pokeemerald/src/data/pokemon/form_change_tables.h

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/*
FORM_ITEM_HOLD:
Form change activates when the item is given to or taken from the selected Pokémon.
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param1 = item to hold
FORM_ITEM_USE:
Form change activates when the item is used on the selected Pokémon.
param1 = item to use
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FORM_MOVE:
Form change activates when the Pokémon learns or forgets the move.
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param1 = move to check for
param2 = WHEN_LEARNED if form change activates when move is forgotten
WHEN_FORGOTTEN if form change activates when move is learned
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FORM_WITHDRAW:
Form change activates when the Pokémon is withdrawn from the PC or Daycare.
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no parameters
FORM_ITEM_HOLD_ABILITY:
Form change activates when the item is used on the selected Pokémon that has
a particular ability.
param1 = item to use
param2 = ability to check for
FORM_ITEM_USE_TIME:
Form change activates when the item is used on the selected Pokémon at the
appropriate time of day.
param1 = item to use
param2 = DAY if form change activates in the daytime
NIGHT if form change activates at nighttime
FORM_BATTLE_BEGIN:
Form change activates when the Pokémon is sent out at the beginning of a battle
param1 = item to hold, optional
param2 = a move that will be replaced, optional
param3 = a new move to replace it with, optional
FORM_BATTLE_END:
Form change activates at the end of a battle
param1 = item to hold, optional
param2 = a move that will be replaced, optional
param3 = a new move to replace it with, optional
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*/
// FORM_MOVE param2 Arguments
#define WHEN_LEARNED 0
#define WHEN_FORGOTTEN 1
// FORM_ITEM_USE_TIME param2 Arguments
#define DAY 0
#define NIGHT 1
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#if P_NEW_POKEMON == TRUE
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static const struct FormChange sGiratinaFormChangeTable[] = {
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{FORM_ITEM_HOLD, SPECIES_GIRATINA, ITEM_NONE},
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{FORM_ITEM_HOLD, SPECIES_GIRATINA_ORIGIN, ITEM_GRISEOUS_ORB},
{FORM_CHANGE_END},
};
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static const struct FormChange sShayminFormChangeTable[] = {
{FORM_ITEM_USE_TIME, SPECIES_SHAYMIN_SKY, ITEM_GRACIDEA, DAY},
// {FORM_WITHDRAW, SPECIES_SHAYMIN},
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{FORM_CHANGE_END},
};
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static const struct FormChange sArceusFormChangeTable[] = {
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS, ITEM_NONE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIGHTING, ITEM_FIST_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIGHTING, ITEM_FIGHTINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FLYING, ITEM_SKY_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FLYING, ITEM_FLYINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_POISON, ITEM_TOXIC_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_POISON, ITEM_POISONIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ROCK, ITEM_STONE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ROCK, ITEM_ROCKIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GROUND, ITEM_EARTH_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GROUND, ITEM_GROUNDIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_BUG, ITEM_INSECT_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_BUG, ITEM_BUGINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GHOST, ITEM_SPOOKY_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GHOST, ITEM_GHOSTIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_STEEL, ITEM_IRON_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_STEEL, ITEM_STEELIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIRE, ITEM_FLAME_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIRE, ITEM_FIRIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_WATER, ITEM_SPLASH_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_WATER, ITEM_WATERIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GRASS, ITEM_MEADOW_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GRASS, ITEM_GRASSIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ELECTRIC, ITEM_ZAP_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ELECTRIC, ITEM_ELECTRIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_PSYCHIC, ITEM_MIND_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_PSYCHIC, ITEM_PSYCHIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ICE, ITEM_ICICLE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ICE, ITEM_ICIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DRAGON, ITEM_DRACO_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DRAGON, ITEM_DRAGONIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DARK, ITEM_DREAD_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DARK, ITEM_DARKINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FAIRY, ITEM_PIXIE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FAIRY, ITEM_FAIRIUM_Z, ABILITY_MULTITYPE},
