Commit Graph

204 Commits

Author SHA1 Message Date
scnorton
6448563ede unref_sub_808D77C 2017-09-06 16:14:55 -04:00
scnorton
9498dfa71c InitFieldObjectStateFromTemplate (nonmatching, same as ruby) 2017-09-06 14:25:17 -04:00
scnorton
1087d1c822 GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjects 2017-09-06 10:48:51 -04:00
scnorton
f15191bfc2 GetFieldObjectIdByXY 2017-09-06 09:52:31 -04:00
scnorton
ea9dabdfab TryGetFieldObjectIdByLocalIdAndMap 2017-09-06 09:49:51 -04:00
scnorton
f3f8c5ec2c sub_808D4F4 2017-09-06 09:42:10 -04:00
scnorton
368b0f9ee8 sub_808D450 2017-09-06 09:38:38 -04:00
scnorton
a08f11cab3 sub_808D438 2017-09-06 09:29:59 -04:00
scnorton
f677873d07 npcs_clear_ids_and_state 2017-09-06 09:25:16 -04:00
PikalaxALT
83dbdc0318 npc_clear_ids_and_state 2017-09-06 08:46:47 -04:00
DizzyEggg
5afd2d5bfb begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
DizzyEggg
d09f39e971 label battle animation unknowns 2017-09-03 20:13:23 +02:00
DizzyEggg
9dedb3a8bd split more battle buffer files 2017-09-03 18:58:40 +02:00
DizzyEggg
ddf85539c1 move ram save variables to C 2017-09-03 15:39:33 +02:00
DizzyEggg
a3f602f17c begin save.s decomp, thanks revo! 2017-09-03 14:13:01 +02:00
DizzyEggg
907e281de6 decompile label more of item.s 2017-09-03 13:33:13 +02:00
DizzyEggg
50530b4666 begin decompiling item.s 2017-09-03 00:47:51 +02:00
DizzyEggg
d5806bfe6a label some item functions 2017-09-03 00:00:38 +02:00
DizzyEggg
048700fe57 decompile rtc 2017-09-02 23:28:44 +02:00
DizzyEggg
b5fea95a46 finish event data 2017-09-02 22:31:37 +02:00
DizzyEggg
a4cc67008e begin event data 2017-09-02 21:43:53 +02:00
DizzyEggg
a47face8cf split battle buffer files 2017-09-02 20:56:53 +02:00
DizzyEggg
7a831c215e decompile decompress.s 2017-09-02 19:55:39 +02:00
DizzyEggg
591837e3c3 decompile sound.s 2017-09-02 17:03:46 +02:00
DizzyEggg
2089dd0f86 start labelling, decompiling sound.s 2017-09-02 16:03:53 +02:00
DizzyEggg
84240b1a5a sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
DizzyEggg
24a1e3e544 decompile more of sprite.s 2017-09-02 12:12:09 +02:00
DizzyEggg
c146c247f2 decompile more of sprite.s 2017-09-02 01:42:44 +02:00
DizzyEggg
26bf61e06f start decompiling sprite.s 2017-09-02 00:21:11 +02:00
DizzyEggg
bc5acf7394 more splitting, move ewram sprite vars to C 2017-09-02 00:09:46 +02:00
DizzyEggg
449d546556 split some battle files 2017-09-01 23:40:13 +02:00
DizzyEggg
b614971cba find b scripting commands table, thx revo 2017-09-01 22:35:45 +02:00
DizzyEggg
cb12aaec65 git commit -m "label sprite for real this time"
git commit -m
2017-09-01 22:29:13 +02:00
DizzyEggg
ee7580753b rename sprite labels 2017-09-01 19:43:26 +02:00
DizzyEggg
6987dd9a21 decompile text window 2017-09-01 19:01:58 +02:00
DizzyEggg
7daeebd3f4 decompile window.s 2017-09-01 16:53:06 +02:00
DizzyEggg
6f03356237 begin working on pokeemerald 2017-08-31 16:48:24 +02:00
camthesaxman
cbe13acff1 split out battle_3.s 2017-07-29 15:18:01 -05:00
camthesaxman
16d30072cb fix the alignment, maybe? 2017-07-28 19:53:49 -05:00
camthesaxman
b89f1431f8 stop optimizing literal pool loads 2017-07-28 19:26:59 -05:00
Diegoisawesome
b95747dc69 Begin disassembling window.s 2017-03-29 19:02:15 -05:00
Diegoisawesome
5a8eeb353d Mostly decompile text.s 2017-03-27 19:30:49 -05:00
Diegoisawesome
1d95689766 Continue disassembling text.s 2017-03-08 14:44:44 -06:00
Diegoisawesome
20358c4c96 Begin disassembling text.s 2017-03-07 07:44:41 -06:00
ProjectRevoTPP
b2ec63d69e resolve implicit declarations and enforce warnings as errors 2017-03-05 13:27:22 -06:00
Diegoisawesome
d12fd5c5ce Merge remote-tracking branch 'refs/remotes/pret/master' 2017-03-04 23:32:12 -06:00
Diegoisawesome
56f5e8bdab Disassemble palette.s
All but two functions match.
2017-03-04 22:43:34 -06:00
YamaArashi
a60e850a86 make VBlankIntr() match 2017-02-17 10:52:03 -08:00
ProjectRevoTPP
afd45e9dd4 finish decompiling dma3_manager.c except for ProcessDma3Requests (#18) 2017-02-17 09:26:45 -08:00
ProjectRevoTPP
9a80b550f0 finish decompiling main.c (#17)
* partially decompile battle_ai.c up to tai60_unk

* nonmatching tai60_unk

* decompile more of battle_ai.c

* formatting

* finish porting battle_ai.c

* formatting

* decompile up to nonmatching VBlankIntr

* finish decompiling main.c

* formatting
2017-02-15 13:25:21 -08:00