8805 Commits

Author SHA1 Message Date
Eduardo Quezada
7ce68994ec Made Mega Evolution properly use TryBattleFormChange 2023-03-12 02:32:09 -03:00
Eduardo Quezada
46bdd21e7a Cleaned up stray comment 2023-03-07 11:39:47 -03:00
Eduardo Quezada
4625a46748 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
2023-03-07 11:26:33 -03:00
Eduardo Quezada D'Ottone
81a80e566c
Refactor Mega Evolution indicator sprite (#2805) 2023-03-07 08:06:28 -03:00
DizzyEggg
e055456b7e
Fix Protean / Libero when AI calculates Damage (#2714)
* Fix Protean / Libero when AI calculates Damage

* fix ai changing types when calculating dmg
2023-03-07 09:34:26 +01:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings (#2737)
* start working on defog tests

* defog tests + improve terrain end battlescripts

* newline
2023-03-06 20:35:08 +01:00
DizzyEggg
306c4565a0 merge 2023-03-06 15:32:28 +01:00
DizzyEggg
d3d99c3f8c alpha omega indicator sprites use the same palete 2023-03-06 15:22:28 +01:00
ghoulslash
dec1b16138
Swallow/Spit Up Gen 5 Behavior and tests for Swallow/Spit Up/Stockpile (#2790) 2023-03-05 09:50:47 -05:00
Eduardo Quezada
9917f5cc8b Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230303
# Conflicts:
#	Makefile
#	include/constants/pokemon.h
#	include/pokemon.h
#	make_tools.mk
#	src/battle_ai_script_commands.c
#	src/battle_controllers.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/party_menu.c
#	src/pokemon.c
#	src/trade.c
#	src/trainer_pokemon_sprites.c
2023-03-03 11:00:50 -03:00
ghoulslash
6cf84ee53e
Fixes certain moves preventing Z status moves. (#2791) 2023-03-02 09:41:02 -05:00
ghoulslash
ad6495980f
Partially fix dex size inconsistencies (#2799) 2023-03-02 09:35:32 -05:00
GriffinR
ec89e519f9
Merge pull request #1858 from AsparagusEduardo/pret/doc/fateful
Rename eventLegal to modernFatefulEncounter
2023-02-28 11:48:34 -05:00
DizzyEggg
12db276a71 fix endif 2023-02-28 10:36:11 +01:00
DizzyEggg
1fb2560f7b newline 2023-02-28 10:14:16 +01:00
DizzyEggg
9d1e31ab39 accidentally removed ifs 2023-02-28 10:12:50 +01:00
DizzyEggg
cc2778b8bb some touches 2023-02-28 10:08:31 +01:00
Eduardo Quezada
90021f3be6 Removed zMovePower field in gBattleMoves in favor of a function. 2023-02-27 23:49:43 -03:00
DizzyEggg
3159508603 fix dex size inaccuraccies 2023-02-27 23:08:54 +01:00
GriffinR
adf28c2f63
Merge pull request #1855 from GriffinRichards/doc-chat
Add/correct some union room chat documentation
2023-02-27 13:25:05 -05:00
GriffinR
8d88a38561
Merge pull request #1854 from GriffinRichards/constants-num-frames
Add MAX_MON_PIC_FRAMES, and trainer pic size constants
2023-02-27 13:16:49 -05:00
Alex
21ca6defa7 forgot torment 2023-02-27 18:39:17 +01:00
Alex
1a2504d5ee forgot disable 2023-02-27 18:29:29 +01:00
Alex
930a88b0e2 z status moves did not work properly 2023-02-27 18:00:32 +01:00
DizzyEggg
5a745020ee add tests for stockpile swallow spit up 2023-02-27 16:27:58 +01:00
DizzyEggg
3338a6b786 add messages for stockpile effects wear off 2023-02-27 12:31:29 +01:00
DizzyEggg
468625ed1d fit long z-moves names on battle textbox 2023-02-27 10:32:45 +01:00
AgustinGDLV
e537be76ea
Z-moves bypass protection (#2730) 2023-02-27 09:17:07 +01:00
DizzyEggg
919fb184fe
AI knows how to handle Illusion (#2726)
* AI knows how to handle Illusion
2023-02-27 09:12:52 +01:00
DizzyEggg
44d2cc7232
Fix bugs related to Trainer Slide messages (#2699)
* start working on trainer slides

* use cmd->nextInstr
2023-02-27 09:11:25 +01:00
Eduardo Quezada
41bf9ea63c Removed trailing whitespaces 2023-02-26 18:43:15 -03:00
DizzyEggg
4bdca43dbd refactor mega evolution indicator sprite 2023-02-26 12:51:35 +01:00
BuffelSaft
deb3109c81
Use proper symbol name styles for Jangmo-o family (#2739) 2023-02-26 13:15:53 +13:00
Eduardo Quezada D'Ottone
abc0e20aaf
Consider Nature Power in AI_CalcDamage (#2776) 2023-02-25 12:30:53 -03:00
Alex
f249b58c01 fix style 2023-02-25 15:24:31 +01:00
Alex
7ea82820ec Consider nature power in AI_CalcDamage 2023-02-25 15:07:45 +01:00
Eduardo Quezada
31ab56bceb Fixed footprint symbol names. 2023-02-25 09:23:34 -03:00
Alex
df47312e32 Fix move to battle_util.c 2023-02-25 12:38:57 +01:00
Alex
fc5c93fd83 exclude status move type check 2023-02-25 12:15:40 +01:00
Eduardo Quezada
ca81d7a0f9 Forgot about Jangmo-o 2023-02-24 21:58:09 -03:00
Alex
1e1686b69a Fixes #2414 2023-02-24 23:38:23 +01:00
Eduardo Quezada
bbefee6bd4 Use proper symbol styles for Hakamo-O and Kommo-O 2023-02-24 15:22:58 -03:00
Eduardo Quezada
079ca8ab29 Renamed MON_DATA_SPECIES2 to MON_DATA_SPECIES_OR_EGG for clarification 2023-02-24 07:53:02 -03:00
ghoulslash
827bf11307
Merge pull request #2660 from DizzyEggg/ace_voltswitch
Fix Volt Switch / Roar with ace pokemon
2023-02-23 09:20:18 -05:00
DizzyEggg
23272074bf fix uninitialized ai modifier variable in ai calc damage 2023-02-23 10:25:53 +01:00
DizzyEggg
877e3fd6af merge with upcoming 2023-02-22 19:27:42 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
Jaizu
403a6f4544
Merge pull request #2712 from DizzyEggg/fix_abilities_empty_field
Fix switch-in abilities activating on an empty field
2023-02-22 09:49:13 +01:00
DizzyEggg
31138455de remove unneeded VARIOUS_JUMP_IF_NO_VALID_TARGETS 2023-02-22 09:28:12 +01:00
DizzyEggg
bca47a0891
Update src/battle_script_commands.c
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-02-22 09:17:23 +01:00