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{FORM_CHANGE_END},
};
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static const struct FormChange sTornadusFormChangeTable[] = {
{FORM_ITEM_USE, SPECIES_TORNADUS_THERIAN, ITEM_REVEAL_GLASS},
{FORM_ITEM_USE, SPECIES_TORNADUS, ITEM_REVEAL_GLASS},
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{FORM_CHANGE_END},
};
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static const struct FormChange sThundurusFormChangeTable[] = {
{FORM_ITEM_USE, SPECIES_THUNDURUS_THERIAN, ITEM_REVEAL_GLASS},
{FORM_ITEM_USE, SPECIES_THUNDURUS, ITEM_REVEAL_GLASS},
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{FORM_CHANGE_END},
};
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static const struct FormChange sLandorusFormChangeTable[] = {
{FORM_ITEM_USE, SPECIES_LANDORUS_THERIAN, ITEM_REVEAL_GLASS},
{FORM_ITEM_USE, SPECIES_LANDORUS, ITEM_REVEAL_GLASS},
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{FORM_CHANGE_END},
};
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static const struct FormChange sKeldeoFormChangeTable[] = {
// {FORM_MOVE, SPECIES_KELDEO_RESOLUTE, MOVE_SECRET_SWORD, WHEN_LEARNED},
// {FORM_MOVE, SPECIES_KELDEO, MOVE_SECRET_SWORD, WHEN_FORGOTTEN},
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{FORM_CHANGE_END},
};
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static const struct FormChange sGenesectFormChangeTable[] = {
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{FORM_ITEM_HOLD, SPECIES_GENESECT, ITEM_NONE},
{FORM_ITEM_HOLD, SPECIES_GENESECT_DOUSE_DRIVE, ITEM_DOUSE_DRIVE},
{FORM_ITEM_HOLD, SPECIES_GENESECT_SHOCK_DRIVE, ITEM_SHOCK_DRIVE},
{FORM_ITEM_HOLD, SPECIES_GENESECT_BURN_DRIVE, ITEM_BURN_DRIVE},
{FORM_ITEM_HOLD, SPECIES_GENESECT_CHILL_DRIVE, ITEM_CHILL_DRIVE},
{FORM_CHANGE_END},
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};
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static const struct FormChange sHoopaFormChangeTable[] = {
{FORM_ITEM_USE, SPECIES_HOOPA_UNBOUND, ITEM_PRISON_BOTTLE, SPECIES_HOOPA},
// {FORM_WITHDRAW, SPECIES_HOOPA},
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{FORM_CHANGE_END},
};
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static const struct FormChange sOricorioFormChangeTable[] = {
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{FORM_ITEM_USE, SPECIES_ORICORIO, ITEM_RED_NECTAR},
{FORM_ITEM_USE, SPECIES_ORICORIO_POM_POM, ITEM_YELLOW_NECTAR},
{FORM_ITEM_USE, SPECIES_ORICORIO_PAU, ITEM_PINK_NECTAR},
{FORM_ITEM_USE, SPECIES_ORICORIO_SENSU, ITEM_PURPLE_NECTAR},
{FORM_CHANGE_END},
};
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static const struct FormChange sSilvallyFormChangeTable[] = {
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY, ITEM_NONE, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FIGHTING, ITEM_FIGHTING_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FLYING, ITEM_FLYING_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_POISON, ITEM_POISON_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_GROUND, ITEM_GROUND_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_ROCK, ITEM_ROCK_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_BUG, ITEM_BUG_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_GHOST, ITEM_GHOST_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_STEEL, ITEM_STEEL_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FIRE, ITEM_FIRE_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_WATER, ITEM_WATER_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_GRASS, ITEM_GRASS_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_ELECTRIC, ITEM_ELECTRIC_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_PSYCHIC, ITEM_PSYCHIC_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_ICE, ITEM_ICE_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_DRAGON, ITEM_DRAGON_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_DARK, ITEM_DARK_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FAIRY, ITEM_FAIRY_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_CHANGE_END},
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};
#endif
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static const struct FormChange sXerneasFormChangeTable[] = {
{FORM_BATTLE_BEGIN, SPECIES_XERNEAS_ACTIVE},
{FORM_BATTLE_END, SPECIES_XERNEAS, },
{FORM_CHANGE_END},
};
static const struct FormChange sZacianFormChangeTable[] = {
{FORM_BATTLE_BEGIN, SPECIES_ZACIAN_CROWNED_SWORD, ITEM_RUSTED_SWORD, MOVE_IRON_HEAD, MOVE_BEHEMOTH_BLADE},
{FORM_BATTLE_END, SPECIES_ZACIAN, ITEM_RUSTED_SWORD, MOVE_BEHEMOTH_BLADE, MOVE_IRON_HEAD},
{FORM_CHANGE_END},
};
static const struct FormChange sZamazentaFormChangeTable[] = {
{FORM_BATTLE_BEGIN, SPECIES_ZAMAZENTA_CROWNED_SHIELD, ITEM_RUSTED_SHIELD, MOVE_IRON_HEAD, MOVE_BEHEMOTH_BASH},
{FORM_BATTLE_END, SPECIES_ZAMAZENTA, ITEM_RUSTED_SHIELD, MOVE_BEHEMOTH_BASH, MOVE_IRON_HEAD},
{FORM_CHANGE_END},
};
static const struct FormChange sEnamorusFormChangeTable[] = {
{FORM_ITEM_USE, SPECIES_ENAMORUS, ITEM_REVEAL_GLASS},
{FORM_ITEM_USE, SPECIES_ENAMORUS_THERIAN, ITEM_REVEAL_GLASS},
{FORM_CHANGE_END},
};
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#undef WHEN_LEARNED
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#undef WHEN_FORGOTTEN