pokeemerald/src/berry_crush.c

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#include "global.h"
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#include "berry.h"
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#include "berry_powder.h"
#include "bg.h"
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#include "decompress.h"
#include "dynamic_placeholder_text_util.h"
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#include "event_data.h"
#include "gpu_regs.h"
#include "graphics.h"
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#include "international_string_util.h"
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#include "item_icon.h"
#include "item_menu.h"
#include "link.h"
#include "link_rfu.h"
#include "main.h"
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#include "malloc.h"
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#include "math_util.h"
#include "menu.h"
#include "overworld.h"
#include "palette.h"
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#include "pokemon_jump.h"
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#include "random.h"
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#include "rom_8034C54.h"
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#include "save.h"
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#include "scanline_effect.h"
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#include "script.h"
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#include "sound.h"
#include "sprite.h"
#include "string_util.h"
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#include "strings.h"
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#include "task.h"
#include "text.h"
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#include "text_window.h"
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#include "trig.h"
#include "window.h"
#include "constants/items.h"
#include "constants/rgb.h"
#include "constants/songs.h"
struct BerryCrushGame_Player
{
u16 unk0;
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u16 unk2;
union
{
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u8 as_2d_bytes[2][8];
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u16 as_hwords[8];
} unk4;
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u8 unk14[12];
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};
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struct __attribute__((packed, aligned(2))) BerryCrushGame_4E
{
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u16 unk0;
u16 filler2;
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u8 unk4_0:1;
u8 unk4_1:1;
s8 unk5;
u16 unk6;
u16 unk8;
u16 unkA;
u16 unkC;
};
struct __attribute__((packed)) BerryCrushGame_40
{
u8 unk0[2];
u16 unk2[6];
struct BerryCrushGame_4E unkE;
};
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struct BerryCrushGame_5C
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{
u16 unk00;
u8 unk02_0:1;
u8 unk02_1:1;
u8 unk02_2:1;
u8 unk02_3:5;
u8 unk03;
u16 unk04;
u16 unk06;
u16 unk08;
u16 unk0A;
};
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union BerryCrushGame_68
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{
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struct BerryCrushGame_68_x
{
struct BerryCrushGame_68_x_SubStruct
{
s32 unk00;
u16 unk04;
s16 unk06;
u16 unk08;
u16 unk0A;
u16 unk0C[2][5];
u8 filler20[16];
} unk00;
u8 unk30[12];
struct BerryCrushGame_Player others[4];
u8 fillerBC[20];
} as_four_players;
struct BerryCrushGame_68_y
{
u8 filler00[28];
struct BerryCrushGame_Player unk1C[5];
u8 fillerBC[20];
} as_five_players;
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};
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struct BerryCrushGame_138_C
{
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u8 unk0;
u8 unk1;
u8 unk2;
u16 unk4;
u16 unk6;
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s16 unk8;
u16 unkA;
};
struct BerryCrushGame_138
{
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u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
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s16 unk4;
s16 unk6;
s16 unk8;
const struct BerryCrushGame_138_C *unkC[5];
struct Sprite *unk20;
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struct Sprite *unk24[5];
struct Sprite *unk38[5];
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struct Sprite *unk4C[11];
struct Sprite *unk78[2];
u8 unk80;
u8 filler81;
u8 unk82;
u8 unk83[5];
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};
struct BerryCrushGame
{
MainCallback unk0;
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u32 (* unk4)(struct BerryCrushGame *, u8 *);
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u8 unk8;
u8 unk9;
u8 unkA;
u8 unkB;
u8 unkC;
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u8 unkD;
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u8 unkE;
u8 unkF;
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u16 unk10;
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u16 unk12;
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u16 unk14;
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u16 unk16;
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s16 unk18;
s16 unk1A;
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int unk1C;
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s32 unk20;
u8 unk24;
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u8 unk25_0:1;
u8 unk25_1:1;
u8 unk25_2:1;
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u8 unk25_3:1;
u8 unk25_4:1;
u8 unk25_5:3;
u16 unk26;
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u16 unk28;
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s16 unk2A;
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s16 unk2C;
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s16 unk2E;
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s16 unk30;
s16 unk32;
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s16 unk34;
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u8 unk36[0xA];
struct BerryCrushGame_40 unk40;
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struct BerryCrushGame_5C unk5C;
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union BerryCrushGame_68 unk68;
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struct BerryCrushGame_138 unk138;
u8 unk1C0[0x1000];
u8 unk11C0[0x1000];
u8 unk21C0[0x1000];
u8 unk31C0[0x1000];
};
static void sub_8020F74(void);
static void sub_8020F88(void);
static void sub_8020FA0(u8);
void sub_8020FC4(struct BerryCrushGame *);
void sub_8022BEC(u16, u8, u8 *);
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void sub_8024604(u8 *, u32, s32, u32, u32, u32, u32);
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static int sub_8021450(struct BerryCrushGame *);
void sub_8022588(struct BerryCrushGame *);
void sub_8022600(struct BerryCrushGame *);
void sub_80226D0(struct BerryCrushGame *);
void sub_8022730(struct BerryCrushGame *);
void sub_8022960(struct BerryCrushGame *);
void sub_8022524(struct BerryCrushGame_138 *, u16);
void sub_8022B28(struct Sprite *);
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void sub_8022554(struct BerryCrushGame_138 *r0);
void sub_8024578(struct BerryCrushGame *);
void sub_8024644(u8 *, u32, u32, u32, u32);
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static EWRAM_DATA struct BerryCrushGame *gUnknown_02022C90 = NULL;
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extern const struct BgTemplate gUnknown_082F32C8[4];
extern const u8 gBerryCrushGrinderTopTilemap[];
extern const u8 gBerryCrushContainerCapTilemap[];
extern const u8 gBerryCrushBackgroundTilemap[];
extern const struct SpriteTemplate gUnknown_082F436C;
extern const u16 gUnknown_082F41E8[];
extern const s8 gUnknown_082F41CC[][2];
extern const s8 gUnknown_082F41D2[][2];
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extern const u32 gUnknown_082F334C[];
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extern const u8 sBerryCrushTextColors1[][3];
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extern const u8 *gUnknown_082F43B4[];
extern const u8 sBerryCrushTextColors4[];
extern const struct WindowTemplate gUnknown_082F32CC[];
extern const u8 gUnknown_082F3344[][4];
extern const struct WindowTemplate gUnknown_082F32EC;
extern const u8 sBerryCrushTextColorTable[][3];
extern const struct WindowTemplate gUnknown_082F32F4[];
extern const u8 gUnknown_082F417C[][5];
extern const struct BerryCrushGame_138_C gUnknown_082F4190[];
extern const u8 sBerryCrushTextColors2[][3];
extern const u8 sBerryCrushTextColors3[][3];
extern const u32 gUnknown_08DE3FD4[];
extern const struct CompressedSpriteSheet gUnknown_082F41F4[];
extern const struct SpritePalette gUnknown_082F421C;
extern const struct SpriteTemplate gUnknown_082F430C;
extern const struct SpriteTemplate gUnknown_082F4324;
extern const struct SpriteTemplate gUnknown_082F433C;
extern const struct SpriteTemplate gUnknown_082F4354;
extern const struct UnkStruct3 gUnknown_082F4384[];
extern u32 (*const gUnknown_082F43CC[])(struct BerryCrushGame *, u8 *);
extern const u8 *const gUnknown_082F32A4[];
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extern const u8 gUnknown_082F4448[];
extern const s8 gUnknown_082F326C[][7];
extern const u8 gUnknown_082F325C[];
extern const u8 gUnknown_082F3264[];
extern const u8 gUnknown_082F3290[][4];
extern const u8 gUnknown_082F4434[][4];
extern const u8 gUnknown_082F4444[];
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struct BerryCrushGame *sub_8020C00(void)
{
return gUnknown_02022C90;
}
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u32 sub_8020C0C(MainCallback callback)
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{
if (!gUnknown_02022C90)
return 2;
if (!callback)
callback = gUnknown_02022C90->unk0;
DestroyTask(gUnknown_02022C90->unkA);
FREE_AND_SET_NULL(gUnknown_02022C90);
SetMainCallback2(callback);
if (callback == CB2_ReturnToField)
{
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gTextFlags.autoScroll = TRUE;
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PlayNewMapMusic(MUS_POKECEN);
SetMainCallback1(CB1_Overworld);
}
return 0;
}
void sub_8020C70(MainCallback callback)
{
u8 playerCount = 0;
u8 multiplayerId;
if (!gReceivedRemoteLinkPlayers || gWirelessCommType == 0)
{
SetMainCallback2(callback);
gUnknown_03005000.unk_10 = 0;
gUnknown_03005000.unk_12 = 0;
gUnknown_03005000.unk_ee = 1;
return;
}
playerCount = GetLinkPlayerCount();
multiplayerId = GetMultiplayerId();
if (playerCount < 2 || multiplayerId >= playerCount)
{
SetMainCallback2(callback);
gUnknown_03005000.unk_10 = 0;
gUnknown_03005000.unk_12 = 0;
gUnknown_03005000.unk_ee = 1;
return;
}
gUnknown_02022C90 = AllocZeroed(sizeof(*gUnknown_02022C90));
if (!gUnknown_02022C90)
{
SetMainCallback2(callback);
gUnknown_03005000.unk_10 = 0;
gUnknown_03005000.unk_12 = 0;
gUnknown_03005000.unk_ee = 1;
return;
}
gUnknown_02022C90->unk0 = callback;
gUnknown_02022C90->unk8 = multiplayerId;
gUnknown_02022C90->unk9 = playerCount;
sub_8020FC4(gUnknown_02022C90);
gUnknown_02022C90->unk12 = 1;
gUnknown_02022C90->unkE = 1;
gUnknown_02022C90->unkF = 6;
sub_8024604(gUnknown_02022C90->unk36, 1, -1, 0, 16, 0, 0);
sub_8022BEC(4, 1, gUnknown_02022C90->unk36);
SetMainCallback2(sub_8020F88);
gUnknown_02022C90->unkA = CreateTask(sub_8020FA0, 8);
gTextFlags.autoScroll = 0;
}
static void sub_8020D8C(void)
{
if (gSpecialVar_ItemId < FIRST_BERRY_INDEX || gSpecialVar_ItemId > LAST_BERRY_INDEX + 1)
gSpecialVar_ItemId = ITEM_CHERI_BERRY;
else
RemoveBagItem(gSpecialVar_ItemId, 1);
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gUnknown_02022C90->unk68.as_four_players.others[gUnknown_02022C90->unk8].unk0 = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
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gUnknown_02022C90->unkE = 1;
gUnknown_02022C90->unkF = 9;
sub_8024604(gUnknown_02022C90->unk36, 0, -1, 0, 16, 0, 0);
sub_8022BEC(4, 1, gUnknown_02022C90->unk36);
gUnknown_02022C90->unkA = CreateTask(sub_8020FA0, 8);
SetMainCallback2(sub_8020F88);
}
void sub_8020E1C(void)
{
DestroyTask(gUnknown_02022C90->unkA);
