pokeemerald/src/pokemon_summary_screen.c

730 lines
20 KiB
C
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2017-09-20 21:07:24 +02:00
#include "battle.h"
#include "decompress.h"
#include "global.h"
#include "m4a.h"
#include "main.h"
#include "malloc.h"
#include "palette.h"
#include "pokemon.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
#include "window.h"
extern struct unkSummaryStruct* gUnknown_0203CF1C;
extern struct BgTemplate gUnknown_0861CBB4;
extern u8 gUnknown_0203CF20;
extern struct MusicPlayerInfo gMPlay_BGM;
extern void sub_806F2AC(u8 a, u8 b);
void sub_81C488C(u8 a);
extern void do_scheduled_bg_tilemap_copies_to_vram(void);
extern u8 sub_81221EC();
extern u8 sub_81221AC();
extern void SetVBlankHBlankCallbacksToNull();
extern void sub_8121DA0();
extern void clear_scheduled_bg_copies_to_vram();
extern void remove_some_task();
extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
extern void ShowBg(u8 a);
extern void SetGpuReg(u8 regOffset, u16 value);
extern void schedule_bg_copy_tilemap_to_vram(u8 a);
extern void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplates);
extern void SetBgTilemapBuffer(u8 bg, void *tilemap);
extern u8 gUnknown_08D9862C;
extern u8 gUnknown_08D98CC8;
extern u8 gUnknown_08D987FC;
extern u8 gUnknown_08D9898C;
extern u8 gUnknown_08D98B28;
extern u8 gUnknown_08D9853C;
extern u8 gUnknown_08D85620;
extern struct CompressedSpriteSheet gUnknown_0861CFBC;
extern struct CompressedSpriteSheet gUnknown_0861D074;
extern struct CompressedSpriteSheet gUnknown_0861D0F8;
extern struct CompressedSpritePalette gUnknown_0861D100;
extern struct CompressedSpritePalette gUnknown_0861D07C;
extern u8 gUnknown_08D97B84;
extern u8 gUnknown_08D97D0C;
extern void reset_temp_tile_data_buffers();
extern void decompress_and_copy_tile_data_to_vram(u8 a, void* tiledata, u8 b, u8 c, u8 d);
extern u8 free_temp_tile_data_buffers_if_possible();
extern void sub_8069004(struct BoxPokemon* a, void* b);
extern u32 ChangeBgX(u8 bg, u32 value, u8 op);
void sub_81BFAE4(void);
void sub_81BFE24();
u8 sub_81BFEB0();
void sub_81C2554();
void sub_81C1BA0();
void sub_81C0098(struct Pokemon* a);
u8 sub_81C00F0(struct Pokemon* a);
void sub_81C25E8();
void sub_81C286C();
void sub_81C2D9C(u8 a);
void sub_81C0348();
void sub_81C2AFC(u8 a);
void sub_81C4190();
void sub_81C42C8();
u8 sub_81C45F4(void* a, u16* b);
void sub_81C4984();
void sub_81C4A08();
void sub_81C4A88();
void sub_81C4280();
void sub_81C0510(u8 taskId);
void sub_81C171C(u8 taskId);
void sub_8121E10();
u8 sub_81B205C(struct Pokemon* a);
void sub_81C1DA4(u8 a, u8 b);
void sub_81C1EFC(u8 a, u8 b, u8 c);
