DizzyEggg
4e5c543327
Remove new items data from battle engine
2019-04-13 14:02:04 +02:00
DizzyEggg
2646f3b26a
Merge with master
2019-04-13 13:42:44 +02:00
DizzyEggg
518f9c0638
Some nonmatchings
2019-04-11 07:02:48 -05:00
DizzyEggg
5bc640da9b
nonmatchings
2019-04-11 07:02:48 -05:00
Marcus Huderle
a65cffef42
Decompile more pokemon_jump.c
2019-04-10 20:34:17 -05:00
Marcus Huderle
8a617c3d94
Decompile more pokemon_jump.c
2019-04-09 19:48:21 -05:00
DizzyEggg
91aafa2ebc
Heal Block anim with volume change task
2019-04-09 12:49:50 +02:00
huderlem
ce93d3ab9a
Merge pull request #661 from Phlosioneer/contest-ai-cleanup
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contest & contest_ai cleanup
2019-04-08 17:30:28 -05:00
Sewef
c8ce1a0a1f
Two labels from pokeruby.
2019-04-08 17:30:10 -05:00
ultima-soul
21722d9931
Fix formatting
2019-04-08 17:29:44 -05:00
ultima-soul
2c432c314a
Match sub_8159308
2019-04-08 17:29:44 -05:00
Phlosioneer
92851ba4e6
Trim headers from pokenav.c
2019-04-08 17:29:07 -05:00
DizzyEggg
1c73e61a2b
Parabolic Charge anim
2019-04-08 16:48:04 +02:00
DizzyEggg
cf73a3ba28
Merge pull request #126 from thechurchofcage/zeta
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Ability-ignoring moves
2019-04-08 15:21:08 +02:00
DizzyEggg
27d645ad8a
Merge pull request #123 from thechurchofcage/delta
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Leaf Storm animation
2019-04-08 15:20:09 +02:00
DizzyEggg
0e02c28927
Merge with master
2019-04-08 09:37:41 +02:00
Marcus Huderle
a518810c17
Decompile more pokemon_jump.c
2019-04-07 19:23:14 -05:00
Phlosioneer
50350cc2e1
Merge branch 'master' into contest-ai-cleanup
2019-04-07 20:20:22 -04:00
Phlosioneer
29c986e21e
Fix nonmatching MatchCall_MoveWindow function
2019-04-07 19:18:32 -05:00
huderlem
a4ea0ac816
Merge pull request #645 from Phlosioneer/pokenav-decomp-again
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Pokenav decomp again
2019-04-07 18:03:32 -05:00
Phlosioneer
8de9c2d912
First round of fixes
2019-04-07 18:31:01 -04:00
Phlosioneer
d352999cd8
Change "navgear" to "pokenav"
2019-04-07 18:10:53 -04:00
Phlosioneer
0dc73b0b3a
Break up pokenav into subfiles
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The files are separated based on the pokenav resources substruct
ID they use.
2019-04-07 14:40:35 -04:00
Marcus Huderle
78151b6d88
Start decompiling pokemon_jump.c
2019-04-07 13:12:27 -05:00
Papa Cancer
fc8e59403a
Ability-ignoring moves
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Just Moongeist Meme and Sunsteel Strike for now. Added a special flag and modified "GetBattlerAbility" to check the current move for it.
2019-04-07 13:03:40 +01:00
Phlosioneer
d84d94e29a
Merge branch 'master' into pokenav-decomp-again
2019-04-07 01:56:36 -04:00
Phlosioneer
ad2a97935e
Document left header system
2019-04-07 01:32:42 -04:00
Phlosioneer
ddfe0f91cf
Document decompiled parts of the pokenav main menu
2019-04-06 23:34:30 -04:00
Papa Cancer
255ac6b54d
Leaf Storm animation
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All credit to Doesnt, just stole it from his pokeruby build
2019-04-06 22:02:22 +01:00
Phlosioneer
3b45f37517
Significant documentatioon progress
2019-04-06 16:25:08 -04:00
Marcus Huderle
c3cfd60658
Generate zoom_tiles palette from correct image
2019-04-06 15:16:05 -05:00
Marcus Huderle
b251ddf3b4
Add explicit return to Alloc funcs
2019-04-06 13:58:06 -05:00
DizzyEggg
f8713f9c15
Merge with master
2019-04-06 20:43:13 +02:00
Marcus Huderle
fe12f2f4b3
Document and cleanup some decoration code
2019-04-06 12:49:09 -05:00
Fontbane
4a09a5da33
Doc field move scripts completely, use fldeff constants for dofieldeffect
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Fix labels
Fix labels again
Delete extra boulder scripts
Now it should build fine
2019-04-06 12:48:50 -05:00
DizzyEggg
b85a74afc5
Give names to battle anim backgrounds
2019-04-06 12:44:27 -05:00
DizzyEggg
19f151417e
Rename sprite sheet to sprite gfx
2019-04-06 10:14:48 -05:00
DizzyEggg
b93581b519
Rename battle anim sprites
2019-04-06 10:14:48 -05:00
DizzyEggg
311c1b9cba
Change anim tag names
2019-04-06 10:14:48 -05:00
Phlosioneer
bc50686158
Decomp everything onvolving UnknownSubStruct_81C81D4
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Now I can start cleaning up the fields and substructs
2019-04-06 03:42:14 -04:00
Papa Cancer
43525d2a9c
Merge branch 'battle_engine_v2' into delta
2019-04-05 23:13:41 +01:00
DizzyEggg
a83255d103
fix after prs
2019-04-06 00:03:03 +02:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
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Three pointless moves
2019-04-05 23:47:54 +02:00
DizzyEggg
ef9a339fde
Merge pull request #122 from Fontbane/decap
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Decap Ability Names
2019-04-05 23:41:12 +02:00
DizzyEggg
7c8f69e6e3
Merge pull request #109 from Fontbane/patch-4
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Field Effects for Gen IV Abilities
2019-04-05 23:40:30 +02:00
Marcus Huderle
033580da96
Document secret base
2019-04-05 16:24:57 -05:00
Fontbane
2743b069da
Decap Ability Names
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Also fixed names that are too long
2019-04-05 14:16:39 -04:00
Papa Cancer
4c8bc9d526
Three pointless moves
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Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
Fontbane
9ee2e1c99a
Fix honey tab
2019-04-05 12:03:09 -04:00
Fontbane
e8dd8f93d1
Remove Honey functionality
2019-04-05 10:33:19 -04:00