ChooseBerrySetCallback(sub_8020D8C);
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}
static void sub_8020E3C(void)
{
SetVBlankCallback(sub_8020F74);
}
void sub_8020E4C(void)
{
SetVBlankCallback(NULL);
}
void sub_8020E58(void)
{
u32 var0, var1;
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var0 = gUnknown_02022C90->unk68.as_four_players.unk00.unk04;
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var0 <<= 8;
var0 = sub_81515FC(var0, 60 << 8);
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var1 = gUnknown_02022C90->unk68.as_four_players.unk00.unk0A;
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var1 <<= 8;
var1 = sub_81515FC(var1, var0) & 0xFFFF;
gUnknown_02022C90->unk16 = var1;
switch (gUnknown_02022C90->unk9)
{
case 2:
if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
{
gUnknown_02022C90->unk25_1 = 1;
gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = gUnknown_02022C90->unk16;
}
break;
case 3:
if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
{
gUnknown_02022C90->unk25_1 = 1;
gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = gUnknown_02022C90->unk16;
}
break;
case 4:
if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
{
gUnknown_02022C90->unk25_1 = 1;
gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = gUnknown_02022C90->unk16;
}
break;
case 5:
if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
{
gUnknown_02022C90->unk25_1 = 1;
gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = gUnknown_02022C90->unk16;
}
break;
}
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gUnknown_02022C90->unk1C = gUnknown_02022C90->unk68.as_four_players.unk00.unk00;
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if (GiveBerryPowder(gUnknown_02022C90->unk1C))
return;
gUnknown_02022C90->unk25_0 = 1;
}
static void sub_8020F74(void)
{
TransferPlttBuffer();
LoadOam();
ProcessSpriteCopyRequests();
}
static void sub_8020F88(void)
{
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
}
static void sub_8020FA0(u8 taskId)
{
if (gUnknown_02022C90->unk4)
gUnknown_02022C90->unk4(gUnknown_02022C90, gUnknown_02022C90->unk36);
sub_8021450(gUnknown_02022C90);
}
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#define PLAYER_UNK14(game, i) \
((u8 *)(game) \
+ offsetof(struct BerryCrushGame, unk68) \
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+ offsetof(struct BerryCrushGame_68_x, unk30) \
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+ sizeof(struct BerryCrushGame_Player) * (i))
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void sub_8020FC4(struct BerryCrushGame *arg0)
{
u8 i;
for (i = 0; i < arg0->unk9; i++)
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StringCopy(PLAYER_UNK14(arg0, i), gLinkPlayers[i].name);
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for (; i < 5; i++)
{
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memset(PLAYER_UNK14(arg0, i), 1, PLAYER_NAME_LENGTH);
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arg0->unk68.as_five_players.unk1C[i].unk14[PLAYER_NAME_LENGTH] = EOS;
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}
switch (gSaveBlock2Ptr->optionsTextSpeed)
{
case OPTIONS_TEXT_SPEED_SLOW:
arg0->unkB = 8;
break;
case OPTIONS_TEXT_SPEED_MID:
arg0->unkB = 4;
break;
case OPTIONS_TEXT_SPEED_FAST:
arg0->unkB = 1;
break;
}
}
int sub_802104C(void)
{
struct BerryCrushGame *var0 = sub_8020C00();
if (!var0)
return -1;
switch (var0->unkC)
{
case 0:
SetVBlankCallback(NULL);
SetHBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
ScanlineEffect_Stop();
reset_temp_tile_data_buffers();
break;
case 1:
CpuFill16(0, (void *)OAM, OAM_SIZE);
gReservedSpritePaletteCount = 0;
sub_8034C54(3);
break;
case 2:
ResetPaletteFade();
ResetSpriteData();
FreeAllSpritePalettes();
break;
case 3:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082F32C8, ARRAY_COUNT(gUnknown_082F32C8));
SetBgTilemapBuffer(1, var0->unk1C0);
SetBgTilemapBuffer(2, var0->unk21C0);
SetBgTilemapBuffer(3, var0->unk31C0);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
break;
case 4:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 64);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
break;
case 5:
CopyBgTilemapBufferToVram(0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE34B8, 0, 0, 0);
break;
case 6:
if (free_temp_tile_data_buffers_if_possible())
return 0;
InitStandardTextBoxWindows();
sub_8197200();
sub_8022588(var0);
sub_8022600(var0);
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gPaletteFade.bufferTransferDisabled = TRUE;
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break;
case 7:
LoadPalette(gUnknown_08DE3398, 0, 0x180);
CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0);
CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0);
CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0);
sub_80226D0(var0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
break;
case 8:
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LoadWirelessStatusIndicatorSpriteGfx();
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CreateWirelessStatusIndicatorSprite(0, 0);
sub_8022730(var0);
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
break;
case 9:
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gPaletteFade.bufferTransferDisabled = FALSE;
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BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
sub_8020E3C();
var0->unkC = 0;
return 1;
}
var0->unkC++;
return 0;
}
int sub_802130C(void)
{
struct BerryCrushGame *var0 = sub_8020C00();
if (!var0)
return -1;
switch (var0->unkC)
{
case 0:
sub_8010434();
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
// fall through. The original author forgot to use "break" here
// because this will call BeginNormalPaletteFade() twice.
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
UpdatePaletteFade();
break;
case 3:
if (UpdatePaletteFade())
return 0;
break;
case 4:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
CopyBgTilemapBufferToVram(0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
break;
case 5:
FreeAllWindowBuffers();
HideBg(0);
UnsetBgTilemapBuffer(0);
HideBg(1);
UnsetBgTilemapBuffer(1);
HideBg(2);
UnsetBgTilemapBuffer(2);
HideBg(3);
UnsetBgTilemapBuffer(3);
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
break;
case 6:
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DestroyWirelessStatusIndicatorSprite();
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sub_8022960(var0);
sub_8034CC8();
break;
case 7:
var0->unkC = 0;
return 1;
}
var0->unkC++;
return 0;
}
static int sub_8021450(struct BerryCrushGame *arg0)
{
gSpriteCoordOffsetY = arg0->unk2A + arg0->unk2C;
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
if (arg0->unk12 == 7)
{
sub_8022524(&arg0->unk138, arg0->unk28);
}
return 0;
}
void sub_8021488(struct BerryCrushGame *arg0)
{
arg0->unk2A = -104;
arg0->unk2C = 0;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = -104;
}
void sub_80214A8(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
{
u8 i;
u8 spriteId;
s16 var0, var1;
s16 *data;
int var3;
s16 var5;
u32 var6;
for (i = 0; i < arg0->unk9; i++)
{
spriteId = AddCustomItemIconSprite(
&gUnknown_082F436C,
gUnknown_082F41E8[i],
gUnknown_082F41E8[i],
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arg0->unk68.as_four_players.others[i].unk0 + 133);
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arg1->unk38[i] = &gSprites[spriteId];
arg1->unk38[i]->oam.priority = 3;
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arg1->unk38[i]->affineAnimPaused = TRUE;
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arg1->unk38[i]->pos1.x = arg1->unkC[i]->unk8 + 120;
arg1->unk38[i]->pos1.y = -16;
data = arg1->unk38[i]->data;
var5 = 512;
data[1] = var5;
data[2] = 32;
data[7] = 112;
var0 = arg1->unkC[i]->unkA - arg1->unkC[i]->unk8;
var3 = var0;
if (var0 < 0)
var3 += 3;
data[6] = var3 >> 2;
var0 *= 128;
var6 = var5 + 32;
var6 = var6 / 2;
var1 = sub_81515D4(7, 0x3F80, var6);
data[0] = (u16)arg1->unk38[i]->pos1.x * 128;
data[3] = sub_81515D4(7, var0, var1);
var1 = sub_8151550(7, var1, 85);
data[4] = 0;
data[5] = sub_81515D4(7, 0x3F80, var1);
data[7] |= 0x8000;
if (arg1->unkC[i]->unk8 < 0)
StartSpriteAffineAnim(arg1->unk38[i], 1);
}
}
void sub_8021608(struct Sprite *sprite)
{
s16 *data = sprite->data;
data[1] += data[2];
sprite->pos2.y += data[1] >> 8;
if (data[7] & 0x8000)
{
sprite->data[0] += data[3];
data[4] += data[5];
sprite->pos2.x = Sin(data[4] >> 7, data[6]);
if ((data[7] & 0x8000) && (data[4] >> 7) > 126)
{
sprite->pos2.x = 0;
data[7] &= 0x7FFF;
}
}
sprite->pos1.x = data[0] >> 7;
if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF))
{
sprite->callback = SpriteCallbackDummy;
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
}
}
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void sub_80216A8(struct BerryCrushGame *arg0, __attribute__((unused)) struct BerryCrushGame_138 *arg1)
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{
u8 i;
for (i = 0; i < arg0->unk9; i++)
{
FreeSpritePaletteByTag(gUnknown_082F41E8[i]);
FreeSpriteTilesByTag(gUnknown_082F41E8[i]);
}
}
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void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
{
u8 sp4;
struct BerryCrushGame_4E *var4E;
u8 i;
u16 var, var2;
sp4 = 0;
var4E = &arg0->unk40.unkE;
for (i = 0; i < arg0->unk9; i++)
{
var = var4E->unkA >> (i * 3);
var &= 7;
if (var)
{
sp4++;
if (var & 0x4)
StartSpriteAnim(arg1->unk24[i], 1);
else
StartSpriteAnim(arg1->unk24[i], 0);
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arg1->unk24[i]->invisible = FALSE;
arg1->unk24[i]->animPaused = FALSE;
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arg1->unk24[i]->pos2.x = gUnknown_082F41CC[(var % 4) - 1][0];
arg1->unk24[i]->pos2.y = gUnknown_082F41CC[(var % 4) - 1][1];
}
}
if (sp4 == 0)
{
arg0->unk25_2 = 0;
}
else
{
var = (u8)(arg0->unk28 % 3);
var2 = var;
for (i = 0; i < var4E->unkC * 2 + 3; i++)
{
if (arg1->unk4C[i]->invisible)
{
arg1->unk4C[i]->callback = sub_8022B28;
arg1->unk4C[i]->pos1.x = gUnknown_082F41D2[i][0] + 120;
arg1->unk4C[i]->pos1.y = gUnknown_082F41D2[i][1] + 136 - (var * 4);
arg1->unk4C[i]->pos2.x = gUnknown_082F41D2[i][0] + (gUnknown_082F41D2[i][0] / (var2 * 4));
arg1->unk4C[i]->pos2.y = gUnknown_082F41D2[i][1];
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if (var4E->unk4_1)
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StartSpriteAnim(arg1->unk4C[i], 1);
else
StartSpriteAnim(arg1->unk4C[i], 0);
var++;
if (var > 3)
var = 0;
}
}
if (arg0->unk25_2)
{
arg0->unk25_2 = 0;
}
else
{
if (sp4 == 1)
PlaySE(SE_TOY_DANGO);
else
PlaySE(SE_TOY_KABE);
arg0->unk25_2 = 1;
}
}
}
bool32 sub_80218D4(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
{
u8 i;
for (i = 0; i < arg0->unk9; i++)
{
if (!arg1->unk24[i]->invisible)
return FALSE;
}
for (i = 0; i < 11; i++)
{
if (!arg1->unk4C[i]->invisible)
return FALSE;
}
if (arg0->unk2C != 0)
arg0->unk2C = 0;
return TRUE;
}
void sub_8021944(struct BerryCrushGame_138 *arg0, u16 arg1)
{
u8 i = 0;
u32 r7 = 0;
s16 r3 = 0;
arg0->unk4 = arg1 / 3600;
arg0->unk6 = (arg1 % 3600) / 60;
r3 = sub_8151534((arg1 % 60) << 8, 4);
for (i = 0; i < 8; i++)
{
if ((r3 >> (7 - i)) & 1)
r7 += gUnknown_082F334C[i];
}
arg0->unk8 = r7 / 1000000;
}
void sub_80219C8(u8 windowId, u8 left, u8 colorId, const u8 *string)
{
left = (left * 4) - (GetStringWidth(2, string, -1) / 2u);
2019-12-10 19:48:20 +01:00
AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColors1[colorId], 0, string);
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}
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#ifdef NONMATCHING
void sub_8021A28(struct BerryCrushGame *sp0C, u8 sp10, u8 sp14, u8 r3)
{
s32 r6;
u8 i, j;
u8 sp18 = 0;
u8 sp1C = 0;
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union BerryCrushGame_68 *sp20 = &sp0C->unk68;
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u32 xOffset;
u32 r8, r9, r4, r7, r3_;
u8 r10, r2;
r3 -= 16;
if (sp10 == 2)
r3 -= 42;
r6 = r3 - 14 * sp0C->unk9;
if (r6 > 0)
r6 = r6 / 2 + 16;
else
r6 = 16;
i = 0;
while (i < sp0C->unk9)
{
DynamicPlaceholderTextUtil_Reset();
switch (sp10)
{
default: // how can you write this twice??????
