pokeemerald/src/script_pokemon_util_80F87D8.c

709 lines
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#include "global.h"
#include "battle.h"
#include "battle_gfx_sfx_util.h"
#include "berry.h"
#include "contest.h"
#include "contest_link_80F57C4.h"
#include "contest_painting.h"
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#include "data.h"
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#include "daycare.h"
#include "decompress.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "international_string_util.h"
#include "link.h"
#include "link_rfu.h"
#include "main.h"
#include "menu.h"
#include "overworld.h"
#include "palette.h"
#include "party_menu.h"
#include "pokedex.h"
#include "pokemon.h"
#include "random.h"
#include "script.h"
#include "script_menu.h"
#include "sprite.h"
#include "string_util.h"
#include "tv.h"
#include "constants/event_objects.h"
#include "constants/items.h"
#include "constants/species.h"
#include "constants/vars.h"
#include "constants/battle_frontier.h"
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extern const u16 gEventObjectPalette8[];
extern const u16 gEventObjectPalette17[];
extern const u16 gEventObjectPalette33[];
extern const u16 gEventObjectPalette34[];
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static const u8 gUnknown_0858D8EC[] = { 3, 4, 5, 14 };
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static void sub_80F8EE8(u8 taskId);
static void sub_80F9088(u8 taskId);
static void CB2_ReturnFromChooseHalfParty(void);
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static void sub_80F94B8(void);
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void SetContestTrainerGfxIds(void)
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{
gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_0 - VARS_START] = gContestMons[0].trainerGfxId;
gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_1 - VARS_START] = gContestMons[1].trainerGfxId;
gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_2 - VARS_START] = gContestMons[2].trainerGfxId;
}
void sub_80F8814(void)
{
u16 var1;
u8 var0 = gSpecialVar_0x8005;
switch (var0)
{
case 0:
var1 = 3;
break;
case 1:
var1 = 4;
break;
case 2:
var1 = 5;
break;
default:
var1 = 100;
break;
}
gSpecialVar_0x8004 = var1;
}
void sub_80F8850(void)
{
sub_80F8264();
sub_80F8290();
sub_80F8438();
}
void sub_80F8864(void)
{
int contestWinner;
switch (gSpecialVar_ContestCategory)
{
case CONTEST_CATEGORY_COOL:
contestWinner = 8;
break;
case CONTEST_CATEGORY_BEAUTY:
contestWinner = 9;
break;
case CONTEST_CATEGORY_CUTE:
contestWinner = 10;
break;
case CONTEST_CATEGORY_SMART:
contestWinner = 11;
break;
case CONTEST_CATEGORY_TOUGH:
default:
contestWinner = 12;
break;
}
if (!gSaveBlock1Ptr->contestWinners[contestWinner].species)
gSpecialVar_0x8004 = 0;
else
gSpecialVar_0x8004 = 1;
}
void sub_80F88DC(void)
{
sub_80DEDA8(0xFF);
}
void sub_80F88E8(void)
{
if (gContestFinalStandings[gContestPlayerMonIndex] == 0
&& gSpecialVar_ContestRank == 3
&& gUnknown_02039F08[gContestPlayerMonIndex] >= 800)
{
gSpecialVar_0x8004 = 1;
}
else
{
gSpecialVar_0x8004 = 0;
}
}
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u8 CountPlayerContestPaintings(void)
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{
int i;
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u8 count = 0;
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for (i = 0; i < 5; i++)
{
if (gSaveBlock1Ptr->contestWinners[8 + i].species)
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count++;
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}
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return count;
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}
void sub_80F8970(void)
{
s16 sp[4];
int i, j;
s16 condition;
s8 var0;
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u8 var2;
u8 r8;
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u8 r7;
for (i = 0; i < 4; i++)
sp[i] = gContestMonConditions[i];
for (i = 0; i < 3; i++)
{
for (j = 3; j > i; j--)
{
if (sp[j - 1] < sp[j])
{
int temp = sp[j];
sp[j] = sp[j - 1];
sp[j - 1] = temp;
}
}
}
condition = sp[gSpecialVar_0x8006];
var0 = 0;
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r8 = 0;
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for (i = 0; i < 4; i++)
{
if (sp[i] == condition)
{
var0++;
if (i == gSpecialVar_0x8006)
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r8 = var0;
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}
}
for (i = 0; i < 4; i++)
{
if (sp[i] == condition)
break;
}
r7 = i;
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var2 = r8;
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for (i = 0; i < 4; i++)
{
if (condition == gContestMonConditions[i])
{
if (var2 == 1)
break;
var2--;
}
}
StringCopy(gStringVar1, gContestMons[i].nickname);
