pokeemerald/charmap.txt

1071 lines
19 KiB
Plaintext
Raw Normal View History

2016-09-03 07:26:54 +02:00
' ' = 00
'À' = 01
'Á' = 02
'Â' = 03
'Ç' = 04
'È' = 05
'É' = 06
'Ê' = 07
'Ë' = 08
'Ì' = 09
'Î' = 0B
'Ï' = 0C
'Ò' = 0D
'Ó' = 0E
'Ô' = 0F
'Œ' = 10
'Ù' = 11
'Ú' = 12
'Û' = 13
'Ñ' = 14
'ß' = 15
'à' = 16
'á' = 17
'ç' = 19
'è' = 1A
'é' = 1B
'ê' = 1C
'ë' = 1D
'ì' = 1E
'î' = 20
'ï' = 21
'ò' = 22
'ó' = 23
'ô' = 24
'œ' = 25
'ù' = 26
'ú' = 27
'û' = 28
'ñ' = 29
'º' = 2A
'ª' = 2B
SUPER_ER = 2C
'&' = 2D
'+' = 2E
LV = 34
'=' = 35
';' = 36
2016-09-03 07:26:54 +02:00
'¿' = 51
'¡' = 52
PK = 53
PKMN = 53 54
POKEBLOCK = 55 56 57 58 59
'Í' = 5A
'%' = 5B
'(' = 5C
')' = 5D
'â' = 68
'í' = 6F
UNK_SPACER = 77
2016-09-03 07:26:54 +02:00
UP_ARROW = 79
DOWN_ARROW = 7A
LEFT_ARROW = 7B
RIGHT_ARROW = 7C
'0' = A1
'1' = A2
'2' = A3
'3' = A4
'4' = A5
'5' = A6
'6' = A7
'7' = A8
'8' = A9
'9' = AA
'!' = AB
'?' = AC
'.' = AD
'-' = AE
2018-01-15 04:04:06 +01:00
'·' = AF
2016-09-03 07:26:54 +02:00
'…' = B0
'“' = B1
'”' = B2
'' = B3
'' = B4
'♂' = B5
'♀' = B6
'¥' = B7
',' = B8
'×' = B9
'/' = BA
'A' = BB
'B' = BC
'C' = BD
'D' = BE
'E' = BF
'F' = C0
'G' = C1
'H' = C2
'I' = C3
'J' = C4
'K' = C5
'L' = C6
'M' = C7
'N' = C8
'O' = C9
'P' = CA
'Q' = CB
'R' = CC
'S' = CD
'T' = CE
'U' = CF
'V' = D0
'W' = D1
'X' = D2
'Y' = D3
'Z' = D4
'a' = D5
'b' = D6
'c' = D7
'd' = D8
'e' = D9
'f' = DA
'g' = DB
'h' = DC
'i' = DD
'j' = DE
'k' = DF
'l' = E0
'm' = E1
'n' = E2
'o' = E3
'p' = E4
'q' = E5
'r' = E6
's' = E7
't' = E8
'u' = E9
'v' = EA
'w' = EB
'x' = EC
'y' = ED
'z' = EE
'▶' = EF
':' = F0
'Ä' = F1
'Ö' = F2
'Ü' = F3
'ä' = F4
'ö' = F5
'ü' = F6
TALL_PLUS = FC 0C FB
'$' = FF
@ Hiragana
'あ' = 01
'い' = 02
'う' = 03
'え' = 04
'お' = 05
'か' = 06
'き' = 07
'く' = 08
'け' = 09
'こ' = 0A
'さ' = 0B
'し' = 0C
'す' = 0D
'せ' = 0E
'そ' = 0F
'た' = 10
'ち' = 11
'つ' = 12
'て' = 13
'と' = 14
'な' = 15
'に' = 16
'ぬ' = 17
'ね' = 18
'の' = 19
'は' = 1A
'ひ' = 1B
'ふ' = 1C
'へ' = 1D
'ほ' = 1E
'ま' = 1F
'み' = 20
'む' = 21
'め' = 22
'も' = 23
'や' = 24
'ゆ' = 25
'よ' = 26
'ら' = 27
'り' = 28
'る' = 29
'れ' = 2A
'ろ' = 2B
'わ' = 2C
'を' = 2D
'ん' = 2E
'ぁ' = 2F
'ぃ' = 30
'ぅ' = 31
'ぇ' = 32
'ぉ' = 33
'ゃ' = 34
'ゅ' = 35
'ょ' = 36
'が' = 37
'ぎ' = 38
'ぐ' = 39
'げ' = 3A
'ご' = 3B
'ざ' = 3C
'じ' = 3D
'ず' = 3E
'ぜ' = 3F
'ぞ' = 40
'だ' = 41
'ぢ' = 42
'づ' = 43
'で' = 44
'ど' = 45
'ば' = 46
'び' = 47
'ぶ' = 48
'べ' = 49
'ぼ' = 4A
'ぱ' = 4B
'ぴ' = 4C
'ぷ' = 4D