r4 = sp14 - 4;
r10 = r6;
r9 = sp1C + 0xA2;
r8 = sp18;
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r6 += 14;
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++i;
break;
case 0:
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sp18 = sp20->as_five_players.unk1C[0].unk4.as_2d_bytes[0][i];
if (i != 0 && sp20->as_four_players.unk00.unk0C[0][i] != sp20->as_four_players.unk00.unk0C[0][i - 1])
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sp1C = i;
ConvertIntToDecimalStringN(
gStringVar4,
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sp20->as_four_players.unk00.unk0C[sp10][i],
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STR_CONV_MODE_RIGHT_ALIGN,
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4
);
StringAppend(gStringVar4, gUnknown_082F43B4[sp10]);
r4 = sp14 - 4;
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r10 = r6;
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r9 = sp1C + 0xA2;
r8 = sp18;
r6 += 14;
++i;
break;
case 1:
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sp18 = sp20->as_five_players.unk1C[0].unk4.as_2d_bytes[1][i];
if (i != 0 && sp20->as_four_players.unk00.unk0C[1][i] != sp20->as_four_players.unk00.unk0C[1][i - 1])
2019-12-12 03:16:05 +01:00
sp1C = i;
ConvertIntToDecimalStringN(
gStringVar1,
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sp20->as_four_players.unk00.unk0C[sp10][i] >> 4,
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STR_CONV_MODE_RIGHT_ALIGN,
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3
);
j = 0;
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r3_ = 15 & (u8)sp20->as_four_players.unk00.unk0C[sp10][i];
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r4 = sp14 - 4;
r10 = r6;
r9 = sp1C + 0xA2;
r8 = sp18;
r6 += 14;
++i;
for (; j < 4; ++j)
if (((r3_ >> (3 - j)) & 1) != 0) // why does it load constant 1 into r10?
r7 += gUnknown_082F334C[j];
ConvertIntToDecimalStringN(
gStringVar2,
(u8)(r7 / 1000000),
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STR_CONV_MODE_LEADING_ZEROS,
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2
);
StringExpandPlaceholders(gStringVar4, gText_XDotY);
break;
case 2:
sp18 = i;
sp1C = i;
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r2 = sp0C->unk68.as_four_players.others[i].unk0;
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if (r2 > 43)
r2 = 0;
StringCopy(gStringVar1,gBerries[r2].name);
StringExpandPlaceholders(gStringVar4, gText_Var1Berry);
r4 = sp14 - 4;
r10 = r6;
r9 = sp1C + 0xA2;
r8 = i;
r6 += 14;
++i;
break;
}
xOffset = GetStringRightAlignXOffset(2, gStringVar4, r4);
AddTextPrinterParameterized3(
sp0C->unk138.unk82,
2,
xOffset,
r10,
sBerryCrushTextColors1[0],
0,
gStringVar4
);
if (sp18 == sp0C->unk8)
StringCopy(gStringVar3, gText_1DotBlueF700);
else
StringCopy(gStringVar3, gText_1DotF700);
gStringVar3[0] = r9;
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, PLAYER_UNK14(sp0C, r8));
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
AddTextPrinterParameterized3(
sp0C->unk138.unk82,
2,
4,
r10,
sBerryCrushTextColors1[0],
0,
gStringVar4
);
}
}
#else
NAKED
void sub_8021A28(struct BerryCrushGame *sp0C, u8 sp10, u8 sp14, u8 r3)
{
asm_unified("\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x2C\n\
str r0, [sp, 0xC]\n\
lsls r1, 24\n\
lsrs r1, 24\n\
str r1, [sp, 0x10]\n\
lsls r2, 24\n\
lsrs r2, 24\n\
str r2, [sp, 0x14]\n\
lsls r3, 24\n\
movs r0, 0\n\
str r0, [sp, 0x18]\n\
movs r1, 0\n\
str r1, [sp, 0x1C]\n\
ldr r2, [sp, 0xC]\n\
adds r2, 0x68\n\
str r2, [sp, 0x20]\n\
movs r4, 0xF0\n\
lsls r4, 24\n\
adds r3, r4\n\
lsrs r3, 24\n\
ldr r0, [sp, 0x10]\n\
cmp r0, 0x2\n\
bne _08021A68\n\
adds r0, r3, 0\n\
subs r0, 0x2A\n\
lsls r0, 24\n\
lsrs r3, r0, 24\n\
_08021A68:\n\
ldr r2, [sp, 0xC]\n\
ldrb r1, [r2, 0x9]\n\
lsls r0, r1, 3\n\
subs r0, r1\n\
lsls r0, 1\n\
subs r6, r3, r0\n\
cmp r6, 0\n\
ble _08021A84\n\
lsrs r0, r6, 31\n\
adds r0, r6, r0\n\
asrs r0, 1\n\
adds r6, r0, 0\n\
adds r6, 0x10\n\
b _08021A86\n\
_08021A84:\n\
movs r6, 0x10\n\
_08021A86:\n\
movs r5, 0\n\
ldr r3, [sp, 0xC]\n\
ldrb r3, [r3, 0x9]\n\
cmp r5, r3\n\
bcc _08021A92\n\
b _08021D14\n\
_08021A92:\n\
ldr r4, [sp, 0x10]\n\
lsls r4, 2\n\
str r4, [sp, 0x24]\n\
_08021A98:\n\
bl DynamicPlaceholderTextUtil_Reset\n\
ldr r0, [sp, 0x10]\n\
cmp r0, 0x1\n\
beq _08021B48\n\
cmp r0, 0x1\n\
bgt _08021AC0\n\
cmp r0, 0\n\
beq _08021ADE\n\
ldr r4, [sp, 0x14]\n\
subs r4, 0x4\n\
lsls r1, r6, 24\n\
mov r10, r1\n\
ldr r2, [sp, 0x1C]\n\
adds r2, 0xA2\n\
mov r9, r2\n\
ldr r3, [sp, 0x18]\n\
lsls r3, 5\n\
mov r8, r3\n\
b _08021C5A\n\
_08021AC0:\n\
ldr r4, [sp, 0x10]\n\
cmp r4, 0x2\n\
bne _08021AC8\n\
b _08021C1C\n\
_08021AC8:\n\
ldr r4, [sp, 0x14]\n\
subs r4, 0x4\n\
lsls r0, r6, 24\n\
mov r10, r0\n\
ldr r1, [sp, 0x1C]\n\
adds r1, 0xA2\n\
mov r9, r1\n\
ldr r2, [sp, 0x18]\n\
lsls r2, 5\n\
mov r8, r2\n\
b _08021C5A\n\
_08021ADE:\n\
ldr r0, [sp, 0x20]\n\
adds r0, 0x20\n\
adds r0, r5\n\
ldrb r0, [r0]\n\
str r0, [sp, 0x18]\n\
lsls r3, r5, 1\n\
ldr r2, [sp, 0x20]\n\
adds r2, 0xC\n\
cmp r5, 0\n\
beq _08021B04\n\
adds r0, r2, r3\n\
subs r1, r5, 0x1\n\
lsls r1, 1\n\
adds r1, r2, r1\n\
ldrh r0, [r0]\n\
ldrh r1, [r1]\n\
cmp r0, r1\n\
beq _08021B04\n\
str r5, [sp, 0x1C]\n\
_08021B04:\n\
ldr r4, [sp, 0x24]\n\
ldr r1, [sp, 0x10]\n\
adds r0, r4, r1\n\
lsls r0, 1\n\
adds r0, r3, r0\n\
adds r0, r2, r0\n\
ldrh r1, [r0]\n\
ldr r0, =gStringVar4\n\
movs r2, 0x1\n\
movs r3, 0x4\n\
bl ConvertIntToDecimalStringN\n\
ldr r0, =gUnknown_082F43B4\n\
adds r0, r4, r0\n\
ldr r1, [r0]\n\
ldr r0, =gStringVar4\n\
bl StringAppend\n\
ldr r4, [sp, 0x14]\n\
subs r4, 0x4\n\
lsls r2, r6, 24\n\
mov r10, r2\n\
ldr r3, [sp, 0x1C]\n\
adds r3, 0xA2\n\
mov r9, r3\n\
ldr r0, [sp, 0x18]\n\
lsls r0, 5\n\
mov r8, r0\n\
b _08021C5A\n\
.pool\n\
_08021B48:\n\
ldr r1, [sp, 0x20]\n\
adds r0, r1, r5\n\
adds r0, 0x28\n\
ldrb r0, [r0]\n\
str r0, [sp, 0x18]\n\
lsls r3, r5, 1\n\
adds r2, r1, 0\n\
adds r2, 0xC\n\
cmp r5, 0\n\
beq _08021B72\n\
adds r0, r3, 0\n\
adds r0, 0xA\n\
adds r0, r2, r0\n\
adds r1, r3, 0\n\
adds r1, 0x8\n\
adds r1, r2, r1\n\
ldrh r0, [r0]\n\
ldrh r1, [r1]\n\
cmp r0, r1\n\
beq _08021B72\n\
str r5, [sp, 0x1C]\n\
_08021B72:\n\
ldr r0, [sp, 0x24]\n\
ldr r1, [sp, 0x10]\n\
adds r4, r0, r1\n\
lsls r4, 1\n\
adds r4, r3, r4\n\
adds r4, r2, r4\n\
ldrh r1, [r4]\n\
lsrs r1, 4\n\
ldr r0, =gStringVar1\n\
movs r2, 0x1\n\
movs r3, 0x3\n\
bl ConvertIntToDecimalStringN\n\
movs r7, 0\n\
ldrb r0, [r4]\n\
movs r3, 0xF\n\
ands r3, r0\n\
movs r2, 0\n\
ldr r4, [sp, 0x10]\n\
lsls r4, 2\n\
str r4, [sp, 0x28]\n\
ldr r4, [sp, 0x14]\n\
subs r4, 0x4\n\
lsls r0, r6, 24\n\
mov r10, r0\n\
ldr r1, [sp, 0x1C]\n\
adds r1, 0xA2\n\
mov r9, r1\n\
ldr r0, [sp, 0x18]\n\
lsls r0, 5\n\
mov r8, r0\n\
adds r6, 0xE\n\
adds r5, 0x1\n\
ldr r1, =gUnknown_082F334C\n\
mov r12, r1\n\
_08021BB8:\n\
movs r0, 0x3\n\
subs r1, r0, r2\n\
adds r0, r3, 0\n\
asrs r0, r1\n\
movs r1, 0x1\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _08021BD0\n\
lsls r0, r2, 2\n\
add r0, r12\n\
ldr r0, [r0]\n\
adds r7, r0\n\
_08021BD0:\n\
adds r0, r2, 0x1\n\
lsls r0, 24\n\
lsrs r2, r0, 24\n\
cmp r2, 0x3\n\
bls _08021BB8\n\
adds r0, r7, 0\n\
ldr r1, =0x000f4240\n\
bl __udivsi3\n\
lsls r0, 24\n\
lsrs r3, r0, 24\n\
ldr r0, =gStringVar2\n\
adds r1, r3, 0\n\
movs r2, 0x2\n\
movs r3, 0x2\n\
bl ConvertIntToDecimalStringN\n\
ldr r0, =gUnknown_082F43B4\n\
ldr r2, [sp, 0x28]\n\
adds r0, r2, r0\n\
ldr r1, [r0]\n\
ldr r0, =gStringVar4\n\
bl StringExpandPlaceholders\n\
b _08021C5E\n\
.pool\n\
_08021C1C:\n\
str r5, [sp, 0x18]\n\
str r5, [sp, 0x1C]\n\
lsls r7, r5, 5\n\
ldr r3, [sp, 0xC]\n\
adds r0, r3, r7\n\
adds r0, 0xA4\n\
ldrb r2, [r0]\n\
cmp r2, 0x2B\n\
bls _08021C30\n\
movs r2, 0\n\
_08021C30:\n\
lsls r1, r2, 3\n\
subs r1, r2\n\
lsls r1, 2\n\
ldr r0, =gBerries\n\
adds r1, r0\n\
ldr r0, =gStringVar1\n\
bl StringCopy\n\
ldr r0, =gUnknown_082F43B4\n\
ldr r1, [r0, 0x8]\n\
ldr r0, =gStringVar4\n\
bl StringExpandPlaceholders\n\
ldr r4, [sp, 0x14]\n\
subs r4, 0x4\n\
lsls r0, r6, 24\n\
mov r10, r0\n\
movs r1, 0xA2\n\
adds r1, r5\n\
mov r9, r1\n\
mov r8, r7\n\
_08021C5A:\n\
adds r6, 0xE\n\
adds r5, 0x1\n\
_08021C5E:\n\
movs r0, 0x2\n\
ldr r1, =gStringVar4\n\
adds r2, r4, 0\n\
bl GetStringRightAlignXOffset\n\
adds r2, r0, 0\n\
ldr r3, [sp, 0xC]\n\
movs r4, 0xDD\n\
lsls r4, 1\n\
adds r0, r3, r4\n\
ldrb r0, [r0]\n\
lsls r2, 24\n\
lsrs r2, 24\n\
mov r1, r10\n\
lsrs r3, r1, 24\n\
ldr r1, =sBerryCrushTextColors1\n\
str r1, [sp]\n\
movs r4, 0\n\
str r4, [sp, 0x4]\n\
ldr r1, =gStringVar4\n\
str r1, [sp, 0x8]\n\
movs r1, 0x2\n\