void sub_81C240C(u16 a);
void sub_81C2194(void* a, u8 b, u8 c);
void sub_81C2074(u8 a, u8 b);
void sub_81C2524();
void sub_81C2228(struct Pokemon* poke);
void sub_81C0484(u8 taskId);
void sub_81C4898();
void sub_806F47C(u8 a);
u8 GetLRKeysState();
void sub_81C0604(u8 taskId, s8 a);
void sub_81C0A8C(u8 taskId, s8 a);
void sub_81C48F0();
void sub_81C0E48(u8 taskId);
void sub_81C0704(u8 taskId);
u8 sub_81BFB10();
u8 sub_81B1250();
union unkUnion{
struct Pokemon mons[6];
struct BoxPokemon boxMons[6];
};
u8 sub_80D214C(union unkUnion* a, u8 b, u8 c, int d);
struct pokeSummary{
u16 species; // 0x0
u16 species2; // 0x2
u8 isEgg; // 0x4
u8 level; // 0x5
u8 ribbons; // 0x6
u8 unk7; // 0x7
u8 altability; // 0x8
u8 metLocation; // 0x9
u8 metLevel; // 0xA
u8 metGame; // 0xB
u32 pid; // 0xC
u32 exp; // 0x10
u16 moves[4]; // 0x14
u8 pp[4]; // 0x1C
u16 currentHP; // 0x20
u16 maxHP; // 0x22
u16 atk; // 0x24
u16 def; // 0x26
u16 spatk; // 0x28
u16 spdef; // 0x2A
u16 speed; // 0x2C
u16 item; // 0x2E
u16 friendship; // 0x30
u8 OTGender; // 0x32
u8 nature; // 0x33
u8 ppBonuses; // 0x34
u8 sanity; // 0x35
u8 OTName[8]; // 0x36
u8 unk3E[9]; // 0x3E
u32 OTID; // 0x48
};
struct unkSummaryStruct{
union unkUnion* unk0;
void* unk4;
void* unk8;
struct Pokemon currentPoke;
struct pokeSummary summary;
u8 unkTilemap0[0x800];
u8 unkTilemap0_1[0x800];
u8 unkTilemap1[0x800];
u8 unkTilemap1_1[0x800];
u8 unkTilemap2[0x800];
u8 unkTilemap2_1[0x800];
u8 unkTilemap3[0x800];
u8 unkTilemap3_1[0x800];
u8 unk40BC;
u8 unk40BD;
u8 unk40BE;
u8 unk40BF;
u8 unk40C0;
u8 unk40C1;
u8 unk40C2;
u8 unk40C3;
u16 unk40C4;
u8 unk40C6;
u8 unk_filler3;
u8 unk40C8;
u8 unk_filler2[0xA];
u8 unk40D3;
u8 unk_filler5[0x1B];
u8 unk40EF;
s16 unk40F0;
u8 unk_filler4[6];
};
void sub_81BF8EC(u8 a, void* b, u8 c, u8 d, void* e)
{
u8 byte;
gUnknown_0203CF1C = AllocZeroed(0x40F8);
gUnknown_0203CF1C->unk40BC = a;
gUnknown_0203CF1C->unk0 = b;
gUnknown_0203CF1C->unk40BE = c;
gUnknown_0203CF1C->unk40BF = d;
gUnknown_0203CF1C->unk4 = e;
if (a == 2)
gUnknown_0203CF1C->unk40BD = 1;
else
gUnknown_0203CF1C->unk40BD = 0;
switch (a)
{
case 0:
case 2:
gUnknown_0203CF1C->unk40C1 = 0;
gUnknown_0203CF1C->unk40C2 = 3;
break;
case 1:
gUnknown_0203CF1C->unk40C1 = 0;
gUnknown_0203CF1C->unk40C2 = 3;
gUnknown_0203CF1C->unk40C8 = 1;
break;
case 3:
gUnknown_0203CF1C->unk40C1 = 2;
gUnknown_0203CF1C->unk40C2 = 3;
gUnknown_0203CF1C->unk40C3 = 1;
break;
}
byte = gUnknown_0203CF1C->unk40C1;
gUnknown_0203CF1C->unk40C0 = byte;
sub_81C488C(0xFF);
if (gBattleSpritesGfx == 0)
sub_806F2AC(0, 0);
SetMainCallback2(sub_81BFAE4);
}
void sub_81BFA38(void* a, u8 b, u8 c, void* d, u16 e)
{
