFB28();
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template.unk4 = sub_81CFB38();
template.unk8 = 4;
template.unk6 = sub_81CFB64();
template.unk9 = 13;
template.unkA = 17;
template.unkB = 1;
template.unkC = 8;
template.unkD = 2;
template.unkE = 1;
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template.listFunc.unk10_1 = BufferRibbonMonInfoText;
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template.unk14 = NULL;
sub_81C81D4(&gUnknown_086237B0[1], &template, 0);
}
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// Buffers the "Nickname gender/level" text for the ribbon mon list
static void BufferRibbonMonInfoText(struct PokenavMonList * item0, u8 * dest)
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{
u8 gender;
u8 level;
u8 * s;
const u8 * genderStr;
struct PokenavMonList * item = item0;
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// Mon is in party
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if (item->boxId == TOTAL_BOXES_COUNT)
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{
struct Pokemon * mon = &gPlayerParty[item->monId];
gender = GetMonGender(mon);
level = GetLevelFromMonExp(mon);
GetMonData(mon, MON_DATA_NICKNAME, gStringVar3);
}
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// Mon is in PC
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else
{
struct BoxPokemon * mon = GetBoxedMonPtr(item->boxId, item->monId);
gender = GetBoxMonGender(mon);
level = GetLevelFromBoxMonExp(mon);
GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3);
}
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StringGetEnd10(gStringVar3);
dest = sub_81DB494(dest, 1, gStringVar3, 60);
switch (gender)
{
default:
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genderStr = sText_NoGenderSymbol;
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break;
case MON_MALE:
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genderStr = sText_MaleSymbol;
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break;
case MON_FEMALE:
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genderStr = sText_FemaleSymbol;
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break;
}
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s = StringCopy(gStringVar1, genderStr);
*s++ = CHAR_SLASH;
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*s++ = CHAR_EXTRA_SYMBOL;
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*s++ = CHAR_LV_2;
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ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3);
dest = sub_81DB494(dest, 1, gStringVar1, 54);
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ConvertIntToDecimalStringN(dest, item->data, STR_CONV_MODE_RIGHT_ALIGN, 2);
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}