2017-10-25 16:24:17 +02:00
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#include "global.h"
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#include "battle.h"
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#include "battle_controllers.h"
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#include "battle_message.h"
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#include "battle_interface.h"
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#include "battle_anim.h"
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2017-12-31 16:28:57 +01:00
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#include "constants/battle_anim.h"
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2017-10-25 16:24:17 +02:00
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#include "battle_ai_script_commands.h"
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#include "battle_link_817C95C.h"
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2017-10-25 18:59:07 +02:00
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#include "recorded_battle.h"
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2017-10-25 16:24:17 +02:00
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#include "pokemon.h"
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#include "link.h"
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#include "util.h"
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#include "main.h"
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2017-12-11 19:27:51 +01:00
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#include "constants/songs.h"
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2017-10-25 16:24:17 +02:00
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#include "sound.h"
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#include "window.h"
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#include "m4a.h"
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#include "palette.h"
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#include "task.h"
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#include "text.h"
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#include "string_util.h"
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#include "bg.h"
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#include "reshow_battle_screen.h"
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#include "pokeball.h"
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2017-10-31 18:04:08 +01:00
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#include "data2.h"
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2017-10-25 16:24:17 +02:00
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extern u32 gBattleExecBuffer;
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extern u8 gActiveBank;
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extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
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extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
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2018-01-16 22:12:38 +01:00
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extern u8 gBattleBanksCount;
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extern bool8 gDoingBattleAnim;
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extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
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extern void (*gPreBattleCallback1)(void);
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extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
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extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
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extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
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extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
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extern struct SpriteTemplate gUnknown_0202499C;
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extern u16 gSpecialVar_ItemId;
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extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
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extern u8 gBattleOutcome;
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern u16 gUnknown_020243FC;
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extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT];
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extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
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extern u16 gPartnerTrainerId;
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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2018-01-16 22:12:38 +01:00
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extern u8 gBankDefender;
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extern u8 gAbsentBankFlags;
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extern u8 gUnknown_020244B4[];
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extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
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2018-01-10 04:30:54 +01:00
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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2017-10-25 16:24:17 +02:00
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern u16 gTrainerBattleOpponent_A;
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extern u16 gTrainerBattleOpponent_B;
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extern u8 gUnknown_0203C7B4;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
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extern void sub_806A068(u16, u8);
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extern u16 sub_8068B48(void);
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// this file's functions
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2017-10-25 18:59:07 +02:00
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static void RecordedOpponentHandleGetMonData(void);
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static void RecordedOpponentHandleGetRawMonData(void);
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static void RecordedOpponentHandleSetMonData(void);
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static void RecordedOpponentHandleSetRawMonData(void);
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static void RecordedOpponentHandleLoadMonSprite(void);
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static void RecordedOpponentHandleSwitchInAnim(void);
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static void RecordedOpponentHandleReturnMonToBall(void);
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static void RecordedOpponentHandleDrawTrainerPic(void);
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static void RecordedOpponentHandleTrainerSlide(void);
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static void RecordedOpponentHandleTrainerSlideBack(void);
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static void RecordedOpponentHandleFaintAnimation(void);
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static void RecordedOpponentHandlePaletteFade(void);
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static void RecordedOpponentHandleSuccessBallThrowAnim(void);
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static void RecordedOpponentHandleBallThrowAnim(void);
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static void RecordedOpponentHandlePause(void);
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static void RecordedOpponentHandleMoveAnimation(void);
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static void RecordedOpponentHandlePrintString(void);
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2017-11-25 18:42:31 +01:00
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static void RecordedOpponentHandlePrintSelectionString(void);
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static void RecordedOpponentHandleChooseAction(void);
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static void RecordedOpponentHandleUnknownYesNoBox(void);
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static void RecordedOpponentHandleChooseMove(void);
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static void RecordedOpponentHandleChooseItem(void);
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static void RecordedOpponentHandleChoosePokemon(void);
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static void RecordedOpponentHandleCmd23(void);
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static void RecordedOpponentHandleHealthBarUpdate(void);
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static void RecordedOpponentHandleExpUpdate(void);
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static void RecordedOpponentHandleStatusIconUpdate(void);
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static void RecordedOpponentHandleStatusAnimation(void);
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static void RecordedOpponentHandleStatusXor(void);
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static void RecordedOpponentHandleDataTransfer(void);
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static void RecordedOpponentHandleDMA3Transfer(void);
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static void RecordedOpponentHandlePlayBGM(void);
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static void RecordedOpponentHandleCmd32(void);
