third wave of graphics.s dumps (battle_anim part 2)
495
data/graphics.s
@ -518,8 +518,501 @@ gUnknown_08C08F0C::
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gUnknown_08C093C8::
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gUnknown_08C093C8::
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.incbin "graphics/battle_interface/unused_window.gbapal.lz"
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.incbin "graphics/battle_interface/unused_window.gbapal.lz"
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.align 2
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gUnknown_08C093F0:: @ 8C093F0
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gUnknown_08C093F0:: @ 8C093F0
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.incbin "baserom.gba", 0xc093f0, 0x87ac
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.incbin "graphics/interface/hp_numbers.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_046::
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.incbin "graphics/battle_anims/sprites/046.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_046::
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.incbin "graphics/battle_anims/sprites/046.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_047::
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.incbin "graphics/battle_anims/sprites/047.gbapal.lz"
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@ more unused windows
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.incbin "graphics/battle_interface/unused_window2.4bpp.lz"
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.incbin "graphics/battle_interface/unused_window2bar.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_048::
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.incbin "graphics/battle_anims/sprites/048.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_048::
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.incbin "graphics/battle_anims/sprites/048.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_049::
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.incbin "graphics/battle_anims/sprites/049.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_050::
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.incbin "graphics/battle_anims/sprites/050.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_050::
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.incbin "graphics/battle_anims/sprites/050.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_051::
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.incbin "graphics/battle_anims/sprites/051.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_052::
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.incbin "graphics/battle_anims/sprites/052.4bpp.lz"
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.align 2
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.incbin "graphics/unused/line_sketch.4bpp.lz" @ unused
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.align 2
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.incbin "graphics/unused/line_sketch.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_054::
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.incbin "graphics/battle_anims/sprites/054.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_054::
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.incbin "graphics/battle_anims/sprites/054.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_056::
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.incbin "graphics/battle_anims/sprites/056.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_056::
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.incbin "graphics/battle_anims/sprites/056.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_055::
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.incbin "graphics/battle_anims/sprites/055.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_057::
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.incbin "graphics/battle_anims/sprites/057.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_057::
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.incbin "graphics/battle_anims/sprites/057.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_058::
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.incbin "graphics/battle_anims/sprites/058.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_058::
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.incbin "graphics/battle_anims/sprites/058.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_059::
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.incbin "graphics/battle_anims/sprites/059.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_059::
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.incbin "graphics/battle_anims/sprites/059.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_060::
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.incbin "graphics/battle_anims/sprites/060.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_060::
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.incbin "graphics/battle_anims/sprites/060.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_061::
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.incbin "graphics/battle_anims/sprites/061.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_061::
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.incbin "graphics/battle_anims/sprites/061.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_062::
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.incbin "graphics/battle_anims/sprites/062.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_062::
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.incbin "graphics/battle_anims/sprites/062.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_063::
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.incbin "graphics/battle_anims/sprites/063.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_063::
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.incbin "graphics/battle_anims/sprites/063.gbapal.lz"
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.align 2
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.incbin "graphics/unused/metronome_hand_small.4bpp.lz" @ unused, was for metronome at one point
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.align 2
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gBattleAnimSpritePalette_091::
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.incbin "graphics/battle_anims/sprites/091.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_065::
