ghoulslash
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7371a9e401
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Add many gen 8 move animations (#2861)
* port many gen8 and 9 move anims from cfru
* fix thunder cage, shell smash, shelter anims. update anim credits
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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2023-06-21 13:19:54 -04:00 |
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Jaizu
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9f7267e48d
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Fix Giga Impact on contests.
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2023-02-09 11:29:29 +01:00 |
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Blackforest92
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431cb6fa7c
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Tidying graphics - Trio Weather
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2022-09-09 21:57:40 +07:00 |
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Blackforest92
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7e9d243677
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Tidying graphics/battle_anims
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2022-09-04 23:24:37 +07:00 |
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ultima-soul
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3ed51d6d91
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-11-21 10:40:26 -08:00 |
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Blackforest92
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76ba9d835a
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pulled latest RHH battle_engine 08-11-2021
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2021-11-08 16:38:42 +07:00 |
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Blackforest92
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b9c23f7c62
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Update waterfall, trick room, & focus blast BG
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2021-11-03 16:29:09 +07:00 |
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Blackforest92
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2d5ed4a1e2
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Allow Giga Impact fadein background & upgrade its graphic
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2021-11-02 12:53:11 +07:00 |
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Blackforest92
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9b6cd383a4
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Optimized Rock Wrecker and Hurricane
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2021-11-01 01:06:39 +07:00 |
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Blackforest92
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e59d0dd5cf
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clean Spacial Rend background
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2021-10-31 22:58:43 +07:00 |
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PikalaxALT
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de23b3b04d
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New move tilemap bins are easier to edit
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2021-10-30 11:51:22 -03:00 |
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ghoulslash
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eedd255b18
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Merge pull request #1832 from Blackforest92/battle_engine
Alternate fix to Steel Beam
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2021-10-30 09:19:54 -04:00 |
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Blackforest92
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799852ea77
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Introduce alternate Steel Beam
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2021-10-30 17:00:55 +07:00 |
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BuffelSaft
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da30f023e8
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Revert "Ex fix move bg tilemaps"
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2021-10-30 19:32:37 +13:00 |
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GriffinR
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41ecae91f8
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Label remaining symbols in graphics.c
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2021-10-27 13:47:18 -04:00 |
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PikalaxALT
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e12c7c07ac
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New move tilemap bins are easier to edit
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2021-10-13 21:01:47 -04:00 |
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LOuroboros
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b520fe5d89
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Tweaked Strong Winds' animation
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2021-10-06 08:38:19 -03:00 |
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LOuroboros
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69b7910f47
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Gave an entrance animation to Delta Stream
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2021-08-31 00:15:17 -03:00 |
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ghoulslash
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13cf2cb217
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Animation Particles, BGs, and gen 4 anims (#384)
* undo some revert(?)
* cfru particles and bgs
* remove commented out particles
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2020-05-24 18:13:40 +02:00 |
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DizzyEggg
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6968124529
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Merge battle anim documentation
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2020-02-29 13:59:41 +01:00 |
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GriffinR
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68dc68907b
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Label move anim data
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2020-02-25 12:54:08 -06:00 |
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Xhyzi
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d66b9022a6
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Added 46 move animations
- Magnet Bomb.
- Mirror Shot.
- Aqua Ring.
- Aqua Tail.
- Aqua Jet.
- Attack Order.
- Defend Order.
- Heal Order.
- Dragon Rush.
- Dragon Pulse.
- Discharge.
- Magnet Rise.
- Charge Beam.
- Shadow Claw.
- Shadow Force.
- Ominous Wind.
- Lava Plume.
- Magma Storm.
- Avalanche.
- Vacuum Wave.
- Force Palm.
- Lucky Chant.
- Double Hit.
- Giga Impact.
- Captivate.
- Rock Climb.
- Last Resort.
- Grass Knot.
- Wood Hammer.
- Zen Headbutt.
- Lunar Dance.
- Trick Room.
- Psycho Cut.
- Power Gem.
- Stone Edge.
- Rock Wrecker.
- Head Smash.
- Sealth Rock.
- Punishment.
- Sucker Punch.
- Nasty Plot.
- Switcheroo.
- Earth Power.
- Gunk Shot.
- Defog.
Fix Pyscho Shift
Hollow Orb graphics were not being loaded before creating the sprite
Fix Gastro Acid anim
Fix gastro acid palette asignation.
.
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2019-07-13 01:02:09 +02:00 |
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DizzyEggg
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b85a74afc5
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Give names to battle anim backgrounds
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2019-04-06 12:44:27 -05:00 |
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Devin
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c408110319
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Fix file permissions.
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2018-01-19 15:06:49 -05:00 |
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ProjectRevoTPP
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770714dcee
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eleventh wave of graphics.s dumps
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2017-12-25 22:00:56 -05:00 |
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ProjectRevoTPP
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addfdfbcba
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eighth wave of graphics.s dumps
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2017-12-24 02:54:08 -05:00 |
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ProjectRevoTPP
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d0659a3ec6
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seventh wave of graphics.s dumps
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2017-12-24 01:00:53 -05:00 |
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ProjectRevoTPP
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ac74d6f100
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fifth wave of graphics.s dumps
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2017-12-23 22:06:01 -05:00 |
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