bl AddTextPrinterParameterized3\n\
ldr r3, [sp, 0x18]\n\
ldr r2, [sp, 0xC]\n\
ldrb r2, [r2, 0x8]\n\
cmp r3, r2\n\
bne _08021CC0\n\
ldr r0, =gStringVar3\n\
ldr r1, =gText_1DotBlueF700\n\
bl StringCopy\n\
b _08021CC8\n\
.pool\n\
_08021CC0:\n\
ldr r0, =gStringVar3\n\
ldr r1, =gText_1DotF700\n\
bl StringCopy\n\
_08021CC8:\n\
ldr r4, =gStringVar3\n\
mov r3, r9\n\
strb r3, [r4]\n\
mov r1, r8\n\
adds r1, 0x98\n\
ldr r0, [sp, 0xC]\n\
adds r1, r0, r1\n\
movs r0, 0\n\
bl DynamicPlaceholderTextUtil_SetPlaceholderPtr\n\
ldr r0, =gStringVar4\n\
adds r1, r4, 0\n\
bl DynamicPlaceholderTextUtil_ExpandPlaceholders\n\
ldr r1, [sp, 0xC]\n\
movs r2, 0xDD\n\
lsls r2, 1\n\
adds r0, r1, r2\n\
ldrb r0, [r0]\n\
mov r4, r10\n\
lsrs r3, r4, 24\n\
ldr r1, =sBerryCrushTextColors1\n\
str r1, [sp]\n\
movs r1, 0\n\
str r1, [sp, 0x4]\n\
ldr r2, =gStringVar4\n\
str r2, [sp, 0x8]\n\
movs r1, 0x2\n\
movs r2, 0x4\n\
bl AddTextPrinterParameterized3\n\
lsls r0, r5, 24\n\
lsrs r5, r0, 24\n\
ldr r3, [sp, 0xC]\n\
ldrb r3, [r3, 0x9]\n\
cmp r5, r3\n\
bcs _08021D14\n\
b _08021A98\n\
_08021D14:\n\
add sp, 0x2C\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool");
}
#endif
void sub_8021D34(struct BerryCrushGame *r8)
{
u8 r10 = 0;
u8 r6 = 0;
u32 sp0C = 0;
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union BerryCrushGame_68 *sp10 = &r8->unk68;
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u8 r7 = GetWindowAttribute(r8->unk138.unk82, WINDOW_HEIGHT) * 8 - 42;
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sub_8021944(&r8->unk138, sp10->as_four_players.unk00.unk04);
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AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gText_TimeColon);
r6 = 176 - (u8)GetStringWidth(2, gText_SpaceSec, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gText_SpaceSec);
2019-12-17 21:17:10 +01:00
ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk6, STR_CONV_MODE_LEADING_ZEROS, 2);
ConvertIntToDecimalStringN(gStringVar2, r8->unk138.unk8, STR_CONV_MODE_LEADING_ZEROS, 2);
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StringExpandPlaceholders(gStringVar4, gText_XDotY2);
r6 -= GetStringWidth(2, gStringVar4, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gStringVar4);
r6 -= GetStringWidth(2, gText_SpaceMin, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gText_SpaceMin);
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ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk4, STR_CONV_MODE_LEADING_ZEROS, 1);
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StringExpandPlaceholders(gStringVar4, gText_StrVar1);
r6 -= GetStringWidth(2, gStringVar4, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gStringVar4);
r7 += 14;
AddTextPrinterParameterized3(r8->unk138.unk82, 2, 0, r7, sBerryCrushTextColors1[0], 0, gText_PressingSpeed);
r6 = 176 - (u8)GetStringWidth(2, gText_TimesPerSec, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gText_TimesPerSec);
for (; r10 < 8; ++r10)
if (((u8)r8->unk16 >> (7 - r10)) & 1)
sp0C += *(r10 + gUnknown_082F334C); // It's accessed in a different way here for unknown reason
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ConvertIntToDecimalStringN(gStringVar1, r8->unk16 >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
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StringExpandPlaceholders(gStringVar4, gText_XDotY3);
r6 -= GetStringWidth(2, gStringVar4, -1);
if (r8->unk25_1)
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors4, 0, gStringVar4);
else
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gStringVar4);
r7 += 14;
AddTextPrinterParameterized3(r8->unk138.unk82, 2, 0, r7, sBerryCrushTextColors1[0], 0, gText_Silkiness);
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ConvertIntToDecimalStringN(gStringVar1, sp10->as_four_players.unk00.unk08, STR_CONV_MODE_RIGHT_ALIGN, 3);
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StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
r6 = 176 - (u8)GetStringWidth(2, gStringVar4, -1);
AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gStringVar4);
}
bool32 sub_8022070(struct BerryCrushGame *r4, struct BerryCrushGame_138 *r6)
{
u8 r5;
struct WindowTemplate template;
switch (r6->unk80)
{
case 0:
r5 = r4->unk9 - 2;
sub_8022554(r6);
memcpy(&template, &gUnknown_082F32CC[r4->unk12], sizeof(struct WindowTemplate));
if (r4->unk12 == 13)
template.height = gUnknown_082F3344[1][r5];
else
template.height = gUnknown_082F3344[0][r5];
r6->unk82 = AddWindow(&template);
break;
case 1:
PutWindowTilemap(r6->unk82);
FillWindowPixelBuffer(r6->unk82, PIXEL_FILL(0));
break;
case 2:
LoadUserWindowBorderGfx_(r6->unk82, 541, 208);
DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13);
break;
case 3:
r5 = r4->unk9 - 2;
switch (r4->unk12)
{
case 11:
sub_80219C8(r6->unk82, 20, 3, gText_PressesRankings);
sub_8021A28(r4, 0, 0xA0, 8 * gUnknown_082F3344[0][r5]);
r6->unk80 = 5;
return FALSE;
case 12:
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sub_80219C8(r6->unk82, 20, 4, gUnknown_082F43B4[r4->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] + 3]);
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sub_8021A28(r4, 1, 0xA0, 8 * gUnknown_082F3344[0][r5]);
r6->unk80 = 5;
return FALSE;
case 13:
sub_80219C8(r6->unk82, 22, 3, gText_CrushingResults);
sub_8021A28(r4, 2, 0xB0, 8 * gUnknown_082F3344[1][r5]);
break;
}
break;
case 4:
sub_8021D34(r4);
break;
case 5:
CopyWindowToVram(r6->unk82, 3);
r6->unk80 = 0;
return TRUE;
}
++r6->unk80;
return FALSE;
}
void sub_802222C(struct BerryCrushGame *r4)
{
ClearStdWindowAndFrameToTransparent(r4->unk138.unk82, 1);
RemoveWindow(r4->unk138.unk82);
sub_8022600(r4);
}
void sub_8022250(u8 r4)
{
u8 r9 = 0, r2, r7, r10;
u32 sp0C = 0;
s16 *r6 = gTasks[r4].data;
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const u8 *r10_; // turn r5/sl register swap into r8/sl
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switch (r6[0])
{
case 0:
r6[1] = AddWindow(&gUnknown_082F32EC);
PutWindowTilemap((u8)r6[1]);
FillWindowPixelBuffer((u8)r6[1], PIXEL_FILL(0));
LoadUserWindowBorderGfx_((u8)r6[1], 541, 208);
DrawStdFrameWithCustomTileAndPalette((u8)r6[1], 0, 541, 13);
break;
case 1:
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r10_ = gText_BerryCrush2;
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++r10_; --r10_; // swap sb/sl
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#ifndef NONMATCHING
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asm("":::"r8"); // turn r8/sl register swap into sb/sl
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#endif
r7 = 96 - GetStringWidth(1, r10_, -1) / 2u;
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AddTextPrinterParameterized3(
(u8)r6[1],
1,
r7,
1,
sBerryCrushTextColorTable[0],
0,
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r10_
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);
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r10_ = gText_PressingSpeedRankings;
r7 = 96 - GetStringWidth(1, r10_, -1) / 2u;
2019-12-12 03:16:05 +01:00
AddTextPrinterParameterized3(
(u8)r6[1],
1,
r7,
17,
sBerryCrushTextColorTable[0],
0,
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r10_
2019-12-12 03:16:05 +01:00
);
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r10 = 41;
for (; r9 < 4; ++r9)
2019-12-12 03:16:05 +01:00
{
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ConvertIntToDecimalStringN(gStringVar1, r9 + 2, STR_CONV_MODE_LEFT_ALIGN, 1);
2019-12-12 03:16:05 +01:00
StringExpandPlaceholders(gStringVar4, gText_Var1Players);
AddTextPrinterParameterized3(
(u8)r6[1],
1,
0,
r10,
sBerryCrushTextColors1[0],
0,
gStringVar4
);
r7 = 192 - (u8)GetStringWidth(1, gText_TimesPerSec, -1);
AddTextPrinterParameterized3(
(u8)r6[1],
1,
r7,
r10,
sBerryCrushTextColors1[0],
0,
gText_TimesPerSec
);
for (r2 = 0; r2 < 8; ++r2)
if (((u8)r6[r9 + 2] >> (7 - r2)) & 1)
sp0C += gUnknown_082F334C[r2];
2019-12-17 21:17:10 +01:00
ConvertIntToDecimalStringN(gStringVar1, (u16)r6[r9 + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
2019-12-12 03:16:05 +01:00
StringExpandPlaceholders(gStringVar4, gText_XDotY3);
r7 -= GetStringWidth(1, gStringVar4, -1);
AddTextPrinterParameterized3(
(u8)r6[1],
1,
r7,
r10,
sBerryCrushTextColors1[0],
0,
gStringVar4
);
r10 += 16;
sp0C = 0;
}
CopyWindowToVram((u8)r6[1], 3);
break;
case 2:
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
break;
else
return;
case 3:
ClearStdWindowAndFrameToTransparent((u8)r6[1], 1);
ClearWindowTilemap((u8)r6[1]);
RemoveWindow((u8)r6[1]);