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static void RecordedOpponentHandleTwoReturnValues(void);
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static void RecordedOpponentHandleChosenMonReturnValue(void);
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static void RecordedOpponentHandleOneReturnValue(void);
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static void RecordedOpponentHandleOneReturnValue_Duplicate(void);
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static void RecordedOpponentHandleCmd37(void);
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static void RecordedOpponentHandleCmd38(void);
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static void RecordedOpponentHandleCmd39(void);
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static void RecordedOpponentHandleCmd40(void);
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static void RecordedOpponentHandleHitAnimation(void);
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static void RecordedOpponentHandleCmd42(void);
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2017-11-25 18:42:31 +01:00
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static void RecordedOpponentHandlePlaySE(void);
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2017-10-25 18:59:07 +02:00
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static void RecordedOpponentHandlePlayFanfareOrBGM(void);
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static void RecordedOpponentHandleFaintingCry(void);
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static void RecordedOpponentHandleIntroSlide(void);
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static void RecordedOpponentHandleIntroTrainerBallThrow(void);
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static void RecordedOpponentHandleDrawPartyStatusSummary(void);
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static void RecordedOpponentHandleCmd49(void);
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static void RecordedOpponentHandleCmd50(void);
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static void RecordedOpponentHandleSpriteInvisibility(void);
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static void RecordedOpponentHandleBattleAnimation(void);
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static void RecordedOpponentHandleLinkStandbyMsg(void);
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static void RecordedOpponentHandleResetActionMoveSelection(void);
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static void RecordedOpponentHandleCmd55(void);
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static void nullsub_119(void);
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static void RecordedOpponentBufferRunCommand(void);
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static void RecordedOpponentBufferExecCompleted(void);
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static void sub_8186F14(void);
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static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst);
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static void SetRecordedOpponentMonData(u8 monId);
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static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit);
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static void DoSwitchOutAnimation(void);
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static void RecordedOpponentDoMoveAnimation(void);
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static void sub_8189548(u8 taskId);
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static void sub_818962C(struct Sprite *sprite);
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static void sub_818975C(void);
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2017-10-31 18:04:08 +01:00
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static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
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2017-10-25 16:24:17 +02:00
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{
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RecordedOpponentHandleGetMonData,
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RecordedOpponentHandleGetRawMonData,
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RecordedOpponentHandleSetMonData,
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RecordedOpponentHandleSetRawMonData,
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RecordedOpponentHandleLoadMonSprite,
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RecordedOpponentHandleSwitchInAnim,
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RecordedOpponentHandleReturnMonToBall,
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RecordedOpponentHandleDrawTrainerPic,
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RecordedOpponentHandleTrainerSlide,
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RecordedOpponentHandleTrainerSlideBack,
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RecordedOpponentHandleFaintAnimation,
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RecordedOpponentHandlePaletteFade,
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RecordedOpponentHandleSuccessBallThrowAnim,
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RecordedOpponentHandleBallThrowAnim,
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RecordedOpponentHandlePause,
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RecordedOpponentHandleMoveAnimation,
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RecordedOpponentHandlePrintString,
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2017-11-25 18:42:31 +01:00
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RecordedOpponentHandlePrintSelectionString,
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2017-10-25 16:24:17 +02:00
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RecordedOpponentHandleChooseAction,
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RecordedOpponentHandleUnknownYesNoBox,
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RecordedOpponentHandleChooseMove,
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RecordedOpponentHandleChooseItem,
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RecordedOpponentHandleChoosePokemon,
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RecordedOpponentHandleCmd23,
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RecordedOpponentHandleHealthBarUpdate,
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RecordedOpponentHandleExpUpdate,
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RecordedOpponentHandleStatusIconUpdate,
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RecordedOpponentHandleStatusAnimation,
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RecordedOpponentHandleStatusXor,
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RecordedOpponentHandleDataTransfer,
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RecordedOpponentHandleDMA3Transfer,
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RecordedOpponentHandlePlayBGM,
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RecordedOpponentHandleCmd32,
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RecordedOpponentHandleTwoReturnValues,
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RecordedOpponentHandleChosenMonReturnValue,
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RecordedOpponentHandleOneReturnValue,
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RecordedOpponentHandleOneReturnValue_Duplicate,
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RecordedOpponentHandleCmd37,
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RecordedOpponentHandleCmd38,
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RecordedOpponentHandleCmd39,
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RecordedOpponentHandleCmd40,
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RecordedOpponentHandleHitAnimation,
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RecordedOpponentHandleCmd42,
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2017-11-25 18:42:31 +01:00
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RecordedOpponentHandlePlaySE,
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2017-10-25 16:24:17 +02:00
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RecordedOpponentHandlePlayFanfareOrBGM,
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RecordedOpponentHandleFaintingCry,
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RecordedOpponentHandleIntroSlide,
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RecordedOpponentHandleIntroTrainerBallThrow,
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RecordedOpponentHandleDrawPartyStatusSummary,
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RecordedOpponentHandleCmd49,
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RecordedOpponentHandleCmd50,
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RecordedOpponentHandleSpriteInvisibility,
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RecordedOpponentHandleBattleAnimation,
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RecordedOpponentHandleLinkStandbyMsg,
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RecordedOpponentHandleResetActionMoveSelection,
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RecordedOpponentHandleCmd55,
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nullsub_119
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};
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2017-10-25 18:59:07 +02:00