'ぺ' = 4E
'ぽ' = 4F
'っ' = 50
@ Katakana
'ア' = 51
'イ' = 52
'ウ' = 53
'エ' = 54
'オ' = 55
'カ' = 56
'キ' = 57
'ク' = 58
'ケ' = 59
'コ' = 5A
'サ' = 5B
'シ' = 5C
'ス' = 5D
'セ' = 5E
'ソ' = 5F
'タ' = 60
'チ' = 61
'ツ' = 62
'テ' = 63
'ト' = 64
'ナ' = 65
'ニ' = 66
'ヌ' = 67
'ネ' = 68
'' = 69
'ハ' = 6A
'ヒ' = 6B
'フ' = 6C
'ヘ' = 6D
'ホ' = 6E
'マ' = 6F
'ミ' = 70
'ム' = 71
'メ' = 72
'モ' = 73
'ヤ' = 74
'ユ' = 75
'ヨ' = 76
'ラ' = 77
'リ' = 78
'ル' = 79
'レ' = 7A
'ロ' = 7B
'ワ' = 7C
'ヲ' = 7D
'ン' = 7E
'ァ' = 7F
'ィ' = 80
'ゥ' = 81
'ェ' = 82
'ォ' = 83
'ャ' = 84
'ュ' = 85
'ョ' = 86
'ガ' = 87
'ギ' = 88
'グ' = 89
'ゲ' = 8A
'ゴ' = 8B
'ザ' = 8C
'ジ' = 8D
'ズ' = 8E
'ゼ' = 8F
'ゾ' = 90
'ダ' = 91
'ヂ' = 92
'ヅ' = 93
'デ' = 94
'ド' = 95
'バ' = 96
'ビ' = 97
'ブ' = 98
'ベ' = 99
'ボ' = 9A
'パ' = 9B
'ピ' = 9C
'プ' = 9D
'ペ' = 9E
'ポ' = 9F
'ッ' = A0
@ Japanese punctuation
' ' = 00
'' = AB
'' = AC
'。' = AD
'ー' = AE
2018-01-15 04:04:06 +01:00
'⋯' = B0
2016-09-03 07:26:54 +02:00
STRING = FD
@ string placeholders
PLAYER = FD 01
STR_VAR_1 = FD 02
STR_VAR_2 = FD 03
STR_VAR_3 = FD 04
KUN = FD 05
RIVAL = FD 06
2016-09-03 10:11:14 +02:00
@ version-dependent strings (originally made for Ruby/Sapphire differences)
@ Emerald uses the Sapphire strings (except for VERSION).
VERSION = FD 07 @ "EMERALD"
AQUA = FD 08
MAGMA = FD 09
ARCHIE = FD 0A
MAXIE = FD 0B
KYOGRE = FD 0C
GROUDON = FD 0D
2016-09-03 07:26:54 +02:00
2017-09-07 15:10:33 +02:00
@ battle string placeholders
2016-09-03 07:26:54 +02:00
2017-09-07 15:10:33 +02:00
B_BUFF1 = FD 00
B_BUFF2 = FD 01
B_COPY_VAR_1 = FD 02
B_COPY_VAR_2 = FD 03
B_COPY_VAR_3 = FD 04
B_PLAYER_MON1_NAME = FD 05
B_OPPONENT_MON1_NAME = FD 06
B_PLAYER_MON2_NAME = FD 07
B_OPPONENT_MON2_NAME = FD 08
B_LINK_PLAYER_MON1_NAME = FD 09
B_LINK_OPPONENT_MON1_NAME = FD 0A
B_LINK_PLAYER_MON2_NAME = FD 0B
B_LINK_OPPONENT_MON2_NAME = FD 0C
B_ATK_NAME_WITH_PREFIX_MON1 = FD 0D
B_ATK_PARTNER_NAME = FD 0E
2017-09-07 15:10:33 +02:00
B_ATK_NAME_WITH_PREFIX = FD 0F
B_DEF_NAME_WITH_PREFIX = FD 10
B_EFF_NAME_WITH_PREFIX = FD 11 @ EFF = short for gEffectBattler
B_ACTIVE_NAME_WITH_PREFIX = FD 12
B_SCR_ACTIVE_NAME_WITH_PREFIX = FD 13
2017-09-07 15:10:33 +02:00
B_CURRENT_MOVE = FD 14
B_LAST_MOVE = FD 15
B_LAST_ITEM = FD 16
B_LAST_ABILITY = FD 17
B_ATK_ABILITY = FD 18
B_DEF_ABILITY = FD 19
B_SCR_ACTIVE_ABILITY = FD 1A
B_EFF_ABILITY = FD 1B
B_TRAINER1_CLASS = FD 1C
B_TRAINER1_NAME = FD 1D
B_LINK_PLAYER_NAME = FD 1E
B_LINK_PARTNER_NAME = FD 1F
