DizzyEggg
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10a525d5a0
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decomp safari zone
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2017-09-09 15:45:50 +02:00 |
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DizzyEggg
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3355389eab
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start coins decomp
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2017-09-09 14:24:18 +02:00 |
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DizzyEggg
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4d01d400a8
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port lottery corner
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2017-09-08 18:48:55 +02:00 |
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DizzyEggg
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a55c5925a6
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label gMapHeader
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2017-09-08 18:31:57 +02:00 |
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DizzyEggg
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8bfdc42d0e
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name b message functions, split battle2
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2017-09-07 16:35:25 +02:00 |
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DizzyEggg
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d41cc4c8d0
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clean a bit more ewram.txt
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2017-09-06 22:01:43 +02:00 |
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DizzyEggg
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33ee3115ab
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add glink defines from pokeruby
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2017-09-06 21:18:50 +02:00 |
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DizzyEggg
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b7d75cb615
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split item effects and organize sym ewram
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2017-09-06 21:11:10 +02:00 |
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DizzyEggg
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c6eacc9be5
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start porting pokemon1
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2017-09-06 17:19:08 +02:00 |
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DizzyEggg
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b6661e7736
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name some pokemon and battle labels
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2017-09-05 20:13:34 +02:00 |
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DizzyEggg
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1680fc0b81
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start start menu decomp
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2017-09-05 13:01:24 +02:00 |
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DizzyEggg
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54b8306115
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really clean up battle ai
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2017-09-05 09:41:48 +02:00 |
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DizzyEggg
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92892d140a
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begin load_save.c
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2017-09-04 18:26:39 +02:00 |
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DizzyEggg
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0b39bfb2c2
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label a bit of battle transition
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2017-09-04 13:46:03 +02:00 |
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DizzyEggg
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4bf54bfdd4
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split roamer and decor inventories
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2017-09-04 13:01:57 +02:00 |
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DizzyEggg
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5afd2d5bfb
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begin new save.c, label lots of things
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2017-09-03 22:50:17 +02:00 |
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DizzyEggg
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d09f39e971
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label battle animation unknowns
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2017-09-03 20:13:23 +02:00 |
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DizzyEggg
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ddf85539c1
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move ram save variables to C
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2017-09-03 15:39:33 +02:00 |
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DizzyEggg
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907e281de6
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decompile label more of item.s
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2017-09-03 13:33:13 +02:00 |
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DizzyEggg
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b5fea95a46
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finish event data
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2017-09-02 22:31:37 +02:00 |
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DizzyEggg
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7a831c215e
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decompile decompress.s
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2017-09-02 19:55:39 +02:00 |
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DizzyEggg
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7ecdcc5ed8
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iwram and ewram vars to C
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2017-09-02 17:32:34 +02:00 |
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DizzyEggg
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591837e3c3
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decompile sound.s
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2017-09-02 17:03:46 +02:00 |
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DizzyEggg
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2089dd0f86
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start labelling, decompiling sound.s
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2017-09-02 16:03:53 +02:00 |
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DizzyEggg
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26bf61e06f
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start decompiling sprite.s
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2017-09-02 00:21:11 +02:00 |
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DizzyEggg
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bc5acf7394
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more splitting, move ewram sprite vars to C
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2017-09-02 00:09:46 +02:00 |
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DizzyEggg
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449d546556
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split some battle files
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2017-09-01 23:40:13 +02:00 |
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DizzyEggg
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cb12aaec65
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git commit -m "label sprite for real this time"
git commit -m
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2017-09-01 22:29:13 +02:00 |
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DizzyEggg
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ee7580753b
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rename sprite labels
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2017-09-01 19:43:26 +02:00 |
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DizzyEggg
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7daeebd3f4
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decompile window.s
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2017-09-01 16:53:06 +02:00 |
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DizzyEggg
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6f03356237
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begin working on pokeemerald
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2017-08-31 16:48:24 +02:00 |
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Diegoisawesome
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5a8eeb353d
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Mostly decompile text.s
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2017-03-27 19:30:49 -05:00 |
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Diegoisawesome
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20358c4c96
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Begin disassembling text.s
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2017-03-07 07:44:41 -06:00 |
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Diegoisawesome
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d12fd5c5ce
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Merge remote-tracking branch 'refs/remotes/pret/master'
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2017-03-04 23:32:12 -06:00 |
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Diegoisawesome
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56f5e8bdab
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Disassemble palette.s
All but two functions match.
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2017-03-04 22:43:34 -06:00 |
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ProjectRevoTPP
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689df5cff8
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finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
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2017-02-03 18:34:56 -08:00 |
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YamaArashi
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e2b834d21d
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begin decompiling main.s
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2017-02-03 16:44:06 -08:00 |
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YamaArashi
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8f9ed6e585
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decompile rng
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2017-02-02 16:30:30 -08:00 |
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camthesaxman
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bcff8d1b45
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start decompiling battle_ai
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2017-02-01 22:15:38 -06:00 |
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YamaArashi
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53935efc64
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mostly finish string_util.c
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2017-01-14 15:17:51 -08:00 |
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YamaArashi
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1268134668
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decompile string_util
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2017-01-14 14:20:49 -08:00 |
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YamaArashi
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652600ba5d
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use ramscrgen
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2016-11-01 17:36:37 -05:00 |
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YamaArashi
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734ec8dd51
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use ramscrgen
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2016-11-01 12:10:55 -07:00 |
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