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static void nullsub_70(void)
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2017-10-25 16:24:17 +02:00
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{
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}
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2017-10-26 23:12:48 +02:00
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void SetControllerToRecordedOpponent(void)
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2017-10-25 16:24:17 +02:00
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{
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gBattleBankFunc[gActiveBank] = RecordedOpponentBufferRunCommand;
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}
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2017-10-25 18:59:07 +02:00
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static void RecordedOpponentBufferRunCommand(void)
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2017-10-25 16:24:17 +02:00
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{
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if (gBattleExecBuffer & gBitTable[gActiveBank])
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{
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2017-10-25 18:59:07 +02:00
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if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sRecordedOpponentBufferCommands))
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sRecordedOpponentBufferCommands[gBattleBufferA[gActiveBank][0]]();
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else
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RecordedOpponentBufferExecCompleted();
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}
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}
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static void CompleteOnBankSpriteCallbackDummy(void)
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{
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if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
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RecordedOpponentBufferExecCompleted();
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}
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static void CompleteOnBankSpriteCallbackDummy2(void)
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{
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if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
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RecordedOpponentBufferExecCompleted();
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}
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static void sub_81865C8(void)
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{
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if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
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{
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FreeTrainerFrontPicPalette(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam);
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FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
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DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
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RecordedOpponentBufferExecCompleted();
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}
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}
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static void sub_8186630(void)
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{
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if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0;
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RecordedOpponentBufferExecCompleted();
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}
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}
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static void sub_8186678(void)
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{
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bool8 var = FALSE;
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if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
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{
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if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy
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&& gSprites[gBankSpriteIds[gActiveBank]].animEnded)
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{
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var = TRUE;
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}
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}
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else
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{
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if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy
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&& gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy
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&& gSprites[gBankSpriteIds[gActiveBank]].animEnded
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&& gSprites[gBankSpriteIds[gActiveBank ^ BIT_MON]].animEnded)
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{
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var = TRUE;
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}
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}
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if (var)
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{
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2018-01-16 21:01:31 +01:00
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if (GetBankPosition(gActiveBank) == B_POSITION_OPPONENT_LEFT)
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2017-10-25 18:59:07 +02:00
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
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return;
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1)
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return;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 = 0;
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FreeSpriteTilesByTag(0x27F9);
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FreeSpritePaletteByTag(0x27F9);
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
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gBattleBankFunc[gActiveBank] = sub_8186630;
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}
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}
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static void sub_818686C(void)
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{
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bool32 r9 = FALSE;
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bool32 r8 = FALSE;
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2017-12-02 19:39:07 +01:00
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
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2017-10-25 18:59:07 +02:00
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sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
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2017-12-02 19:39:07 +01:00
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
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2017-10-25 18:59:07 +02:00
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sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]);
|
|
|
|
|
2017-12-02 19:39:07 +01:00
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
|
2017-10-25 18:59:07 +02:00
|
|
|
{
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80)
|
|
|
|
{
|
|
|
|
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
|
|
|
{
|
|
|
|
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL);
|
|
|
|
sub_8076918(gActiveBank ^ BIT_MON);
|
|
|
|
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]);
|
|
|
|
}
|
|
|
|
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
|
|
|
|
sub_8076918(gActiveBank);
|
|
|
|
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
|
|
|
|
}
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x40
|
|
|
|
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80
|
|
|
|
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x40
|
|
|
|
&& !IsCryPlayingOrClearCrySongs())
|
|
|
|
{
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20)
|
|
|
|
{
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
|
|
|
|
{
|
2018-01-16 21:01:31 +01:00
|
|
|
if (GetBankPosition(gActiveBank) == B_POSITION_OPPONENT_LEFT)
|
2018-01-10 04:30:54 +01:00
|
|
|
m4aMPlayContinue(&gMPlayInfo_BGM);
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2018-01-10 04:30:54 +01:00
|
|
|
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1;
|
|
|
|
r9 = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!IsDoubleBattle())
|
|
|
|
{
|
|
|
|
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
|
|
|
|
&& gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
|
|
|
|
{
|
|
|
|
r8 = TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
|
|
|
|
&& gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
|
|
|
|
&& gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy
|
|
|
|
&& gSprites[gBankSpriteIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy)
|
|
|
|
{
|
|
|
|
r8 = TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (r9 && r8)
|
|
|
|
{
|
|
|
|
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
|
|
|
{
|
|
|
|
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]);
