Eduardo Quezada D'Ottone
e880e4afdd
Merge branch 'battle_engine' into be_recalc_turn_order_after_actions
2022-01-22 19:01:45 -03:00
ghoulslash
7182f290c1
fix harvest activation msg
2022-01-16 12:39:08 -05:00
ghoulslash
f3b9e6bb63
Merge pull request #1976 from kleeenexfeu/patch-2
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[battle_engine] Moxie interaction with spread move/follow me fix
2022-01-16 10:58:50 -05:00
LOuroboros
24b5a5709a
Allow Galarian Darmanitan's Zen Mode to work
2022-01-10 23:01:18 -03:00
Eduardo Quezada D'Ottone
eba4c36189
Merge pull request #2024 from TheXaman/rhh_BE_B_SLEEP_TURNS
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Yawn now uses B_SLEEP_TURNS
2022-01-07 21:56:06 -03:00
Eduardo Quezada D'Ottone
97baedbd5e
Merge pull request #1923 from WiserVisor/battle_engine
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Added Sky Drop to Battle Engine
2022-01-07 18:14:40 -03:00
TheXaman
328b501394
Update src/battle_util.c
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2022-01-05 18:54:42 +01:00
TheXaman
9733f92c7f
Yawn now uses B_SLEEP_TURNS, resolves #1873
2022-01-05 18:48:01 +01:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine
2021-12-23 15:29:10 -08:00
W1serV1ser
58a5a9cbec
Simplified skyDropTargets storage and made other minor improvements
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A lot of these changes are based on ghoulslash's version of Sky Drop.
2021-12-23 15:27:11 -08:00
Eduardo Quezada D'Ottone
4ab4250d5d
Merge branch 'battle_engine' into be/sports
2021-12-19 20:42:15 -03:00
Eduardo Quezada D'Ottone
6d17156f74
Merge pull request #1934 from BuffelSaft/fix-burmy
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Fix Burmy form change
2021-12-19 20:18:19 -03:00
Eduardo Quezada D'Ottone
4ca9f406f6
Merge pull request #1947 from LOuroboros/lightBall
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Updated Light Ball's effect and improved readability
2021-12-18 15:03:18 -03:00
Eduardo Quezada D'Ottone
3a24bc8298
Merge branch 'battle_engine' into DizzyEggg-patch-1
2021-12-18 14:52:19 -03:00
Eduardo Quezada D'Ottone
a075cca448
Merge branch 'battle_engine' into fix-burmy
2021-12-18 13:38:12 -03:00
Eduardo Quezada D'Ottone
aa2b2e6a70
Merge pull request #1929 from ultima-soul/battle_engine_sync
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Battle Engine Upstream Sync
2021-12-09 20:02:45 -03:00
ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
DizzyEggg
0a7dd2edd6
Fix Intimidate affecting fainted mons
2021-12-07 12:19:27 +01:00
kleeenexfeu
340d505116
Moxie/follow me fix
2021-12-04 17:41:31 +01:00
ultima-soul
7369f60c06
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync
2021-12-03 17:30:45 -08:00
ghoulslash
e2af9ec3b4
ice type immunity to sheer cold
2021-11-26 11:49:49 -05:00
LOuroboros
68c557fd46
Updated Light Ball's effect and improved readability
2021-11-24 19:04:15 -03:00
ghoulslash
5c52abd856
gen3 sport move functionality behind config
2021-11-23 21:20:32 -05:00
ghoulslash
b5bc8bb346
fix B_SPORT_DMG_REDUCTION
2021-11-23 18:37:27 -05:00
ghoulslash
e3ddad2d11
add sport effects back
2021-11-23 18:36:10 -05:00
kleeenexfeu
1a3561bb0b
space
2021-11-23 13:48:03 +01:00
kleeenexfeu
6ceffaaf3e
recalculate turn order after relevant actions
2021-11-23 13:46:36 +01:00
BuffelSaft
62f01e89d7
Fix Burmy form change
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Wasn't properly tracking if Burmy had appeared in battle; gSentPokesToOpponent is used only for exp calculation and is cleared when an opponent faints, so a new var was needed.
2021-11-23 00:46:43 +13:00
W1serV1ser
5d1228fc2e
More spacing and format fixes
2021-11-21 15:42:31 -08:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
ghoulslash
3fb62f74c6
fix rampage cancelling
2021-11-20 18:35:56 -05:00
W1serV1ser
844a0217f7
Fixed spacing, added braces, and reverted comment
2021-11-20 12:04:21 -08:00
W1serV1ser
c2f81cd5f5
Added Sky Drop
2021-11-20 11:44:48 -08:00
ghoulslash
fb468b6776
fix unseen fist check
2021-11-19 16:32:00 -05:00
Eduardo Quezada D'Ottone
ef3f573cc2
Merge pull request #1917 from BuffelSaft/unseen_fist
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Implement Unseen Fist
2021-11-19 17:29:25 -03:00
BuffelSaft
c4f27174c3
Implement Unseen Fist
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Unseen Fist allows contact moves to bypass protect effects, but doesn't lift the effect.
2021-11-19 16:21:33 +13:00
Eduardo Quezada D'Ottone
0af63c04eb
Removed redundant uses of STATUS3_GASTRO_ACID check.
2021-11-15 23:29:54 -03:00
ghoulslash
0e397c43fe
Merge pull request #1898 from AsparagusEduardo/BE_postIETweaks
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Adjusted elements to simplify the conflicts between BE and IE
2021-11-15 08:27:28 -05:00
BuffelSaft
d4fa346540
Fix Dark Aura and Fairy Aura
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Damage boost should be 33%, not 25%.
2021-11-15 21:40:20 +13:00
ghoulslash
8b296b97a8
Merge pull request #1887 from BuffelSaft/knock-off
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Fix Knock Off, add config
2021-11-14 08:27:51 -05:00
Eduardo Quezada D'Ottone
5b63f53262
Merge pull request #1834 from ghoulslash/be/neutralizing_gas
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Add Neutralizing Gas
2021-11-14 00:27:16 -03:00
BuffelSaft
cedc2e07bd
Fix Cherrim softlock
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Fix typo that caused infinite loop.
2021-11-14 13:31:06 +13:00
Eduardo Quezada D'Ottone
bcbdb353f5
Adjusted elements to simplify the conflicts between BE and IE
2021-11-13 12:10:20 -03:00
ghoulslash
940a165be7
merge w be
2021-11-13 09:09:15 -05:00
ghoulslash
23104a02e7
Merge pull request #1891 from AsparagusEduardo/BE_assaultVestText
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Fix Assault Vest's battle message and effect on Me First
2021-11-13 09:06:12 -05:00
Eduardo Quezada D'Ottone
ad393385ac
Oops
2021-11-13 10:58:18 -03:00
kleeenexfeu
b3b3cd2c67
IsBattlerProtected
2021-11-13 13:48:08 +01:00
kleeenexfeu
90b6c7d56c
Remove unwanted check
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According to bulbapedia this check shouldn't exist. It was just preventing effectiveness from being calculated when a move bypassing protection would go through king's shield
2021-11-13 13:24:30 +01:00
kleeenexfeu
10c390b9ec
Effectiveness is calculated for moves bypassing king's shield
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I'm curious what this is for. Before the change it just prevented moves that bypass protections from dealing super effective/not very effective damage to an aegislash using king's shield. So I just added a check with IsBattlerProtected, but in my opinion this line should be entirely removed. Unless I'm missing something.
2021-11-13 11:53:49 +01:00
kleeenexfeu
fdff1ae1b6
Update src/battle_util.c
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-12 23:34:44 +01:00