ultima-soul
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e15a86caae
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Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8.
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2020-11-17 10:32:24 -08:00 |
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ultima-soul
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e32659d4bb
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Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
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2020-11-16 13:50:26 -08:00 |
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Eduardo Quezada D'Ottone
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e6f8d57f08
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Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
# include/constants/battle_string_ids.h
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2020-11-10 17:28:17 -03:00 |
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ultima-soul
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99fdc13e61
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Merge branch 'master' into battle_engine_sync
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2020-11-07 15:59:20 -08:00 |
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Eduardo Quezada D'Ottone
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09a5d6c722
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Implemented Wish Mega Evolution
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2020-11-07 10:13:32 -03:00 |
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MCboy
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e31158d017
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add spaces around - and remove comment from include in battle.h
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2020-11-06 23:29:52 +03:30 |
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MCboy
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3b91735e63
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use constants for ball throw count
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2020-11-06 22:59:46 +03:30 |
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aaaaaa123456789
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1c3d75f673
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Merge branch 'master' into reverts
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2020-10-26 12:16:36 -03:00 |
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Kurausukun
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90211248af
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re-match Cmd_unknown_24 (from #1140)
changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
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2020-10-23 20:47:10 -04:00 |
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Eduardo Quezada
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0d39b29691
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Option to use Gen 3 Physical/Special split.
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2020-10-15 00:16:50 -03:00 |
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ExpoSeed
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9e2c8a95c1
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Sync bev2 with pret
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2020-10-11 01:01:47 -05:00 |
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GriffinR
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65a4e06737
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Add ITEM6_HEAL constants, change move flags to shifts
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2020-10-05 18:48:51 -04:00 |
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aaaaaa123456789
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7dc95a0103
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Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.
Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
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2020-09-13 06:30:55 -03:00 |
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DizzyEggg
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97d0643110
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Merge with master
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2020-09-08 12:48:28 +02:00 |
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GriffinR
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afb3472282
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Minor battle_anim_throw cleanup
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2020-08-30 15:11:44 -04:00 |
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hondew
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e46b35455d
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Merge branch 'master' into pokeball-doc
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2020-08-30 14:14:38 -04:00 |
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hondew
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328aecc96e
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Document throwing pokeball
continue
Document more
Doc more funcs
Remove workspace
Document shiny stars
Document PokeBlock
Clean up
Clean more
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2020-08-30 14:08:06 -04:00 |
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DizzyEggg
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f70a9ce153
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Merge with master
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2020-08-27 12:01:28 +02:00 |
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PokeCodec
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e27975afaa
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Match battle script commands by correcting a function and the pokemon struct
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2020-08-18 22:05:01 -04:00 |
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DizzyEggg
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0066640a1e
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Merge with master
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2020-07-27 14:51:39 +02:00 |
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GriffinR
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aba42513d3
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Clean up some battle scr cmd data
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2020-07-18 18:10:15 -04:00 |
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DizzyEggg
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42f48d1a61
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Power Construct
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2020-07-16 15:40:56 +02:00 |
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DizzyEggg
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ec4c73711e
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Rest Sleep Talk wake up awaraness
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2020-07-15 21:30:24 +02:00 |
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DizzyEggg
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1a94d27fe6
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Emergency Exit
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2020-07-15 17:21:12 +02:00 |
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ghoulslash
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8f669bb57d
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Add critical capture (#402)
* add critical capture
* synax and format fixes
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2020-07-14 17:47:15 +02:00 |
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DizzyEggg
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3bdf675221
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Hopefully illusion works as intended now
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2020-06-28 19:45:48 +02:00 |
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Eduardo Alvaro Quezada D'Ottone
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9fb073ca23
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Some cleanup (#454)
* Toxic Thread doesn't have power.
* Added missing commas.
* Autotomize typo.
It wasn't until today that I learned that autotomize was a word.
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2020-06-27 11:21:13 +02:00 |
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DizzyEggg
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548a43f8d9
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Rocky Helmet before Knock Off
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2020-06-25 16:15:11 +02:00 |
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DizzyEggg
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f19ba68cb9
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Fix mega indicator sprite overwriting ram
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2020-06-24 12:55:08 +02:00 |
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ultima-soul
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9ee5db6a96
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Expand ability ids to u16. Thanks to ghoulslash for some assistance!
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2020-05-18 14:54:12 -07:00 |
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DizzyEggg
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ee68f0f826
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Fix switch-in abilities when shift style switch
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2020-04-25 11:17:59 +02:00 |
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DizzyEggg
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e2524bed49
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Metronome item
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2020-04-22 12:49:25 +02:00 |
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DizzyEggg
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0f628c8ff2
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Fairy Lock
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2020-04-20 19:41:07 +02:00 |
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DizzyEggg
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ad481c8688
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Moody
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2020-04-19 15:44:44 +02:00 |
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DizzyEggg
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6a3944d27c
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Frisk, would be easier if it didnt scan 2 opponents
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2020-04-19 13:37:56 +02:00 |
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DizzyEggg
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e42ead10c9
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Soul Heart
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2020-04-18 19:59:09 +02:00 |
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DizzyEggg
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8ea7fcc348
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better ai debug
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2020-04-14 13:40:27 +02:00 |
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DizzyEggg
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8f61445dfe
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Berserk
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2020-04-12 12:41:26 +02:00 |
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DizzyEggg
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6968124529
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Merge battle anim documentation
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2020-02-29 13:59:41 +01:00 |
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GriffinR
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afa1ae2209
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Finish documenting move anim scripts
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2020-02-25 12:54:08 -06:00 |
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Nephrite
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0343f63eda
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Dancer
Implemented Dancer and all relevant code for interacting with abilities, certain moves, etc
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2019-12-07 10:19:01 +00:00 |
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DizzyEggg
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ea6736cd8d
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merge
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2019-11-10 12:09:14 +01:00 |
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DizzyEggg
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bae5d2038f
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Update with master
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2019-10-10 16:18:48 +02:00 |
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GriffinR
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1016b23918
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Merge branch 'master' into rename-tablecmds
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2019-09-26 15:02:38 -04:00 |
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GriffinR
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85d97542cd
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Use MAX_MON_MOVES constants
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2019-09-16 19:21:23 -05:00 |
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DizzyEggg
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91b364e8d6
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Ai use most powerful move smarrter
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2019-08-27 18:29:34 +02:00 |
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GriffinR
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869d0eebc0
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Rename atk## constants and states
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2019-08-23 08:46:21 -04:00 |
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DizzyEggg
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c9de753ecc
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Illusion
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2019-08-08 13:06:55 +02:00 |
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DizzyEggg
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2863045241
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Fix switch-in abilities text/pop-up
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2019-08-05 11:24:49 +02:00 |
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DizzyEggg
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3e476adf4a
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Stockpile gen4 effect and fixed spit up
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2019-07-09 19:06:12 +02:00 |
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