|
|
|
|
SetBankEnemyShadowSpriteCallback(gActiveBank ^ BIT_MON, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], MON_DATA_SPECIES));
|
|
|
|
}
|
|
|
|
|
|
|
|
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
|
|
|
|
SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
|
|
|
|
|
|
|
|
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 0;
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 0;
|
|
|
|
|
|
|
|
gBattleBankFunc[gActiveBank] = sub_8186678;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_8186C48(void)
|
|
|
|
{
|
|
|
|
if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
|
|
|
|
&& gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0)
|
|
|
|
{
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80)
|
|
|
|
{
|
|
|
|
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
|
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0;
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0;
|
|
|
|
FreeSpriteTilesByTag(0x27F9);
|
|
|
|
FreeSpritePaletteByTag(0x27F9);
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void CompleteOnHealthbarDone(void)
|
|
|
|
{
|
2017-10-27 13:29:18 +02:00
|
|
|
s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], HEALTH_BAR, 0);
|
2017-10-25 18:59:07 +02:00
|
|
|
|
|
|
|
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
|
|
|
|
|
|
|
|
if (hpValue != -1)
|
|
|
|
{
|
|
|
|
UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_8186D58(void)
|
|
|
|
{
|
|
|
|
if (!gSprites[gBankSpriteIds[gActiveBank]].inUse)
|
|
|
|
{
|
|
|
|
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_8186D9C(void)
|
|
|
|
{
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
|
|
|
|
{
|
|
|
|
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
|
|
|
|
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
|
2017-11-04 16:11:13 +01:00
|
|
|
EnemyShadowCallbackToSetInvisible(gActiveBank);
|
2017-10-25 18:59:07 +02:00
|
|
|
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void CompleteOnInactiveTextPrinter(void)
|
|
|
|
{
|
|
|
|
if (!IsTextPrinterActive(0))
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void DoHitAnimBlinkSpriteEffect(void)
|
|
|
|
{
|
|
|
|
u8 spriteId = gBankSpriteIds[gActiveBank];
|
|
|
|
|
2017-12-02 21:44:50 +01:00
|
|
|
if (gSprites[spriteId].data[1] == 32)
|
2017-10-25 18:59:07 +02:00
|
|
|
{
|
2017-12-02 21:44:50 +01:00
|
|
|
gSprites[spriteId].data[1] = 0;
|
2017-10-25 18:59:07 +02:00
|
|
|
gSprites[spriteId].invisible = 0;
|
|
|
|
gDoingBattleAnim = FALSE;
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-12-02 21:44:50 +01:00
|
|
|
if ((gSprites[spriteId].data[1] % 4) == 0)
|
2017-10-25 18:59:07 +02:00
|
|
|
gSprites[spriteId].invisible ^= 1;
|
2017-12-02 21:44:50 +01:00
|
|
|
gSprites[spriteId].data[1]++;
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_8186EA4(void)
|
|
|
|
{
|
|
|
|
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
|
|
|
|
{
|
|
|
|
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
|
2017-11-04 16:11:13 +01:00
|
|
|
InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
|
2017-10-25 18:59:07 +02:00
|
|
|
|
|
|
|
gBattleBankFunc[gActiveBank] = sub_8186F14;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_8186F14(void)
|
|
|
|
{
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive
|
|
|
|
&& !IsCryPlayingOrClearCrySongs())
|
|
|
|
{
|
|
|
|
if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
|
|
|
|
|| gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2)
|
|
|
|
{
|
2018-01-10 04:30:54 +01:00
|
|
|
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
2017-10-25 18:59:07 +02:00
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_8186F94(void)
|
|
|
|
{
|
|
|
|
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1
|
|
|
|
&& gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
|
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0;
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0;
|
|
|
|
|
|
|
|
FreeSpriteTilesByTag(0x27F9);
|
|
|
|
FreeSpritePaletteByTag(0x27F9);
|
|
|
|
|
|
|
|
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
|
|
|
|
|
|
|
|
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
|
|
|
|
sub_8076918(gActiveBank);
|
|
|
|
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
|
2017-10-31 18:04:08 +01:00
|
|
|
CopyBattleSpriteInvisibility(gActiveBank);
|
2017-10-25 18:59:07 +02:00
|
|
|
gBattleBankFunc[gActiveBank] = sub_8186EA4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_8187084(void)
|
|
|
|
{
|
2017-12-02 19:39:07 +01:00
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive
|
2017-10-25 18:59:07 +02:00
|
|
|
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80)
|
|
|
|
{
|
|
|
|
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
|
2017-12-02 19:39:07 +01:00
|
|
|
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
|
2017-10-25 18:59:07 +02:00
|
|
|
{
|
|
|
|
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
|
|
|
|
SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
|
|
|
|
gBattleBankFunc[gActiveBank] = sub_8186F94;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void CompleteOnFinishedStatusAnimation(void)
|
|
|
|
{
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive)
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void CompleteOnFinishedBattleAnimation(void)
|
|
|
|
{
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive)
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentBufferExecCompleted(void)
|
|
|
|
{
|
|
|
|
gBattleBankFunc[gActiveBank] = RecordedOpponentBufferRunCommand;
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
|
|
|
|
{
|
|
|
|
u8 playerId = GetMultiplayerId();
|
|
|
|
|
|
|
|
PrepareBufferDataTransferLink(2, 4, &playerId);
|
2017-10-31 18:52:18 +01:00
|
|
|
gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP;
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
gBattleExecBuffer &= ~gBitTable[gActiveBank];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleGetMonData(void)
|
|
|
|
{
|
|
|
|
u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data
|
|
|
|
u32 size = 0;
|
2017-10-31 18:04:08 +01:00
|
|
|
u8 monToCheck;
|
2017-10-25 18:59:07 +02:00
|
|
|
s32 i;
|
|
|
|
|
|
|
|
if (gBattleBufferA[gActiveBank][2] == 0)
|
|
|
|
{
|
|
|
|
size += CopyRecordedOpponentMonData(gBattlePartyID[gActiveBank], monData);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-10-31 18:04:08 +01:00
|
|
|
monToCheck = gBattleBufferA[gActiveBank][2];
|
2017-10-25 18:59:07 +02:00
|
|
|
for (i = 0; i < 6; i++)
|
|
|
|
{
|
2017-10-31 18:04:08 +01:00
|
|
|
if (monToCheck & 1)
|
2017-10-25 18:59:07 +02:00
|
|
|
size += CopyRecordedOpponentMonData(i, monData + size);
|
2017-10-31 18:04:08 +01:00
|
|
|
monToCheck >>= 1;
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
EmitDataTransfer(1, size, monData);
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst)
|
|
|
|
{
|
|
|
|
struct BattlePokemon battleMon;
|
|
|
|
struct MovePpInfo moveData;
|
|
|
|
u8 nickname[20];
|
|
|
|
u8 *src;
|
|
|
|
s16 data16;
|
|
|
|
u32 data32;
|
|
|
|
s32 size = 0;
|
|
|
|
|
|
|
|
switch (gBattleBufferA[gActiveBank][1])
|
|
|
|
{
|
|
|
|
case REQUEST_ALL_BATTLE:
|
|
|
|
battleMon.species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES);
|
|
|
|
battleMon.item = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM);
|
|
|
|
for (size = 0; size < 4; size++)
|
|
|
|
{
|
|
|
|
battleMon.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size);
|
|
|
|
battleMon.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size);
|
|
|
|
}
|
|
|
|
battleMon.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES);
|
|
|
|
battleMon.friendship = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP);
|
|
|
|
battleMon.experience = GetMonData(&gEnemyParty[monId], MON_DATA_EXP);
|
|
|
|
battleMon.hpIV = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV);
|
|
|
|
battleMon.attackIV = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV);
|
|
|
|
battleMon.defenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV);
|
|
|
|
battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV);
|
|
|
|
battleMon.spAttackIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV);
|
|
|
|
battleMon.spDefenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV);
|
|
|
|
battleMon.personality = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY);
|
|
|
|
battleMon.status1 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS);
|
|
|
|
battleMon.level = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL);
|
|
|
|
battleMon.hp = GetMonData(&gEnemyParty[monId], MON_DATA_HP);
|
|
|
|
battleMon.maxHP = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP);
|
|
|
|
battleMon.attack = GetMonData(&gEnemyParty[monId], MON_DATA_ATK);
|
|
|
|
battleMon.defense = GetMonData(&gEnemyParty[monId], MON_DATA_DEF);
|
|
|
|
battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED);
|
|
|
|
battleMon.spAttack = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK);
|
|
|
|
battleMon.spDefense = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF);
|
|
|
|
battleMon.isEgg = GetMonData(&gEnemyParty[monId], MON_DATA_IS_EGG);
|
|
|
|
battleMon.altAbility = GetMonData(&gEnemyParty[monId], MON_DATA_ALT_ABILITY);
|
|
|
|
battleMon.otId = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID);
|
|
|
|
GetMonData(&gEnemyParty[monId], MON_DATA_NICKNAME, nickname);
|
|
|
|
StringCopy10(battleMon.nickname, nickname);
|
|
|
|
GetMonData(&gEnemyParty[monId], MON_DATA_OT_NAME, battleMon.otName);
|
|
|
|
src = (u8 *)&battleMon;
|
|
|
|
for (size = 0; size < sizeof(battleMon); size++)
|
|
|
|
dst[size] = src[size];
|
|
|
|
break;
|
|
|
|
