Commit Graph

541 Commits

Author SHA1 Message Date
Evan
7fffe23e63 add terrain seeds 2021-01-06 20:22:05 -07:00
Evan
0cdab790dc add blunder policy 2021-01-06 15:40:20 -07:00
Evan
db6f9d05ec add throat spray 2021-01-06 15:28:58 -07:00
Evan
d5d2cac60c init branch 2021-01-06 14:42:45 -07:00
BuffelSaft
10cf5b3673 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only 2021-01-04 10:55:30 +13:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
Updated Spite
2020-12-12 22:27:26 -03:00
LOuroboros
9ec2e44f4c Updated Spite 2020-12-11 21:36:59 -03:00
BuffelSaft
a3b891bd65 Cap recoil for Gen 4 Jump Kick
Jump Kick's recoil in Gen 4 cannot exceed half of the target's maximum HP.
2020-12-07 19:41:49 +13:00
BuffelSaft
72b769ec75 Add config options for Jump Kick
Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
d5ad14c349 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup 2020-12-05 21:03:20 -07:00
BuffelSaft
ef41a4c14d Fix Jump Kick
* Now inflicts recoil damage on the user if the target was immune to the attack
* Gen V+ recoil damage is now half of the user's HP instead of half of the target's HP.
2020-12-06 16:14:02 +13:00
Evan
5478179464 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims 2020-12-01 17:46:26 -05:00
Evan
ef43596a79 toggleable manual ability popup destruction 2020-11-19 15:16:27 -07:00
Evan
c026f705b3 permanent terrain move bgs 2020-11-17 19:45:27 -07:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
e6f8d57f08 Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
#	include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
Evan
03f480fa17 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-11-08 15:21:48 -07:00
Evan
980f208b78 use NATIONAL_DEX_COUNT for critical capture odds 2020-11-08 14:07:43 -07:00
ultima-soul
99fdc13e61 Merge branch 'master' into battle_engine_sync 2020-11-07 15:59:20 -08:00
Eduardo Quezada D'Ottone
09a5d6c722 Implemented Wish Mega Evolution 2020-11-07 10:13:32 -03:00
Evan
b3d1e8b5b8 turn crit capture odds into a ratio 2020-11-03 08:57:11 -07:00
aaaaaa123456789
bacc831aa9 Re-apply joypad macros (minus merge conflicts) 2020-11-02 22:02:39 -03:00
Evan
e7372e7c5b add B_ prefix to critical capture configs 2020-11-01 21:50:34 -07:00
Evan
a6c3d950f6 critical capture config option and catching charm 2020-11-01 16:15:42 -07:00
Eduardo Quezada D'Ottone
5a201f006f
More exp options in battle_config (#530) from MandL27 2020-11-01 19:41:29 -03:00
MandL27
5c6b8376fc long equations on one line 2020-11-01 11:45:01 -05:00
aaaaaa123456789
1c3d75f673 Merge branch 'master' into reverts 2020-10-26 12:16:36 -03:00
Kurausukun
9ca406b15d port Cmd_forcerandomswitch fakematch fix 2020-10-26 00:17:26 -04:00
MandL27
bc5ba41f80 Document sExperienceScalingFactors 2020-10-24 02:02:58 -04:00
Kurausukun
90211248af re-match Cmd_unknown_24 (from #1140)
changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
2020-10-23 20:47:10 -04:00
MandL27
9c574f3adb Fixed some comparison operators 2020-10-23 19:49:27 -04:00
MandL27
f8dabc37ae Use #if more often
Avoided it on a couple lines to avoid splitting compound ifs.
2020-10-23 12:44:20 -04:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
More Battle Config options
2020-10-23 10:59:12 -05:00
Eduardo Quezada
d7c5ce3602 Idented battle_script_commands.c comments 2020-10-22 09:33:46 -03:00
MandL27
37aff56cc7 turns out gen 7 did indeed use a denominator of 5 2020-10-21 16:57:54 -04:00
MandL27
efdaa25640 Add B_SCALED_EXP and B_SPLIT_EXP 2020-10-21 16:19:07 -04:00
Eduardo Quezada
1bc38feca5 Fixed indentation for various files. 2020-10-19 18:01:19 -03:00
Eduardo Quezada
faca6c4867 Organized interface settings into their own category. 2020-10-17 14:31:58 -03:00
ExpoSeed
d4e58d9746 Fix style, sync moved functions properly 2020-10-13 09:40:01 -05:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
GriffinR
5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
aaaaaa123456789
7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00
PokeCodec
c1286c2fe2 Change according to feedback 2020-09-10 18:07:46 -04:00
PokeCodec
029db24adb Make return 2020-09-10 09:32:36 -04:00
PokeCodec
56afdee7fc Remove register variable mention 2020-09-09 14:43:41 -04:00
PokeCodec
a3a8c23e00 Match battle_script commands 2020-09-09 11:18:04 -04:00
PokeCodec
779764b70d Fix Battle_Script_commands fakematch 2020-09-09 10:35:40 -04:00
DizzyEggg
97d0643110 Merge with master 2020-09-08 12:48:28 +02:00
PokeCodec
28ef2fb774 Switch to button macros 2020-09-04 21:11:55 -04:00