Commit Graph

3602 Commits

Author SHA1 Message Date
SonikkuA-DatH
7b5dfa83af
Update battle_move_effects.h 2021-11-28 19:44:02 -08:00
SonikkuA-DatH
002556cf3f
Update battle_script_commands.h 2021-11-28 19:42:32 -08:00
SonikkuA-DatH
ca4207d497
Update battle_anim.h 2021-11-28 19:40:55 -08:00
SonikkuA-DatH
c8fba3fa90
Update graphics.h 2021-11-28 19:36:17 -08:00
Eduardo Quezada D'Ottone
dee7f97a8d
Merge branch 'battle_engine' into battle_ai 2021-11-21 14:46:09 -03:00
Eduardo Quezada D'Ottone
30a4ef3723
Merge pull request #1924 from ghoulslash/be/wish
Fix wish
2021-11-21 14:04:06 -03:00
ghoulslash
3404039330
Merge pull request #1918 from kleeenexfeu/be_mega_evo_alter_turn
Mega Evolution alters turn order
2021-11-21 08:12:21 -05:00
ghoulslash
3fb62f74c6 fix rampage cancelling 2021-11-20 18:35:56 -05:00
ghoulslash
37ab20e29c fix wish 2021-11-20 16:49:04 -05:00
kleeenexfeu
6402a7ab6e
follow suggestion
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:42:20 +01:00
kleeenexfeu
acddeeb1f9
follow suggestion
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-11-19 23:30:33 +01:00
kleeenexfeu
03a9f3f413 Mega Evolution alters turn order 2021-11-19 22:03:10 +01:00
Eduardo Quezada D'Ottone
1696e60b9f
Merge pull request #1876 from ghoulslash/be/ai_updates
Some more CanAIFaintTarget checks and other AI updates
2021-11-19 17:33:21 -03:00
Eduardo Quezada D'Ottone
cc833ebb59 Created macro + config for always critting when using high-crit moves 2021-11-15 23:21:46 -03:00
Eduardo Quezada D'Ottone
a1bd6bd52f Updated species that benefit from Leek 2021-11-15 22:30:20 -03:00
ghoulslash
2a1299715f merge w be 2021-11-15 10:45:59 -05:00
ghoulslash
0e397c43fe
Merge pull request #1898 from AsparagusEduardo/BE_postIETweaks
Adjusted elements to simplify the conflicts between BE and IE
2021-11-15 08:27:28 -05:00
ghoulslash
8b296b97a8
Merge pull request #1887 from BuffelSaft/knock-off
Fix Knock Off, add config
2021-11-14 08:27:51 -05:00
Eduardo Quezada D'Ottone
bcbdb353f5 Adjusted elements to simplify the conflicts between BE and IE 2021-11-13 12:10:20 -03:00
ghoulslash
940a165be7 merge w be 2021-11-13 09:09:15 -05:00
Eduardo Quezada D'Ottone
8f52996144
Merge pull request #1892 from ghoulslash/be/wish
wish update
2021-11-13 11:01:04 -03:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
ghoulslash
a4204e5491
Update include/constants/battle_config.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-13 08:50:24 -05:00
Eduardo Quezada D'Ottone
bcb0f1b915
Merge pull request #1890 from kleeenexfeu/battle_engine
Bypassing screens and protections correctly
2021-11-13 10:11:02 -03:00
kleeenexfeu
f808710932
Moving IsBattlerProtected 2021-11-13 13:38:07 +01:00
ghoulslash
c4efe06f38 wish update 2021-11-12 17:55:05 -05:00
ghoulslash
96fd8e696b brick break gen 4 and 5 config. clears aurora veil 2021-11-12 15:00:21 -05:00
ultima-soul
294fecd57c
Merge pull request #1888 from ghoulslash/be/contrary
Fix Contrary Animation
2021-11-12 10:19:37 -08:00
ghoulslash
a26da51e9d fix contrary animations for MOVE_EFFECT_statchange 2021-11-12 12:44:45 -05:00
ultima-soul
c5dabf34b8
Improve Serene Grace boost config comment. 2021-11-12 09:39:18 -08:00
ghoulslash
201a38f487 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into be/ai_updates 2021-11-12 08:13:21 -05:00
ghoulslash
6214d8b625 rename config 2021-11-12 07:47:24 -05:00
BuffelSaft
bdbdd0564f Fix Knock Off, add config
Added a config for Knock Off's damage boost. Also fixed the conditions it checks to do bonus damage.
2021-11-12 21:05:42 +13:00
ghoulslash
adc1413d98 add kings rock serene grace boost config 2021-11-11 17:48:15 -05:00
ghoulslash
2fac38cc83 merge w be 2021-11-11 16:16:26 -05:00
ultima-soul
fd4d0db912 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into ball_effects 2021-11-10 18:02:00 -08:00
BuffelSaft
e2599c2469 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00
ghoulslash
e635930a15 fixes 2021-11-08 21:33:00 -05:00
ghoulslash
01cf8e6452 add AI_MoveMakesContact, dissuade multi-hit attacks against rocky helmet 2021-11-08 11:55:06 -05:00
ghoulslash
8f320a8d33 some ai updates, recycle + ripen logic 2021-11-08 11:37:41 -05:00
Blackforest92
76ba9d835a pulled latest RHH battle_engine 08-11-2021 2021-11-08 16:38:42 +07:00
BuffelSaft
d3a845d511 Fix CanAIFaintTarget
Rename CanAIFaintTarget to CanIndexMoveFaintTarget and create a new function, CanAIFaintTarget, that checks if any known move can KO the target.
2021-11-08 20:37:28 +13:00
ghoulslash
a90cf4a501
Merge pull request #1724 from AsparagusEduardo/BE_TerrainMoves
Moves affected by Terrain: Camouflage, Secret Power & Terrain Pulse
2021-11-07 17:39:03 -05:00
Eduardo Quezada D'Ottone
4e6a459b14 Optimized terrain timers 2021-11-06 19:46:52 -03:00
Eduardo Quezada D'Ottone
8773e552ac Organized config and added failsafe to AnimTask_SetCamouflageBlend 2021-11-06 19:24:06 -03:00
Eduardo Quezada D'Ottone
1c4a0c205a Camouflage types config + extra terrains 2021-11-06 19:09:35 -03:00
Eduardo Quezada D'Ottone
b220da1d2a Updated NaturePowerMoves table for new terrains + added failsafe in case the terrain isn't defined in the table 2021-11-06 18:50:01 -03:00
Eduardo Quezada D'Ottone
e9804a5023 Secret Power animation config 2021-11-06 17:32:34 -03:00
Eduardo Quezada D'Ottone
328976bf81 Secret Power effect config 2021-11-06 17:05:13 -03:00
ghoulslash
41bf1dc2f4 merge w be 2021-11-06 10:40:57 -04:00