B_LINK_OPPONENT1_NAME = FD 20
B_LINK_OPPONENT2_NAME = FD 21
B_LINK_SCR_TRAINER_NAME = FD 22
2017-09-07 15:10:33 +02:00
B_PLAYER_NAME = FD 23
B_TRAINER1_LOSE_TEXT = FD 24
B_TRAINER1_WIN_TEXT = FD 25
B_26 = FD 26
B_PC_CREATOR_NAME = FD 27
B_ATK_PREFIX1 = FD 28
B_DEF_PREFIX1 = FD 29
B_ATK_PREFIX2 = FD 2A
B_DEF_PREFIX2 = FD 2B
B_ATK_PREFIX3 = FD 2C
B_DEF_PREFIX3 = FD 2D
B_TRAINER2_CLASS = FD 2E
B_TRAINER2_NAME = FD 2F
B_TRAINER2_LOSE_TEXT = FD 30
B_TRAINER2_WIN_TEXT = FD 31
B_PARTNER_CLASS = FD 32
B_PARTNER_NAME = FD 33
B_BUFF3 = FD 34
2018-07-15 18:53:43 +02:00
B_ATK_TRAINER_NAME = FD 35
B_ATK_TRAINER_CLASS = FD 36
2018-07-21 12:56:07 +02:00
B_ATK_TEAM = FD 37
2016-09-03 07:26:54 +02:00
@ indicates the end of a town/city name (before " TOWN" or " CITY")
NAME_END = FC 00
2017-09-05 17:04:11 +02:00
@ special 0xF7 character
SPECIAL_F7 = F7
2016-09-03 07:26:54 +02:00
@ more text functions
COLOR = FC 01 @ use a color listed below right after
HIGHLIGHT = FC 02 @ same as fc 01
SHADOW = FC 03 @ same as fc 01
COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes
PALETTE = FC 05 @ used in credits
SIZE = FC 06 @ note that anything other than "SMALL" is invalid
UNKNOWN_7 = FC 07
PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them
PAUSE_UNTIL_PRESS = FC 09
UNKNOWN_A = FC 0A
PLAY_BGM = FC 0B
ESCAPE = FC 0C
2016-09-03 10:11:14 +02:00
SHIFT_TEXT = FC 0D
2016-09-03 07:26:54 +02:00
UNKNOWN_E = FC 0E
UNKNOWN_F = FC 0F
PLAY_SE = FC 10
CLEAR = FC 11
SKIP = FC 12
CLEAR_TO = FC 13
UNKNOWN_14 = FC 14
JPN = FC 15
ENG = FC 16
PAUSE_MUSIC = FC 17
RESUME_MUSIC = FC 18
@ colors
TRANSPARENT = 00
2017-09-12 05:01:39 +02:00
WHITE = 01
DARK_GREY = 02
LIGHT_GREY = 03
RED = 04
LIGHT_RED = 05
GREEN = 06
LIGHT_GREEN = 07
BLUE = 08
LIGHT_BLUE = 09
@ these next colors can be set to anything arbitrary at runtime
@ usually though they'll have the textbox border colors as described below
DYNAMIC_COLOR1 = 0A @ white
DYNAMIC_COLOR2 = 0B @ white with a tinge of green
DYNAMIC_COLOR3 = 0C @ white 2
DYNAMIC_COLOR4 = 0D @ aquamarine
DYNAMIC_COLOR5 = 0E @ blue-green
DYNAMIC_COLOR6 = 0F @ cerulean
2016-09-03 07:26:54 +02:00
@ sound and music
2017-12-22 08:46:19 +01:00
MUS_DUMMY = 00 00
SE_KAIFUKU = 01 00
SE_PC_LOGIN = 02 00
SE_PC_OFF = 03 00
SE_PC_ON = 04 00
SE_SELECT = 05 00
SE_WIN_OPEN = 06 00
SE_WALL_HIT = 07 00
SE_DOOR = 08 00