sub_81BF8EC(3, a, b, c, d);
gUnknown_0203CF1C->unk40C4 = e;
}
void sub_81BFA80(u8 a, void* b, u8 c, u8 d, void* e)
{
sub_81BF8EC(a, b, c, d, e);
gUnknown_0203CF1C->unk40EF = 1;
}
void sub_81BFAB4(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
do_scheduled_bg_tilemap_copies_to_vram();
UpdatePaletteFade();
}
void sub_81BFAD0(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_81BFAE4()
{
while(1)
{
if (sub_81221EC() == 1 || sub_81BFB10() == 1 || sub_81221AC() == 1)
break;
}
}
u8 sub_81BFB10()
{
switch (gMain.state)
{
case 0:
SetVBlankHBlankCallbacksToNull();
sub_8121DA0();
clear_scheduled_bg_copies_to_vram();
gMain.state++;
break;
case 1:
remove_some_task();
gMain.state++;
break;
case 2:
ResetPaletteFade();
gPaletteFade.bufferTransferDisabled = 1;
gMain.state++;
break;
case 3:
ResetSpriteData();
gMain.state++;
break;
case 4:
FreeAllSpritePalettes();
gMain.state++;
break;
case 5:
sub_81BFE24();
gUnknown_0203CF1C->unk40F0 = 0;
gMain.state++;
break;
case 6:
if (sub_81BFEB0() != 0)
gMain.state++;
break;
case 7:
sub_81C2554();
gMain.state++;
break;
case 8:
sub_81C1BA0();
gMain.state++;
break;
case 9:
sub_81C0098(&gUnknown_0203CF1C->currentPoke);
gUnknown_0203CF1C->unk40F0 = 0;
gMain.state++;
break;
case 10:
if(sub_81C00F0(&gUnknown_0203CF1C->currentPoke) != 0)
gMain.state++;
break;
case 11:
sub_81C25E8();
gMain.state++;
break;
case 12:
sub_81C286C();
gMain.state++;
break;
case 13:
sub_81C2D9C(gUnknown_0203CF1C->unk40C0);
gMain.state++;
break;
case 14:
sub_81C0348();
gMain.state++;
break;
case 15:
sub_81C2AFC(gUnknown_0203CF1C->unk40C0);
gMain.state++;
break;
case 16:
sub_81C4190();
sub_81C42C8();
gUnknown_0203CF1C->unk40F0 = 0;
gMain.state++;
break;
case 17:
gUnknown_0203CF1C->unk40D3 = sub_81C45F4(&gUnknown_0203CF1C->currentPoke, &gUnknown_0203CF1C->unk40F0);
if (gUnknown_0203CF1C->unk40D3 != 0xFF)
{
gUnknown_0203CF1C->unk40F0 = 0;
gMain.state++;
}
break;
case 18:
sub_81C4984(&gUnknown_0203CF1C->currentPoke);
gMain.state++;
break;
case 19:
sub_81C4A08(&gUnknown_0203CF1C->currentPoke);
gMain.state++;
break;
case 20:
sub_81C4A88();
gMain.state++;
break;
case 21:
sub_81C4280();
gMain.state++;
break;
case 22:
if (gUnknown_0203CF1C->unk40BC != 3)
CreateTask(sub_81C0510, 0);
else
CreateTask(sub_81C171C, 0);
gMain.state++;
break;
case 23:
BlendPalettes(-1, 16, 0);
gMain.state++;
break;
case 24:
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
gPaletteFade.bufferTransferDisabled = 0;
gMain.state++;
break;
default:
SetVBlankCallback(sub_81BFAD0);
SetMainCallback2(sub_81BFAB4);
return 1;
}
return 0;
}
void sub_81BFE24()
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, &gUnknown_0861CBB4, 4);
SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap2);
SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap1);
SetBgTilemapBuffer(3, &gUnknown_0203CF1C->unkTilemap0);
sub_8121E10();
schedule_bg_copy_tilemap_to_vram(1);
schedule_bg_copy_tilemap_to_vram(2);
schedule_bg_copy_tilemap_to_vram(3);
SetGpuReg(0, 0x1040);
SetGpuReg(0x50, 0);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
}
u8 sub_81BFEB0()
{
switch (gUnknown_0203CF1C->unk40F0)
{
case 0:
reset_temp_tile_data_buffers();
decompress_and_copy_tile_data_to_vram(1, &gUnknown_08D97D0C, 0, 0, 0);
gUnknown_0203CF1C->unk40F0++;
break;
case 1:
if (free_temp_tile_data_buffers_if_possible() != 1)
{
LZDecompressWram(&gUnknown_08D9862C, gUnknown_0203CF1C->unkTilemap0);
gUnknown_0203CF1C->unk40F0++;
}
break;
case 2:
LZDecompressWram(&gUnknown_08D98CC8, gUnknown_0203CF1C->unkTilemap0_1);
gUnknown_0203CF1C->unk40F0++;
break;
case 3:
LZDecompressWram(&gUnknown_08D987FC, gUnknown_0203CF1C->unkTilemap1_1);
gUnknown_0203CF1C->unk40F0++;
break;
case 4:
LZDecompressWram(&gUnknown_08D9898C, gUnknown_0203CF1C->unkTilemap2_1);
gUnknown_0203CF1C->unk40F0++;
break;
case 5:
LZDecompressWram(&gUnknown_08D98B28, gUnknown_0203CF1C->unkTilemap3_1);
gUnknown_0203CF1C->unk40F0++;
break;
case 6:
LoadCompressedPalette(&gUnknown_08D9853C, 0, 0x100);
LoadPalette(&gUnknown_08D85620, 0x81, 0x1E);
gUnknown_0203CF1C->unk40F0++;
break;
case 7:
LoadCompressedObjectPic(&gUnknown_0861CFBC);
gUnknown_0203CF1C->unk40F0++;
break;
case 8:
LoadCompressedObjectPic(&gUnknown_0861D074);
gUnknown_0203CF1C->unk40F0++;
break;
case 9:
LoadCompressedObjectPic(&gUnknown_0861D0F8);
gUnknown_0203CF1C->unk40F0++;
break;
case 10:
LoadCompressedObjectPalette(&gUnknown_0861D100);
gUnknown_0203CF1C->unk40F0++;
break;
case 11:
LoadCompressedObjectPalette(&gUnknown_0861D07C);
gUnknown_0203CF1C->unk40F0++;
break;
case 12:
LoadCompressedPalette(&gUnknown_08D97B84, 0x1D0, 0x60);
gUnknown_0203CF1C->unk40F0 = 0;
return 1;
}
return 0;
}
#ifdef NONMATCHING
void sub_81C0098(struct Pokemon* poke)
{
if (gUnknown_0203CF1C->unk40BD == 0)
{
struct Pokemon* src = &gUnknown_0203CF1C->unk0->mons[gUnknown_0203CF1C->unk40BE];
*poke = *src;
}
else
sub_8069004(&gUnknown_0203CF1C->unk0->boxMons[gUnknown_0203CF1C->unk40BE], poke);
}
#else
__attribute__((naked))
void sub_81C0098(struct Pokemon* poke)
{
asm(".syntax unified\n\
push {r4,lr}\n\
adds r3, r0, 0\n\
ldr r0, =gUnknown_0203CF1C\n\
ldr r1, [r0]\n\
ldr r2, =0x000040bd\n\
adds r0, r1, r2\n\
ldrb r0, [r0]\n\
cmp r0, 0\n\
bne _081C00D0\n\
ldr r2, [r1]\n\
ldr r4, =0x000040be\n\
adds r0, r1, r4\n\
ldrb r1, [r0]\n\
movs r0, 0x64\n\
muls r1, r0\n\