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.incbin "graphics/battle_anims/sprites/065.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_065::
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.incbin "graphics/battle_anims/sprites/065.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_066::
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.incbin "graphics/battle_anims/sprites/066.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_066::
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.incbin "graphics/battle_anims/sprites/066.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_070::
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.incbin "graphics/battle_anims/sprites/070.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_070::
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.incbin "graphics/battle_anims/sprites/070.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_071::
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.incbin "graphics/battle_anims/sprites/071.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_072::
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.incbin "graphics/battle_anims/sprites/072.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_072::
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.incbin "graphics/battle_anims/sprites/072.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_073::
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.incbin "graphics/battle_anims/sprites/073.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_073::
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.incbin "graphics/battle_anims/sprites/073.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_075::
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.incbin "graphics/battle_anims/sprites/075.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_075::
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.incbin "graphics/battle_anims/sprites/075.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_078::
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.incbin "graphics/battle_anims/sprites/078.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_078::
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.incbin "graphics/battle_anims/sprites/078.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_079::
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.incbin "graphics/battle_anims/sprites/079.4bpp.lz"
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.align 2
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gBattleAnimSpriteSheet_080::
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.incbin "graphics/battle_anims/sprites/080.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_080::
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.incbin "graphics/battle_anims/sprites/080.gbapal.lz"
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.align 2
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gBattleAnimSpriteSheet_081::
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.incbin "graphics/battle_anims/sprites/081.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_081::
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.incbin "graphics/battle_anims/sprites/081.gbapal.lz"
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.align 2
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.incbin "graphics/unknown/unknown_C0CA1C.bin"
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.align 2
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.incbin "graphics/unknown/unknown_C0CA40.bin"
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.align 2
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.incbin "graphics/unknown/unknown_C0CA64.bin"
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.align 2
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.incbin "graphics/unused/line_sketch_2.8bpp.lz"
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.align 2
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.incbin "graphics/unknown/unknown_C0CAE0.bin"
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.align 2
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.incbin "graphics/unused/line_sketch_2.bin.lz"
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.align 2
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gBattleAnimSpriteSheet_082::
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.incbin "graphics/battle_anims/sprites/082.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_082::
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.incbin "graphics/battle_anims/sprites/082.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_083::
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.incbin "graphics/battle_anims/sprites/083.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_084::
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.incbin "graphics/battle_anims/sprites/084.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_085::
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.incbin "graphics/battle_anims/sprites/085.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_086::
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.incbin "graphics/battle_anims/sprites/086.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_088::
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.incbin "graphics/battle_anims/sprites/088.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_089::
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.incbin "graphics/battle_anims/sprites/089.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_090::
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.incbin "graphics/battle_anims/sprites/090.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_092::
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.incbin "graphics/battle_anims/sprites/092.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_093::
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.incbin "graphics/battle_anims/sprites/093.gbapal.lz"
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.align 2
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gBattleAnimSpritePalette_094::
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.incbin "graphics/battle_anims/sprites/094.gbapal.lz"
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.align 2
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.incbin "graphics/unknown/unknown_D0D2B4.bin.lz"
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.align 2
