DizzyEggg
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a001faeced
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New AI command for using priority moves in death situatiions
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2019-02-16 14:54:17 +01:00 |
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DizzyEggg
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78d7c29290
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Move buffers to allocated reousrces, get rid of old type effectiveness table
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2019-01-05 16:00:57 +01:00 |
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DizzyEggg
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6fa5f33519
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Merge branch 'master' into battle_engine_v2
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2018-12-24 09:07:18 +01:00 |
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DizzyEggg
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efa820469a
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move data to c
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2018-12-23 14:52:47 +01:00 |
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DizzyEggg
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f7a7ddde0c
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Fix Quick Guard
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2018-12-22 15:10:24 +01:00 |
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DizzyEggg
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e54dd6a02b
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Merge with master
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2018-12-22 13:53:07 +01:00 |
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golem galvanize
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d3d725cc83
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decompiled up to sub_81B0948
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2018-10-11 21:23:39 -04:00 |
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DizzyEggg
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0800a44f7a
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Merge branch 'master' into battle_engine_v2
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2018-09-16 09:22:05 +02:00 |
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Slawter666
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f40fa37398
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Move battle_bg data to C
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2018-09-11 23:37:47 +01:00 |
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DizzyEggg
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d628d1f5fd
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Move Weather Ball, Hidden power, AI support for dynamic type moves and AI debug support
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2018-07-29 11:32:40 +02:00 |
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DizzyEggg
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5a38bb61db
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Basic damage calc is ready.
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2018-07-14 22:56:03 +02:00 |
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DizzyEggg
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ab36efdaf4
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document bounce effect
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2018-06-20 23:07:51 +02:00 |
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DizzyEggg
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1972303792
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type and ability names to C
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2018-02-26 14:29:17 +01:00 |
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DizzyEggg
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5ac6cc4860
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move battle vars to c file
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2018-02-07 22:53:40 +01:00 |
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camthesaxman
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b4bb562363
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rename battle_2.c to battle_main.c
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2018-01-16 16:15:02 -06:00 |
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