StringCopy(gStringVar2, gContestMons[i].trainerName);
sub_81DB5AC(gStringVar2);
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if (var0 == 1)
gSpecialVar_0x8006 = r7;
else if (r8 == var0)
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gSpecialVar_0x8006 = r7;
else
gSpecialVar_0x8006 = r7 + 4;
}
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static void ShowContestWinnerCleanup(void)
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{
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
void ShowContestWinner(void)
{
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SetMainCallback2(CB2_ContestPainting);
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gMain.savedCallback = ShowContestWinnerCleanup;
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}
void sub_80F8AFC(void)
{
int i;
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
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{
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for (i = 0; i < gNumLinkContestPlayers; i++)
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{
int version = (u8)gLinkPlayers[i].version;
if (version == VERSION_RUBY || version == VERSION_SAPPHIRE)
{
if (gLinkPlayers[i].gender == MALE)
gContestMons[i].trainerGfxId = EVENT_OBJ_GFX_LINK_RS_BRENDAN;
else
gContestMons[i].trainerGfxId = EVENT_OBJ_GFX_LINK_RS_MAY;
}
}
VarSet(VAR_OBJ_GFX_ID_0, gContestMons[0].trainerGfxId);
VarSet(VAR_OBJ_GFX_ID_1, gContestMons[1].trainerGfxId);
VarSet(VAR_OBJ_GFX_ID_2, gContestMons[2].trainerGfxId);
VarSet(VAR_OBJ_GFX_ID_3, gContestMons[3].trainerGfxId);
}
}
void sub_80F8B94(void)
{
int i;
u8 eventObjectId;
int version;
struct Sprite *sprite;
gReservedSpritePaletteCount = 12;
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
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{
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for (i = 0; i < gNumLinkContestPlayers; i++)
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{
eventObjectId = GetEventObjectIdByLocalIdAndMap(gUnknown_0858D8EC[i], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
sprite = &gSprites[gEventObjects[eventObjectId].spriteId];
sprite->oam.paletteNum = 6 + i;
version = (u8)gLinkPlayers[i].version;
if (version == VERSION_RUBY || version == VERSION_SAPPHIRE)
{
if (gLinkPlayers[i].gender == MALE)
LoadPalette(gEventObjectPalette33, 0x160 + i * 0x10, 0x20);
else
LoadPalette(gEventObjectPalette34, 0x160 + i * 0x10, 0x20);
}
else
{
if (gLinkPlayers[i].gender == MALE)
LoadPalette(gEventObjectPalette8, 0x160 + i * 0x10, 0x20);
else
LoadPalette(gEventObjectPalette17, 0x160 + i * 0x10, 0x20);
}
}
}
}
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u8 GiveMonArtistRibbon(void)
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{
u8 hasArtistRibbon;
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hasArtistRibbon = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_ARTIST_RIBBON);
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if (!hasArtistRibbon && gContestFinalStandings[gContestPlayerMonIndex] == 0 && gSpecialVar_ContestRank == 3
&& gUnknown_02039F08[gContestPlayerMonIndex] >= 800)
{
hasArtistRibbon = 1;
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SetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_ARTIST_RIBBON, &hasArtistRibbon);
if (GetRibbonCount(&gPlayerParty[gContestMonPartyIndex]) > 4)
sub_80EE4DC(&gPlayerParty[gContestMonPartyIndex], MON_DATA_ARTIST_RIBBON);
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return 1;
}
else
{
return 0;
}
}
u8 sub_80F8D24(void)
{
return 0;
}
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void ShowContestEntryMonPic(void)
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{
const struct CompressedSpritePalette *palette;
u32 personality, otId;
u16 species;
u8 spriteId;
u8 taskId;
u8 left, top;
if (FindTaskIdByFunc(sub_80F8EE8) == 0xFF)
{
AllocateMonSpritesGfx();
left = 10;
top = 3;
species = gContestMons[gSpecialVar_0x8006].species;
personality = gContestMons[gSpecialVar_0x8006].personality;
otId = gContestMons[gSpecialVar_0x8006].otId;
taskId = CreateTask(sub_80F8EE8, 0x50);
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = species;
if (gSpecialVar_0x8006 == gContestPlayerMonIndex)
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
else
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
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LoadCompressedSpritePalette(palette);
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SetMultiuseSpriteTemplateToPokemon(species, 1);
gMultiuseSpriteTemplate.paletteTag = palette->tag;
spriteId = CreateSprite(&gMultiuseSpriteTemplate, (left + 1) * 8 + 32, (top * 8) + 40, 0);
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
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{
if (!(gLinkContestFlags & LINK_CONTEST_FLAG_HAS_RS_PLAYER))