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gBattleAnimSpritePalette_095::
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.incbin "graphics/battle_anims/sprites/095.gbapal.lz"
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|
|
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|
.align 2
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gBattleAnimSpritePalette_096::
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.incbin "graphics/battle_anims/sprites/096.gbapal.lz"
|
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|
|
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|
.align 2
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|
gBattleAnimSpritePalette_097::
|
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|
.incbin "graphics/battle_anims/sprites/097.gbapal.lz"
|
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|
|
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|
.align 2
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|
gBattleAnimSpritePalette_100::
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.incbin "graphics/battle_anims/sprites/100.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
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|
gBattleAnimSpritePalette_101::
|
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.incbin "graphics/battle_anims/sprites/101.gbapal.lz"
|
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|
|
||||||
|
.align 2
|
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|
gBattleAnimSpritePalette_103::
|
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|
.incbin "graphics/battle_anims/sprites/103.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
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|
gBattleAnimSpriteSheet_083::
|
||||||
|
.incbin "graphics/battle_anims/sprites/083.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
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|
gBattleAnimSpriteSheet_084::
|
||||||
|
.incbin "graphics/battle_anims/sprites/084.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
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|
gBattleAnimSpriteSheet_085::
|
||||||
|
.incbin "graphics/battle_anims/sprites/085.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
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|
gBattleAnimSpriteSheet_086::
|
||||||
|
.incbin "graphics/battle_anims/sprites/086.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
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|
gBattleAnimSpriteSheet_088::
|
||||||
|
.incbin "graphics/battle_anims/sprites/088.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_089::
|
||||||
|
.incbin "graphics/battle_anims/sprites/089.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_090::
|
||||||
|
.incbin "graphics/battle_anims/sprites/090.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_091::
|
||||||
|
.incbin "graphics/battle_anims/sprites/091.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_092::
|
||||||
|
.incbin "graphics/battle_anims/sprites/092.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_093::
|
||||||
|
.incbin "graphics/battle_anims/sprites/093.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_094::
|
||||||
|
.incbin "graphics/battle_anims/sprites/094.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_095::
|
||||||
|
.incbin "graphics/battle_anims/sprites/095.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_096::
|
||||||
|
.incbin "graphics/battle_anims/sprites/096.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_097::
|
||||||
|
.incbin "graphics/battle_anims/sprites/097.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_098::
|
||||||
|
.incbin "graphics/battle_anims/sprites/098.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_100::
|
||||||
|
.incbin "graphics/battle_anims/sprites/100.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_101::
|
||||||
|
.incbin "graphics/battle_anims/sprites/101.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_102::
|
||||||
|
.incbin "graphics/battle_anims/sprites/102.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_103::
|
||||||
|
.incbin "graphics/battle_anims/sprites/103.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_104::
|
||||||
|
.incbin "graphics/battle_anims/sprites/104.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpritePalette_104::
|
||||||
|
.incbin "graphics/battle_anims/sprites/104.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_105::
|
||||||
|
.incbin "graphics/battle_anims/sprites/105.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpritePalette_105::
|
||||||
|
.incbin "graphics/battle_anims/sprites/105.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_106::
|
||||||
|
.incbin "graphics/battle_anims/sprites/106.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_107::
|
||||||
|
.incbin "graphics/battle_anims/sprites/107.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpritePalette_107::
|
||||||
|
.incbin "graphics/battle_anims/sprites/107.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_108::
|
||||||
|
.incbin "graphics/battle_anims/sprites/108.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_109::
|
||||||
|
.incbin "graphics/battle_anims/sprites/109.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpritePalette_109::
|
||||||
|
.incbin "graphics/battle_anims/sprites/109.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_110::
|
||||||
|
.incbin "graphics/battle_anims/sprites/110.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_111::
|
||||||
|
.incbin "graphics/battle_anims/sprites/111.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpritePalette_111::
|
||||||
|
.incbin "graphics/battle_anims/sprites/111.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_112::
|
||||||
|
.incbin "graphics/battle_anims/sprites/112.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpritePalette_112::
|
||||||
|
.incbin "graphics/battle_anims/sprites/112.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_113::
|
||||||
|
.incbin "graphics/battle_anims/sprites/113.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpritePalette_113::
|
||||||
|
.incbin "graphics/battle_anims/sprites/113.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_114::
|
||||||
|
.incbin "graphics/battle_anims/sprites/114.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpritePalette_114::
|
||||||
|
.incbin "graphics/battle_anims/sprites/114.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/blue_frame.bin.lz" @ P1, P2, P3 and P4 tilemaps?