SE_KAIDAN = 09 00
SE_DANSA = 0A 00
SE_JITENSYA = 0B 00
SE_KOUKA_L = 0C 00
SE_KOUKA_M = 0D 00
SE_KOUKA_H = 0E 00
SE_BOWA2 = 0F 00
SE_POKE_DEAD = 10 00
SE_NIGERU = 11 00
SE_JIDO_DOA = 12 00
SE_NAMINORI = 13 00
SE_BAN = 14 00
SE_PIN = 15 00
SE_BOO = 16 00
SE_BOWA = 17 00
SE_JYUNI = 18 00
SE_A = 19 00
SE_I = 1A 00
SE_U = 1B 00
SE_E = 1C 00
SE_O = 1D 00
SE_N = 1E 00
SE_SEIKAI = 1F 00
SE_HAZURE = 20 00
SE_EXP = 21 00
SE_JITE_PYOKO = 22 00
SE_MU_PACHI = 23 00
SE_TK_KASYA = 24 00
SE_FU_ZAKU = 25 00
SE_FU_ZAKU2 = 26 00
SE_FU_ZUZUZU = 27 00
SE_RU_GASHIN = 28 00
SE_RU_GASYAN = 29 00
SE_RU_BARI = 2A 00
SE_RU_HYUU = 2B 00
SE_KI_GASYAN = 2C 00
SE_TK_WARPIN = 2D 00
SE_TK_WARPOUT = 2E 00
SE_TU_SAA = 2F 00
SE_HI_TURUN = 30 00
SE_TRACK_MOVE = 31 00
SE_TRACK_STOP = 32 00
SE_TRACK_HAIKI = 33 00
SE_TRACK_DOOR = 34 00
SE_MOTER = 35 00
SE_CARD = 36 00
SE_SAVE = 37 00
SE_KON = 38 00
SE_KON2 = 39 00
SE_KON3 = 3A 00
SE_KON4 = 3B 00
SE_SUIKOMU = 3C 00
SE_NAGERU = 3D 00
SE_TOY_C = 3E 00
SE_TOY_D = 3F 00
SE_TOY_E = 40 00
SE_TOY_F = 41 00
SE_TOY_G = 42 00
SE_TOY_A = 43 00
SE_TOY_B = 44 00
SE_TOY_C1 = 45 00
SE_MIZU = 46 00
SE_HASHI = 47 00
SE_DAUGI = 48 00
SE_PINPON = 49 00
SE_FUUSEN1 = 4A 00
SE_FUUSEN2 = 4B 00
SE_FUUSEN3 = 4C 00
SE_TOY_KABE = 4D 00
SE_TOY_DANGO = 4E 00
SE_DOKU = 4F 00
SE_ESUKA = 50 00
SE_T_AME = 51 00
SE_T_AME_E = 52 00
SE_T_OOAME = 53 00
SE_T_OOAME_E = 54 00
SE_T_KOAME = 55 00
SE_T_KOAME_E = 56 00
SE_T_KAMI = 57 00
SE_T_KAMI2 = 58 00
SE_ELEBETA = 59 00
SE_HINSI = 5A 00
SE_EXPMAX = 5B 00
SE_TAMAKORO = 5C 00
SE_TAMAKORO_E = 5D 00
SE_BASABASA = 5E 00
SE_REGI = 5F 00
SE_C_GAJI = 60 00
SE_C_MAKU_U = 61 00
SE_C_MAKU_D = 62 00
SE_C_PASI = 63 00
SE_C_SYU = 64 00
SE_C_PIKON = 65 00
SE_REAPOKE = 66 00
SE_OP_BASYU = 67 00
SE_BT_START = 68 00
SE_DENDOU = 69 00
SE_JIHANKI = 6A 00
SE_TAMA = 6B 00
SE_Z_SCROLL = 6C 00
SE_Z_PAGE = 6D 00
SE_PN_ON = 6E 00
SE_PN_OFF = 6F 00
SE_Z_SEARCH = 70 00
SE_TAMAGO = 71 00
SE_TB_START = 72 00
SE_TB_KON = 73 00
SE_TB_KARA = 74 00
SE_BIDORO = 75 00
SE_W085 = 76 00
SE_W085B = 77 00
SE_W231 = 78 00
SE_W171 = 79 00
SE_W233 = 7A 00
SE_W233B = 7B 00
SE_W145 = 7C 00
SE_W145B = 7D 00
SE_W145C = 7E 00
SE_W240 = 7F 00
SE_W015 = 80 00
SE_W081 = 81 00
SE_W081B = 82 00
SE_W088 = 83 00
SE_W016 = 84 00
SE_W016B = 85 00
SE_W003 = 86 00
SE_W104 = 87 00
SE_W013 = 88 00
SE_W196 = 89 00
SE_W086 = 8A 00
SE_W004 = 8B 00
SE_W025 = 8C 00
