DizzyEggg
5a2d9fe9fe
Fix Grassy Terrain bad loop
2020-06-29 18:26:53 +02:00
DizzyEggg
5ddb4634f5
berries work like in gen4
2020-06-29 18:04:13 +02:00
DizzyEggg
36aec5658c
Transform Imposter Illusion fix
2020-06-29 13:45:27 +02:00
GriffinR
4ea6992172
Continue documenting overworld/field effects
2020-06-29 01:26:29 -04:00
DizzyEggg
3bdf675221
Hopefully illusion works as intended now
2020-06-28 19:45:48 +02:00
LOuroboros
5d037198b3
Made Throat Chop be affected by Sheer Force ( #455 )
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Addresses #452
2020-06-28 10:11:06 +02:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup ( #454 )
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* Toxic Thread doesn't have power.
* Added missing commas.
* Autotomize typo.
It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
3cf091d635
Improve animations of moves hitting all foes
2020-06-26 23:28:46 +02:00
DizzyEggg
db715335c3
Fix Gastro Acid animation
2020-06-26 22:20:00 +02:00
DizzyEggg
59ddebd727
Rocky Helmet softlock fix
2020-06-26 21:56:18 +02:00
DizzyEggg
5698af3742
Magic Guard leech seed and slight ai tweaks
2020-06-26 15:14:15 +02:00
DizzyEggg
219a43304a
Improve Electro Ball animation
2020-06-26 13:58:34 +02:00
GriffinR
7d5ad8f7b4
Use charmap constants for PLAY_SE
2020-06-26 02:44:07 -04:00
DizzyEggg
548a43f8d9
Rocky Helmet before Knock Off
2020-06-25 16:15:11 +02:00
GriffinR
06025e887f
Allow flag/var counts to be updated alongside values
2020-06-24 17:00:19 -04:00
DizzyEggg
f19ba68cb9
Fix mega indicator sprite overwriting ram
2020-06-24 12:55:08 +02:00
GriffinR
18d57a3802
Document some overworld and field effects
2020-06-23 15:48:53 -04:00
GriffinR
fac6288156
Add local object event ids for referenced objects
2020-06-22 17:18:58 -04:00
DizzyEggg
f2d2c1b76f
Merge pull request #438 from LOuroboros/effect_sleep_hit
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Implemented Relic Song's effect
2020-06-22 10:10:15 +02:00
DizzyEggg
fde2c25b3f
Merge pull request #434 from LOuroboros/freeze_shock
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Fixed Freeze Shock
2020-06-22 10:04:43 +02:00
DizzyEggg
ba61970edb
Merge pull request #431 from LOuroboros/electrify
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Fixed Electrify
2020-06-22 10:03:49 +02:00
DizzyEggg
2b52420065
Merge pull request #433 from LOuroboros/freeze-dry_bev2
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Fixed Freeze-Dry's InGame name
2020-06-22 10:03:07 +02:00
DizzyEggg
947921c308
Merge pull request #412 from LOuroboros/patch-2
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Fix Lunge
2020-06-22 10:02:01 +02:00
Eduardo Quezada
7244b80fc6
Created constant for easier Ball Expansion.
2020-06-21 02:36:46 -04:00
GriffinR
8b462f3f6c
Specify confetti util name
2020-06-18 18:14:30 -04:00
GriffinR
d2a760afdb
Rename contest_link_80FC4F4, 80F57C4, and 81D9DE4
2020-06-18 18:01:32 -04:00
GriffinR
24569583e4
Document contest results
2020-06-18 17:50:13 -04:00
GriffinR
f600aff711
Rename rom_81520A8
2020-06-17 03:42:10 -04:00
GriffinR
76f6d05173
Document confetti
2020-06-17 03:39:03 -04:00
LOuroboros
33a45ba181
Implemented Relic Song's effect
2020-06-16 07:06:38 -03:00
LOuroboros
5f763a8380
Fixed Freeze Shock's 1st turn battle string
2020-06-16 04:11:37 -03:00
LOuroboros
2621071f22
Fixed Freeze-Dry's InGame name
2020-06-16 03:36:17 -03:00
LOuroboros
2fb4c0cab1
Corrected Electrify's battle string
2020-06-16 02:58:58 -03:00
LOuroboros
746bdb581a
Fix Fire Lash
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As stated in #411 , this move should hurt the opponent and lower their defense, not just the latter.
2020-06-15 20:35:35 -03:00
LOuroboros
e2285850f3
Fix Lunge
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Addresses #411
2020-06-15 20:33:47 -03:00
GriffinR
e507770425
Remove some unneeded link filler
2020-06-15 13:17:53 -04:00
GriffinR
c2a07276ae
Merge branch 'master' into doc-link
2020-06-13 16:15:11 -04:00
Sierra A
46f4a4bbf7
Merge pull request #1074 from Sierraffinity/item-menu-cleanup
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Begin item_menu.c cleanup
2020-06-10 17:17:35 -07:00
Sierra A
a05eea9312
Merge pull request #1075 from Sierraffinity/master
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Fix out of bounds array access in intro Groudon segment
2020-06-10 17:16:04 -07:00
GriffinR
a9a427c6f2
Merge branch 'master' into doc-link
2020-06-10 17:36:43 -04:00
GriffinR
2859900ea9
Second pass on documenting union room
2020-06-10 17:30:59 -04:00
Sierraffinity
452f1e0047
Fix out of bounds array access in intro Groudon segment
2020-06-10 13:27:46 -07:00
Sierra A
a7815857ad
Merge pull request #1071 from PokeCF/patch-3
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Unnest if statements
2020-06-10 13:23:57 -07:00
Sierraffinity
74edaed426
Begin item_menu.c cleanup
2020-06-10 13:07:42 -07:00
nullableVoidPtr
8381828571
Match sub_80F0708
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Special thanks to @kazblox
2020-06-10 21:13:58 +08:00
PokeCF
760baec098
Unnest if statements
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Overall, it is generally considered bad style to continually nest loops. However, if this is what the decompiler outputted, then why bother touching it?
However, this can be rewritten as returning early if the playtime is less than 60.
The reason for this is not because of the original code, but because it looks better, has the same output, and is easier to understand.
2020-06-08 17:09:54 -04:00
GriffinR
35867f531b
Some link rfu cleanup / link.c documentation
2020-06-08 15:24:25 -04:00
GriffinR
c98342c973
Document link_rfu_3.c
2020-06-08 00:28:21 -04:00
GriffinR
e6f5c4f264
Sync link_rfu_2.c
2020-06-07 12:54:50 -04:00
GriffinR
3f97763181
Document cable_club.c
2020-06-06 16:10:03 -04:00