Eduardo Quezada
12bc93dc78
Review changes
2020-10-17 17:07:54 -03:00
Eduardo Quezada
ffe23b246b
Ordered config.
2020-10-17 02:54:13 -03:00
Eduardo Quezada
0717783651
Dream ball config.
2020-10-17 02:51:08 -03:00
Eduardo Quezada
e320e6f7ff
Quick Ball config.
2020-10-17 02:44:09 -03:00
Eduardo Quezada
6f246bb0c7
Dusk Ball config
2020-10-17 02:41:02 -03:00
Eduardo Quezada
ce3b877666
Dive Ball config.
2020-10-17 02:33:15 -03:00
Eduardo Quezada
14c243b273
Timer ball config.
2020-10-17 02:08:58 -03:00
Eduardo Quezada
32a2f91ecb
Repeat Ball modifier in config.
2020-10-17 02:04:39 -03:00
Eduardo Quezada
6af4425081
Nest Ball modifier in config.
2020-10-17 02:00:53 -03:00
Eduardo Quezada
6676451353
Net ball modifier in config
2020-10-17 01:52:14 -03:00
Eduardo Quezada
0dfbbde7ce
Heavy Ball modifier in config.
2020-10-17 01:47:04 -03:00
Eduardo Quezada
e65f22a76c
Lure Ball modifier in config.
2020-10-17 01:33:10 -03:00
Eduardo Quezada
7fbd64ec37
Moved Shiny Charm rerolls into config file
2020-10-17 01:26:51 -03:00
Eduardo Quezada
137d9801c0
Key Items configuration in file.
2020-10-17 01:25:54 -03:00
Eduardo Alvaro Quezada D'Ottone
217afe4a03
Merge pull request #11 from AsparagusEduardo/PR-BreedIncenses
...
Added breeding effects for Incenses.
2020-10-16 20:59:35 -03:00
Kurausukun
aedfe27f8d
Remove newline
2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f
formatting
2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7
[LEAK INFORMED] match FadeOutBody
2020-10-16 16:55:29 -04:00
ExpoSeed
0043104379
Merge pull request #22 from LOuroboros/power_items_rhh_itemexp
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Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 09:50:46 -05:00
Eduardo Alvaro Quezada D'Ottone
bfd86b9b1d
Merge pull request #18 from LOuroboros/patch-3
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Added comments for each entry of gBattlescriptsForBallThrow (#18 )
2020-10-15 09:16:54 -03:00
LOuroboros
f00d50d7b7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 05:25:07 -03:00
LOuroboros
78654db215
Added comments for each entry of gBattlescriptsForBallThrow
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## Description
In an attempt to match the structure of upstream, I reintroduced the comments that point out the Poké Balls affected by each BallThrow battlescript in `gBattlescriptsForBallThrow`.
## **Discord contact info**
Lunos#4026
As usual, if there's anything wrong please let me know.
2020-10-15 02:55:15 -03:00
Eduardo Quezada
1d2f6841f2
Added breeding effects for Incenses.
2020-10-14 19:10:04 -03:00
ExpoSeed
4277b06d1c
Merge pull request #2 from ExpoSeed/sync-item-expansion
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Sync item expansion
2020-10-13 12:13:34 -05:00
ExpoSeed
d649bcabbc
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-item-expansion
2020-10-12 12:43:55 -05:00
GriffinR
46212e0d14
Merge pull request #1230 from GriffinRichards/fixubcomm
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Fix PutAwayDecorationLoop UB comment
2020-10-11 19:16:42 -04:00
GriffinR
1472111c5d
Fix PutAwayDecorationLoop UB comment
2020-10-11 19:02:10 -04:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
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start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531
renamed pokenav graphics file fixes
2020-10-11 09:11:12 -06:00
Evan
f4909b4d96
align pokenav task funcs and update some pokenav menu bg gfx files
2020-10-11 08:50:58 -06:00
GriffinR
4efbdaf706
Merge pull request #1227 from kageru/pret
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Document gUnknown_03006298
2020-10-11 07:17:09 -04:00
kageru
52ebc4252e
Document gUnknown_03006298
2020-10-11 09:54:49 +02:00
ExpoSeed
8b83d88e75
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-item-expansion
2020-10-11 00:07:10 -05:00
Evan
2b2be90a52
start pokenav documentation
2020-10-10 16:17:34 -06:00
GriffinR
13f37cf974
Merge pull request #1223 from GriffinRichards/constants-misc
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Add ITEM6_HEAL constants, change move flags to shifts
2020-10-06 18:39:43 -04:00
GriffinR
ba18f4011a
Merge pull request #1225 from ExpoSeed/make-clean-rl
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Add *.rl to make clean
2020-10-06 00:46:31 -04:00
ExpoSeed
8f7e212967
Remove *.rl in make clean
2020-10-05 23:33:55 -05:00
ExpoSeed
9c43bcb429
Delete accidentally pushed file
2020-10-05 23:33:36 -05:00
GriffinR
65a4e06737
Add ITEM6_HEAL constants, change move flags to shifts
2020-10-05 18:48:51 -04:00
ExpoSeed
d2464b59a3
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-item-expansion
2020-10-05 11:42:19 -05:00
GriffinR
a33d4874d9
Merge pull request #1219 from ExpoSeed/bye-pr-template
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Eliminate most of PR template
2020-10-04 23:38:42 -04:00
GriffinR
9b90a773d2
Merge pull request #1221 from AsparagusEduardo/Doc-newGameBerries
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Documenting where each of the berries are generated in new_game.inc
2020-10-04 23:37:41 -04:00
ExpoSeed
c3113b43bb
Merge branch 'item_expansion' of https://github.com/DizzyEggg/pokeemerald into sync-item-expansion
2020-10-04 02:36:07 -05:00
Eduardo Quezada
96e4b43ce5
Documenting where each of the berries are generated in new_game.inc
2020-10-03 21:52:09 -03:00
PikalaxALT
4a773ce18d
Merge pull request #1217 from ipatix/fix_O3
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rewrite MultiBootWaitCycles as naked function
2020-10-03 12:34:02 -04:00
PikalaxALT
f0012504c6
Merge pull request #1218 from MeatLoaf3/patch-3
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Change toOrrX and toOrrY to u8 in void FillBitmapRect4Bit, glib/blit.c
2020-10-03 12:33:44 -04:00
ExpoSeed
94bfc31629
Eliminate most of PR template
2020-10-02 11:24:39 -05:00
MeatLoaf3
5f17b07d0c
Change toOrrX and toOrrY to u8
2020-10-02 11:17:11 -04:00
Michael Panzlaff
187c96d6e5
rewrite MultiBootWaitCycles as naked function
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Before, when compiling MultiBootWaitCycles with O3 and MODERN=1, you
might have run into problems during optimizations when the compiler tried
to optimize the function, even if declared NOINLINE.
When rewriting this function as NAKED function, this no longer happens
as the optimizer will treat it as black box and compilation will resume.
2020-10-02 12:27:16 +02:00
GriffinR
5259898325
Replace POKEMON_SLOTS_NUMBER
2020-10-01 17:07:12 -05:00