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/redyellowgreen_frame.bin.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/color_frames.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/color_frames.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
gBattleAnimSpriteSheet_115::
|
||||||
|
.incbin "graphics/battle_anims/sprites/115.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/water_splash.8bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/water_splash.bin.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/water_splash.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/basic_frame.4bpp.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/basic_frame.gbapal.lz"
|
||||||
|
|
||||||
|
.align 2
|
||||||
|
.incbin "graphics/unused/basic_frame.bin.lz"
|
||||||
|
|
||||||
.align 2
|
.align 2
|
||||||
gBattleInterface_BallStatusBarPal:: @ 8C11B9C
|
gBattleInterface_BallStatusBarPal:: @ 8C11B9C
|
||||||
|
BIN
graphics/battle_anims/sprites/046.png
Executable file
After Width: | Height: | Size: 716 B |
19
graphics/battle_anims/sprites/047.pal
Executable file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
148 246 197
|
||||||
|
255 255 255
|
||||||
|
255 255 205
|
||||||
|
238 205 164
|
||||||
|
222 164 131
|
||||||
|
222 115 106
|
||||||
|
230 65 82
|
||||||
|
180 32 90
|
||||||
|
131 0 106
|
||||||
|
90 0 82
|
||||||
|
57 0 57
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
BIN
graphics/battle_anims/sprites/048.png
Executable file
After Width: | Height: | Size: 666 B |
19
graphics/battle_anims/sprites/049.pal
Executable file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 0
|
||||||
|
255 255 255
|
||||||
|
255 255 148
|
||||||
|
255 230 74
|
||||||
|
255 205 0
|
||||||
|
230 156 0
|
||||||
|
205 106 0
|
||||||
|
189 57 0
|
||||||
|
255 148 24
|
||||||
|
255 98 16
|
||||||
|
255 49 8
|
||||||
|
255 0 0
|
||||||
|
156 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
BIN
graphics/battle_anims/sprites/050.png
Executable file
After Width: | Height: | Size: 225 B |
BIN
graphics/battle_anims/sprites/051.png
Executable file
After Width: | Height: | Size: 224 B |
BIN
graphics/battle_anims/sprites/052.png
Executable file
After Width: | Height: | Size: 245 B |
BIN
graphics/battle_anims/sprites/054.png
Executable file
After Width: | Height: | Size: 159 B |
BIN
graphics/battle_anims/sprites/055.png
Executable file
After Width: | Height: | Size: 242 B |
BIN
graphics/battle_anims/sprites/056.png
Executable file
After Width: | Height: | Size: 862 B |
BIN
graphics/battle_anims/sprites/057.png
Executable file
After Width: | Height: | Size: 214 B |
BIN
graphics/battle_anims/sprites/058.png
Executable file
After Width: | Height: | Size: 818 B |
BIN
graphics/battle_anims/sprites/059.png
Executable file
After Width: | Height: | Size: 193 B |
BIN
graphics/battle_anims/sprites/060.png
Executable file
After Width: | Height: | Size: 154 B |
BIN
graphics/battle_anims/sprites/061.png
Executable file
After Width: | Height: | Size: 259 B |
BIN
graphics/battle_anims/sprites/062.png
Executable file
After Width: | Height: | Size: 845 B |
BIN
graphics/battle_anims/sprites/063.png
Executable file
After Width: | Height: | Size: 414 B |
BIN
graphics/battle_anims/sprites/065.png
Executable file
After Width: | Height: | Size: 343 B |
BIN
graphics/battle_anims/sprites/066.png
Executable file
After Width: | Height: | Size: 164 B |
BIN
graphics/battle_anims/sprites/070.png
Executable file
After Width: | Height: | Size: 195 B |
BIN
graphics/battle_anims/sprites/071.png
Executable file
