16 Commits

Author SHA1 Message Date
Eduardo Quezada
15d611ba65 Usage of BATTLE_PARTNER 2022-08-27 01:26:13 -04:00
Eduardo Quezada
0a34d47041 Merge remote-tracking branch 'pret/master' into pret_clean2 2022-08-27 00:56:00 -04:00
Eduardo Quezada
481210b7f3 Missing uses of MAX_SPRITES 2022-08-27 00:54:30 -04:00
GriffinR
c2d5dd2a1f Additional battle anim sync 2022-08-19 11:51:13 -04:00
GriffinR
2ec8f27811 Add missing usage of SOUND_PAN_* 2022-08-16 13:04:00 -04:00
GriffinR
34438e6bc4 Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
GriffinR
ae2602b5a5 Add missing BATTLER_COORD usage 2021-11-08 11:54:29 -05:00
GriffinR
d20341646a Start battle_anim_mons doc 2021-11-08 11:46:13 -05:00
LOuroboros
554210c5e3 Removed trailing spaces in the most relevant files
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
PikalaxALT
810ca5f8ff Flatten pos fields in struct Sprite 2021-07-07 09:11:52 -04:00
GriffinR
62abcecc54 More usage of DISPLAY constants 2021-04-15 02:22:24 -04:00
Marcus Huderle
c900de35e7 Fix build and cleanup mistakes 2021-02-28 09:54:55 -06:00
Marcus Huderle
a85fada314 Document more battle anim effects 2021-02-28 09:54:55 -06:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
PokeCodec
fb6f859edd semicolon 2020-07-27 19:17:34 -04:00
GriffinR
51cd0ac081 Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00