SE_W025B = 8D 00
SE_W152 = 8E 00
SE_W026 = 8F 00
SE_W172 = 90 00
SE_W172B = 91 00
SE_W053 = 92 00
SE_W007 = 93 00
SE_W092 = 94 00
SE_W221 = 95 00
SE_W221B = 96 00
SE_W052 = 97 00
SE_W036 = 98 00
SE_W059 = 99 00
SE_W059B = 9A 00
SE_W010 = 9B 00
SE_W011 = 9C 00
SE_W017 = 9D 00
SE_W019 = 9E 00
SE_W028 = 9F 00
SE_W013B = A0 00
SE_W044 = A1 00
SE_W029 = A2 00
SE_W057 = A3 00
SE_W056 = A4 00
SE_W250 = A5 00
SE_W030 = A6 00
SE_W039 = A7 00
SE_W054 = A8 00
SE_W077 = A9 00
SE_W020 = AA 00
SE_W082 = AB 00
SE_W047 = AC 00
SE_W195 = AD 00
SE_W006 = AE 00
SE_W091 = AF 00
SE_W146 = B0 00
SE_W120 = B1 00
SE_W153 = B2 00
SE_W071B = B3 00
SE_W071 = B4 00
SE_W103 = B5 00
SE_W062 = B6 00
SE_W062B = B7 00
SE_W048 = B8 00
SE_W187 = B9 00
SE_W118 = BA 00
SE_W155 = BB 00
SE_W122 = BC 00
SE_W060 = BD 00
SE_W185 = BE 00
SE_W014 = BF 00
SE_W043 = C0 00
SE_W207 = C1 00
SE_W207B = C2 00
SE_W215 = C3 00
SE_W109 = C4 00
SE_W173 = C5 00
SE_W280 = C6 00
SE_W202 = C7 00
SE_W060B = C8 00
SE_W076 = C9 00
SE_W080 = CA 00
SE_W100 = CB 00
SE_W107 = CC 00
SE_W166 = CD 00
SE_W129 = CE 00
SE_W115 = CF 00
SE_W112 = D0 00
SE_W197 = D1 00
SE_W199 = D2 00
SE_W236 = D3 00
SE_W204 = D4 00
SE_W268 = D5 00
SE_W070 = D6 00
SE_W063 = D7 00
SE_W127 = D8 00
SE_W179 = D9 00
SE_W151 = DA 00
SE_W201 = DB 00
SE_W161 = DC 00
SE_W161B = DD 00
SE_W227 = DE 00
SE_W227B = DF 00
SE_W226 = E0 00
SE_W208 = E1 00
SE_W213 = E2 00
SE_W213B = E3 00
SE_W234 = E4 00
SE_W260 = E5 00
SE_W328 = E6 00
SE_W320 = E7 00
SE_W255 = E8 00
SE_W291 = E9 00
SE_W089 = EA 00
SE_W239 = EB 00
SE_W230 = EC 00
SE_W281 = ED 00
SE_W327 = EE 00
SE_W287 = EF 00
SE_W257 = F0 00
SE_W253 = F1 00
SE_W258 = F2 00
SE_W322 = F3 00
SE_W298 = F4 00
SE_W287B = F5 00
SE_W114 = F6 00
SE_W063B = F7 00
SE_RG_W_DOOR = F8 00
SE_RG_CARD1 = F9 00
SE_RG_CARD2 = FA 00
SE_RG_CARD3 = FB 00
SE_RG_BAG1 = FC 00
SE_RG_BAG2 = FD 00
SE_RG_GETTING = FE 00
SE_RG_SHOP = FF 00
SE_RG_KITEKI = 00 01
SE_RG_HELP_OP = 01 01
SE_RG_HELP_CL = 02 01
SE_RG_HELP_NG = 03 01
SE_RG_DEOMOV = 04 01
SE_RG_EXCELLENT = 05 01
SE_RG_NAWAMISS = 06 01
SE_TOREEYE = 07 01
SE_TOREOFF = 08 01
SE_HANTEI1 = 09 01
SE_HANTEI2 = 0A 01
SE_CURTAIN = 0B 01
SE_CURTAIN1 = 0C 01
SE_USSOKI = 0D 01
MUS_TETSUJI = 5E 01
MUS_FIELD13 = 5F 01
MUS_KACHI22 = 60 01
MUS_KACHI2 = 61 01
MUS_KACHI3 = 62 01
MUS_KACHI5 = 63 01
MUS_PCC = 64 01
MUS_NIBI = 65 01
MUS_SUIKUN = 66 01