After Width: | Height: | Size: 412 B |
BIN
graphics/battle_anims/sprites/072.png
Executable file
After Width: | Height: | Size: 277 B |
BIN
graphics/battle_anims/sprites/073.png
Executable file
After Width: | Height: | Size: 319 B |
BIN
graphics/battle_anims/sprites/075.png
Executable file
After Width: | Height: | Size: 541 B |
BIN
graphics/battle_anims/sprites/078.png
Executable file
After Width: | Height: | Size: 403 B |
BIN
graphics/battle_anims/sprites/079.png
Executable file
After Width: | Height: | Size: 880 B |
BIN
graphics/battle_anims/sprites/080.png
Executable file
After Width: | Height: | Size: 661 B |
BIN
graphics/battle_anims/sprites/081.png
Executable file
After Width: | Height: | Size: 217 B |
BIN
graphics/battle_anims/sprites/082.png
Executable file
After Width: | Height: | Size: 148 B |
BIN
graphics/battle_anims/sprites/083.png
Executable file
After Width: | Height: | Size: 846 B |
BIN
graphics/battle_anims/sprites/084.png
Executable file
After Width: | Height: | Size: 587 B |
BIN
graphics/battle_anims/sprites/085.png
Executable file
After Width: | Height: | Size: 221 B |
BIN
graphics/battle_anims/sprites/086.png
Executable file
After Width: | Height: | Size: 393 B |
BIN
graphics/battle_anims/sprites/088.png
Executable file
After Width: | Height: | Size: 194 B |
BIN
graphics/battle_anims/sprites/089.png
Executable file
After Width: | Height: | Size: 488 B |
BIN
graphics/battle_anims/sprites/090.png
Executable file
After Width: | Height: | Size: 229 B |
BIN
graphics/battle_anims/sprites/091.png
Executable file
After Width: | Height: | Size: 359 B |
BIN
graphics/battle_anims/sprites/092.png
Executable file
After Width: | Height: | Size: 199 B |
BIN
graphics/battle_anims/sprites/093.png
Executable file
After Width: | Height: | Size: 1.3 KiB |
BIN
graphics/battle_anims/sprites/094.png
Executable file
After Width: | Height: | Size: 281 B |
BIN
graphics/battle_anims/sprites/095.png
Executable file
After Width: | Height: | Size: 252 B |
BIN
graphics/battle_anims/sprites/096.png
Executable file
After Width: | Height: | Size: 356 B |
BIN
graphics/battle_anims/sprites/097.png
Executable file
After Width: | Height: | Size: 405 B |
BIN
graphics/battle_anims/sprites/098.png
Executable file
After Width: | Height: | Size: 328 B |
BIN
graphics/battle_anims/sprites/100.png
Executable file
After Width: | Height: | Size: 293 B |
BIN
graphics/battle_anims/sprites/101.png
Executable file
After Width: | Height: | Size: 352 B |
BIN
graphics/battle_anims/sprites/102.png
Executable file
After Width: | Height: | Size: 397 B |
BIN
graphics/battle_anims/sprites/103.png
Executable file
After Width: | Height: | Size: 193 B |
BIN
graphics/battle_anims/sprites/104.png
Executable file
After Width: | Height: | Size: 427 B |
BIN
graphics/battle_anims/sprites/105.png
Executable file
After Width: | Height: | Size: 1.1 KiB |
BIN
graphics/battle_anims/sprites/106.png
Executable file
After Width: | Height: | Size: 287 B |
BIN
graphics/battle_anims/sprites/107.png
Executable file
After Width: | Height: | Size: 576 B |
BIN
graphics/battle_anims/sprites/108.png
Executable file
After Width: | Height: | Size: 800 B |
BIN
graphics/battle_anims/sprites/109.png
Executable file
After Width: | Height: | Size: 161 B |
BIN
graphics/battle_anims/sprites/110.png
Executable file
After Width: | Height: | Size: 688 B |
BIN
graphics/battle_anims/sprites/111.png
Executable file
After Width: | Height: | Size: 169 B |
BIN
graphics/battle_anims/sprites/112.png
Executable file
After Width: | Height: | Size: 762 B |
BIN
graphics/battle_anims/sprites/113.png