case REQUEST_SPECIES_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_HELDITEM_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_MOVES_PP_BATTLE:
|
|
|
|
for (size = 0; size < 4; size++)
|
|
|
|
{
|
|
|
|
moveData.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size);
|
|
|
|
moveData.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size);
|
|
|
|
}
|
|
|
|
moveData.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES);
|
|
|
|
src = (u8*)(&moveData);
|
|
|
|
for (size = 0; size < sizeof(moveData); size++)
|
|
|
|
dst[size] = src[size];
|
|
|
|
break;
|
|
|
|
case REQUEST_MOVE1_BATTLE:
|
|
|
|
case REQUEST_MOVE2_BATTLE:
|
|
|
|
case REQUEST_MOVE3_BATTLE:
|
|
|
|
case REQUEST_MOVE4_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_PP_DATA_BATTLE:
|
|
|
|
for (size = 0; size < 4; size++)
|
|
|
|
dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size);
|
|
|
|
dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES);
|
|
|
|
size++;
|
|
|
|
break;
|
|
|
|
case REQUEST_PPMOVE1_BATTLE:
|
|
|
|
case REQUEST_PPMOVE2_BATTLE:
|
|
|
|
case REQUEST_PPMOVE3_BATTLE:
|
|
|
|
case REQUEST_PPMOVE4_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_OTID_BATTLE:
|
|
|
|
data32 = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID);
|
|
|
|
dst[0] = (data32 & 0x000000FF);
|
|
|
|
dst[1] = (data32 & 0x0000FF00) >> 8;
|
|
|
|
dst[2] = (data32 & 0x00FF0000) >> 16;
|
|
|
|
size = 3;
|
|
|
|
break;
|
|
|
|
case REQUEST_EXP_BATTLE:
|
|
|
|
data32 = GetMonData(&gEnemyParty[monId], MON_DATA_EXP);
|
|
|
|
dst[0] = (data32 & 0x000000FF);
|
|
|
|
dst[1] = (data32 & 0x0000FF00) >> 8;
|
|
|
|
dst[2] = (data32 & 0x00FF0000) >> 16;
|
|
|
|
size = 3;
|
|
|
|
break;
|
|
|
|
case REQUEST_HP_EV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_EV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_ATK_EV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_DEF_EV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_SPEED_EV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_SPATK_EV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_SPDEF_EV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_FRIENDSHIP_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_POKERUS_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKERUS);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_MET_LOCATION_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_MET_LEVEL_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_MET_GAME_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_POKEBALL_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_ALL_IVS_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV);
|
|
|
|
dst[1] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV);
|
|
|
|
dst[2] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV);
|
|
|
|
dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV);
|
|
|
|
dst[4] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV);
|
|
|
|
dst[5] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV);
|
|
|
|
size = 6;
|
|
|
|
break;
|
|
|
|
case REQUEST_HP_IV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_ATK_IV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_DEF_IV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_SPEED_IV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_SPATK_IV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_SPDEF_IV_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_PERSONALITY_BATTLE:
|
|
|
|
data32 = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY);
|
|
|
|
dst[0] = (data32 & 0x000000FF);
|
|
|
|
dst[1] = (data32 & 0x0000FF00) >> 8;
|
|
|
|
dst[2] = (data32 & 0x00FF0000) >> 16;
|
|
|
|
dst[3] = (data32 & 0xFF000000) >> 24;
|
|
|
|
size = 4;
|
|
|
|
break;
|
|
|
|
case REQUEST_CHECKSUM_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_STATUS_BATTLE:
|
|
|
|
data32 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS);
|
|
|
|
dst[0] = (data32 & 0x000000FF);
|
|
|
|
dst[1] = (data32 & 0x0000FF00) >> 8;
|
|
|
|
dst[2] = (data32 & 0x00FF0000) >> 16;
|
|
|
|
dst[3] = (data32 & 0xFF000000) >> 24;
|
|
|
|
size = 4;
|
|
|
|
break;
|
|
|
|
case REQUEST_LEVEL_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_HP_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HP);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_MAX_HP_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_ATK_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_ATK);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_DEF_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_DEF);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_SPEED_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPEED);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_SPATK_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_SPDEF_BATTLE:
|
|
|
|
data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF);
|
|
|
|
dst[0] = data16;
|
|
|
|
dst[1] = data16 >> 8;
|
|
|
|
size = 2;
|
|
|
|
break;
|
|
|
|
case REQUEST_COOL_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_BEAUTY_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_CUTE_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_SMART_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_TOUGH_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_SHEEN_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SHEEN);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_COOL_RIBBON_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_BEAUTY_RIBBON_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_CUTE_RIBBON_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_SMART_RIBBON_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
case REQUEST_TOUGH_RIBBON_BATTLE:
|
|
|
|
dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON);
|
|
|
|
size = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return size;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleGetRawMonData(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleSetMonData(void)
|
|
|
|
{
|
2017-10-31 18:04:08 +01:00
|
|
|
u8 monToCheck;
|
2017-10-25 18:59:07 +02:00
|
|
|
u8 i;
|
|
|
|
|
|
|
|
if (gBattleBufferA[gActiveBank][2] == 0)
|
|
|
|
{
|
|
|
|
SetRecordedOpponentMonData(gBattlePartyID[gActiveBank]);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-10-31 18:04:08 +01:00
|
|
|
monToCheck = gBattleBufferA[gActiveBank][2];
|
2017-10-25 18:59:07 +02:00
|
|
|
for (i = 0; i < 6; i++)
|
|
|
|
{
|
2017-10-31 18:04:08 +01:00
|
|
|
if (monToCheck & 1)
|
2017-10-25 18:59:07 +02:00
|
|
|
SetRecordedOpponentMonData(i);
|
2017-10-31 18:04:08 +01:00
|
|
|
monToCheck >>= 1;
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SetRecordedOpponentMonData(u8 monId)
|
|
|
|
{
|
|
|
|
struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
|
|
|
|
struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3];
|
|
|
|
s32 i;
|
|
|
|
|
|
|
|
switch (gBattleBufferA[gActiveBank][1])
|
|
|
|
{
|
|
|
|
case REQUEST_ALL_BATTLE:
|
|
|
|
{
|
|
|
|
u8 iv;
|
|
|
|
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &battlePokemon->species);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item);
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]);
|
|
|
|
}
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &battlePokemon->experience);
|
|
|
|
iv = battlePokemon->hpIV;
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &iv);
|
|
|
|
iv = battlePokemon->attackIV;
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &iv);
|
|
|
|
iv = battlePokemon->defenseIV;
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &iv);
|
|
|
|
iv = battlePokemon->speedIV;
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &iv);
|
|
|
|
iv = battlePokemon->spAttackIV;
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &iv);
|
|
|
|
iv = battlePokemon->spDefenseIV;
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &iv);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &battlePokemon->status1);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &battlePokemon->level);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_HP, &battlePokemon->hp);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &battlePokemon->attack);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &battlePokemon->defense);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &battlePokemon->speed);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case REQUEST_SPECIES_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_HELDITEM_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_MOVES_PP_BATTLE:
|
|
|
|
for (i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]);
|
|
|
|
}
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
|
|
|
|
break;
|
|
|
|
case REQUEST_MOVE1_BATTLE:
|
|
|
|
case REQUEST_MOVE2_BATTLE:
|
|
|
|
case REQUEST_MOVE3_BATTLE:
|
|
|
|
case REQUEST_MOVE4_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_PP_DATA_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
|
|
|
|
break;
|
|
|
|
case REQUEST_PPMOVE1_BATTLE:
|
|
|
|
case REQUEST_PPMOVE2_BATTLE:
|
|
|
|
case REQUEST_PPMOVE3_BATTLE:
|
|
|
|
case REQUEST_PPMOVE4_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_OTID_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_EXP_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_HP_EV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_ATK_EV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_DEF_EV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SPEED_EV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_EV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SPATK_EV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SPDEF_EV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_FRIENDSHIP_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_POKERUS_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_MET_LOCATION_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_MET_LEVEL_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_MET_GAME_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_POKEBALL_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_ALL_IVS_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