MUS_DOORO1 = 67 01
MUS_DOORO_X1 = 68 01
MUS_DOORO_X3 = 69 01
MUS_MACHI_S2 = 6A 01
MUS_MACHI_S4 = 6B 01
MUS_GIM = 6C 01
MUS_NAMINORI = 6D 01
MUS_DAN01 = 6E 01
MUS_FANFA1 = 6F 01
MUS_ME_ASA = 70 01
MUS_ME_BACHI = 71 01
MUS_FANFA4 = 72 01
MUS_FANFA5 = 73 01
MUS_ME_WAZA = 74 01
MUS_BIJYUTU = 75 01
MUS_DOORO_X4 = 76 01
MUS_FUNE_KAN = 77 01
MUS_ME_SHINKA = 78 01
MUS_SHINKA = 79 01
MUS_ME_WASURE = 7A 01
MUS_SYOUJOEYE = 7B 01
MUS_BOYEYE = 7C 01
MUS_DAN02 = 7D 01
MUS_MACHI_S3 = 7E 01
MUS_ODAMAKI = 7F 01
MUS_B_TOWER = 80 01
MUS_SWIMEYE = 81 01
MUS_DAN03 = 82 01
MUS_ME_KINOMI = 83 01
MUS_ME_TAMA = 84 01
MUS_ME_B_BIG = 85 01
MUS_ME_B_SMALL = 86 01
MUS_ME_ZANNEN = 87 01
MUS_BD_TIME = 88 01
MUS_TEST1 = 89 01
MUS_TEST2 = 8A 01
MUS_TEST3 = 8B 01
MUS_TEST4 = 8C 01
MUS_TEST = 8D 01
MUS_GOMACHI0 = 8E 01
MUS_GOTOWN = 8F 01
MUS_POKECEN = 90 01
MUS_NEXTROAD = 91 01
MUS_GRANROAD = 92 01
MUS_CYCLING = 93 01
MUS_FRIENDLY = 94 01
MUS_MISHIRO = 95 01
MUS_TOZAN = 96 01
MUS_GIRLEYE = 97 01
MUS_MINAMO = 98 01
MUS_ASHROAD = 99 01
MUS_EVENT0 = 9A 01
MUS_DEEPDEEP = 9B 01
MUS_KACHI1 = 9C 01
MUS_TITLE3 = 9D 01
MUS_DEMO1 = 9E 01
MUS_GIRL_SUP = 9F 01
MUS_HAGESHII = A0 01
MUS_KAKKOII = A1 01
MUS_KAZANBAI = A2 01
MUS_AQA_0 = A3 01
MUS_TSURETEK = A4 01
MUS_BOY_SUP = A5 01
MUS_RAINBOW = A6 01
MUS_AYASII = A7 01
MUS_KACHI4 = A8 01
MUS_ROPEWAY = A9 01
MUS_CASINO = AA 01
MUS_HIGHTOWN = AB 01
MUS_SAFARI = AC 01
MUS_C_ROAD = AD 01
MUS_AJITO = AE 01
MUS_M_BOAT = AF 01
MUS_M_DUNGON = B0 01
MUS_FINECITY = B1 01
MUS_MACHUPI = B2 01
MUS_P_SCHOOL = B3 01
MUS_DENDOU = B4 01
MUS_TONEKUSA = B5 01
MUS_MABOROSI = B6 01
MUS_CON_FAN = B7 01
MUS_CONTEST0 = B8 01
MUS_MGM0 = B9 01
MUS_T_BATTLE = BA 01
MUS_OOAME = BB 01
MUS_HIDERI = BC 01
MUS_RUNECITY = BD 01
MUS_CON_K = BE 01
MUS_EIKOU_R = BF 01
MUS_KARAKURI = C0 01
MUS_HUTAGO = C1 01
MUS_SITENNOU = C2 01
MUS_YAMA_EYE = C3 01
MUS_CONLOBBY = C4 01
MUS_INTER_V = C5 01
MUS_DAIGO = C6 01
MUS_THANKFOR = C7 01
MUS_END = C8 01
MUS_B_FRONTIER = C9 01
MUS_B_ARENA = CA 01
MUS_ME_POINTGET = CB 01
MUS_ME_TORE_EYE = CC 01
MUS_PYRAMID = CD 01
MUS_PYRAMID_TOP = CE 01
MUS_B_PALACE = CF 01
MUS_REKKUU_KOURIN = D0 01
MUS_SATTOWER = D1 01
MUS_ME_SYMBOLGET = D2 01
MUS_B_DOME = D3 01
MUS_B_TUBE = D4 01
MUS_B_FACTORY = D5 01
MUS_VS_REKKU = D6 01
MUS_VS_FRONT = D7 01
MUS_VS_MEW = D8 01
MUS_B_DOME1 = D9 01
MUS_BATTLE27 = DA 01
MUS_BATTLE31 = DB 01