Executable file
After Width: | Height: | Size: 586 B |
BIN
graphics/battle_anims/sprites/114.png
Executable file
After Width: | Height: | Size: 284 B |
BIN
graphics/battle_interface/unused_window2.png
Executable file
After Width: | Height: | Size: 445 B |
BIN
graphics/battle_interface/unused_window2bar.png
Executable file
After Width: | Height: | Size: 91 B |
BIN
graphics/unknown/unknown_C0CA1C.bin
Executable file
BIN
graphics/unknown/unknown_C0CA40.bin
Executable file
BIN
graphics/unknown/unknown_C0CA64.bin
Executable file
BIN
graphics/unknown/unknown_C0CAE0.bin
Executable file
BIN
graphics/unknown/unknown_D0D2B4.bin
Executable file
BIN
graphics/unused/basic_frame.bin
Executable file
BIN
graphics/unused/basic_frame.png
Executable file
After Width: | Height: | Size: 230 B |
BIN
graphics/unused/blank_frame.bin
Executable file
BIN
graphics/unused/blue_frame.bin
Executable file
BIN
graphics/unused/color_frames.png
Executable file
After Width: | Height: | Size: 282 B |
BIN
graphics/unused/green_frame.bin
Executable file
BIN
graphics/unused/line_sketch.png
Executable file
After Width: | Height: | Size: 328 B |
BIN
graphics/unused/line_sketch_2.bin
Executable file
BIN
graphics/unused/line_sketch_2.png
Executable file
After Width: | Height: | Size: 154 B |
BIN
graphics/unused/metronome_hand_small.png
Executable file
After Width: | Height: | Size: 202 B |
BIN
graphics/unused/red_frame.bin
Executable file
BIN
graphics/unused/redyellowgreen_frame.bin
Normal file
BIN
graphics/unused/water_splash.bin
Executable file
BIN
graphics/unused/water_splash.png
Executable file
After Width: | Height: | Size: 1.0 KiB |
BIN
graphics/unused/yellow_frame.bin
Executable file
@ -7,6 +7,7 @@ fontdir := data/graphics/fonts
|
|||||||
menudir := graphics/interface
|
menudir := graphics/interface
|
||||||
btanimgfxdir := graphics/battle_anims/sprites
|
btanimgfxdir := graphics/battle_anims/sprites
|
||||||
unusedgfxdir := graphics/unused
|
unusedgfxdir := graphics/unused
|
||||||
|
btintgfxdir := graphics/battle_interface/
|
||||||
|
|
||||||
$(monstillfrontdir)/castform_still_front_pic.4bpp: $(monstillfrontdir)/castform_normal_form_still_front_pic.4bpp \
|
$(monstillfrontdir)/castform_still_front_pic.4bpp: $(monstillfrontdir)/castform_normal_form_still_front_pic.4bpp \
|
||||||
$(monstillfrontdir)/castform_sunny_form_still_front_pic.4bpp \
|
$(monstillfrontdir)/castform_sunny_form_still_front_pic.4bpp \
|
||||||
@ -316,3 +317,12 @@ $(unusedgfxdir)/obi2.4bpp: $(unusedgfxdir)/old_bulbasaur2.4bpp $(unusedgfxdir)/o
|
|||||||
|
|
||||||
$(menudir)/hp_numbers.4bpp: $(menudir)/hpbar_anim.4bpp $(menudir)/numbers1.4bpp $(menudir)/numbers2.4bpp
|
$(menudir)/hp_numbers.4bpp: $(menudir)/hpbar_anim.4bpp $(menudir)/numbers1.4bpp $(menudir)/numbers2.4bpp
|
||||||
@cat $(menudir)/hpbar_anim.4bpp $(menudir)/numbers1.4bpp $(menudir)/numbers2.4bpp >$@
|
@cat $(menudir)/hpbar_anim.4bpp $(menudir)/numbers1.4bpp $(menudir)/numbers2.4bpp >$@
|
||||||
|
|
||||||
|
$(unusedgfxdir)/redyellowgreen_frame.bin: $(unusedgfxdir)/red_frame.bin $(unusedgfxdir)/yellow_frame.bin $(unusedgfxdir)/green_frame.bin $(unusedgfxdir)/blank_frame.bin
|
||||||
|
@cat $(unusedgfxdir)/red_frame.bin $(unusedgfxdir)/yellow_frame.bin $(unusedgfxdir)/green_frame.bin $(unusedgfxdir)/blank_frame.bin >$@
|
||||||
|
|
||||||
|
$(unusedgfxdir)/color_frames.4bpp: $(unusedgfxdir)/color_frames.png
|
||||||
|
$(GFX) $< $@ -num_tiles 353
|
||||||
|
|
||||||
|
$(btintgfxdir)/unused_window2bar.4bpp: $(btintgfxdir)/unused_window2bar.png
|
||||||
|
$(GFX) $< $@ -num_tiles 5
|
||||||
|