DestroyTask(r4);
EnableBothScriptContexts();
ScriptContext2_Disable();
r6[0] = 0;
return;
}
++r6[0];
}
void ShowBerryCrushRankings(void)
{
u8 taskId;
ScriptContext2_Enable();
taskId = CreateTask(sub_8022250, 0);
gTasks[taskId].data[2] = gSaveBlock2Ptr->berryCrush.berryCrushResults[0];
gTasks[taskId].data[3] = gSaveBlock2Ptr->berryCrush.berryCrushResults[1];
gTasks[taskId].data[4] = gSaveBlock2Ptr->berryCrush.berryCrushResults[2];
gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3];
}
void sub_8022524(struct BerryCrushGame_138 *r4, u16 r1)
{
sub_8021944(r4, r1);
sub_8035044(0, r4->unk4);
sub_8035044(1, r4->unk6);
sub_8035044(2, r4->unk8);
}
void sub_8022554(struct BerryCrushGame_138 *r0)
{
r0->unk78[0]->invisible = TRUE;
r0->unk78[1]->invisible = TRUE;
sub_803547C(2, 1);
sub_803547C(1, 1);
sub_803547C(0, 1);
}
void sub_8022588(struct BerryCrushGame *r5)
{
u8 r6;
for (r6 = 0; r6 < r5->unk9; ++r6)
{
r5->unk138.unkC[r6] = &gUnknown_082F4190[gUnknown_082F417C[r5->unk9 - 2][r6]];
r5->unk138.unk83[r6] = AddWindow(&gUnknown_082F32F4[r5->unk138.unkC[r6]->unk0]);
PutWindowTilemap(r5->unk138.unk83[r6]);
FillWindowPixelBuffer(r5->unk138.unk83[r6], 0);
}
}
void sub_8022600(struct BerryCrushGame *r6)
{
u8 r7, r2;
u8 *r4;
for (r7 = 0; r7 < r6->unk9; ++r7)
{
PutWindowTilemap(r6->unk138.unk83[r7]);
if (r7 == r6->unk8)
{
AddTextPrinterParameterized4(
r6->unk138.unk83[r7],
2,
36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u,
1,
0,
0,
sBerryCrushTextColors2[0],
0,
PLAYER_UNK14(r6, r7)
);
}
else
{
AddTextPrinterParameterized4(
r6->unk138.unk83[r7],
2,
36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u,
1,
0,
0,
sBerryCrushTextColors3[0],
0,
PLAYER_UNK14(r6, r7)
);
}
CopyWindowToVram(r6->unk138.unk83[r7], 3);
}
CopyBgTilemapBufferToVram(0);
}
void sub_80226D0(struct BerryCrushGame *r6)
{
u8 r5 = 0;
const u32 *r0 = gUnknown_08DE3FD4;
#ifndef NONMATCHING // r4, r5, r6 register roulette
register u8 *r4 asm("r4") = gDecompressionBuffer;
register u32 r0_ asm("r0");
#else
u8 *r4 = gDecompressionBuffer;
u32 r0_;
#endif
LZ77UnCompWram(r0, r4);
for (; r5 < r6->unk9; ++r5)
{
r0_ = r6->unk138.unkC[r5]->unk0;
CopyToBgTilemapBufferRect(
3,
&r4[r0_ * 40],
r6->unk138.unkC[r5]->unk1,
r6->unk138.unkC[r5]->unk2,
10,
2
);
}
CopyBgTilemapBufferToVram(3);
}
void sub_8022730(struct BerryCrushGame *r6)
{
u8 r5 = 0;
u8 r2;
r6->unk2A = -104;
r6->unk2C = 0;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = -104;
for (; r5 < 4; ++r5)
LoadCompressedSpriteSheet(&gUnknown_082F41F4[r5]);
LoadSpritePalettes(&gUnknown_082F421C);
r2 = CreateSprite(&gUnknown_082F430C, 120, 88, 5);
r6->unk138.unk20 = &gSprites[r2];
r6->unk138.unk20->oam.priority = 3;
r6->unk138.unk20->coordOffsetEnabled = TRUE;
r6->unk138.unk20->animPaused = TRUE;
for (r5 = 0; r5 < r6->unk9; ++r5)
{
r2 = CreateSprite(
&gUnknown_082F4324,
r6->unk138.unkC[r5]->unk4 + 120,
r6->unk138.unkC[r5]->unk6 + 32,
0
);
r6->unk138.unk24[r5] = &gSprites[r2];
r6->unk138.unk24[r5]->oam.priority = 1;
r6->unk138.unk24[r5]->invisible = TRUE;
r6->unk138.unk24[r5]->coordOffsetEnabled = TRUE;
r6->unk138.unk24[r5]->animPaused = TRUE;
}
for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.unk4C); ++r5)
{
r2 = CreateSprite(
&gUnknown_082F433C,
gUnknown_082F41D2[r5][0] + 120,
gUnknown_082F41D2[r5][1] + 136,
6
);
r6->unk138.unk4C[r5] = &gSprites[r2];
r6->unk138.unk4C[r5]->oam.priority = 3;
r6->unk138.unk4C[r5]->invisible = TRUE;
r6->unk138.unk4C[r5]->animPaused = TRUE;
r6->unk138.unk4C[r5]->data[0] = r5;
}
for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.unk78); ++r5)
{
r2 = CreateSprite(
&gUnknown_082F4354,
24 * r5 + 176,
8,
0
);
r6->unk138.unk78[r5] = &gSprites[r2];
r6->unk138.unk78[r5]->oam.priority = 0;
r6->unk138.unk78[r5]->invisible = FALSE;
r6->unk138.unk78[r5]->animPaused = FALSE;
}
sub_8034D14(0, 0, &gUnknown_082F4384[0]);
sub_8034D14(1, 0, &gUnknown_082F4384[1]);
sub_8034D14(2, 0, &gUnknown_082F4384[2]);
if (r6->unk12 == 1)
sub_8022554(&r6->unk138);
}
void sub_8022960(struct BerryCrushGame *r5)
{
u8 r4 = 0;
FreeSpriteTilesByTag(4);
FreeSpriteTilesByTag(3);
FreeSpriteTilesByTag(2);
FreeSpriteTilesByTag(1);
FreeSpritePaletteByTag(4);
FreeSpritePaletteByTag(2);
FreeSpritePaletteByTag(1);
for (; r4 < ARRAY_COUNT(r5->unk138.unk78); ++r4)
DestroySprite(r5->unk138.unk78[r4]);
sub_80353DC(2);
sub_80353DC(1);
sub_80353DC(0);
for (r4 = 0; r4 < ARRAY_COUNT(r5->unk138.unk4C); ++r4)
DestroySprite(r5->unk138.unk4C[r4]);
for (r4 = 0; r4 < r5->unk9; ++r4)
DestroySprite(r5->unk138.unk24[r4]);
if (r5->unk138.unk20->inUse)
DestroySprite(r5->unk138.unk20);
}
void sub_8022A20(struct Sprite *sprite)
{
if (sprite->animEnded)
{
sprite->invisible = TRUE;
sprite->animPaused = TRUE;
}
}
void sub_8022A4C(struct Sprite *sprite)
{
u8 r1 = 0;
SpriteCallback r5 = SpriteCallbackDummy;
for (; r1 < ARRAY_COUNT(sprite->data); ++r1)
sprite->data[r1] = 0;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->invisible = TRUE;
sprite->animPaused = TRUE;
sprite->callback = r5;
}
void sub_8022A94(struct Sprite *sprite)
{
s16 *r4 = sprite->data;
r4[1] += r4[2];
sprite->pos2.y += r4[1] >> 8;
if (r4[7] & 0x8000)
{
sprite->data[0] += r4[3];
r4[4] += r4[5];
sprite->pos2.x = Sin(r4[4] >> 7, r4[6]);
if (r4[7] & 0x8000 && r4[4] >> 7 > 126)
{
sprite->pos2.x = 0;
r4[7] &= 0x7FFF;
}
}
sprite->pos1.x = r4[0] >> 7;
if (sprite->pos1.y + sprite->pos2.y > (r4[7] & 0x7FFF))
sprite->callback = sub_8022A4C;
}
void sub_8022B28(struct Sprite *sprite)
{
s16 *r7 = sprite->data;
s16 r4, r5;
s32 r2;
u32 r8 = 0;
r2 = 640;
r7[1] = r2;
r7[2] = 32;
r7[7] = 168;
r4 = sprite->pos2.x * 128;
r5 = sub_81515D4(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
sprite->data[0] = sprite->pos1.x << 7;
r7[3] = sub_81515D4(7, r4, r5);
r2 = sub_8151550(7, r5, 85);
r7[4] = r8;
r7[5] = sub_81515D4(7, 0x3F80, r2);
r7[6] = sprite->pos2.x / 4;
r7[7] |= 0x8000;
sprite->pos2.y = r8;
sprite->pos2.x = r8;
sprite->callback = sub_8022A94;
sprite->animPaused = FALSE;
sprite->invisible = FALSE;
}
void sub_8022BEC(u16 r5, u8 r4, u8 *r7)
{
struct BerryCrushGame *r6 = sub_8020C00();
if (r5 > 25)
r5 = 0;
switch (r4)
{
case 0:
if (r5 != 0)
gUnknown_082F43CC[r5](r6, r7);
if (r6->unkE > 25)
r6->unkE = r4;
r6->unk4 = gUnknown_082F43CC[r6->unkE];
break;
case 1:
r6->unk4 = gUnknown_082F43CC[r5];
break;
}
}
u32 sub_8022C58(struct BerryCrushGame *r6, u8 *r1)
{
u16 r4;
u32 r0;
#ifndef NONMATCHING // fake match, nobody can write such code
register u32 r2 asm("r2");
register u32 r3 asm("r3");
r2 = r1[0];
r3 = r1[1];
r3 <<= 8;
r2 |= r3;
r3 = r1[2];
r3 <<= 16;
r2 |= r3;
r3 = r1[3];
r3 <<= 24;
r0 = r2;
r0 |= r3;
#else
u32 r2;
r0 = T1_READ_32(r1);
#endif
r2 = r1[9];
r1[0] = r2;
r4 = r1[8] << 8;
r2 = r1[7];
r4 |= r2;
gPaletteFade.bufferTransferDisabled = FALSE;
BeginNormalPaletteFade(r0, r1[4], r1[5], r1[6], r4);
UpdatePaletteFade();
r6->unkE = 2;
return 0;
}
u32 sub_8022CB0(struct BerryCrushGame *r4, u8 *r5)
{
switch (r4->unkC)
{
case 0:
if (UpdatePaletteFade())
return 0;
if(r5[0] != 0)
++r4->unkC;
else
r4->unkC = 3;
return 0;
case 1:
sub_8010434();
++r4->unkC;
return 0;
case 2:
if (IsLinkTaskFinished())
{
++r4->unkC;
return 0;
}
return 0;
case 3:
sub_8022BEC(r4->unkF, 1, NULL);
r4->unkC = 0;
return 0;
default:
++r4->unkC;
return 0;
}
}
u32 sub_8022D14(struct BerryCrushGame *r7, u8 *r5)
{
u16 r4 = r5[3];
r4 <<= 8;
r4 |= r5[2];
switch (r7->unkC)
{
case 0:
DrawDialogueFrame(0, 0);
if (r5[1] & 2)
{
StringExpandPlaceholders(gStringVar4, gUnknown_082F32A4[r5[0]]);
AddTextPrinterParameterized2(0, 1, gStringVar4, r7->unkB, 0, 2, 1, 3);
}
else
{
AddTextPrinterParameterized2(0, 1, gUnknown_082F32A4[r5[0]], r7->unkB, 0, 2, 1, 3);
}
CopyWindowToVram(0, 3);
break;
case 1:
if (!IsTextPrinterActive(0))
{
if (r4 == 0)
++r7->unkC;
break;
}
return 0;
case 2:
if (!(r4 & gMain.newKeys))
return 0;
break;
case 3:
if (r5[1] & 1)
ClearDialogWindowAndFrame(0, 1);
sub_8022BEC(r7->unkE, 1, NULL);
r7->unkC = r5[4];
return 0;
}
++r7->unkC;
return 0;
}
u32 sub_8022E1C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
if (sub_802104C() != 0)
sub_8022BEC(r4->unkE, 0, r4->unk36);
return 0;
}
u32 sub_8022E3C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
if (sub_802130C() != 0)
sub_8022BEC(r4->unkE, 0, r4->unk36);
return 0;
}
u32 sub_8022E5C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
switch (r4->unkC)
{
case 0:
sub_8010434();
break;
case 1:
if (IsLinkTaskFinished())
{
PlayNewMapMusic(MUS_RG_SLOT);
sub_8022BEC(7, 1, NULL);
r4->unk12 = 3;
r4->unkC = 0;
}
return 0;
}
++r4->unkC;
return 0;