MUS_BATTLE20 = DC 01
MUS_BATTLE32 = DD 01
MUS_BATTLE33 = DE 01
MUS_BATTLE36 = DF 01
MUS_BATTLE34 = E0 01
MUS_BATTLE35 = E1 01
MUS_BATTLE38 = E2 01
MUS_BATTLE30 = E3 01
MUS_RG_ANNAI = E4 01
MUS_RG_SLOT = E5 01
MUS_RG_AJITO = E6 01
MUS_RG_GYM = E7 01
MUS_RG_PURIN = E8 01
MUS_RG_DEMO = E9 01
MUS_RG_TITLE = EA 01
MUS_RG_GUREN = EB 01
MUS_RG_SHION = EC 01
MUS_RG_KAIHUKU = ED 01
MUS_RG_CYCLING = EE 01
MUS_RG_ROCKET = EF 01
MUS_RG_SHOUJO = F0 01
MUS_RG_SHOUNEN = F1 01
MUS_RG_DENDOU = F2 01
MUS_RG_T_MORI = F3 01
MUS_RG_OTSUKIMI = F4 01
MUS_RG_POKEYASHI = F5 01
MUS_RG_ENDING = F6 01
MUS_RG_LOAD01 = F7 01
MUS_RG_OPENING = F8 01
MUS_RG_LOAD02 = F9 01
MUS_RG_LOAD03 = FA 01
MUS_RG_CHAMP_R = FB 01
MUS_RG_VS_GYM = FC 01
MUS_RG_VS_TORE = FD 01
MUS_RG_VS_YASEI = FE 01
MUS_RG_VS_LAST = FF 01
MUS_RG_MASARA = 00 02
MUS_RG_KENKYU = 01 02
MUS_RG_OHKIDO = 02 02
MUS_RG_POKECEN = 03 02
MUS_RG_SANTOAN = 04 02
MUS_RG_NAMINORI = 05 02
MUS_RG_P_TOWER = 06 02
MUS_RG_SHIRUHU = 07 02
MUS_RG_HANADA = 08 02
MUS_RG_TAMAMUSI = 09 02
MUS_RG_WIN_TRE = 0A 02
MUS_RG_WIN_YASEI = 0B 02
MUS_RG_WIN_GYM = 0C 02
MUS_RG_KUCHIBA = 0D 02
MUS_RG_NIBI = 0E 02
MUS_RG_RIVAL1 = 0F 02
MUS_RG_RIVAL2 = 10 02
MUS_RG_FAN2 = 11 02
MUS_RG_FAN5 = 12 02
MUS_RG_FAN6 = 13 02
MUS_ME_RG_PHOTO = 14 02
MUS_RG_TITLEROG = 15 02
MUS_RG_GET_YASEI = 16 02
MUS_RG_SOUSA = 17 02
MUS_RG_SEKAIKAN = 18 02
MUS_RG_SEIBETU = 19 02
MUS_RG_JUMP = 1A 02
MUS_RG_UNION = 1B 02
MUS_RG_NETWORK = 1C 02
MUS_RG_OKURIMONO = 1D 02
MUS_RG_KINOMIKUI = 1E 02
MUS_RG_NANADUNGEON = 1F 02
MUS_RG_OSHIE_TV = 20 02
MUS_RG_NANASHIMA = 21 02
MUS_RG_NANAISEKI = 22 02
MUS_RG_NANA123 = 23 02
MUS_RG_NANA45 = 24 02
MUS_RG_NANA67 = 25 02
MUS_RG_POKEFUE = 26 02
MUS_RG_VS_DEO = 27 02
MUS_RG_VS_MYU2 = 28 02
MUS_RG_VS_DEN = 29 02
MUS_RG_EXEYE = 2A 02
MUS_RG_DEOEYE = 2B 02
MUS_RG_T_TOWER = 2C 02
MUS_RG_SLOWMASARA = 2D 02
MUS_RG_TVNOIZE = 2E 02
2017-12-22 09:14:56 +01:00
PH_TRAP_BLEND = 2F 02
PH_TRAP_HELD = 30 02
PH_TRAP_SOLO = 31 02
PH_FACE_BLEND = 32 02
PH_FACE_HELD = 33 02
PH_FACE_SOLO = 34 02
PH_CLOTH_BLEND = 35 02
PH_CLOTH_HELD = 36 02
PH_CLOTH_SOLO = 37 02
PH_DRESS_BLEND = 38 02
PH_DRESS_HELD = 39 02
PH_DRESS_SOLO = 3A 02
PH_FLEECE_BLEND = 3B 02
PH_FLEECE_HELD = 3C 02
PH_FLEECE_SOLO = 3D 02
PH_KIT_BLEND = 3E 02
PH_KIT_HELD = 3F 02
PH_KIT_SOLO = 40 02
PH_PRICE_BLEND = 41 02
PH_PRICE_HELD = 42 02
PH_PRICE_SOLO = 43 02