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DoMonFrontSpriteAnimation(&gSprites[spriteId], species, FALSE, 0);
}
else
{
DoMonFrontSpriteAnimation(&gSprites[spriteId], species, FALSE, 0);
}
gTasks[taskId].data[2] = spriteId;
gTasks[taskId].data[3] = left;
gTasks[taskId].data[4] = top;
gSprites[spriteId].callback = SpriteCallbackDummy;
gSprites[spriteId].oam.priority = 0;
}
}
void sub_80F8EB8(void)
{
u8 taskId = FindTaskIdByFunc(sub_80F8EE8);
if (taskId != 0xFF)
{
gTasks[taskId].data[0]++;
FreeMonSpritesGfx();
}
}
static void sub_80F8EE8(u8 taskId)
{
struct Task *task = &gTasks[taskId];
struct Sprite *sprite;
switch(task->data[0])
{
case 0:
task->data[0]++;
break;
case 1:
task->data[5] = CreateWindowFromRect(10, 3, 8, 8);
SetStandardWindowBorderStyle(task->data[5], 1);
task->data[0]++;
break;
case 2:
break;
case 3:
sprite = &gSprites[task->data[2]];
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
if(sprite->oam.affineMode)
FreeOamMatrix(sprite->oam.matrixNum);
DestroySprite(sprite);
task->data[0]++;
break;
case 4:
ClearToTransparentAndRemoveWindow(gTasks[taskId].data[5]);
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DestroyTask(taskId);
break;
}
}
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void ScriptGetMultiplayerId(void)
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{
if ((gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK) && gNumLinkContestPlayers == 4 && !(gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS))
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gSpecialVar_Result = GetMultiplayerId();
else
gSpecialVar_Result = 4;
}
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void ScriptRandom(void)
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{
u16 random;
u16 *scriptPtr;
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_LINK)
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{
gContestRngValue = 1103515245 * gContestRngValue + 24691;
random = gContestRngValue >> 16;
scriptPtr = &gSpecialVar_Result;
}
else
{
scriptPtr = &gSpecialVar_Result;
random = Random();
}
*scriptPtr = random % *scriptPtr;
}
u16 sub_80F903C(void)
{
gContestRngValue = 1103515245 * gContestRngValue + 24691;
return gContestRngValue >> 16;
}
u8 sub_80F905C(void)
{
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS)
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{
CreateTask(sub_80F9088, 5);
return 1;
}
else
{
return 0;
}
}
static void sub_80F9088(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
case 0:
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if (IsLinkTaskFinished())
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{
sub_800ADF8();
gTasks[taskId].data[0]++;
}
break;
case 1:
gTasks[taskId].data[0]++;
break;
default:
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if (IsLinkTaskFinished() == 1)
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{
EnableBothScriptContexts();
DestroyTask(taskId);
}
break;
}
}
void sub_80F90DC(void)
{
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS)
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{
if (gReceivedRemoteLinkPlayers)
{
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LoadWirelessStatusIndicatorSpriteGfx();
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CreateWirelessStatusIndicatorSprite(8, 8);
}
}
}
void sub_80F910C(void)
{
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS)
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{
if (gReceivedRemoteLinkPlayers)
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DestroyWirelessStatusIndicatorSprite();
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}
}
u8 sub_80F9134(void)
{
if (gLinkContestFlags & LINK_CONTEST_FLAG_HAS_RS_PLAYER)
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return 1;
else
return 0;
}
void sub_80F9154(void)
{
gLinkContestFlags = 0;
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}
u8 sub_80F9160(void)
{
if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS)
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return 1;
else
return 0;
}
void HealPlayerParty(void)
{
u8 i, j;
u8 ppBonuses;
u8 arg[4];
// restore HP.
for(i = 0; i < gPlayerPartyCount; i++)
{
u16 maxHP = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP);
arg[0] = maxHP;
arg[1] = maxHP >> 8;
SetMonData(&gPlayerParty[i], MON_DATA_HP, arg);
ppBonuses = GetMonData(&gPlayerParty[i], MON_DATA_PP_BONUSES);
// restore PP.
for(j = 0; j < MAX_MON_MOVES; j++)
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{
arg[0] = CalculatePPWithBonus(GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + j), ppBonuses, j);
SetMonData(&gPlayerParty[i], MON_DATA_PP1 + j, arg);
}
// since status is u32, the four 0 assignments here are probably for safety to prevent undefined data from reaching SetMonData.