|
|
|
|
break;
|
|
|
|
case REQUEST_HP_IV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_ATK_IV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_DEF_IV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SPEED_IV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SPATK_IV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SPDEF_IV_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_PERSONALITY_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_CHECKSUM_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_STATUS_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_LEVEL_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_HP_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_MAX_HP_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_ATK_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_DEF_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SPEED_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SPATK_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SPDEF_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_COOL_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_BEAUTY_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_CUTE_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SMART_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_TOUGH_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SHEEN_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_COOL_RIBBON_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_BEAUTY_RIBBON_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_CUTE_RIBBON_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_SMART_RIBBON_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
case REQUEST_TOUGH_RIBBON_BATTLE:
|
|
|
|
SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleSetRawMonData(void)
|
|
|
|
{
|
|
|
|
u8 *dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
|
|
|
|
u8 i;
|
|
|
|
|
|
|
|
for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
|
|
|
|
dst[i] = gBattleBufferA[gActiveBank][3 + i];
|
|
|
|
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleLoadMonSprite(void)
|
|
|
|
{
|
|
|
|
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
|
|
|
|
|
|
|
|
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
|
2018-01-16 21:01:31 +01:00
|
|
|
sub_806A068(species, GetBankPosition(gActiveBank));
|
2017-10-25 18:59:07 +02:00
|
|
|
|
|
|
|
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
|
2018-01-16 21:01:31 +01:00
|
|
|
GetBankCoord(gActiveBank, 2),
|
2017-11-04 16:11:13 +01:00
|
|
|
GetBankSpriteDefault_Y(gActiveBank),
|
2017-10-25 18:59:07 +02:00
|
|
|
sub_80A82E4(gActiveBank));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
|
2017-12-02 21:44:50 +01:00
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank;
|
2017-10-25 18:59:07 +02:00
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank;
|
|
|
|
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]);
|
|
|
|
|
|
|
|
SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
|
|
|
|
|
|
|
|
gBattleBankFunc[gActiveBank] = sub_8186C48;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleSwitchInAnim(void)
|
|
|
|
{
|
|
|
|
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
|
|
|
|
sub_81885D8(gActiveBank, gBattleBufferA[gActiveBank][2]);
|
|
|
|
gBattleBankFunc[gActiveBank] = sub_8187084;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
|
|
|
|
{
|
|
|
|
u16 species;
|
|
|
|
|
|
|
|
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
|
|
|
|
gBattlePartyID[bank] = gBattleBufferA[bank][1];
|
|
|
|
species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
|
|
|
|
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
|
|
|
|
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
|
2018-01-16 21:01:31 +01:00
|
|
|
sub_806A068(species, GetBankPosition(bank));
|
2017-10-25 18:59:07 +02:00
|
|
|
|
|
|
|
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
|
2018-01-16 21:01:31 +01:00
|
|
|
GetBankCoord(bank, 2),
|
2017-11-04 16:11:13 +01:00
|
|
|
GetBankSpriteDefault_Y(bank),
|
2017-10-25 18:59:07 +02:00
|
|
|
sub_80A82E4(bank));
|
|
|
|
|
2017-12-02 21:44:50 +01:00
|
|
|
gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank];
|
|
|
|
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
|
2017-10-25 18:59:07 +02:00
|
|
|
|
2017-12-02 21:44:50 +01:00
|
|
|
gSprites[gBankSpriteIds[bank]].data[0] = bank;
|
|
|
|
gSprites[gBankSpriteIds[bank]].data[2] = species;
|
2017-10-25 18:59:07 +02:00
|
|
|
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
|
|
|
|
|
|
|
|
StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
|
|
|
|
|
|
|
|
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
|
|
|
|
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
|
|
|
|
|
2017-12-02 21:44:50 +01:00
|
|
|
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleReturnMonToBall(void)
|
|
|
|
{
|
|
|
|
if (gBattleBufferA[gActiveBank][1] == 0)
|
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
|
|
|
|
gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
|
|
|
|
DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
|
2017-11-04 16:11:13 +01:00
|
|
|
EnemyShadowCallbackToSetInvisible(gActiveBank);
|
2017-10-25 18:59:07 +02:00
|
|
|
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void DoSwitchOutAnimation(void)
|
|
|
|
{
|
|
|
|
switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
|
2017-11-04 16:11:13 +01:00
|
|
|
InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
|
2017-10-25 18:59:07 +02:00
|
|
|
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
|
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
|
2017-11-04 16:11:13 +01:00
|
|
|
InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
|
2017-10-25 18:59:07 +02:00
|
|
|
gBattleBankFunc[gActiveBank] = sub_8186D9C;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleDrawTrainerPic(void)
|
|
|
|
{
|
|
|
|
s16 xPos;
|
|
|
|
u32 trainerPicId;
|
|
|
|
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
|
|
|
{
|
2018-01-16 21:01:31 +01:00
|
|
|
if ((GetBankPosition(gActiveBank) & BIT_MON) != 0) // second mon
|
2017-10-25 18:59:07 +02:00
|
|
|
xPos = 152;
|
|
|
|
else // first mon
|
|
|
|
xPos = 200;
|
|
|
|
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
|
|
|
|
{
|
|
|
|
if (gActiveBank == 1)
|
|
|
|
trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A);
|
|
|
|
else
|
|
|
|
trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-11-13 18:07:23 +01:00
|
|
|
trainerPicId = PlayerGenderToFrontTrainerPicId(GetActiveBankLinkPlayerGender());
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
xPos = 176;
|
|
|
|
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
|
|
|
|
{
|
|
|
|
trainerPicId = sub_8068B48();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
trainerPicId = PlayerGenderToFrontTrainerPicId(gLinkPlayers[gUnknown_0203C7B4 ^ BIT_SIDE].gender);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
DecompressTrainerFrontPic(trainerPicId, gActiveBank);
|
2018-01-16 21:01:31 +01:00
|
|
|
sub_806A12C(trainerPicId, GetBankPosition(gActiveBank));
|
2017-10-25 18:59:07 +02:00
|
|
|
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
|
|
|
|
xPos,
|
|
|
|
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
|
|
|
|
sub_80A82E4(gActiveBank));
|
|
|
|
|
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
|
2017-12-02 21:44:50 +01:00
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2;
|
2017-10-25 18:59:07 +02:00
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
|
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId;
|
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC;
|
|
|
|
|
|
|
|
gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleTrainerSlide(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleTrainerSlideBack(void)
|
|
|
|
{
|
|
|
|
oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]);
|
2017-12-02 21:44:50 +01:00
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35;
|
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280;
|
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
|
2017-10-25 18:59:07 +02:00
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC;
|
|
|
|
StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy);
|
|
|
|
gBattleBankFunc[gActiveBank] = sub_81865C8;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleFaintAnimation(void)
|
|
|
|
{
|
|
|
|
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
|
|
|
|
{
|
|
|
|
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
|
2017-11-04 16:11:13 +01:00
|
|
|
InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
|
2017-10-25 18:59:07 +02:00
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
|
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
|
|
|
|
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
|
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039934;
|
|
|
|
gBattleBankFunc[gActiveBank] = sub_8186D58;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandlePaletteFade(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleSuccessBallThrowAnim(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleBallThrowAnim(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandlePause(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleMoveAnimation(void)
|
|
|
|
{
|
|
|
|
if (!mplay_80342A4(gActiveBank))
|
|
|
|
{
|
|
|
|