}
u32 sub_8022EAC(struct BerryCrushGame *r4, u8 *r5)
{
switch (r4->unkC)
{
default:
++r4->unkC;
break;
case 0:
sub_8024578(r4);
sub_8024644(r5, 0, 1, 0, 1);
r4->unkE = 7;
sub_8022BEC(3, 1, NULL);
break;
case 1:
r4->unkE = 8;
sub_8022BEC(5, 1, NULL);
r4->unkC = 2;
break;
}
return 0;
}
u32 sub_8022F04(struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1)
{
r0->unk4 = NULL;
SetMainCallback2(sub_8020E1C);
return 0;
}
2019-12-15 07:04:15 +01:00
u32 sub_8022F1C(struct BerryCrushGame *r5, u8 *r2)
{
u8 r3;
switch (r5->unkC)
{
case 0:
sub_8024644(r2, 1, 0, 0, 1);
r5->unkE = 9;
sub_8022BEC(3, 1, NULL);
return 0;
case 1:
sub_8010434();
break;
case 2:
if (!IsLinkTaskFinished())
return 0;
memset(r5->unk40.unk2, 0, sizeof(r5->unk40.unk2));
2019-12-17 08:20:38 +01:00
r5->unk40.unk2[0] = r5->unk68.as_four_players.others[r5->unk8].unk0;
2019-12-15 07:04:15 +01:00
SendBlock(0, r5->unk40.unk2, 2);
break;
case 3:
if (!IsLinkTaskFinished())
return 0;
r5->unk10 = 0;
break;
case 4:
if (GetBlockReceivedStatus() != gUnknown_082F4448[r5->unk9 - 2])
return 0;
for (r3 = 0; r3 < r5->unk9; ++r3)
{
2019-12-17 08:20:38 +01:00
r5->unk68.as_four_players.others[r3].unk0 = gBlockRecvBuffer[r3][0];
if (r5->unk68.as_four_players.others[r3].unk0 > 0xB0)
r5->unk68.as_four_players.others[r3].unk0 = 0;
r5->unk18 += gUnknown_0858AB24[r5->unk68.as_four_players.others[r3].unk0].unk0;
r5->unk1C += gUnknown_0858AB24[r5->unk68.as_four_players.others[r3].unk0].unk1;
2019-12-15 07:04:15 +01:00
}
r5->unk10 = 0;
ResetBlockReceivedFlags();
r5->unk20 = sub_81515FC(r5->unk18 << 8, 0x2000);
break;
case 5:
ClearDialogWindowAndFrame(0, 1);
sub_8022BEC(10, 1, NULL);
r5->unk12 = 4;
r5->unkC = 0;
return 0;
}
++r5->unkC;
return 0;
}
u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
switch (r4->unkC)
{
case 0:
sub_80214A8(r4, &r4->unk138);
sub_8010434();
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
r4->unk138.unk0 = 0;
r4->unk138.unk1 = 0;
r4->unk138.unk2 = 0;
r4->unk138.unk3 = 0;
break;
case 2:
r4->unk138.unk38[r4->unk138.unk0]->callback = sub_8021608;
r4->unk138.unk38[r4->unk138.unk0]->affineAnimPaused = FALSE;
PlaySE(SE_NAGERU);
break;
case 3:
if (r4->unk138.unk38[r4->unk138.unk0]->callback == sub_8021608)
return 0;
r4->unk138.unk38[r4->unk138.unk0] = NULL;
++r4->unk138.unk0;
sub_8010434();
break;
case 4:
if (!IsLinkTaskFinished())
return 0;
if (r4->unk138.unk0 < r4->unk9)
{
r4->unkC = 2;
return 0;
}
r4->unk138.unk0 = 0;
break;
case 5:
sub_80216A8(r4, &r4->unk138);
sub_8010434();
break;
case 6:
if (!IsLinkTaskFinished())
return 0;
PlaySE(SE_RU_HYUU);
sub_8022BEC(11, 1, NULL);
r4->unk12 = 5;
r4->unkC = 0;
return 0;
}
++r4->unkC;
return 0;
}
u32 sub_80231B8(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
switch (r4->unkC)
{
case 0:
r4->unk2A += 4;
if (r4->unk2A < 0)
return 0;
r4->unk2A = 0;
r4->unk138.unk1 = 4;
r4->unk138.unk0 = 0;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
PlaySE(SE_W070);
break;
case 1:
r4->unk2C = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.unk0];
SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
++r4->unk138.unk0;
if (r4->unk138.unk0 < r4->unk138.unk2)
return 0;
if (r4->unk138.unk1 == 0)
break;
--r4->unk138.unk1;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
r4->unk138.unk0 = 0;
return 0;
case 2:
r4->unk2C = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
sub_8010434();
break;
case 3:
if (!IsLinkTaskFinished())
return 0;
sub_8022BEC(12, 1, NULL);
r4->unk12 = 6;
r4->unkC = 0;
return 0;
}
++r4->unkC;
return 0;
}
u32 sub_80232EC(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
switch (r4-> unkC)
{
case 1:
if (!IsLinkTaskFinished())
return 0;
sub_802EB24(0x1000, 0x1000, 120, 80, 0);
break;
case 2:
if (sub_802EB84())
return 0;
// fallthrough
case 0:
sub_8010434();
break;
case 3:
if (!IsLinkTaskFinished())
return 0;
r4->unk138.unk0 = 0;
r4->unk138.unk1 = 0;
r4->unk138.unk2 = 0;
r4->unk138.unk3 = 0;
r4->unk10 = 0;
if (r4->unk8 == 0)
sub_8022BEC(13, 1, NULL);
else
sub_8022BEC(14, 1, NULL);
r4->unk12 = 7;
r4->unkC = 0;
return 0;
}
++r4->unkC;
return 0;
}
void sub_802339C(struct BerryCrushGame *r4)
{
u8 r8 = 0;
u16 r3;
u16 *r2;
u8 r7 = 0;
s32 r2_ = 0;
s32 r0;
for (r7 = 0; r7 < r4->unk9; ++r7)
{
r2 = gRecvCmds[r7];
if ((r2[0] & 0xFF00) == 0x2F00
&& r2[1] == 2)
{
if ((u8)r2[2] & 4)
{
r4->unk5C.unk02_3 |= gUnknown_082F325C[r7];
2019-12-17 08:20:38 +01:00
r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] = 1;
++r4->unk68.as_four_players.others[r7].unk4.as_hwords[3];
2019-12-15 07:04:15 +01:00
++r8;
2019-12-17 08:20:38 +01:00
r3 = r4->unk28 - r4->unk68.as_four_players.others[r7].unk2;
if (r3 >= r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] - 1
&& r3 <= r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] + 1)
2019-12-15 07:04:15 +01:00
{
2019-12-17 08:20:38 +01:00
++r4->unk68.as_four_players.others[r7].unk4.as_hwords[0];
r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] = r3;
if (r4->unk68.as_four_players.others[r7].unk4.as_hwords[0] > r4->unk68.as_four_players.others[r7].unk4.as_hwords[2])
r4->unk68.as_four_players.others[r7].unk4.as_hwords[2] = r4->unk68.as_four_players.others[r7].unk4.as_hwords[0];
2019-12-15 07:04:15 +01:00
}
else
{
2019-12-17 08:20:38 +01:00
r4->unk68.as_four_players.others[r7].unk4.as_hwords[0] = 0;
r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] = r3;
2019-12-15 07:04:15 +01:00
}
2019-12-17 08:20:38 +01:00
r4->unk68.as_four_players.others[r7].unk2 = r4->unk28;
if (++r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][4] > 2)
r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][4] = 0;
2019-12-15 07:04:15 +01:00
}
else
{
2019-12-17 08:20:38 +01:00
r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] = 0;
2019-12-15 07:04:15 +01:00
}
}
}
if (r8 > 1)
{
for (r7 = 0; r7 < r4->unk9; ++r7)
{
2019-12-17 08:20:38 +01:00
if (r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] != 0)
2019-12-15 07:04:15 +01:00
{
2019-12-17 08:20:38 +01:00
r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] |= 2;
++r4->unk68.as_four_players.others[r7].unk4.as_hwords[4];
2019-12-15 07:04:15 +01:00
}
}
}
if (r8 != 0)
{
r4->unk2E += r8;
r8 += gUnknown_082F3264[r8 - 1];
r4->unk34 += r8;
r4->unk1A += r8;
r0 = r4->unk18;
r2_ = r4->unk1A;
if (r0 - r2_ > 0)
{
r2_ <<= 8;
r2_ = sub_81515FC(r2_, r4->unk20);
r2_ >>= 8;
r4->unk24 = r2_;
}
else
{
r4->unk24 = 32;
r4->unk5C.unk02_0 = 1;
}
}
}
void sub_8023558(struct BerryCrushGame *r3)
{
u8 r6 = 0;
u16 r1 = 0;
u8 r4 = 0;
for (r4 = 0; r4 < r3->unk9; ++r4)
{
2019-12-17 08:20:38 +01:00
if (r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] != 0)
2019-12-15 07:04:15 +01:00
{
++r6;
2019-12-17 08:20:38 +01:00
r1 = r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][4] + 1;
if (r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] & 2)
2019-12-15 07:04:15 +01:00
r1 |= 4;
r1 <<= 3 * r4;
r3->unk5C.unk08 |= r1;
}
}
r3->unk5C.unk04 = r3->unk24;
if (r6 == 0)
{
if (r3->unk138.unk3 != 0)
++r3->unk138.unk0;
else
goto SET_UNK5F_0;
}
else
{
if (r3->unk138.unk3 != 0)
{
if (r6 != r3->unk138.unk1)
{
r3->unk138.unk1 = r6 - 1;
r3->unk138.unk2 = gUnknown_082F3290[r6 - 1][0];
}
else
{
++r3->unk138.unk0;
}
}
else
{
r3->unk138.unk0 = 0;
r3->unk138.unk1 = r6 - 1;
r3->unk138.unk2 = gUnknown_082F3290[r6 - 1][0];
r3->unk138.unk3 = 1;
}
}
if (r3->unk138.unk3 != 0)
{
if (r3->unk138.unk0 >= r3->unk138.unk2)
{
r3->unk138.unk0 = 0;
r3->unk138.unk1 = 0;
r3->unk138.unk2 = 0;
r3->unk138.unk3 = 0;
r1 = 0;
}
else
{
r1 = gUnknown_082F3290[r3->unk138.unk1][r3->unk138.unk0 + 1];
}
r3->unk5C.unk03 = r1;
}
else
{
SET_UNK5F_0:
r3->unk5C.unk03 = 0;
}
r3->unk5C.unk06 = r3->unk26;
}
void sub_80236B8(struct BerryCrushGame *r5)
{
if (gMain.newKeys & A_BUTTON)
r5->unk5C.unk02_2 = 1;
if (gMain.heldKeys & A_BUTTON)
{
2019-12-17 08:20:38 +01:00
if (r5->unk68.as_four_players.others[r5->unk8].unk4.as_hwords[5] < r5->unk28)
++r5->unk68.as_four_players.others[r5->unk8].unk4.as_hwords[5];
2019-12-15 07:04:15 +01:00
}
if (r5->unk8 != 0 && r5->unk5C.unk02_2 == 0)
return;
r5->unk5C.unk00 = 2;
if (r5->unk28 % 30 == 0)
{
if (r5->unk2E > gUnknown_082F4444[r5->unk9 - 2])
{
++r5->unk30;
r5->unk25_4 = 1;
}
else
{
r5->unk25_4 = 0;
}
r5->unk2E = 0;
++r5->unk32;
}
if (r5->unk28 % 15 == 0)
{
if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][0])
r5->unk25_5 = 0;
else if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][1])
r5->unk25_5 = 1;
else if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][2])
r5->unk34 = 2; // typo since r5->unk34 will be reset?