arg[0] = 0;
arg[1] = 0;
arg[2] = 0;
arg[3] = 0;
SetMonData(&gPlayerParty[i], MON_DATA_STATUS, arg);
}
}
u8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unused1, u32 unused2, u8 unused3)
{
u16 nationalDexNum;
int sentToPc;
u8 heldItem[2];
struct Pokemon mon;
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CreateMon(&mon, species, level, 32, 0, 0, OT_ID_PLAYER_ID, 0);
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heldItem[0] = item;
heldItem[1] = item >> 8;
SetMonData(&mon, MON_DATA_HELD_ITEM, heldItem);
sentToPc = GiveMonToPlayer(&mon);
nationalDexNum = SpeciesToNationalPokedexNum(species);
switch(sentToPc)
{
case 0:
case 1:
GetSetPokedexFlag(nationalDexNum, FLAG_SET_SEEN);
GetSetPokedexFlag(nationalDexNum, FLAG_SET_CAUGHT);
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break;
}
return sentToPc;
}
u8 ScriptGiveEgg(u16 species)
{
struct Pokemon mon;
u8 isEgg;
CreateEgg(&mon, species, TRUE);
isEgg = TRUE;
SetMonData(&mon, MON_DATA_IS_EGG, &isEgg);
return GiveMonToPlayer(&mon);
}
void HasEnoughMonsForDoubleBattle(void)
{
switch (GetMonsStateToDoubles())
{
case PLAYER_HAS_TWO_USABLE_MONS:
gSpecialVar_Result = PLAYER_HAS_TWO_USABLE_MONS;
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break;
case PLAYER_HAS_ONE_MON:
gSpecialVar_Result = PLAYER_HAS_ONE_MON;
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break;
case PLAYER_HAS_ONE_USABLE_MON:
gSpecialVar_Result = PLAYER_HAS_ONE_USABLE_MON;
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break;
}
}
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static bool8 CheckPartyMonHasHeldItem(u16 item)
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{
int i;
for(i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
if (species != SPECIES_NONE && species != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == item)
return TRUE;
}
return FALSE;
}
bool8 sub_80F9370(void)
{
bool8 hasItem = CheckPartyMonHasHeldItem(ITEM_ENIGMA_BERRY);
if (hasItem == TRUE)
GetBerryNameByBerryType(ItemIdToBerryType(ITEM_ENIGMA_BERRY), gStringVar1);
return hasItem;
}
void CreateScriptedWildMon(u16 species, u8 level, u16 item)
{
u8 heldItem[2];
ZeroEnemyPartyMons();
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CreateMon(&gEnemyParty[0], species, level, 0x20, 0, 0, OT_ID_PLAYER_ID, 0);
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if (item)
{
heldItem[0] = item;
heldItem[1] = item >> 8;
SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem);
}
}
void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot)
{
if (monIndex > PARTY_SIZE)
monIndex = gPlayerPartyCount - 1;
SetMonMoveSlot(&gPlayerParty[monIndex], move, slot);
}
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// Note: When control returns to the event script, gSpecialVar_Result will be
// TRUE if the party selection was successful.
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void ChooseHalfPartyForBattle(void)
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{
gMain.savedCallback = CB2_ReturnFromChooseHalfParty;
VarSet(VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOUBLE_COLOSSEUM);
InitChooseHalfPartyForBattle(0);
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}
static void CB2_ReturnFromChooseHalfParty(void)
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{
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switch (gSelectedOrderFromParty[0])
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{
case 0:
gSpecialVar_Result = FALSE;
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break;
default:
gSpecialVar_Result = TRUE;
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break;
}
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
void sub_80F9490(void)
{
gMain.savedCallback = sub_80F94B8;
InitChooseHalfPartyForBattle(gSpecialVar_0x8004 + 1);
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}
static void sub_80F94B8(void)
{
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switch (gSelectedOrderFromParty[0])
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{
case 0:
gSpecialVar_Result = 0;
break;
default:
gSpecialVar_Result = 1;
break;
}
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
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void ReducePlayerPartyToSelectedMons(void)
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{
struct Pokemon party[4];
int i;
CpuFill32(0, party, sizeof party);
// copy the selected pokemon according to the order.
for (i = 0; i < 4; i++)
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if (gSelectedOrderFromParty[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop
party[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1]; // index is 0 based, not literal
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CpuFill32(0, gPlayerParty, sizeof gPlayerParty);
// overwrite the first 4 with the order copied to.
for (i = 0; i < 4; i++)
gPlayerParty[i] = party[i];
CalculatePlayerPartyCount();
}