u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
|
|
|
|
|
|
|
|
gAnimMoveTurn = gBattleBufferA[gActiveBank][3];
|
|
|
|
gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8);
|
|
|
|
gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24);
|
|
|
|
gAnimFriendship = gBattleBufferA[gActiveBank][10];
|
|
|
|
gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8);
|
|
|
|
gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16];
|
|
|
|
gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality;
|
|
|
|
if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
2017-10-25 16:24:17 +02:00
|
|
|
else
|
2017-10-25 18:59:07 +02:00
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
|
|
|
|
gBattleBankFunc[gActiveBank] = RecordedOpponentDoMoveAnimation;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentDoMoveAnimation(void)
|
|
|
|
{
|
|
|
|
u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
|
|
|
|
u8 multihit = gBattleBufferA[gActiveBank][11];
|
|
|
|
|
|
|
|
switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute
|
|
|
|
&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
|
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
|
2017-11-04 16:11:13 +01:00
|
|
|
InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
|
|
|
|
{
|
|
|
|
sub_805EB9C(0);
|
|
|
|
DoMoveAnim(move);
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
gAnimScriptCallback();
|
|
|
|
if (!gAnimScriptActive)
|
|
|
|
{
|
|
|
|
sub_805EB9C(1);
|
|
|
|
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
|
|
|
|
{
|
2017-11-04 16:11:13 +01:00
|
|
|
InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
|
2017-10-25 18:59:07 +02:00
|
|
|
gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
|
|
|
|
}
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
|
|
|
|
{
|
2017-11-04 16:11:13 +01:00
|
|
|
CopyAllBattleSpritesInvisibilities();
|
2017-10-25 18:59:07 +02:00
|
|
|
TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandlePrintString(void)
|
|
|
|
{
|
|
|
|
u16 *stringId;
|
|
|
|
|
|
|
|
gBattle_BG0_X = 0;
|
|
|
|
gBattle_BG0_Y = 0;
|
|
|
|
stringId = (u16*)(&gBattleBufferA[gActiveBank][2]);
|
|
|
|
BufferStringBattle(*stringId);
|
|
|
|
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
|
|
|
|
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
|
|
|
|
}
|
|
|
|
|
2017-11-25 18:42:31 +01:00
|
|
|
static void RecordedOpponentHandlePrintSelectionString(void)
|
2017-10-25 18:59:07 +02:00
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleChooseAction(void)
|
|
|
|
{
|
|
|
|
EmitTwoReturnValues(1, RecordedBattle_ReadBankAction(gActiveBank), 0);
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleUnknownYesNoBox(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleChooseMove(void)
|
|
|
|
{
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
|
|
|
|
{
|
|
|
|
EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
u8 moveId = RecordedBattle_ReadBankAction(gActiveBank);
|
|
|
|
u8 target = RecordedBattle_ReadBankAction(gActiveBank);
|
|
|
|
EmitTwoReturnValues(1, 10, moveId | (target << 8));
|
|
|
|
}
|
|
|
|
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleChooseItem(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleChoosePokemon(void)
|
|
|
|
{
|
2017-11-12 17:06:31 +01:00
|
|
|
*(gBattleStruct->monToSwitchIntoId + gActiveBank) = RecordedBattle_ReadBankAction(gActiveBank);
|
|
|
|
EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBank), NULL);
|
2017-10-25 18:59:07 +02:00
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleCmd23(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleHealthBarUpdate(void)
|
|
|
|
{
|
|
|
|
s16 hpVal;
|
|
|
|
|
|
|
|
LoadBattleBarGfx(0);
|
|
|
|
hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
|
|
|
|
|
|
|
|
if (hpVal != INSTANT_HP_BAR_DROP)
|
|
|
|
{
|
|
|
|
u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
|
|
|
|
u32 curHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
|
|
|
|
|
|
|
|
SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
|
|
|
|
|
|
|
|
SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal);
|
|
|
|
}
|
|
|
|
|
|
|
|
gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleExpUpdate(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleStatusIconUpdate(void)
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{
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if (!mplay_80342A4(gActiveBank))
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{
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u8 bank;
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON);
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bank = gActiveBank;
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gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
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gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
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}
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}
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static void RecordedOpponentHandleStatusAnimation(void)
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{
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if (!mplay_80342A4(gActiveBank))
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{
|
2017-11-04 16:11:13 +01:00
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InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
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2017-10-25 18:59:07 +02:00
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gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
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gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
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}
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}
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static void RecordedOpponentHandleStatusXor(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleDataTransfer(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleDMA3Transfer(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandlePlayBGM(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleCmd32(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleTwoReturnValues(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleChosenMonReturnValue(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleOneReturnValue(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleOneReturnValue_Duplicate(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleCmd37(void)
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{
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gUnknown_02022D0C.field_0 = 0;
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleCmd38(void)
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{
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gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1];
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleCmd39(void)
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{
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gUnknown_02022D0C.flag_x80 = 0;
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleCmd40(void)
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{
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gUnknown_02022D0C.flag_x80 ^= 1;
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleHitAnimation(void)
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{
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if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE)
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{
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RecordedOpponentBufferExecCompleted();
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}
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else
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{
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|
gDoingBattleAnim = TRUE;
|
2017-12-02 21:44:50 +01:00
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gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0;
|
2017-10-25 18:59:07 +02:00
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DoHitAnimHealthboxEffect(gActiveBank);
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gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect;
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}
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}
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static void RecordedOpponentHandleCmd42(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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|
2017-11-25 18:42:31 +01:00
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static void RecordedOpponentHandlePlaySE(void)
|
2017-10-25 18:59:07 +02:00
|
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{
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s8 pan;
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if (GetBankSide(gActiveBank) == SIDE_PLAYER)
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pan = PAN_SIDE_PLAYER;
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else
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pan = PAN_SIDE_OPPONENT;
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PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandlePlayFanfareOrBGM(void)
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{
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if (gBattleBufferA[gActiveBank][3])
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{
|
2017-11-04 16:11:13 +01:00
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BattleStopLowHpSound();
|