else if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][3])
r5->unk34 = 3; // typo since r5->unk34 will be reset?
else
r5->unk25_5 = 4;
r5->unk34 = 0;
}
else
{
++r5->unk10;
if (r5->unk10 > 60)
{
if (r5->unk10 > 70)
{
sub_8011AC8();
r5->unk10 = 0;
}
else if (r5->unk5C.unk02_3 == 0)
{
sub_8011AC8();
r5->unk10 = 0;
}
}
}
if (r5->unk28 >= 36000)
r5->unk5C.unk02_0 = 1;
r5->unk5C.unk02_1 = r5->unk25_4;
r5->unk5C.unk0A = r5->unk25_5;
memcpy(r5->unk40.unk2, &r5->unk5C, sizeof(r5->unk40.unk2));
sub_800FE50(r5->unk40.unk2);
}
void sub_802385C(struct BerryCrushGame *r5)
{
struct BerryCrushGame_4E *r4_;
#ifndef NONMATCHING
register u32 r4 asm("r4");
register u32 r0 asm("r0");
for (r4 = 0; r4 < r5->unk9; r4 = (u8)r0)
{
2019-12-17 08:20:38 +01:00
r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0;
2019-12-15 07:04:15 +01:00
r0 = r4 + 1;
}
#else
u8 r4;
for (r4 = 0; r4 < r5->unk9; ++r4)
2019-12-17 08:20:38 +01:00
r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0;
2019-12-15 07:04:15 +01:00
#endif
if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00
|| gRecvCmds[0][1] != 2)
{
r5->unk25_2 = 0;
}
else
{
r4_ = &r5->unk40.unkE;
memcpy(r4_, gRecvCmds, sizeof(struct BerryCrushGame_4E));
r5->unk2A = r4_->unk6;
r5->unk2C = r4_->unk5;
r5->unk28 = r4_->unk8;
sub_80216E0(r5, &r5->unk138);
if (r4_->unk4_0)
r5->unk25_3 = 1;
}
}
u32 sub_80238F0(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
memset(&r4->unk5C, 0, sizeof(r4->unk5C));
memset(&r4->unk40.unkE, 0, sizeof(r4->unk40.unkE));
sub_802385C(r4);
SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
if (r4->unk25_3)
{
if (r4->unk28 >= 36000)
{
r4->unk28 = 36000;
sub_8022BEC(16, 1, NULL);
}
else
{
sub_8022BEC(15, 1, NULL);
}
r4->unk10 = 0;
r4->unkC = 0;
return 0;
}
else
{
++r4->unk26;
sub_802339C(r4);
sub_8023558(r4);
sub_80236B8(r4);
return 0;
}
}
u32 sub_8023998(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
memset(&r4->unk5C, 0, sizeof(r4->unk5C));
memset(&r4->unk40.unkE, 0, sizeof(r4->unk40.unkE));
sub_802385C(r4);
SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
if (r4->unk25_3)
{
if (r4->unk28 >= 36000)
{
r4->unk28 = 36000;
sub_8022BEC(16, 1, NULL);
}
else
{
sub_8022BEC(15, 1, NULL);
}
r4->unk10 = 0;
r4->unkC = 0;
return 0;
}
else
{
sub_80236B8(r4);
return 0;
}
}
u32 sub_8023A30(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
switch (r4->unkC)
{
case 0:
r4->unk12 = 8;
PlaySE(SE_W070);
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0));
r4->unk138.unk0 = 2;
break;
case 1:
if (--r4->unk138.unk0 != 255)
return 0;
BlendPalettes(0xFFFFFFFF, 0, RGB(31, 31, 0));
r4->unk138.unk1 = 4;
r4->unk138.unk0 = 0;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
break;
case 2:
r4->unk2C = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.unk0];
SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
if (++r4->unk138.unk0 < r4->unk138.unk2)
return 0;
if (r4->unk138.unk1 != 0)
{
--r4->unk138.unk1;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
r4->unk138.unk0 = 0;
return 0;
}
break;
case 3:
r4->unk2C = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
break;
case 4:
if (!sub_80218D4(r4, &r4->unk138))
return 0;
sub_8010434();
r4->unk10 = 0;
break;
case 5:
if (!IsLinkTaskFinished())
return 0;
sub_8022BEC(17, 1, NULL);
r4->unk10 = 0;
r4->unkC = 0;
return 0;
}
++r4->unkC;
return 0;
}
2019-12-17 08:20:38 +01:00
u32 sub_8023BC0(struct BerryCrushGame *r5, u8 *r6)
{
switch (r5->unkC)
{
case 0:
r5->unk12 = 9;
PlaySE(SE_HAZURE);
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0));
r5->unk138.unk0 = 4;
break;
case 1:
if (--r5->unk138.unk0 != 255)
return 0;
BlendPalettes(0xFFFFFFFF, 0, RGB(31, 0, 0));
r5->unk138.unk0 = 0;
break;
case 2:
if (!sub_80218D4(r5, &r5->unk138))
return 0;
sub_8010434();
r5->unk10 = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
break;
case 3:
if (!IsLinkTaskFinished())
return 0;
2019-12-17 21:17:10 +01:00
ConvertIntToDecimalStringN(gStringVar1, r5->unk1C, STR_CONV_MODE_LEFT_ALIGN, 6);
2019-12-17 08:20:38 +01:00
sub_8024644(r6, 7, 1, 0, 0);
r5->unkE = 19;
sub_8022BEC(3, 1, NULL);
r5->unk10 = 0;
r5->unkC = 0;
return 0;
}
++r5->unkC;
return 0;
}
u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1)
{
u8 r8, r4_;
s32 r2;
s32 r4;
u8 r6; // ???
switch (r7->unkC)
{
case 0:
memset(r7->unk40.unk2, 0, 2 * sizeof(u16));
if (r7->unk68.as_four_players.others[r7->unk8].unk4.as_hwords[5] > r7->unk28)
r7->unk68.as_four_players.others[r7->unk8].unk4.as_hwords[5] = r7->unk28;
r7->unk40.unk2[0] = r7->unk68.as_four_players.others[r7->unk8].unk4.as_hwords[5];
SendBlock(0, r7->unk40.unk2, 2);
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
r7->unk10 = 0;
break;
case 2:
if (GetBlockReceivedStatus() != gUnknown_082F4448[r7->unk9 - 2])
return 0;
for (r8 = 0; r8 < r7->unk9; ++r8)
r7->unk68.as_four_players.others[r8].unk4.as_hwords[5] = gBlockRecvBuffer[r8][0];
r7->unk10 = 0;
r7->unk40.unk2[0] = 0;
ResetBlockReceivedFlags();
if (r7->unk8 == 0)
r7->unkC = 3;
else
r7->unkC = 6;
return 0;
case 3:
memset(
&r7->unk68,
0,
sizeof(struct BerryCrushGame_68_x_SubStruct)
);
r7->unk68.as_four_players.unk00.unk04 = r7->unk28;
r7->unk68.as_four_players.unk00.unk06 = r7->unk18 / (r7->unk28 / 60);
r2 = sub_8151574(r7->unk30 << 8, 0x3200);
r2 = sub_81515FC(r2, r7->unk32 << 8) + 0x3200;
r2 >>= 8;
r7->unk68.as_four_players.unk00.unk08 = r2 & 0x7F;
r2 <<= 8;
r2 = sub_81515FC(r2, 0x6400);
r4 = (r7->unk1C * r7->unk9) << 8;
r4 = sub_8151574(r4, r2);
r7->unk68.as_four_players.unk00.unk00 = r4 >> 8;
r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] = Random() % 3;
for (r6 = 0, r8 = 0; r8 < r7->unk9; ++r8)
{
r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][r8] = r8;
r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[1][r8] = r8;
r7->unk68.as_four_players.unk00.unk0C[0][r8] = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3];
r7->unk68.as_four_players.unk00.unk0A += r7->unk68.as_four_players.unk00.unk0C[0][r8];
switch (r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7])
{
case 0:
if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] != 0)
{
r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[2];
r2 <<= 8;
r2 = sub_8151574(r2, 0x6400);
r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3];
r4 <<= 8;
r4 = sub_81515FC(r2, r4);
}
else
{
r4 = 0;
}
break;
case 1:
if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] != 0)
{
r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[4];
r2 <<= 8;
r2 = sub_8151574(r2, 0x6400);
r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3];
r4 <<= 8;
r4 = sub_81515FC(r2, r4);
}
else
{
r4 = 0;
}
break;
case 2:
if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] == 0)
{
r4 = 0;
}
else if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[5] >= r7->unk28)
{
r4 = 0x6400;
}
else
{
r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[5];
r2 <<= 8;
r2 = sub_8151574(r2, 0x6400);
r4 = r7->unk28;
r4 <<= 8;
r4 = sub_81515FC(r2, r4);
}
break;
}
r4 >>= 4;
r7->unk68.as_four_players.unk00.unk0C[1][r8] = r4;
}
break;
case 4:
for (r6 = 0, r8 = 0; r8 < r7->unk9 - 1; ++r8)
{
for (r4_ = r7->unk9 - 1; r4_ > r8; --r4_)
{
u16 r0;
u8 r3;
u16 *sp00 = r7->unk68.as_four_players.unk00.unk0C[0];
u8 *sp04 = r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0];
u8 *r10 = r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[1];
u16 *r9 = r7->unk68.as_four_players.unk00.unk0C[1];
s32 r12 = r4_ - 1;
u16 *p1 = sp00 + r12; // these have to be here
u16 *p2 = sp00 + r4_; // to swap operands. macro?