adds r1, r2\n\
adds r0, r3, 0\n\
movs r2, 0x64\n\
bl memcpy\n\
b _081C00E6\n\
.pool\n\
_081C00D0:\n\
ldr r0, [r1]\n\
ldr r2, =0x000040be\n\
adds r1, r2\n\
ldrb r2, [r1]\n\
lsls r1, r2, 2\n\
adds r1, r2\n\
lsls r1, 4\n\
adds r0, r1\n\
adds r1, r3, 0\n\
bl sub_8069004\n\
_081C00E6:\n\
pop {r4}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided\n");
}
#endif
u8 sub_81C00F0(struct Pokemon* a)
{
u32 i;
struct pokeSummary* sum = &gUnknown_0203CF1C->summary;
switch (gUnknown_0203CF1C->unk40F0)
{
case 0:
sum->species = GetMonData(a, MON_DATA_SPECIES);
sum->species2 = GetMonData(a, MON_DATA_SPECIES2);
sum->exp = GetMonData(a, MON_DATA_EXP);
sum->level = GetMonData(a, MON_DATA_LEVEL);
sum->altability = GetMonData(a, MON_DATA_ALT_ABILITY);
sum->item = GetMonData(a, MON_DATA_HELD_ITEM);
sum->pid = GetMonData(a, MON_DATA_PERSONALITY);
sum->sanity = GetMonData(a, MON_DATA_SANITY_BIT1);
if (sum->sanity != 0)
sum->isEgg = 1;
else
sum->isEgg = GetMonData(a, MON_DATA_IS_EGG);
break;
case 1:
for (i = 0; i < 4; i++)
{
sum->moves[i] = GetMonData(a, MON_DATA_MOVE1+i);
sum->pp[i] = GetMonData(a, MON_DATA_PP1+i);
}
sum->ppBonuses = GetMonData(a, MON_DATA_PP_BONUSES);
break;
case 2:
if ((struct Pokemon*)gUnknown_0203CF1C->unk0 == gPlayerParty || gUnknown_0203CF1C->unk40BC == 2 || gUnknown_0203CF1C->unk40EF == 1)
{
sum->nature = GetNature(a);
sum->currentHP = GetMonData(a, MON_DATA_HP);
sum->maxHP = GetMonData(a, MON_DATA_MAX_HP);
sum->atk = GetMonData(a, MON_DATA_ATK);
sum->def = GetMonData(a, MON_DATA_DEF);
sum->spatk = GetMonData(a, MON_DATA_SPATK);
sum->spdef = GetMonData(a, MON_DATA_SPDEF);
sum->speed = GetMonData(a, MON_DATA_SPD);
}
else
{
sum->nature = GetNature(a);
sum->currentHP = GetMonData(a, MON_DATA_HP);
sum->maxHP = GetMonData(a, MON_DATA_MAX_HP);
sum->atk = GetMonData(a, MON_DATA_ATK2);
sum->def = GetMonData(a, MON_DATA_DEF2);
sum->spatk = GetMonData(a, MON_DATA_SPATK2);
sum->spdef = GetMonData(a, MON_DATA_SPDEF2);
sum->speed = GetMonData(a, MON_DATA_SPD2);
}
break;
case 3:
GetMonData(a, MON_DATA_OT_NAME, &sum->OTName);
ConvertInternationalString((u8*)&sum->OTName, GetMonData(a, MON_DATA_LANGUAGE));
sum->unk7 = sub_81B205C(a);
sum->OTGender = GetMonData(a, MON_DATA_OT_GENDER);
sum->OTID = GetMonData(a, MON_DATA_OT_ID);
sum->metLocation = GetMonData(a, MON_DATA_MET_LOCATION);
sum->metLevel = GetMonData(a, MON_DATA_MET_LEVEL);
sum->metGame = GetMonData(a, MON_DATA_MET_GAME);
sum->friendship = GetMonData(a, MON_DATA_FRIENDSHIP);
break;
default:
sum->ribbons = GetMonData(a, MON_DATA_RIBBON_COUNT);
return 1;
}
gUnknown_0203CF1C->unk40F0++;
return 0;
}
void sub_81C0348()
{