PH_LOT_BLEND = 44 02
PH_LOT_HELD = 45 02
PH_LOT_SOLO = 46 02
PH_GOAT_BLEND = 47 02
PH_GOAT_HELD = 48 02
PH_GOAT_SOLO = 49 02
PH_THOUGHT_BLEND = 4A 02
PH_THOUGHT_HELD = 4B 02
PH_THOUGHT_SOLO = 4C 02
PH_CHOICE_BLEND = 4D 02
PH_CHOICE_HELD = 4E 02
PH_CHOICE_SOLO = 4F 02
PH_MOUTH_BLEND = 50 02
PH_MOUTH_HELD = 51 02
PH_MOUTH_SOLO = 52 02
PH_FOOT_BLEND = 53 02
PH_FOOT_HELD = 54 02
PH_FOOT_SOLO = 55 02
PH_GOOSE_BLEND = 56 02
PH_GOOSE_HELD = 57 02
PH_GOOSE_SOLO = 58 02
PH_STRUT_BLEND = 59 02
PH_STRUT_HELD = 5A 02
PH_STRUT_SOLO = 5B 02
PH_CURE_BLEND = 5C 02
PH_CURE_HELD = 5D 02
PH_CURE_SOLO = 5E 02
PH_NURSE_BLEND = 5F 02
PH_NURSE_HELD = 60 02
PH_NURSE_SOLO = 61 02
2016-09-03 07:26:54 +02:00
A_BUTTON = F8 00
B_BUTTON = F8 01
DPAD_UPDOWN = F8 0A
DPAD_NONE = F8 0C
2017-09-12 05:01:39 +02:00
UP_ARROW_2 = F9 00
DOWN_ARROW_2 = F9 01
LEFT_ARROW_2 = F9 02
RIGHT_ARROW_2 = F9 03
PLUS = F9 04
LV_2 = F9 05
PP = F9 06
ID = F9 07
NO = F9 08
UNDERSCORE = F9 09
CIRCLE_1 = F9 0A
CIRCLE_2 = F9 0B
CIRCLE_3 = F9 0C
CIRCLE_4 = F9 0D
CIRCLE_5 = F9 0E
CIRCLE_6 = F9 0F
CIRCLE_7 = F9 10
CIRCLE_8 = F9 11
CIRCLE_9 = F9 12
ROUND_LEFT_PAREN = F9 13
ROUND_RIGHT_PAREN = F9 14
CIRCLE_DOT = F9 15
TRIANGLE = F9 16
BIG_MULT_X = F9 17
EMOJI_UNDERSCORE = F9 D0
EMOJI_PIPE = F9 D1
EMOJI_HIGHBAR = F9 D2
EMOJI_TILDE = F9 D3
EMOJI_LEFT_PAREN = F9 D4
EMOJI_RIGHT_PAREN = F9 D5
EMOJI_UNION = F9 D6 @ ⊂
EMOJI_GREATER_THAN = F9 D7
EMOJI_LEFT_EYE = F9 D8
EMOJI_RIGHT_EYE = F9 D9
EMOJI_AT = F9 DA
EMOJI_SEMICOLON = F9 DB
EMOJI_PLUS = F9 DC
EMOJI_MINUS = F9 DD
EMOJI_EQUALS = F9 DE
EMOJI_SPIRAL = F9 DF
EMOJI_TONGUE = F9 E0
EMOJI_TRIANGLE_OUTLINE = F9 E1
EMOJI_ACUTE = F9 E2
EMOJI_GRAVE = F9 E3
EMOJI_CIRCLE = F9 E4
EMOJI_TRIANGLE = F9 E5
EMOJI_SQUARE = F9 E6
EMOJI_HEART = F9 E7
EMOJI_MOON = F9 E8
EMOJI_NOTE = F9 E9
EMOJI_BALL = F9 EA
EMOJI_BOLT = F9 EB
EMOJI_LEAF = F9 EC
EMOJI_FIRE = F9 ED
EMOJI_WATER = F9 EE
EMOJI_LEFT_FIST = F9 EF
EMOJI_RIGHT_FIST = F9 F0
EMOJI_BIGWHEEL = F9 F1
EMOJI_SMALLWHEEL = F9 F2
EMOJI_SPHERE = F9 F3
EMOJI_IRRITATED = F9 F4
EMOJI_MISCHIEVOUS = F9 F5
EMOJI_HAPPY = F9 F6
EMOJI_ANGRY = F9 F7
EMOJI_SURPRISED = F9 F8
EMOJI_BIGSMILE = F9 F9
EMOJI_EVIL = F9 FA
EMOJI_TIRED = F9 FB
EMOJI_NEUTRAL = F9 FC
EMOJI_SHOCKED = F9 FD
EMOJI_BIGANGER = F9 FE
2016-09-03 07:26:54 +02:00
'\l' = FA @ scroll up window text
'\p' = FB @ new paragraph
'\n' = FE @ new line