Commit Graph

14 Commits

Author SHA1 Message Date
Ninjdai
2230c67818 Added BudportCity PokeCenter and temporary starter bag in boat 2023-11-10 10:15:00 +01:00
DizzyEggg
662dd7d2c6
Fix give daycare egg option giving buggy eggs (#3335) 2023-09-22 12:20:00 -03:00
LOuroboros
cd5f997ee3
Added a debug feature to hatch eggs (#3155) 2023-07-21 12:06:05 +02:00
Eduardo Quezada D'Ottone
6fec0e4dd1
Ported TheXaman's latest changes to the Debug Menu (#2815)
* Added option for generating incrementing pokemon in pc boxes

# Conflicts:
#	src/debug.c

* added submenu arrows, increased menu high to full screen

# Conflicts:
#	src/debug.c

* combined flags and vars into one submenu

# Conflicts:
#	src/debug.c

* added new window to flags/vars showing the current state and added submenu indicator

# Conflicts:
#	src/debug.c

* added alligned arrows for debug submenus

# Conflicts:
#	src/debug.c

* used {CLEAR_TO X} instead of manual spaces

# Conflicts:
#	src/debug.c

* renamed gDebugText to proper sDebugText

# Conflicts:
#	src/debug.c

* added Fill submenu, added fill function for PC items and all bag pockets  @LOuroboros

# Conflicts:
#	src/debug.c

* put cheat start into utility

# Conflicts:
#	src/debug.c

* put fill submenu into main menu

# Conflicts:
#	src/debug.c

* tiny fix

* renaming and reordering

# Conflicts:
#	src/debug.c

* Added reset pokedex flags for @AsparagusEduardo

* made flag toggle list dynamic

# Conflicts:
#	src/debug.c

* initial battle debug menu WIP

# Conflicts:
#	src/debug.c
#	src/wild_encounter.c

* fix visual bug

* added battle start

# Conflicts:
#	include/debug.h
#	src/battle_ai_script_commands.c

* Added faster way to add initial movesets to mon

* Added waiting music for the slow box filling

* Simplified the call to scripts

* Simplified debug scripts

* Disabled Battle Test for now

* Fixed personality on fast PC fill being always 0

* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT

* Added missing return TRUE

* Sets nickname

* Changed how GetSpeciesName to how it's used upstream

---------

Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
2023-07-18 09:17:03 +02:00
Eduardo Quezada D'Ottone
84d9cd0396
Fixed compile issue when disabling overworld debug menu (#3024) 2023-05-24 08:24:44 -04:00
LOuroboros
580a09e367 Updated DebugAction_Util_CheckSaveBlock 2023-05-20 15:40:36 -03:00
LOuroboros
f06c040bca Updated the debug menu
-Updated the text string used by Debug_FlagsNotSetMessage.
-Renamed Debug_FlagsNotSetMessage to Debug_FlagsNotSetOverworldConfigMessage.
-Added an equivalent for the battle config file called Debug_FlagsNotSetBattleConfigMessage,
-DEBUG_FLAG_NO_COLLISION -> OW_FLAG_NO_COLLISION
 -And moved it to include/config/overworld.h, because at the end of the day it's still an overworld flag just like the other 2 already in that file.
-Corrected miswritten preproc config in DebugAction_Flags_CatchingOnOff.
-Updated the comment that describes the effect of DEBUG_OVERWORLD_MENU reducing the number of characters a tiny bit and fixing a typo.
2023-03-08 15:27:22 -03:00
Eduardo Quezada D'Ottone
b3ffc9d1c4
Set link tutorial as complete when using Cheat Start (#2802) 2023-03-06 09:29:34 +01:00
Eduardo Quezada D'Ottone
4017fc3e20
Apply style suggestions from code review 2022-09-03 21:22:15 -04:00
TheXaman
b4b3e84cbd removed default flags and added ingame warning if a function that requires them is used 2022-09-02 18:39:38 +02:00
TheXaman
ad57551db1 removed unnecessary script, cheat start now with national dex, reverted accidental type hin removal, changed indentation 2022-09-02 12:10:11 +02:00
TheXaman
cbe8f30001 added FLAG_ADVENTURE_STARTED to cheat start 2022-05-21 12:54:02 +02:00
TheXaman
20ca83bb20 Added menu to run custom scripts easily, credit: @Jaizu 2021-06-20 15:48:44 +02:00
TheXaman
6456009a44 Implementation if Pyredrid and AsparagusEduardo debug menu plus huge rewrite and tons of additions
V2: Fly, Warp, Flags, Vars, give items, give pkm 2 versions

Improved cheats, reworked the vars system

vars function now starts at VARS_START and end VARS_END

Figured out how to display FieldMessages, reimplemented CheckSafeBlock, cleanup

DebugAction_DestroyExtraWindow instead of multiple, renamed text variables

cleanup + pokemon simple

give pokemon complex nearly done

Complex pkm works, items now with icons

if statement cleanup

alter build tools to include maps per map group

Warp functionallity

added hex value to flags and vars

cleanup

Credits
2020-10-20 20:37:02 +02:00