2017-10-25 18:59:07 +02:00
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PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
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}
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else
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{
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PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
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}
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleFaintingCry(void)
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{
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u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
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PlayCry3(species, 25, 5);
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleIntroSlide(void)
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|
{
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HandleIntroSlide(gBattleBufferA[gActiveBank][1]);
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|
gUnknown_020243FC |= 1;
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleIntroTrainerBallThrow(void)
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|
|
{
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|
|
u8 paletteNum;
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|
u8 taskId;
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oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]);
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|
2017-12-02 21:44:50 +01:00
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|
gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35;
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gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280;
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gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
|
2017-10-25 18:59:07 +02:00
|
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|
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC;
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StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_818962C);
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|
taskId = CreateTask(sub_8189548, 5);
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|
gTasks[taskId].data[0] = gActiveBank;
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|
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1)
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gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30;
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gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
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|
gBattleBankFunc[gActiveBank] = nullsub_70;
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}
|
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|
static void sub_8189548(u8 taskId)
|
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|
|
{
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|
|
u8 savedActiveBank = gActiveBank;
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|
gActiveBank = gTasks[taskId].data[0];
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|
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
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|
|
{
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|
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
|
|
|
|
sub_81885D8(gActiveBank, FALSE);
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|
}
|
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|
else
|
|
|
|
{
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|
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
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|
sub_81885D8(gActiveBank, FALSE);
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|
gActiveBank ^= BIT_MON;
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|
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
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|
sub_81885D8(gActiveBank, FALSE);
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|
gActiveBank ^= BIT_MON;
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|
|
}
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|
gBattleBankFunc[gActiveBank] = sub_818686C;
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|
|
gActiveBank = savedActiveBank;
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|
|
DestroyTask(taskId);
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|
}
|
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|
static void sub_818962C(struct Sprite *sprite)
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|
|
{
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|
|
FreeTrainerFrontPicPalette(sprite->oam.affineParam);
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|
|
FreeSpriteOamMatrix(sprite);
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|
|
DestroySprite(sprite);
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|
}
|
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|
|
static void RecordedOpponentHandleDrawPartyStatusSummary(void)
|
|
|
|
{
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|
|
if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER)
|
|
|
|
{
|
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|
|
RecordedOpponentBufferExecCompleted();
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|
|
}
|
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|
|
else
|
|
|
|
{
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|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1;
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|
if (gBattleBufferA[gActiveBank][2] != 0)
|
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|
|
{
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|
|
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E < 2)
|
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E++;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E = 0;
|
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|
|
}
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}
|
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|
gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]);
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|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0;
|
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|
|
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|
|
if (gBattleBufferA[gActiveBank][2] != 0)
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D;
|
|
|
|
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|
|
gBattleBankFunc[gActiveBank] = sub_818975C;
|
|
|
|
}
|
|
|
|
}
|
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|
|
|
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|
|
static void sub_818975C(void)
|
|
|
|
{
|
|
|
|
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C)
|
|
|
|
{
|
|
|
|
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0;
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
}
|
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|
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|
|
static void RecordedOpponentHandleCmd49(void)
|
|
|
|
{
|
|
|
|
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1)
|
|
|
|
gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30;
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
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|
|
static void RecordedOpponentHandleCmd50(void)
|
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|
|
{
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|
|
RecordedOpponentBufferExecCompleted();
|
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|
|
}
|
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|
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|
|
static void RecordedOpponentHandleSpriteInvisibility(void)
|
|
|
|
{
|
2017-10-26 23:12:48 +02:00
|
|
|
if (IsBankSpritePresent(gActiveBank))
|
2017-10-25 18:59:07 +02:00
|
|
|
{
|
|
|
|
gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
|
2017-10-31 18:04:08 +01:00
|
|
|
CopyBattleSpriteInvisibility(gActiveBank);
|
2017-10-25 18:59:07 +02:00
|
|
|
}
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleBattleAnimation(void)
|
|
|
|
{
|
|
|
|
if (!mplay_80342A4(gActiveBank))
|
|
|
|
{
|
|
|
|
u8 animationId = gBattleBufferA[gActiveBank][1];
|
|
|
|
u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
|
|
|
|
|
2017-11-04 16:11:13 +01:00
|
|
|
if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
|
2017-10-25 16:24:17 +02:00
|
|
|
RecordedOpponentBufferExecCompleted();
|
2017-10-25 18:59:07 +02:00
|
|
|
else
|
|
|
|
gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
|
2017-10-25 16:24:17 +02:00
|
|
|
}
|
|
|
|
}
|
2017-10-25 18:59:07 +02:00
|
|
|
|
|
|
|
static void RecordedOpponentHandleLinkStandbyMsg(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleResetActionMoveSelection(void)
|
|
|
|
{
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void RecordedOpponentHandleCmd55(void)
|
|
|
|
{
|
2018-01-16 22:12:38 +01:00
|
|
|
if (gBattleBufferA[gActiveBank][1] == B_OUTCOME_DREW)
|
2017-10-25 18:59:07 +02:00
|
|
|
gBattleOutcome = gBattleBufferA[gActiveBank][1];
|
|
|
|
else
|
2018-01-16 22:12:38 +01:00
|
|
|
gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ B_OUTCOME_DREW;
|
2017-10-25 18:59:07 +02:00
|
|
|
|
|
|
|
FadeOutMapMusic(5);
|
|
|
|
BeginFastPaletteFade(3);
|
|
|
|
RecordedOpponentBufferExecCompleted();
|
|
|
|
gBattleBankFunc[gActiveBank] = sub_80587B0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void nullsub_119(void)
|
|
|
|
{
|
|
|
|
}
|