u8 a = gUnknown_0203CF1C->unk40C0 - 2;
if (a > 1)
{
sub_81C1DA4(0, 255);
sub_81C1EFC(0, 255, 0);
}
else
{
sub_81C240C(gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6]);
sub_81C2194(&gUnknown_0203CF1C->unkTilemap2, 3, 0);
sub_81C2194(&gUnknown_0203CF1C->unkTilemap3, 1, 0);
SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap3);
SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap2);
ChangeBgX(2, 0x10000, 1);
ClearWindowTilemap(0x13);
ClearWindowTilemap(0xD);
}
if (gUnknown_0203CF1C->summary.unk7 == 0)
sub_81C2074(0, 0xFF);
else
{
u8 b = gUnknown_0203CF1C->unk40C0 - 2;
if (b > 1)
PutWindowTilemap(0xD);
}
sub_81C2524();
sub_81C2228(&gUnknown_0203CF1C->currentPoke);
}
void sub_81C0434()
{
FreeAllWindowBuffers();
Free(gUnknown_0203CF1C);
}
void sub_81C044C(u8 taskId)
{
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = sub_81C0484;
}
void sub_81C0484(u8 taskId)
{
if (sub_81221EC() != 1 && gPaletteFade.active == 0)
{
SetMainCallback2(gUnknown_0203CF1C->unk4);
gUnknown_0203CF20 = gUnknown_0203CF1C->unk40BE;
sub_81C4898();
ResetSpriteData();
FreeAllSpritePalettes();
StopCryAndClearCrySongs();
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
if (gBattleSpritesGfx == 0)
sub_806F47C(0);
sub_81C0434();
DestroyTask(taskId);
}
}
void sub_81C0510(u8 taskId)
{
if (sub_81221EC() != 1 && gPaletteFade.active == 0)
{
if (gMain.newKeys & DPAD_UP)
sub_81C0604(taskId, -1);
else if (gMain.newKeys & DPAD_DOWN)
{
sub_81C0604(taskId, 1);
}
else if ((gMain.newKeys & DPAD_LEFT) || GetLRKeysState() == 1)
sub_81C0A8C(taskId, -1);
else if ((gMain.newKeys & DPAD_RIGHT) || GetLRKeysState() == 2)
sub_81C0A8C(taskId, 1);
else if (gMain.newKeys & A_BUTTON)
{
if (gUnknown_0203CF1C->unk40C0 != 1)
{
if (gUnknown_0203CF1C->unk40C0 == 0)
{
sub_81C48F0();
PlaySE(5);
sub_81C044C(taskId);
}
else
{
PlaySE(5);
sub_81C0E48(taskId);
}
}
}
else if (gMain.newKeys & B_BUTTON)
{
sub_81C48F0();
PlaySE(5);
sub_81C044C(taskId);
}
}
}
/* void sub_81C0604(u8 taskId, s8 a)
{
s8 r4;
s8 r4_2;
if (gUnknown_0203CF1C->unk40C3 == 0)
{
if (gUnknown_0203CF1C->unk40BD == 1)
{
if(gUnknown_0203CF1C->unk40C0 != 0)
{
r4 = 2 * (a != 2);
}
else if (a == 1)
r4 = 1;
else
r4 = 3;
r4_2 = sub_80D214C(gUnknown_0203CF1C->unk0, gUnknown_0203CF1C->unk40BE, gUnknown_0203CF1C->unk40BF, r4);
}
else if (sub_81B1250() == 1)
{
r4_2 = sub_81C09B4(a);
}
else
r4_2 = sub_81C08F8(a);
if (r4_2 != -1)
{
PlaySE(5);
if (gUnknown_0203CF1C->summary.unk7 != 0)
{
sub_81C4204(2, 1);
ClearWindowTilemap(0xD);
schedule_bg_copy_tilemap_to_vram(0);
sub_81C2074(0, 2);
}
gUnknown_0203CF1C->unk40BE = r4_2;
gTasks[taskId].data[0] = 0;
gTasks[taskId].func = sub_81C0704;
}
}
} */