if (*p1 < *p2)
{
r0 = sp00[r4_];
sp00[r4_] = sp00[r12];
sp00[r12] = r0;
r3 = sp04[r4_];
sp04[r4_] = sp04[r12];
sp04[r12] = r3;
}
p1 = r9 + r12;
p2 = r9 + r4_;
if (*p1 < *p2)
{
r0 = r9[r4_];
r9[r4_] = r9[r12];
r9[r12] = r0;
r3 = r10[r4_];
r10[r4_] = r10[r12];
r10[r12] = r3;
}
}
}
SendBlock(
0,
&r7->unk68,
sizeof(struct BerryCrushGame_68_x_SubStruct)
);
break;
case 5:
if (!IsLinkTaskFinished())
return 0;
r7->unk10 = 0;
break;
case 6:
if (GetBlockReceivedStatus() != 1)
return 0;
memset(
&r7->unk68,
0,
sizeof(struct BerryCrushGame_68_x_SubStruct)
);
memcpy(
&r7->unk68,
gBlockRecvBuffer,
sizeof(struct BerryCrushGame_68_x_SubStruct)
);
ResetBlockReceivedFlags();
r7->unk10 = 0;
break;
case 7:
sub_8020E58();
sub_8022BEC(18, 1, NULL);
r7->unk12 = 11;
r7->unkC = 0;
r7->unk24 = 0;
return 0;
}
++r7->unkC;
return 0;
}
2019-12-17 20:35:41 +01:00
u32 sub_8024048(struct BerryCrushGame *r5, u8 *r6)
{
switch (r5->unkC)
{
case 0:
if (!sub_8022070(r5, &r5->unk138))
return 0;
break;
case 1:
CopyBgTilemapBufferToVram(0);
r5->unk138.unk0 = 30;
break;
case 2:
if (r5->unk138.unk0 != 0)
{
--r5->unk138.unk0;
return 0;
}
if (!(gMain.newKeys & A_BUTTON))
return 0;
PlaySE(SE_SELECT);
sub_802222C(r5);
break;
case 3:
if (r5->unk12 <= 12)
{
++r5->unk12;
r5->unkC = 0;
return 0;
}
break;
case 4:
2019-12-17 21:17:10 +01:00
ConvertIntToDecimalStringN(gStringVar1, r5->unk1C, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar2, GetBerryPowder(), STR_CONV_MODE_LEFT_ALIGN, 6);
2019-12-17 20:35:41 +01:00
sub_8024644(r6, 2, 3, 0, 0);
r5->unkE = 19;
sub_8022BEC(3, 1, NULL);
r5->unkC = 0;
return 0;
}
++r5->unkC;
return 0;
}
u32 sub_8024134(struct BerryCrushGame *r5, u8 *r4)
{
switch (r5->unkC)
{
case 0:
if (r5->unk28 >= 36000)
sub_8022554(&r5->unk138);
sub_8024644(r4, 8, 0, 0, 1);
r5->unkE = 19;
sub_8022BEC(3, 1, NULL);
r5->unkC = 0;
return 0;
case 1:
sub_8010434();
break;
case 2:
if (!IsLinkTaskFinished())
return 0;
DrawDialogueFrame(0, 0);
AddTextPrinterParameterized2(0, 1, gText_SavingDontTurnOffPower, 0, 0, 2, 1, 3);
CopyWindowToVram(0, 3);
CreateTask(sub_8153688, 0);
break;
case 3:
if (FuncIsActiveTask(sub_8153688))
return 0;
break;
case 4:
sub_8022BEC(20, 1, NULL);
r5->unk12 = 15;
r5->unkC = 0;
return 0;
}
++r5->unkC;
return 0;
}
u32 sub_8024228(struct BerryCrushGame *r5, u8 *r6)
{
s32 r4;
#ifndef NONMATCHING
register s32 r0 asm("r0");
#else
s32 r0;
#endif
switch (r5->unkC)
{
case 0:
sub_8024644(r6, 4, 0, 0, 1);
r5->unkE = 20;
sub_8022BEC(3, 1, NULL);
r0 = 0;
r5->unkC = r0; // dunno what it's doing because it's already in case 0
return 0;
case 1:
DisplayYesNoMenuDefaultYes();
break;
case 2:
if ((r4 = Menu_ProcessInputNoWrapClearOnChoose()) != -2)
{
memset(r5->unk40.unk2, 0, sizeof(r5->unk40.unk2));
if (r4 == 0)
{
if (HasAtLeastOneBerry())
r5->unk14 = 0;
else
r5->unk14 = 3;
}
else
{
r5->unk14 = 1;
}
ClearDialogWindowAndFrame(0, 1);
sub_8024644(r6, 8, 0, 0, 0);
r5->unkE = 21;
sub_8022BEC(3, 1, NULL);
r5->unkC = 0;
}
return 0;
}
++r5->unkC;
return 0;
}
u32 sub_80242E0(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
{
u8 r5 = 0;
switch (r4->unkC)
{
case 0:
sub_8010434();
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
r4->unk40.unk2[0] = r4->unk14;
r4->unk40.unkE.unk0 = 0;
SendBlock(0, r4->unk40.unk2, sizeof(u16));
break;
case 2:
if (!IsLinkTaskFinished())
return 0;
r4->unk10 = 0;
break;
case 3:
if (GetBlockReceivedStatus() != gUnknown_082F4448[r4->unk9 - 2])
return 0;
for (; r5 < r4->unk9; ++r5)
r4->unk40.unkE.unk0 += gBlockRecvBuffer[r5][0];
if (r4->unk40.unkE.unk0 != 0)
sub_8022BEC(23, 1, NULL);
else
sub_8022BEC(22, 1, NULL);
ResetBlockReceivedFlags();
r4->unk40.unk2[0] = 0;
r4->unk40.unkE.unk0 = 0;
r4->unk10 = 0;
r4->unkC = 0;
return 0;
}
++r4->unkC;
return 0;
}
u32 sub_80243BC(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
{
switch (r5->unkC)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, RGB_BLACK);
UpdatePaletteFade();
break;
case 1:
if (UpdatePaletteFade())
return 0;
break;
case 2:
ClearDialogWindowAndFrame(0, 1);
sub_8021488(r5);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
UpdatePaletteFade();
break;
case 3:
if (UpdatePaletteFade())
return 0;
sub_8022BEC(7, 1, NULL);
r5->unk12 = 3;
r5->unkC = 0;
return 0;
}
++r5->unkC;
return 0;
}
u32 sub_8024444(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
{
switch (r5->unkC)
{
case 0:
DrawDialogueFrame(0, 0);
if (r5->unk14 == 3)
AddTextPrinterParameterized2(0, 1, gUnknown_082F32A4[5], r5->unkB, 0, 2, 1, 3);
else
AddTextPrinterParameterized2(0, 1, gUnknown_082F32A4[6], r5->unkB, 0, 2, 1, 3);
CopyWindowToVram(0, 3);
break;
case 1:
if (IsTextPrinterActive(0))
return 0;
r5->unk138.unk0 = 120;
break;
case 2:
if (r5->unk138.unk0 != 0)
--r5->unk138.unk0;
else
{
sub_8022BEC(24, 1, NULL);
r5->unkC = 0;
}
return 0;
}
++r5->unkC;
return 0;
}
u32 sub_8024508(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
{
switch (r5->unkC)
{
case 0:
sub_8010434();
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
sub_800AC34();
break;
case 2:
if (gReceivedRemoteLinkPlayers != 0)
return 0;
r5->unkE = 25;
sub_8022BEC(5, 1, NULL);
r5->unkC = 2; // ???
return 0;
}
++r5->unkC;
return 0;
}
u32 sub_8024568(__attribute__((unused)) struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1)
{
sub_8020C0C(NULL);
return 0;
}
void sub_8024578(struct BerryCrushGame *r4)
{
u8 r5 = 0;
IncrementGameStat(GAME_STAT_51);
r4->unkD = 0;
r4->unk10 = 0;
r4->unk12 = 2;
r4->unk14 = 0;
r4->unk1C = 0;
r4->unk18 = 0;
r4->unk1A = 0;
r4->unk20 = 0;
r4->unk24 = 0;
r4->unk25_0 = 0;
r4->unk25_1 = 0;
r4->unk25_2 = 0;
r4->unk25_3 = 0;
r4->unk25_4 = 0;
r4->unk25_5 = 0;
r4->unk26 = 0;
r4->unk28 = 0;
r4->unk2E = 0;
r4->unk32 = -1;
r4->unk30 = 0;
r4->unk34 = 0;
for (; r5 < 5; ++r5) // why is it 5 instead of 4? fillerBC isn't sufficient for one player
{
r4->unk68.as_four_players.others[r5].unk0 = -1;
r4->unk68.as_four_players.others[r5].unk2 = 0;
r4->unk68.as_four_players.others[r5].unk4.as_hwords[0] = 0;
r4->unk68.as_four_players.others[r5].unk4.as_hwords[1] = 1;
r4->unk68.as_four_players.others[r5].unk4.as_hwords[2] = 0;
r4->unk68.as_four_players.others[r5].unk4.as_hwords[3] = 0;
r4->unk68.as_four_players.others[r5].unk4.as_hwords[4] = 0;
r4->unk68.as_four_players.others[r5].unk4.as_hwords[5] = 0;
r4->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][4] = 0;
r4->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][5] = 0;
}
}
#ifdef NONMATCHING
void sub_8024604(u8 *r0, u32 r1, s32 r2, u32 r3, u32 r5, u32 r6, u32 r4)
{
u8 sp[8];
u8 *p;
1[(u32 *)sp] = r2;
0[(u16 *)sp] = r4;
p = &sp[4];
r0[0] = p[0];
r0[1] = p[1];
r0[2] = p[2];
r0[3] = p[3];
r0[4] = r3;
r0[5] = r5;
r0[6] = r6;
r0[7] = sp[0];
r0[8] = sp[1];
r0[9] = r1;
}
#else
NAKED
void sub_8024604(u8 *r0, u32 r1, s32 r2, u32 r3, u32 r5, u32 r6, u32 r4)
{
asm_unified("\n\
push {r4-r6,lr}\n\
sub sp, 0x8\n\
str r2, [sp, 0x4]\n\
ldr r5, [sp, 0x18]\n\
ldr r6, [sp, 0x1C]\n\
ldr r4, [sp, 0x20]\n\
mov r2, sp\n\
strh r4, [r2]\n\
add r4, sp, 0x4\n\
ldrb r2, [r4]\n\
strb r2, [r0]\n\
ldrb r2, [r4, 0x1]\n\
strb r2, [r0, 0x1]\n\
ldrb r2, [r4, 0x2]\n\
strb r2, [r0, 0x2]\n\
ldrb r2, [r4, 0x3]\n\
strb r2, [r0, 0x3]\n\
strb r3, [r0, 0x4]\n\
strb r5, [r0, 0x5]\n\
strb r6, [r0, 0x6]\n\
mov r2, sp\n\
ldrb r2, [r2]\n\
strb r2, [r0, 0x7]\n\
mov r2, sp\n\
ldrb r2, [r2, 0x1]\n\
strb r2, [r0, 0x8]\n\
strb r1, [r0, 0x9]\n\
add sp, 0x8\n\
pop {r4-r6}\n\
pop {r0}\n\
bx r0");
}
#endif
void sub_8024644(u8 *r0, u32 r1, u32 r2, u32 r3, u32 r5)
{
u8 sp[4];
0[(u16 *)sp] = r3;
r0[0] = r1;
r0[1] = r2;
r0[2] = sp[0];
r0[3] = sp[1];
r0[4] = r5;
}